Pokemon Platinum In-Game Tiers

Pokemon Platinum is almost the same as Pokemon Diamond and Pearl except with quite a few different capturable Pokemon.

GP Checks: [ 2 [Fatecrashers] / [Oglemi] 2]

Introduction:

The best possible Pokemon for an in-game team are the ones that are obtainable at the start of the game, can OHKO enemies easily, take little damage from nearly any attack, can learn many HMs, can heal itself, can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are placed in the high tier. Very inefficient Pokemon will be put in the low tier. Ones that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Don't confuse an efficient run with a speed run. Speed runs are often ones that are segmented and recorded with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively fast time frame.

Team size is actually most efficient if you use only one member, but I'm assuming something more like 3 members, as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top and everything else pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities listed for a Pokemon may only be obtained by their evolutions. Some Pokemon may be placed in higher tiers due to their evolution's capabilities as well.

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has very high Special Attack and Speed stats, however, needs to be traded to fully evolve.

Azelf
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Although it is available very late in the game it is available at a high level of 50 which compensates for this. Also has very high Attack, Special Attack, and Speed stats.

Bidoof
Availability: Very Early
Stats: Decent
Movepool: Wide
Additional Comments: Very useful in-game Pokemon because it learns a vast amount of HMs, such as Cut, Rock Climb, Rock Smash, Strength, Surf, and Waterfall.

Buizel
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has high Attack and Speed stats.

Chimchar
Availability: Beginning
Stats: Above average
Movepool: Very wide
Additional Comments: Has great offensive stats, a high Speed stat, and learns a vast amount of TMs and useful moves upon level up.

Cranidos
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an incredibly high Attack stat capable of OHKOing many Pokemon.

Gastly
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Special Attack and Speed stat, however, needs to be traded to fully evolve.

Gible
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Although it is found mid-game and evolves at a high level of 48, it is incredibly useful once it evolves because of its above average stats all-round.

Giratina
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Althought it's available late in the game, it is captured at a high level of 47 which compensates for this. It has incredibly high stats all-round, especially defensive stats for its regular form and offensive stats for its Giratina-O form.

Houndour
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: One of the few Fire-types in the game if you didn't choose Chimchar as your starter. Has high Special Attack and Speed stats and a useful typing and ability in Flash Fire.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and good defenses, learns useful STAB attacks upon level up, and has a useful ability in No Guard. However, it needs to be traded to fully evolve.

Magikarp
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Despite being useless as a Magikarp, once it evolves it is an incredibly useful Pokemon. Gyarados has a very high Attack stat, great defenses, learns Dragon Dance upon level up, and has a useful ability in Intimidate.

Piplup
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a good typing and has a high Special Attack stat.

Scyther
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Speed stat and has a useful ability in Technician.

Shinx
Availability: Very Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great offensive stats and a useful ability in Intimidate.

Starly
Availability: Very Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Attack and Speed stat and learns powerful moves upon level up such as Close Combat and Brave Bird.

Turtwig
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and learns powerful moves upon level up such as Earthquake and Wood Hammer.

Middle Tier:

Bronzor
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great defensive stats, great typing, learns Hypnosis upon level up, and has useful abilities.

Croagunk
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and useful ability in Dry Skin.

Froslass
Availability: Late
Stats: Average
Movepool: Very wide
Additional Comments: Has a very high Speed stat, useful typing for defeating the Elite Four, and learns a wide variety of moves such as Shadow Ball, Ice Beam, Blizzard, and Thunderbolt.

Gardevoir
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a very high Special Attack and Special Defense stat, however, it has a shallow movepool outside of Psychic-type attacks.

Gallade
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Special Defense stat, however, its strong physical moves are learned at very high levels.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very high Special Attack and Speed stat, however, it has a shallow movepool outside of Electric-type attacks.

Marill
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has an incredibly high Attack stat with the ability Huge Power and has good bulk.

Meditite
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an extremely high Attack stat with the ability Huge Power capable of OHKOing Pokemon easily. However, it has a poor level up movepool.

Pikachu
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, and learns a wide variety of moves through TM.

Ponyta
Availability: Early
Stats: Decent
Movepool: Very shallow
Additional Comments: One of the few Fire-types in the game if you don't choose Chimchar as a starter; however, has a shallow movepool outside of Fire-type attacks.

Rotom
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a great typing and useful ability.

Shellos
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a very high HP stat, above average defenses, and learns Recover upon level up.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has high HP, Special Attack, and Special Defense stats.

Low Tier:

Bonsly
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Budew
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats as a pre-evolution and has a shallow movepool outside of Grass-type attacks. However, outside of Turtwig, it is the best Grass-type in-game.

Buneary
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Chatot
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats, a shallow movepool, and is available late in the game.

Clefairy
Availability: Early
Stats: Decent
Movepool: Very wide
Additional Comments: Has decent stats all-round and a very wide movepool, but its movepool relies on TMs.

Drifloon
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool and is only available on one day of the week (Friday).

Electabuzz
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you have the Electirizer item and somebody to trade with.

Geodude
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Has a bad typing, low Speed stat, and needs to be traded to be fully evolved.

Girafarig
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and below average offensive stats.

Glaceon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Ice-type attacks.

Gligar
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Needs the Razor Fang item to fully evolve and has a shallow movepool.

Hoothoot
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Electric-type attacks.

Mesprit
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and must be found in the wild randomly to be captured.

Psyduck
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Uxie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Despite having excellent defensive stats, its offensive stats are quite poor.

Wingull
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but learns 3 useful HMs in Fly, Surf, and Defog.

Wooper
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but has good defenses and a useful ability in Water Absorb.

Zubat
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Bottom Tier:

Absol
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Aipom
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a low encounter rate, and you would have to rely on luck to find one.

Barboach
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Burmy
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has poor stats overall, and has a shallow movepool.

Carnivine
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Grass-type attacks.

Chansey
Availability: Mid-game
Stats: Below average
Movepool: Very shallow
Additional Comments: Has very poor offensive stats, a very shallow movepool, and very low Defense and offensive stats.

Cherubi
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has below average offensive stats, and a shallow movepool outside of Grass-type attacks.

Chingling
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Combee
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a shallow movepool, and has poor offensive stats.

Duskull
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool, evolves at a high level of 40, and needs to be traded with the Reaper Cloth item to fully evolve.

Espeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Too time consuming to evolve Eevee into it and has a shallow movepool outside of Psychic-type attacks.

