From r/pokeleaks. If this is indicative of broader fanbase sentiment in the days and weeks to come I'm taking the blackpill.
So, this is clearly not happening. I'm not here to point and go "lolololol, this aged badly!", however. I've thought about this a lot and I have an inkling why they've deemed faithful remakes unnecessary, at least for now, and it has nothing to do with critical reception.As for why there wasn't a Unova remake, and no main series game at all this year, I'll say "hold on a bit". Because I'm not entirely convinced that we've been told everything yet. There could still be ILCA shenanigans on the horizon.
Because, for all its flaws, BDSP sold extremely well. A smidge over 15 million copies as of one year ago. That's not necessarily big numbers for a main series Pokémon game (SwSh and SV bob around 25 million), but it's a bonkers number nonetheless. It is comparable to a headliner game in all other Nintendo franchises than Mario, Pokémon, Super Smash, or Zelda. BDSP sold better than Splatoon 2 (and 3), better than Luigi's Mansion 3, twice as much as Monster Hunter Rise, or ten times more than Pokkén Tournament HD. Heck, BDSP also outsold Legends Arceus. And I can pretty much guarantee that BDSP was vastly cheaper to make than any of those, likely by an order of magnitude. The entire visual style, script, layout, concept, scope, pretty much the entire creative process of BDSP was ripped straight out of DP and could be skipped during development. They needed a game engine and assets, and a little bit of rework of the UI and the Sinnoh Underground; other than that they only had to copy the existing game to the pixel (then upscale it). This was likely a very inexpensive process with minimal input from most of the usual game making departments. And it sold comparably to Nintendo's biggest headline games. It sold almost twice as much as the best-selling games on the Wii U, or on the GameCube. On its teeny-tiny budget, it sold more than Super Mario Galaxy once did.
Not trying to milk that cow again would mean leaving a vast pile of money on the table. And now they are saying that they keep the holiday 2024 slot open. No new Pokémon game to line Nintendo's coffers for Christmas this year. I call shenanigans.
However, they also know that a BDSP-style, minimal remake of BW1 would not be met with the biggest cheer from the fans. It would be underwhelming for Pokémon Day. So I think they drop the big news about next year's game first, give us something novel, exciting, and juicy to look forward to, then later announce a 2024 game. It's not like there's a lot to say about a direct-upscaling-style remake anyway; there's no need to stretch its pre-release period from February to November. I'd rather expect the news to come at some point during summer: "By the way, here's a BW1 remake, what you see is what you get. Yeah, it's pretty much exactly the same as the DS game, but you can't find it in stores anymore and the touch screen on your DS has been dead since 2017 anyway so you could barely play it if you wanted to. How 'bout playing it with Switch graphics, though?"
It wouldn't be a big, ground-breaking announcement, but it would be a very profitable venture nonetheless. Even with only a quarter of BDSP's sales, it'd outsell Fire Emblem: Three Houses, or Xenoblade Chronicles 2+3, or the entire Bayonetta series combined (at three quarters of BDSP's sales, it'd outsell all of them combined). And again, the game would be vastly cheaper to develop than either of those. That's a whole ton of money for very little investment. ILCA has shown they are up to the task. We might not particularly want it, but I suspect it is coming.
Well, at the very least bdsp still shiny unlocked many shinies, like arceus and all that, which was only otherwise obtainable at a limited time Japanese event.Apologies for doubleposting but there's an earlier post I wanna respond to before the thread gets locked.
So, this is clearly not happening. I'm not here to point and go "lolololol, this aged badly!", however. I've thought about this a lot and I have an inkling why they've deemed faithful remakes unnecessary, at least for now, and it has nothing to do with critical reception.
Yes, BDSP doubtlessly had a hefty profit margin, but as we know that isn't where the story ends with this series. Remember that merchandise machine? Yknow, that multi-billion dollar monster that looms in the shadow of the way this series has been discussed in the past 5 years and operated in the past forever? Well, you see, BDSP isn't really compatible with this machine because of one itsy bitsy teeny weeny little issue: Absolutely nothing of value to the brand was introduced.
I have no empirical evidence to support the following, but my hunch is that Legends Arceus made substantially more profit than BDSP all things considered, because by virtue of being an actual new game its cash flow didn't stop at raw cartridge sales and eshop downloads. Ah, look, people like Volo, Punished Ingo and the clan leaders! Buy their plushies and keychains! Scout for them in Masters! And of course, there were those oh-so-precious new Pokemon designs, which BDSP distinctly failed to have! Zorua got a new marketable alternate form, cha-ching cha-ching! Bring in those card sales, baby! Keep in mind, that's before you get to the more intangible but still helpful PR benefits of, y'know, having new and exciting things for players to get attached to. And before you say this didn't apply to HGSS and ORAS, yes it did: The former hugely refreshed all the Johto cast members for a new generation while the latter did the same for Hoenn while also adding new Megas and a handful of new characters.
Forget the bugs, forget the ill-conceived art direction, forget even the lack of Platinum content: THIS is the true ultimate failure of BDSP. Say whatever you will about SWSH and SV, at least they fulfill the above criteria. At least they have something, ANYTHING for people to latch onto and love. At best BDSP maybe produced a momentary spike in Cynthia and Lucario merch sales, but it's not like LA on its own wouldn't have done the same. In the end, the proof is in the pudding: the people who make the final calls evidently agree with this assessment at some level if they have ultimately decided continuing the faithful remake experiment is not worth it.
now watch them reveal ILCA XY for a Summer 2025 release just to spite me
25 min drive away from me, if I somehow cant go due to shitty school schedules I'll regret it for life.California eating good with back to back Worlds