I lost my pokemon moon cartridge last year. I thought it was gone for good, but then my sister found it in our caravan when going on vacation. I was really glad and relieved, so I was excited to try another run of moon right away. I had already started a mono-bug run last year, apparently, so I decided to restart that run and record it here on the forums. Bug is one of my favorite types, and it has enough options available at the start of the game. All bug types in the dex are found on the first two islands, but then again, so is like 95% of the alolan dex it feels like.
The main idea of the challenge is simple. I can only use bug types in battle. The one exception is my starter, which I can use until I beat the first trial. This might seem like an arbitrary rule, but I allow myself to use my starter early on to not make the run needlessly grindy. Running back and forth to mom with a level 3 caterpie isn't fun for me, and it's not fun for any readers either. That said, I will try to use my starter as little as possible. Anyway, here are some additional rules I have given myself
- I play the game on set
- two in-battle items per battle only
- no pokemon refresh or Pelago
- the exp. share is allowed, but I may never be 3 levels above the ace of the next major battle
Start of the game CUTSCENES
After the cutscenes, I can finally pick a starter. I chose litten, for a simple reason. It's so that neither Hau or Kukui can use it. I head off to route 1 with my new little kitten and catch a Caterpie. It's always day before the festifal it seems, so I also catch a Ledyba. They have a hasty and gentle nature respectively, so pretty good. I DO NOT pick up a grubbin, simply because I don't really like it. This is a huge risk though, since Charjabug is the only available bug type that isn't weak to flying. I hope that will turn out allright. Anyway, I grind up my caterpie to level six. From there, it can defeat all the trainers on route 1 without help from Litten, though it did need a potion or two. Caterpie quickly evolves into metapod and ledyba gains some levels, but not enough to get to level 8 where it learns swift. This was a mistake... After route 1, you have to fight Hau in Iki town. His pokemon are not directly threatning to my team, but his pichu has charm. This is a problem because I don't have any special attack yet. I am forced to use litten to finish this fight because metapod and ledyba do like 2 damage with each tackle.
After Lilly explains what a pokecentre is, I head to the trainer school. The first thing I do here is grind a bit with littens help. I train metapod to level 10 so it evolves and can start holding its ground, and I train ledyba to level 8 so it learns swift. After that, I make quick work of youngster Joey's metapod with swift. There is a trainer with a pikipek I was kinda weary of, but her pikipek was outsped and 2HKO'd by gust and it didn't even try to peck on the one turn it had. Preschooler Mia actually proved to be the biggest challenge here. She has a Bonsly, though thankfully it doesn't get a rock move. I tried using supersonic because I thought it would do more damage than a resisted non-STAB swift from Ledyba. I only missed 6 times in a row (not a joke btw, I actually missed 6 consecutive supersonics). Bonlsy did finally get confused and it hit itself, but it didn't do much damage. I use swift a couple of times, but the more I damage Bonsly, the more dangerous it becomes because it has flail. I have to switch to Butterfree to deal some extra damage. Butterfree faints, but leaves bonsly at low enough HP for Ledyba to finish up with a final swift. The dude with a grimer is defeated by the team effort of both ledyba and butterfree.
Now then, the final boss of the trainer school: Emily. This fight is hard even in a casual run, but it's near impossible in a challenge run. Her magnemite completely walls me and deals a lot of damage with thundershock. I just use litten to burn it to the ground. Buttefree deals good damage to meowth, but I let it faint on purpose to safely get ledyba in. Ledyba finishes the fight and reaches level 10. After the trainer school, I put litten in the PC.
Hau'oli city
There are like seven consecutive cutscenes here. Other than that, there isn't much to do so I level both my pokemon to level 11 before facing Ilima. I spam swift against Ilima's lead, which doesn't do a whole lot of damage. Meanwhile, tackle is a 2HKO after one leer. Ledyba gets yungoos in red before fainting. Ilima then uses a potion as I use gust, but this isn't even enough for a 2HKO even after the previous damage from swift. This means that Yungoos can still get a tackle off before fainting. To make things worse, Smeargle outpseeds. It does quite a lot of damage with tackle, but it also takes a good amount of damage back from gust. The next tackle leaves Butterfree at very low health, but the next gust also leaves Smeargle at low health. It's a close fight, but a potion from me swings the fight in my favour.