Feebas
Availability: Late
Stats: Very poor
Movepool: Very shallow
Additional Comments: Available too late in the game, too hard to capture, too hard to evolve, and practically useless until it does evolve.

Finneon
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool outside of Water-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Glalie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, shallow movepool outside of Ice-type attacks, and has below average offensive stats.

Goldeen
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Heracross
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a low encounter rate, and you would have to rely on luck to find one.

Hippopotas
Availability: Mid-game
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool and an ability that hinders the rest of the team.

Kricketot
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats besides its Attack stat, has a very shallow movepool, and is useless until it evolves.

Leafeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Grass-type attacks.

Lickitung
Availability: Mid-game
Stats: Average
Movepool: Decent
Additional Comments: Has poor offensive stats.

Magmar
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you have the Magmarizer item.

Mantyke
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late in the game and has below average offensive stats.

Mime Jr.
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow level-up movepool outside of Psychic-type attacks.

Munchlax
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), only has a 1% chance of appearing, and is only available on certain trees which depend on your ID/SID combination.

Nosepass
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and bad typing.

Onix
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and poor Speed and Special Defense stats.

Pachirisu
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor stats overall and a shallow movepool.

Porygon
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Needs to be traded twice in order for it to fully evolve and is available too late in the game.

Remoraid
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late in the game and has below average offensive stats.

Rhyhorn
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Can't be fully evolved without the Protector item and has poor Speed and Special Defense stats.

Riolu
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Obtained too late in the game and at too low of a level.

Shieldon
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a terrible typing.

Skorupi
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Sneasel
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Snover
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game and has an ability that hinders the rest of the team.

Spiritomb
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Very hard to obtain since it can only be caught once 32 people have been talked to in the underground over Wi-Fi.

Swablu
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool.

Swinub
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Tangela
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Grass-type attacks.

Tentacool
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game.

Togepi
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Available too late in the game and obtained as an egg. Is also very hard to evolve.

Tropius
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Umbreon
Availability: Mid-game
Stats: Decent
Movepool: Very shallow
Additional Comments: Too hard to evolve Eevee into it, poor offensive stats, and a very shallow offensive movepool.

Unown
Availability: Mid-game
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats and can only learn the move Hidden Power.

Wurmple
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has poor stats overall and has a shallow movepool.

Yanma
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Untiered:

Dialga: Is only available once you have completed the game.

Palkia: Is only available once you have completed the game.
---------------

Any opinions on whether a Pokemon should be moved up or down a tier is appreciated.
 
High Tier:

Abra- Available early in the game and has very high Special Attack and Speed stats. However, you have to trade him in order for him to fully evolve.

Azelf- Although available late in the game it is available at a very high level of 50. Also learns a variety of useful moves upon level up and has very high Attack, Special Attack, and Speed stats.

Bidoof- Available in the beginning of the game and learns almost every HM.

Buizel- Available early in the game, has a very high Attack and Speed stat, and learns a vast amount of HM's.

Chimchar- Available at the beginning of the game, has a very high Attack, Special Attack, and Speed stats, and learns a vast amount of TM's, HM's, and useful moves upon level up.

Cranidos- Available early in the game and has an extremely high Attack stat capable of OHKOing many Pokemon easily.

Giratina- Available late in the game but at a high level of 47. Above average stats in each stat depending on what form you use.

Houndour (mispelled)- Available mid-game, but has a very high Special Atack stat and above average Attack and Speed stats. Also has a very useful typing and ability.

Machop- Available early in the game, has a very high HP, Attack, and Special Defense stats, and learns a vast amount of HM's. However, you have to trade him in order for him to fully evolve.

Magikarp- Available early in the game. Despite it being practically useless as a Magikarp when it does evolve into Gyarados it is a high payoff reward for raising Magikarp. Gyarados has above average stats all around and especially has a high Attack stat. Gyarados also learns a few HM's and the move Dragon Dance upon level up.

Meditite- Available early in the game and has an extremely high Attack stat with the ability Pure Power.

Piplup- Available in the beginning of the game, good typing, and has a very high Special Attack stat.

Rotom- Available early in the game, has a decent Special Attack and Speed stat, great typing, and a useful ability.

Starly- Available in the beginning of the game, has very high Attack and Speed stats, and learns very powerful moves upon level up.

Turtwig- Available at the beginning, has a very high Attack stat, and learns useful moves upon level up.

Middle Tier:

Bronzor- Available early in the game, has a great typing, useful ability, very high Defense and Special Defense stats, and learns Hypnosis upon level up.

Clefairy- Available early in the game, above average stats all around, and has a very wide movepool.

Croagunk- Available mid-game, learns a variety of moves upon level up, TM, and HM, and has a useful ability.

Gastly- Available early in the game and has very high Special Attack and Speed stats. However, you need to trade him in order for him to fully evolve.

Gible- Available mid-game, but once evolved he has an extremely high Attack stat and above average HP, Defense, and Speed stats. However, he evolves at a high level of 48.

Marill- Available mid-game and has an incredibly high Attack stat with the ability Huge Power.

Pikachu- Available mid-game, learns a wide variety of TM's, and has above average Attack, Special Attack, and Speed stats.

Shellos- Available early in the game, has a very high HP stat, above average Defense and Special Defense stats, and learns Recover upon level up.

(To Upper Tier)Shinx- Available in the beginning of the game, has a very high Attack stat, useful ability, and wide movepool.

Vaporeon- Available mid-game, but has very high HP, Special Attack, and Special Defense stats.

Low Tier:

Bonsly- Has below average stats.

Buneary- Has below average stats.

Drifloon- Has a very shallow movepool.

Electabuzz- Available too late in the game and can't be fully evolved unless you have the Electirizer item.

Geodude- Has bad typing and needs traded to be fully evolved.

Girafarig- Has a shallow movepool and below average stats.

Glaceon- Has a shallow movepool outside of Ice-type attacks.

Hoothoot- Has below avergae stats and has a shallow movepool. owever, has a useful movepool.

Jolteon- Has a shallow movepool outside of Electric-type attacks.

Magnemite- Available too late in the game and has a shallow movepool outside of Electric-type attacks.

Mesprit- Available too late in the game, and must be found in the wild before you can capture it.

(To Middle Tier)Ponyta- Has a shallow movepool outside of Fire-type attacks.

Psyduck- Has below average stats.

Ralts- Available mid-game and has a shallow movepool.

Scyther- Can't be fully evolved without the Metal Coat item.

