Some things I noticed when looking at this sheet:https://docs.google.com/spreadsheet...2AdaCyCURyfBAgylN29aPdBiUAfi9mYk9qi2u/pubhtml
For now I made a published google sheet for somewhat correct move stats from Centro's raw data, it is pretty rough but it has the information and will hold the tide until someone more experienced gets to it. The headers are shifted back and should be accurate, but numbers are unmapped for things like category (0 = status, 1 = physical, 2 = special) and most other things. Also note CanUseMove is zero if unusable and FALSE is a normal move.
- Outrage seems to have been nerfed, it has a base power of 90 and an accuracy of 85 (before it was BP 120 ACC 100)
- Close Combat also seems to have been nerfed, going from 120 BP to 100 BP (still 100 ACC though)
- Flare Blitz also seems to have been nerfed in a similar manner to CC, going from 120 BP to 100 BP
- Dragon Pulse, Water Pulse, and Dark Pulse were buffed- they seem to be unable to miss now (they have 101 ACC)
- Brave Bird also seems to have been nerfed in a similar manner to CC and FB, going from 120 BP to 100 BP
- Draco Meteor was nerfed, going from 130 BP to 110 BP
- Fire Blast, Thunder, Blizzard, Hydro Pump, and Hurricane were all nerfed, going from 110 BP to 100 BP
- Moonblast and Play Rough were both nerfed, going from 95 and 90 BP respectively to 85 BP
- Mystical Fire was nerfed, going from 75 to 70 BP
- Dazzling Gleam was nerfed, going from 80 BP to 75 BP
- High Horsepower was nerfed, going from 95 BP to 85 BP
- Liquidation was nerfed, going from 85 to 80 BP
- Steel Beam was nerfed, going from 140 BP to 120 BP
TLDR: a lot of BP nerfs for some very good moves and also pulse moves can't miss now for some reason