Route 2 and Verdant Cave
I ignore most of the trainers here as to not overlevel my pokemon for the totem fight against A-raticate. I also catch a new addition to my team: Cutiefly. I get one with shield dust after not too long, but it has a relaxed nature, which sucks. I try catching some more in search for one with a better nature. However, I noticed that the relaxed one had noticably higher special attack than all of the other ones I caught. I decided to check it's IV's, and it turns out it has a perfect IV in special attack and a near perfect IV in speed, so I decided to just roll with it. Cutiefly immediately proved its usefulness by taking out all of the A-ratatta in Verdant Cave with fairy wind. I does need some help against the Drowzee of the team skull grunt though. After all this, Cutiefly reaches level 10 and it learns struggle bug. I heal up, and go straight into the totem fight.
A-raticate outspeeds, but its tackle doesn't actually deal all that much damage to Cutiefly. Maybe that relaxed nature wasn't so bad after all. Struggle bug deals about 1/3 of damage. A-raticate then brings in an allied A-ratatta. This doesn't matter too much since struggle bug is a spread move, so it can hit both opponents at once. However, this also reduces the damage by 25%, so Cutiefly fails to get a 3HKO on Raticate. Therefore, I have to use a potion. After a clean victory from Cutiefly, I completed the first trial.
The team
Butterfree (Butter): level 13
- confusion
- sleep powder
- poison powder
- gust
Butterfree is my main attacker. It's been reliable since evolving. I'm not sure if I will keep it around for the entire run, but for now it is my most important pokemon.
Ledyba (Aroma): level 12
- reflect
- light screen
- swift
- safeguard
It hasn't been very useful thus far, but I really want to make it work somehow. I plan on making it a full support for my team. If it doesn't become more useful during the mid game, I might replace it for a charjabug later on though.
Cutiefly (Honey): level 11
- absorb
- fairy wind
- stun spore
- struggle bug
I have only used it for the trial, but is absolutely soloed this part. I think Cutiefly will be one of my main powerhouses in the run.
Yes, I'm very creative with nicknames.
By the way, this is the first time I am doing one of these challenge run threads. So, if you have some tips about my writing or something, please let me know. Thank you for reading!
The main idea of the challenge is simple. I can only use bug types in battle. The one exception is my starter, which I can use until I beat the first trial. This might seem like an arbitrary rule, but I allow myself to use my starter early on to not make the run needlessly grindy. Running back and forth to mom with a level 3 caterpie isn't fun for me, and it's not fun for any readers either. That said, I will try to use my starter as little as possible. Anyway, here are some additional rules I have given myself
- I play the game on set
- two in-battle items per battle only
- no pokemon refresh or Pelago
- the exp. share is allowed, but I may never be 3 levels above the ace of the next major battle
After the cutscenes, I can finally pick a starter. I chose litten, for a simple reason. It's so that neither Hau or Kukui can use it. I head off to route 1 with my new little kitten and catch a Caterpie. It's always day before the festifal it seems, so I also catch a Ledyba. They have a hasty and gentle nature respectively, so pretty good. I DO NOT pick up a grubbin, simply because I don't really like it. This is a huge risk though, since Charjabug is the only available bug type that isn't weak to flying. I hope that will turn out allright. Anyway, I grind up my caterpie to level six. From there, it can defeat all the trainers on route 1 without help from Litten, though it did need a potion or two. Caterpie quickly evolves into metapod and ledyba gains some levels, but not enough to get to level 8 where it learns swift. This was a mistake... After route 1, you have to fight Hau in Iki town. His pokemon are not directly threatning to my team, but his pichu has charm. This is a problem because I don't have any special attack yet. I am forced to use litten to finish this fight because metapod and ledyba do like 2 damage with each tackle.