Uxie- Available too late in the game, despite having excellent defensive stats its offensive stats are lacking.

Wooper- Available mid-game, but has a shallow movepool, and below average offensive stats.

Zubat- Has a poor offensive stats and has a shallow movepool.

Bottom Tier:

Absol- Available too late in the game.

Aipom- Only capturable from honey trees. Has a low encounter rate as well and would have to rely on luck to find one.

Barboach- Has below average stats.

Budew- Has a poor offensive stats as a pre-evolution and has a shallow movepool outside of Grass-type attacks.

Burmy- Has below average stats and has a shallow movepool.

Carnivine- Available too late in the game and has a shallow movepool outside of Grass-type attacks.

Chansey- Has very poor offensive stats and has a shallow movepool.

Cherubi- Has a shallow movepool and has below average stats.

Chingling- Has very poor stats overall and has a shallow movepool.

Combee- Has a very shallow movepool and has below average stats.

Duskull- Has a shallow movepool and has below average offensive stats.

Espeon- Too time consuming to evolve Eevee into and has a shallow movepool.

Feebas- Available too late in the game, too hard to capture, too hard to evolve, and practically useless untill it does evolve.

Flareon- Has a shallow movepool outside of Fire-type attacks.

Gligar- Available mid-game and needs the Razor Fang item to fully evolve.

(To Low Tier)Goldeen- Has below average stats.

Heracross- Only capturable from honey trees. Has a low encounter rate as well and would have to rely on luck to find one.

Hippopotas- Has a hindering ability to the rest of the team.

Kricketot- Has below average stats besides Attack and has a shallow movepool.

Leafeon- Has a shallow movepool outside of Grass-type attacks.

Lickitung- Has poor offensive stats.

Magmar- Available too late in the game and can't be fully evolved unless you have the Magmarizer item.

Mantyke- Available too late in the game has below average offensive stats, and bad typing.

Mime. Jr- Has a shallow movepool.

Munchlax- Only capturable from honey trees which you would have to rely on luck for Munchlax to appear.

Nosepass- Has poor offensive stats and has a bad typing.

Onix- Has a shallow movepool and below average stats.

Pachirisu- Has below average stats and a shallow movepool.

Porygon- Needs traded twice in order for it to fully evolve and is available too late in the game.

Remoraid- Available too late in the game and has below average stats.

Rhyhorn- Can't be fully evolved without the Protector item.

Riolu- Available too late in the game and at too low of a level.

Shieldon- Has bad typing and has below average offensive stats.

Skorupi- Available too late in the game.

Sneasel- Available too late in the game and has a shallow movepool.

Snover- Available too late in the game and has a hindering ability to the team.

Snorunt- Availeable too late in the game, has a shallow movepool, and below average offensive stats.

Spiritomb- Can only be caught once 32 people have been talked to in the underground.

Swablu- Has below average offensive stats and has a shallow movepool.

Swinub- Available too late in the game.

Tangela- Available too late in the game and has a shallow movepool.

Tentacool- Available too late in the game.

Togepi- Available too late in the game and at too low of a level.

Tropius- Available too late in the game, has below average stats, and has a shallow movepool.

Umbreon- Too time consuming to evolve Eevee into and has poor offensive stats.

Unown- Has a very poor stats and can only know the move Hidden Power.

(To Low Tier)Wingull- Available too late in the game, has a shallow movepool, and below average offenses.

Wurmple- Has poor overall stats and has a shallow movepool.

Yanma- Available too late in the game.

Untiered:

Dialga- Is only available once you have completed the game.

Manaphy- Is only available if you have Pokemon Ranger.

Palkia- Is only available once you have completed the game.

---------------

Bold marks are to reflect the D/P list.

Only one change based on personal opinion. Clefairy for Low Tier. Learns different moves and is Specially bulky, but it's slow, and doesn't get Stab on all those types. You need TM's to teach it the better ones, and if you want to learn some naturally, you'll have to hold off evolving it for a while. Not worth the team slot with those less than impressive attacks.
 

bugmaniacbob

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I'm not sure whether you have seen it (you probably have) but I felt I had better post this here for posterity: http://www.smogon.com/forums/showthread.php?t=60086

I have some massive issues with this list... One of which sticks out extraordinarily painfully: you have listed Scyther, arguably one of the best ingame Pokemon in Platinum, under the 'low' tier. I don't really see your reasoning for this. Not only does it get an extremely reliable STAB immediately in Technician Wing Attack, it also has Technician Rock Smash, and later gets X-Scissor, Night Slash, and Swords Dance by level-up. It's got a killer 105 base Speed and 110 base Attack, and it doesn't even need to evolve to be brilliantly effective. I've actually found that you can pretty much solo with Scyther if you want to, and the great thing is that it's powerful as soon as you catch it. In addition, it isn't that rare and it's fairly easy to level up compared to other powerful Pokemon. IMO Scyther is on a par with Staraptor and Chimchar as far as ingame Pokemon go.
 
Bold marks are to reflect the D/P list.

Only one change based on personal opinion. Clefairy for Low Tier. Learns different moves and is Specially bulky, but it's slow, and doesn't get Stab on all those types. You need TM's to teach it the better ones, and if you want to learn some naturally, you'll have to hold off evolving it for a while. Not worth the team slot with those less than impressive attacks.
Thanks edited those in.

And ok, moved Clefairy to low since it does basically rely on TM's.

I'm not sure whether you have seen it (you probably have) but I felt I had better post this here for posterity: http://www.smogon.com/forums/showthread.php?t=60086

I have some massive issues with this list... One of which sticks out extraordinarily painfully: you have listed Scyther, arguably one of the best ingame Pokemon in Platinum, under the 'low' tier. I don't really see your reasoning for this. Not only does it get an extremely reliable STAB immediately in Technician Wing Attack, it also has Technician Rock Smash, and later gets X-Scissor, Night Slash, and Swords Dance by level-up. It's got a killer 105 base Speed and 110 base Attack, and it doesn't even need to evolve to be brilliantly effective. I've actually found that you can pretty much solo with Scyther if you want to, and the great thing is that it's powerful as soon as you catch it. In addition, it isn't that rare and it's fairly easy to level up compared to other powerful Pokemon. IMO Scyther is on a par with Staraptor and Chimchar as far as ingame Pokemon go.
Alright moved Scyther to high. Thanks.
 

Engineer Pikachu

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I don't think Riolu deserves to be in Low Tier. As soon as I got him, I spent about five minutes running around, then I went to infiltrate the Galactic HQ with an Exp. Share on him. By the end of that mini-chapter, it was Level 30 and a Lucario. I don't see how it's that difficult.
 

Fireburn

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I think Gible should be moved to high.

It's come relatively early (Wayward Cave by 3rd Gym isn't that bad.). Gible's level movepool is amazing (Dragon Claw and Dig as a Gabite, comes with Dragon Rage as a Gible for early game ownage), not to mention that the Earthquake TM is gotten in the same place at the same time you can catch Gible. I think it's awesome level up movepool balances out its late final Evo. (Garchomp however is well worth it.).

Also, I think Shinx deserves high for the reasons I mentioned in the D/P threat. (Faces new competition in Magnemite and Electabuzz who are both too little too late.)
 

Nexus

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I think Gible should be moved to high.

It's come relatively early (Wayward Cave by 3rd Gym isn't that bad.). Gible's level movepool is amazing (Dragon Claw and Dig as a Gabite, comes with Dragon Rage as a Gible for early game ownage), not to mention that the Earthquake TM is gotten in the same place at the same time you can catch Gible. I think it's awesome level up movepool balances out its late final Evo. (Garchomp however is well worth it.).

Also, I think Shinx deserves high for the reasons I mentioned in the D/P threat. (Faces new competition in Magnemite and Electabuzz who are both too little too late.)
Actually, Gible is found on the basement floor of Wayward Cave, which requires Strength to get to, so that would be around 6th gym.
 
I don't think Riolu deserves to be in Low Tier. As soon as I got him, I spent about five minutes running around, then I went to infiltrate the Galactic HQ with an Exp. Share on him. By the end of that mini-chapter, it was Level 30 and a Lucario. I don't see how it's that difficult.
Riolu deffinately deserves low tier. One you get it at Iron Island which is very late in the game, two you get him as an egg (meaning level one), and three he evolves via happiness which will take longer as well.
Also this guide isn't based on stats/movepool alone, its based on efficiency and availability as well.
I think Gible should be moved to high.

It's come relatively early (Wayward Cave by 3rd Gym isn't that bad.). Gible's level movepool is amazing (Dragon Claw and Dig as a Gabite, comes with Dragon Rage as a Gible for early game ownage), not to mention that the Earthquake TM is gotten in the same place at the same time you can catch Gible. I think it's awesome level up movepool balances out its late final Evo. (Garchomp however is well worth it.).

Also, I think Shinx deserves high for the reasons I mentioned in the D/P threat. (Faces new competition in Magnemite and Electabuzz who are both too little too late.)
Like Nex I thought it was available only with Strength, moving to high tier, Shinx as well.
 
I'd suggest splitting Snorunt between Glalie and Froslass, and moving the Froslass version up to Mid. You can evolve it pretty much straight away with a Dawn Stone, and you'll already have the Shadow Ball TM, which you can teach it straight away. Then as soon as you've beaten Candice, you'll have access to Ice Beam. It also learns some handy moves like Confuse Ray which can buy it a few extra turns, because its Special Attack is quite average. Its speed definitely helps though, and it's capable of taking out Cynthia's Garchomp. The only catch is that it often can't OHKO anything that doesn't have low defensive stats and cannot handle bad matchups at all; you NEED to send it in against something you know it can beat, or else it'll let you down.

If there was an Upper-Mid tier, Gligar would belong there, because it's not as bad as it seems. While it's mostly outclassed by Garchomp, its physical bulk is fantastic, and it completely solos Maylene even without Aerial Ace. It's one of those Pokemon that you can always rely on to win you the match. I used Earthquake/Stone Edge/Swords Dance/Roost and it just never died. It had really good matchups against most of the game, too.
 

Texas Cloverleaf

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I suggest moving Jolteon out of Low tier. In any game, even 3rd gen, all it needs to completely destroy things is Thunderbolt, Shadow Ball and Hyper Beam, with Charge Beam thrown in for good measure. Its movepool doesn't matter when it is so incredibly powerful.
 
I realize you get togepi as an egg, but really, it's right around the second badge, and togekiss is a beast. Throw in the fact that all you have to do is throw on an exp. share and run around for a bit, raising your other pokemon up, and you'll be fine. I kick butt with my togetic until I get a dawn stone anyway. Tack on Return which you get at the beginning of the game, it learns Fly when it gets to togetic, but I never teach that anyway, and you're fine until you get the dawn stone. Which there is at least two, so you have options. It learns 3 HMs, and a fair amount of TMs.

Then again, I'm biased. Togekiss is my favorite pokemon. >.>
 
I've used Budew-It's not bottom-tier material necessarily. It comes before the first gym, and it has a type advantage against most of the early game Pokemon. It slumps a little initially, and it isn't perfect versus Crasher Wake (Floatzel has Ice Fang,) but you get Roserade at about the 6th gym and I found it quite useful afterwards. It needs TMs to be effective, but still, Roserade hits hard enough to mitigate its movepool problems. It's also notable for being a usable Grass-type when you aren't using Turtwig.

I would move it to Medium or Low. My personal thoughts are Medium.
 
Ralts should be higher. The Ralts line proper still has most of its old tricks (and Gardevoir's movepool isn't that bad), plus Gallade exists and gets some great coverage in its level-up moves alone.
 
Sorry for not replying to these for a while, was busy over the holidays.
I'd suggest splitting Snorunt between Glalie and Froslass, and moving the Froslass version up to Mid. You can evolve it pretty much straight away with a Dawn Stone, and you'll already have the Shadow Ball TM, which you can teach it straight away. Then as soon as you've beaten Candice, you'll have access to Ice Beam. It also learns some handy moves like Confuse Ray which can buy it a few extra turns, because its Special Attack is quite average. Its speed definitely helps though, and it's capable of taking out Cynthia's Garchomp. The only catch is that it often can't OHKO anything that doesn't have low defensive stats and cannot handle bad matchups at all; you NEED to send it in against something you know it can beat, or else it'll let you down.

If there was an Upper-Mid tier, Gligar would belong there, because it's not as bad as it seems. While it's mostly outclassed by Garchomp, its physical bulk is fantastic, and it completely solos Maylene even without Aerial Ace. It's one of those Pokemon that you can always rely on to win you the match. I used Earthquake/Stone Edge/Swords Dance/Roost and it just never died. It had really good matchups against most of the game, too.
Split Snorunt to Glalie/Froslass, might as well since Eevee is split into all of its evolutions. I'm fine with Froslass to mid, has good typing (especially for the E4), and decent stats.
I assume your implying Glalie for bottom?
If so I agree with that since well... Glalie sucks...