After Lilly explains what a pokecentre is, I head to the trainer school. The first thing I do here is grind a bit with littens help. I train metapod to level 10 so it evolves and can start holding its ground, and I train ledyba to level 8 so it learns swift. After that, I make quick work of youngster Joey's metapod with swift. There is a trainer with a pikipek I was kinda weary of, but her pikipek was outsped and 2HKO'd by gust and it didn't even try to peck on the one turn it had. Preschooler Mia actually proved to be the biggest challenge here. She has a Bonsly, though thankfully it doesn't get a rock move. I tried using supersonic because I thought it would do more damage than a resisted non-STAB swift from Ledyba. I only missed 6 times in a row (not a joke btw, I actually missed 6 consecutive supersonics). Bonlsy did finally get confused and it hit itself, but it didn't do much damage. I use swift a couple of times, but the more I damage Bonsly, the more dangerous it becomes because it has flail. I have to switch to Butterfree to deal some extra damage. Butterfree faints, but leaves bonsly at low enough HP for Ledyba to finish up with a final swift. The dude with a grimer is defeated by the team effort of both ledyba and butterfree.
Now then, the final boss of the trainer school: Emily. This fight is hard even in a casual run, but it's near impossible in a challenge run. Her magnemite completely walls me and deals a lot of damage with thundershock. I just use litten to burn it to the ground. Buttefree deals good damage to meowth, but I let it faint on purpose to safely get ledyba in. Ledyba finishes the fight and reaches level 10. After the trainer school, I put litten in the PC.
Hau'oli city
There are like seven consecutive cutscenes here. Other than that, there isn't much to do so I level both my pokemon to level 11 before facing Ilima. I spam swift against Ilima's lead, which doesn't do a whole lot of damage. Meanwhile, tackle is a 2HKO after one leer. Ledyba gets yungoos in red before fainting. Ilima then uses a potion as I use gust, but this isn't even enough for a 2HKO even after the previous damage from swift. This means that Yungoos can still get a tackle off before fainting. To make things worse, Smeargle outpseeds. It does quite a lot of damage with tackle, but it also takes a good amount of damage back from gust. The next tackle leaves Butterfree at very low health, but the next gust also leaves Smeargle at low health. It's a close fight, but a potion from me swings the fight in my favour.
Route 2 and Verdant Cave
I ignore most of the trainers here as to not overlevel my pokemon for the totem fight against A-raticate. I also catch a new addition to my team: Cutiefly. I get one with shield dust after not too long, but it has a relaxed nature, which sucks. I try catching some more in search for one with a better nature. However, I noticed that the relaxed one had noticably higher special attack than all of the other ones I caught. I decided to check it's IV's, and it turns out it has a perfect IV in special attack and a near perfect IV in speed, so I decided to just roll with it. Cutiefly immediately proved its usefulness by taking out all of the A-ratatta in Verdant Cave with fairy wind. I does need some help against the Drowzee of the team skull grunt though. After all this, Cutiefly reaches level 10 and it learns struggle bug. I heal up, and go straight into the totem fight.
A-raticate outspeeds, but its tackle doesn't actually deal all that much damage to Cutiefly. Maybe that relaxed nature wasn't so bad after all. Struggle bug deals about 1/3 of damage. A-raticate then brings in an allied A-ratatta. This doesn't matter too much since struggle bug is a spread move, so it can hit both opponents at once. However, this also reduces the damage by 25%, so Cutiefly fails to get a 3HKO on Raticate. Therefore, I have to use a potion. After a clean victory from Cutiefly, I completed the first trial.
The team
Butterfree (Butter): level 13
- confusion
- sleep powder
- poison powder
- gust
Butterfree is my main attacker. It's been reliable since evolving. I'm not sure if I will keep it around for the entire run, but for now it is my most important pokemon.
Ledyba (Aroma): level 12
- reflect
- light screen
- swift
- safeguard
It hasn't been very useful thus far, but I really want to make it work somehow. I plan on making it a full support for my team. If it doesn't become more useful during the mid game, I might replace it for a charjabug later on though.
Cutiefly (Honey): level 11
- absorb
- fairy wind
- stun spore
- struggle bug
I have only used it for the trial, but is absolutely soloed this part. I think Cutiefly will be one of my main powerhouses in the run.
Yes, I'm very creative with nicknames.
By the way, this is the first time I am doing one of these challenge run threads. So, if you have some tips about my writing or something, please let me know. Thank you for reading!