As for Gligar I personally think low, his stats are quite poor besides his Defense stat and he really doesn't have a great movepool.

I suggest moving Jolteon out of Low tier. In any game, even 3rd gen, all it needs to completely destroy things is Thunderbolt, Shadow Ball and Hyper Beam, with Charge Beam thrown in for good measure. Its movepool doesn't matter when it is so incredibly powerful.
I'm fine with Jolteon to mid tier since it can be taught Thunder/Thunderbolt (even though they're basically it's only attack they do more then enough damage).

I realize you get togepi as an egg, but really, it's right around the second badge, and togekiss is a beast. Throw in the fact that all you have to do is throw on an exp. share and run around for a bit, raising your other pokemon up, and you'll be fine. I kick butt with my togetic until I get a dawn stone anyway. Tack on Return which you get at the beginning of the game, it learns Fly when it gets to togetic, but I never teach that anyway, and you're fine until you get the dawn stone. Which there is at least two, so you have options. It learns 3 HMs, and a fair amount of TMs.

Then again, I'm biased. Togekiss is my favorite pokemon. >.>
Togepi deserves bottom tier in my opinion.
Even if it is available at the second badge you get it at level 1, need to raise it's happiness to evolve, and while it is a Togepi it's stats are very poor and has a terrible movepool outside of TM's, which I wouldn't want to waste on a Togepi. Even after all that you need a Shiny Stone and Heart Scale to teach Togekiss any good moves like Air Slash.

I've used Budew-It's not bottom-tier material necessarily. It comes before the first gym, and it has a type advantage against most of the early game Pokemon. It slumps a little initially, and it isn't perfect versus Crasher Wake (Floatzel has Ice Fang,) but you get Roserade at about the 6th gym and I found it quite useful afterwards. It needs TMs to be effective, but still, Roserade hits hard enough to mitigate its movepool problems. It's also notable for being a usable Grass-type when you aren't using Turtwig.

I would move it to Medium or Low. My personal thoughts are Medium.
I still personally think Budew deserves bottom.
Terrible stats and movepool as a Budew, have to wait until it has enough happiness to evolve, and then need a Dawn Stone to evolve it.
Even after that it relies on TM's to be any use.

Ralts should be higher. The Ralts line proper still has most of its old tricks (and Gardevoir's movepool isn't that bad), plus Gallade exists and gets some great coverage in its level-up moves alone.
I suppose I should split Ralts in to Gardevoir/Gallade for the same reason as Snorunt.

Gallade and Gardevoir deserve mid-tier in my opinion.
They both really don't have great movepools but do have great stats.
For Gallade Leaf Blade and Night Slash need to be re-tutored on, Psycho Cut is learned at level 36, and Close Combat at level 59.
Gardevoir really only learns Psychic upon level up (level 40) and outside of that everything else needs to be taught via TM.
 
Leafeon should be higher than Glaceon. It's the easiest Eeveelution to get as Moss Rock is in Eterna Forest, which requires about 2 minutes of back tracking from where you get Eevee. It's also a beastly tank. Probably the 3rd most useful Eeveelution.
Move to Low or Mid, possibly?
 

Nix_Hex

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I don't think Leafeon deserves anything higher than Low. Its level-up movepool sucks, basically consisting of Razor Leaf as its Physical STAB -- it doesn't even get Leaf Blade until level 71! It gets Last Resort at 50, but it is a huge liability in-game when you're supposed to be killing things as quickly as possible. Grasswhistle is cool I guess, but is learned at such a high level that it's not even worth using.
 
Leafeon should be higher than Glaceon. It's the easiest Eeveelution to get as Moss Rock is in Eterna Forest, which requires about 2 minutes of back tracking from where you get Eevee. It's also a beastly tank. Probably the 3rd most useful Eeveelution.
Move to Low or Mid, possibly?
I personally think it deserves Bottom tier.
Like Nixhex said it's movepool is terrible (lol at level 71 Leaf Blade).
And outside of level-up moves it really only has Return and X-Scissor for TM's. Which aren't that great either.
 
I still personally think Budew deserves bottom.
Terrible stats and movepool as a Budew, have to wait until it has enough happiness to evolve, and then need a Dawn Stone to evolve it.
Even after that it relies on TM's to be any use.
-Shiny Stone, not a Dawn Stone-Roselia evolves into Roserade after Iron Island-which is a Graveler-and-Onix-infested cave that Roselia gets STAB against.

-Absorb is surprisingly effective when everything is 4x weak to it at first, it gets Growth early for boosts, and it gets Stun Spore, an early status move that can help you catch other useful Pokemon. It learns Mega Drain at level 13, and Route 5 has lots of Water-types and Ground-types for mass training.

-It isn't exactly facing much competition for Sludge Bomb, either, and I managed to evolve it into Roselia before Fantina. Provided you evolve it before or at level 19 (which kind of matches Budew's experience curve, I've found,) it gets Magical Leaf, which is a half-decent STAB for that point in the game.

-It's also relatively bulky specially. When your STAB is a draining move, this is even truer.

To be honest, I would move it to at least low solely for being the most usable-non-Turtwig grass-type in the games. Its secondary type is more of a blessing than a curse, IMO, at least by comparison to Cherrim....
 
-Shiny Stone, not a Dawn Stone-Roselia evolves into Roserade after Iron Island-which is a Graveler-and-Onix-infested cave that Roselia gets STAB against.

-Absorb is surprisingly effective when everything is 4x weak to it at first, it gets Growth early for boosts, and it gets Stun Spore, an early status move that can help you catch other useful Pokemon. It learns Mega Drain at level 13, and Route 5 has lots of Water-types and Ground-types for mass training.

-It isn't exactly facing much competition for Sludge Bomb, either, and I managed to evolve it into Roselia before Fantina. Provided you evolve it before or at level 19 (which kind of matches Budew's experience curve, I've found,) it gets Magical Leaf, which is a half-decent STAB for that point in the game.

-It's also relatively bulky specially. When your STAB is a draining move, this is even truer.

To be honest, I would move it to at least low solely for being the most usable-non-Turtwig grass-type in the games. Its secondary type is more of a blessing than a curse, IMO, at least by comparison to Cherrim....
Alright, moved to Low tier because of the bolded part. Outside of Turtwig all the other Grass-types do kinda suck...
 

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Pokemon Platinum is almost the same as Pokemon Diamond and Pearl except with quite a few different capturable Pokemon.

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Introduction:

The best possible Pokemon for an in-game team are the ones that are obtained obtainable at the start of the game, can OHKO enemies easily, take little damage from nearly any enemy attack, can learn many HMs, can heal itself, can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are placed in the high tier. Very inefficient Pokemon will be put in the low tier. Things that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Don't confuse an efficient run with a speed run. Speed runs are often ones that are segmented and recorded with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively fast time frame.

Team size is actually by far most efficient if you use only one member, but I'm assuming something more like 3 members, as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top with and everything else pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities listed for a Pokemon may only be obtained by their evolutions. Some Pokemon may be placed in higher tiers due to their evolution's capabilities as well.

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has very high Special Attack and Speed stats, however, needs to be traded
to fully evolve.

Azelf
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Although it is available very late in the game it is available at a high
level of 50 which compensates for this. Also has very high Attack, Special Attack, and Speed
stats.

Bidoof
Stats: Decent
Movepool: Wide
Additional Comments: Very useful in-game Pokemon because it learns a vast amount of HMs
such as Cut, Rock Climb, Rock Smash, Strength, Surf, and Waterfall.

Buizel
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has high Attack and Speed stats.

Chimchar
Availability: Beginning
Stats: Above average
Movepool: Very wide
Additional Comments: Has great offensive stats and a high Speed stat and learns a vast
amount of TMs and useful moves upon level up.

Cranidos
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an incredibly high Attack stat capable of OHKOing many Pokemon.

Gastly
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Special Attack and Speed stat, however, needs to be traded
to fully evolve.

Gible
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Although it is found mid-game and evolves at a high level of 48, it is
incredibly useful once it evolves because of its above average stats all-round.

Giratina
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Althought it's available late in the game it is captured at a high level of
47 which compensates for it this. It has incredibly high stats all-round, especially defensive stats
for its regular form and offensive stats for its Giratina-O form.

Houndour
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: One of the few Fire-types in the game if you didn't choose Chimchar as
your starter. Has high Special Attack and Speed stats and a useful typing and ability in Flash
Fire.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and good defenses, learns useful STAB
attacks upon level up, and has a useful ability in No Guard. However, it needs to be traded to fully
evolve.

Magikarp
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Despite being useless as a Magikarp, one it evolves it is an incredibly useful Pokemon. Gyarados has a very high Attack stat, great defenses, learns Dragon Dance upon level up, and has a useful ability in Intimidate.

Meditite
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an extremely high Attack stat with the ability Huge Power capable
of OHKOing Pokemon easily.

Piplup
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a good typing and has a high Special Attack stat.

Scyther
Availability: Mid game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Speed stat and has a useful ability in
Technician.

Shinx
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great offensive stats and a useful ability in Intimidate.

Starly
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Attack and Speed stat and learns powerful moves upon
level up such as Close Combat and Brave Bird.

Turtwig
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and learns powerful moves upon level up such as
Earthquake and Wood Hammer.

Middle Tier:

Bronzor
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great defensive stats, great typing, learns Hypnosis upon level up,
and has useful abilities.

Croagunk
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and useful ability in Dry Skin.

Froslass
Availability: Late
Stats: Average
Movepool: Very wide
Additional Comments: Has a very high Speed stat, useful typing in for defeating the Elite Four, and
learns a wide variety of moves such as Shadow Ball, Ice Beam, Blizzard, and Thunderbolt.

Gardevoir
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a very high Special Attack and Special Defense stat, however, it has a
shallow movepool outside of Psychic-type attacks.

Gallade
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Special Defense stat, however, its strong
physical moves are learned at very high levels.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very high Special Attack and Speed stat, however, it has a shallow
movepool outside of Electric-type attacks.

Marill
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has an incredibly high Attack stat with the ability Huge Power and has
good bulk.

Pikachu
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, and
learns a wide variety of moves through TM.

Ponyta
Availability: Early
Stats: Decent
Movepool: Very shallow
Additional Comments: One of the few Fire-type in the game if you don't choose Charmander
however, has a shallow movepool outside of Fire-type attacks.

Rotom
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a great typing and useful ability.

Shellos
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a very high HP stat, above average defenses, and learns Recover
upon level up.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high HP stat, Special Attack Stat, and Special Defense stat.

Low Tier:

Bonsly
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Budew
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats as a pre-evolution and has a shallow movepool
outside of Grass-type attacks. However, outside of Turtwig it is the best Grass-type in-game.

Buneary
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Chatot
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats, has a shallow movepool, and is available late in the game.

Clefairy
Availability: Early
Stats: Decent
Movepool: Very wide
Additional Comments: Has decent stats all-round and a very wide movepool, but its movepool
relies on TMs.

Drifloon
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool.

Electabuzz
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you
have the Electirizer item.

Geodude
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Has bad typing, low Speed stat, and needs to be traded to be fully evolved.

Girafarig
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and below average offensive stats.

Glaceon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Ice-type attacks.

Gligar
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Needs the Razor Fang item to fully evolve and has a shallow movepool.

Hoothoot
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and has a shallow movepool.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of
Electric-type attacks.

Mesprit
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and must be found in the wild randomly to
capture be captured.

Psyduck
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Uxie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Despite having excellent defensive stats its offensive stats are quite
poor.

Wingull
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but learns 3
useful HMs such as in Fly, Surf, and Defog.

Wooper
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but has
good defenses and a useful ability in Water Absorb.

Zubat
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Bottom Tier:

Absol
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Aipom
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Only capturable from honey trees Only capturable from honey trees
(which takes 6 hours for a Pokemon to appear), has a low encounter rate, and you would have to
rely on luck to find one.

Barboach
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Burmy
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon
to appear), has poor stats overall, and has a shallow movepool.

Carnivine
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of
Grass-type attacks.

Chansey
Availability: Mid-game
Stats: Below average
Movepool: Very shallow
Additional Comments: Has very poor offensive stats, a very shallow movepool, and a very low
Defense stat.

Cherubi
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon
to appear), has below average offensive stats, and a shallow movepool outside of Grass-type
attacks.

Chingling
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Combee
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon
to appear), has a shallow movepool, and has poor offensive stats.

Duskull
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool, evolves at a high level of 40, and needs to be traded
with the Reaper Cloth item to evolve.

Espeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Too time consuming to evolve Eevee into it and has a shallow movepool
outside of Psychic-type attacks.

Feebas
Availability: Late
Stats: Very poor
Movepool: Very shallow
Additional Comments: Available too late in the game, too hard to capture, too hard to evolve,
and practically useless until it does evolve.

Finneon
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool outside of Water-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Glalie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, shallow movepool outside of Ice-type
attacks, and has below average offensive stats.

Goldeen
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Heracross
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon
to appear), has a low encounter rate, and you would have to rely on luck to find one.

Hippopotas
Availability: Mid-game
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool and has a hindering ability to an ability that hinders the rest of the
team.

Kricketot
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats besides its Attack stat and has a very shallow
movepool.

Leafeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Grass-type attacks.

Lickitung
Availability: Mid-game
Stats: Average
Movepool: Decent
Additional Comments: Has poor offensive stats.

Magmar
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you
have the Magmarizer item.

Mantyke
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late in the game and has below average offensive stats.

Mime. Jr
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Psychic-type attacks.

Munchlax
Availability: Early
Stats: Above avergae
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon
to appear), only has a 1% chance of appearing, and is only available on certain trees which
depend on your ID/SID combination.

Nosepass
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and bad typing.

Onix
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and a poor Speed and Special Defense stat.

Pachirisu
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor stats overall and a shallow movepool.

Porygon
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Needs traded twice in order for it to fully evolve and is available too late
in the game.

Remoraid
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late i nthe game and has below average offensive stats.

Rhyhorn
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Can't be fully evolved without the Protector item and has a poor Speed
and Special Defense stat.

Riolu
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Obtained too late in the game and at too low of a level.

Shieldon
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a terrible typing.

Skorupi
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Sneasel
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Snover
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game and has a hindering ability to an ability that hinders the rest of
the team.

Spiritomb
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Very hard to obtain since it can only be caught once 32 people have
been talked to in the underground.

Swablu
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool.

Swinub
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Tangela
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of
Grass-type attacks.

Tentacool
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game.

Togepi
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Available too late in the game and obtained as an egg. Is also very hard
to evolve.

Tropius
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Umbreon
Availability: Mid-game
Stats: Decent
Movepool: Very shallow
Additional Comments: Too hard to evolve Eevee into it, poor offensive stats, and a very
shallow offensive movepool.

Unown
Availability: Mid-game
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats and can only learn the move Hidden Power.

Wurmple
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has poor stats overall and has a shallow movepool.

Yanma
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Untiered:

Dialga- Is only available once you have completed the game.

Palkia- Is only available once you have completed the game.


boom shaka laka

 

Oglemi

OTK
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So I'm breaking the habit
I'm breaking the habit, tonight.

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Introduction:

The best possible Pokemon for an in-game team are the ones that are obtainable at the start of the game, can OHKO enemies easily, take little damage from nearly any attack, can learn many HMs, can heal itself, can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are placed in the high tier. Very inefficient Pokemon will be put in the low tier. Things Ones that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Don't confuse an efficient run with a speed run. Speed runs are often ones that are segmented and recorded with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively fast time frame.

Team size is actually most efficient if you use only one member, but I'm assuming something more like 3 members, as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top and everything else pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities listed for a Pokemon may only be obtained by their evolutions. Some Pokemon may be placed in higher tiers due to their evolution's capabilities as well.

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has very high Special Attack and Speed stats, however, needs to be traded to fully evolve.

Azelf
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Although it is available very late in the game it is available at a high level of 50 which compensates for this. Also has very high Attack, Special Attack, and Speed stats.

Bidoof
Availability: Very Early
Stats: Decent
Movepool: Wide
Additional Comments: Very useful in-game Pokemon because it learns a vast amount of HMs, (comma) such as Cut, Rock Climb, Rock Smash, Strength, Surf, and Waterfall.

Buizel
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has high Attack and Speed stats.

Chimchar
Availability: Beginning
Stats: Above average
Movepool: Very wide
Additional Comments: Has great offensive stats, (comma) and a high Speed stat, (comma) and learns a vast amount of TMs and useful moves upon level up.

Cranidos
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an incredibly high Attack stat capable of OHKOing many Pokemon.

Gastly
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Special Attack and Speed stat, however, needs to be traded to fully evolve.

Gible
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Although it is found mid-game and evolves at a high level of 48, it is incredibly useful once it evolves because of its above average stats all-round.

Giratina
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Althought it's available late in the game, (comma) it is captured at a high level of 47 which compensates for this. It has incredibly high stats all-round, especially defensive stats for its regular form and offensive stats for its Giratina-O form.

Houndour
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: One of the few Fire-types in the game if you didn't choose Chimchar as your starter. Has high Special Attack and Speed stats and a useful typing and ability in Flash Fire.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and good defenses, learns useful STAB attacks upon level up, and has a useful ability in No Guard. However, it needs to be traded to fully evolve.

Magikarp
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Despite being useless as a Magikarp, once it evolves it is an incredibly useful Pokemon. Gyarados has a very high Attack stat, great defenses, learns Dragon Dance upon level up, and has a useful ability in Intimidate.

Meditite
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has an extremely high Attack stat with the ability Huge Power capable of OHKOing Pokemon easily.

Piplup
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a good typing and has a high Special Attack stat.

Scyther
Availability: Mid-game (add hyphen)
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Speed stat and has a useful ability in Technician.

Shinx
Availability: Very Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great offensive stats and a useful ability in Intimidate.

Starly
Availability: Very Early
Stats: Above average
Movepool: Wide
Additional Comments: Has a very high Attack and Speed stat and learns powerful moves upon level up such as Close Combat and Brave Bird.

Turtwig
Availability: Beginning
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and learns powerful moves upon level up such as Earthquake and Wood Hammer.

Middle Tier:

Bronzor
Availability: Early
Stats: Above average
Movepool: Decent
Additional Comments: Has great defensive stats, great typing, learns Hypnosis upon level up, and has useful abilities.

Croagunk
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a high Attack stat and useful ability in Dry Skin.

Froslass
Availability: Late
Stats: Average
Movepool: Very wide
Additional Comments: Has a very high Speed stat, useful typing for defeating the Elite Four, and learns a wide variety of moves such as Shadow Ball, Ice Beam, Blizzard, and Thunderbolt.

Gardevoir
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a very high Special Attack and Special Defense stat, however, it has a shallow movepool outside of Psychic-type attacks.

Gallade
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high Attack and Special Defense stat, however, its strong physical moves are learned at very high levels.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very high Special Attack and Speed stat, however, it has a shallow movepool outside of Electric-type attacks.

Marill
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has an incredibly high Attack stat with the ability Huge Power and has good bulk.

Pikachu
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, and learns a wide variety of moves through TM.

Ponyta
Availability: Early
Stats: Decent
Movepool: Very shallow
Additional Comments: One of the few Fire-types in the game if you don't choose Charmander Chimchar as a starter; however, has a shallow movepool outside of Fire-type attacks.

Rotom
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a great typing and useful ability.

Shellos
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Has a very high HP stat, above average defenses, and learns Recover upon level up.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Has a very high HP stat, Special Attack Stat, and Special Defense stats.

Low Tier:

Bonsly
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Budew
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats as a pre-evolution and has a shallow movepool outside of Grass-type attacks. However, outside of Turtwig, (comma) it is the best Grass-type in-game.

Buneary
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Chatot
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats, a shallow movepool, and is available late in the game.

Clefairy
Availability: Early
Stats: Decent
Movepool: Very wide
Additional Comments: Has decent stats all-round and a very wide movepool, but its movepool relies on TMs.

Drifloon
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool and is only available on one day of the week (Friday).

Electabuzz (or Elekid? I honestly don't know)
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you have the Electirizer item and somebody to trade with.

Geodude
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Has a bad typing, low Speed stat, and needs to be traded to be fully evolved.

Girafarig
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and below average offensive stats.

Glaceon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Ice-type attacks.

Gligar
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Needs the Razor Fang item to fully evolve and has a shallow movepool.

Hoothoot
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Electric-type attacks.

Mesprit
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and must be found in the wild randomly to be captured.

Psyduck
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Uxie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Despite having excellent defensive stats, (comma) its offensive stats are quite poor.

Wingull
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but learns 3 useful HMs in Fly, Surf, and Defog.

Wooper
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool, but has good defenses and a useful ability in Water Absorb.

Zubat
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Bottom Tier:

Absol
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Aipom
Availability: Early
Stats: Decent
Movepool: Decent
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a low encounter rate, and you would have to rely on luck to find one.

Barboach
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average offensive stats.

Burmy
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has poor stats overall, and has a shallow movepool.

Carnivine
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Grass-type attacks.

Chansey
Availability: Mid-game
Stats: Below average
Movepool: Very shallow
Additional Comments: Has very poor offensive stats, a very shallow movepool, and a very low Defense and offensive stats.

Cherubi
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has below average offensive stats, and a shallow movepool outside of Grass-type attacks.

Chingling
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool.

Combee
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a shallow movepool, and has poor offensive stats.

Duskull
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool, evolves at a high level of 40, and needs to be traded with the Reaper Cloth item to fully evolve.

Espeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Too time consuming to evolve Eevee into it and has a shallow movepool outside of Psychic-type attacks.

Feebas
Availability: Late
Stats: Very poor
Movepool: Very shallow
Additional Comments: Available too late in the game, too hard to capture, too hard to evolve, and practically useless until it does evolve.

Finneon
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor offensive stats and a shallow movepool outside of Water-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Glalie
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, shallow movepool outside of Ice-type attacks, and has below average offensive stats.

Goldeen
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average stats and a shallow movepool.

Heracross
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), has a low encounter rate, and you would have to rely on luck to find one.

Hippopotas
Availability: Mid-game
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool and has an ability that hinders the rest of the team.

Kricketot
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats besides its Attack stat, (comma) and has a very shallow movepool, and is useless until it evolves.

Leafeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Grass-type attacks.

Lickitung
Availability: Mid-game
Stats: Average
Movepool: Decent
Additional Comments: Has poor offensive stats.

Magmar (or Magby?)
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available too late in the game and can't be fully evolved unless you have the Magmarizer item.

Mantyke
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late in the game and has below average offensive stats.

Mime. Jr Mime Jr.
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow level-up movepool outside of Psychic-type attacks.

Munchlax
Availability: Early
Stats: Above avergae average
Movepool: Wide
Additional Comments: Only capturable from honey trees (which takes 6 hours for a Pokemon to appear), only has a 1% chance of appearing, and is only available on certain trees which depend on your ID/SID combination.

Nosepass
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and bad typing.

Onix
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool and a poor Speed and Special Defense stat.

Pachirisu
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Has poor stats overall and a shallow movepool.

Porygon
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Needs to be traded twice in order for it to fully evolve and is available too late in the game.

Remoraid
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available too late in the game and has below average offensive stats.

Rhyhorn
Availability: Mid-game
Stats: Above average
Movepool: Decent
Additional Comments: Can't be fully evolved without the Protector item and has a poor Speed and Special Defense stat.

Riolu
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Obtained too late in the game and at too low of a level.

Shieldon
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a terrible typing.

Skorupi
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Sneasel
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Snover
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game and has an ability that hinders the rest of the team.

Spiritomb
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Very hard to obtain since it can only be caught once 32 people have been talked to in the underground over Wi-Fi.

Swablu
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has below average offensive stats and a shallow movepool.

Swinub
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available too late in the game.

Tangela
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Available too late in the game and has a shallow movepool outside of Grass-type attacks.

Tentacool
Availability: Late
Stats: Average
Movepool: Decent
Additional Comments: Available too late in the game.

Togepi
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Available too late in the game and obtained as an egg. Is also very hard to evolve.

Tropius
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Umbreon
Availability: Mid-game
Stats: Decent
Movepool: Very shallow
Additional Comments: Too hard to evolve Eevee into it, poor offensive stats, and a very shallow offensive movepool.

Unown
Availability: Mid-game
Stats: Poor
Movepool: Very shallow
Additional Comments: Has very poor stats and can only learn the move Hidden Power.

Wurmple
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Has poor stats overall and has a shallow movepool.

Yanma
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available too late in the game and has a shallow movepool.

Untiered:<br />
<br />
Dialga: Is only available once you have completed the game.

Palkia: Is only available once you have completed the game.


Not bad Jubilee, just be careful with your commas when listing stuff. Also, if describing two or more stats the same way, like with Onix, instead of saying it like; "Has a shallow movepool and a poor Speed and Special Defense stat," I would say it like; "Has a shallow movepool and poor Speed and Special Defense stats." (with an s on stats and the deletion of "a"). What you have probably isn't incorrect, but I feel my way sounds better and well, more correct. If at all possible I would change all of them to that.

GP 2/2

 

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