I just had a life orb Cress.The big update is live! This addresses move combinations, ability selections, and items. Almost 100% of the time, any set that you get now is either intentional or that specific (bad) case hasn't been handled. No more Psychic/Psyshock or Scald/Hydro Pump. No more setup with the wrong category attacks. No more Expert Belt where it's useless. No more Life Orb on defensive Pokemon like Quagsire and Gastrodon. Better abilities on Pokemon, such as Flash Fire and Tinted Lens. A bunch of Pokemon have also received new moves so don't be surprised when you see Tapu Koko fire off a Z-Move, or Cofragrigus laying some Toxic Spikes.
Haha. It slipped my mind that regular Greninja technically could roll Battle Bond. This didn't happen before because Battle Bond had a low rating. Fixed now.
Life Orb Cresselia was unintentional. The logic for selecting Life Orb has been corrected.I just had a life orb Cress.
I was pleasantly surprised to have a Specs Kyogre alongside a swift swim Golduck on my team though. I think this is gonna be a great update overall. Thanks for the hard work on this update. :)
That one is kinda difficult to fix because setup usually requires two attacks in the script. However, the best I could do was make Dark STAB an exception (because NP Liepard and such) which means Sableye-Mega will occasionally not have double STAB and only CM Dark Pulse. Ideally it should be Shadow Ball, yeah, but this was the best I could do with minimal hardcoding.
Removing Ancient Power was necessary to free Specs Tinted Lens. In addition, Life Orb U-turn Yanmega doesn't exist anymore, nor does Speed Boost U-turn.FREE ANCIENTPOWER YANMEGA; it gets stupid wins ~20% of the time because you have good opportunities to fish for the ancientpower boost on a free KO. it hits rock-weak bug resists about as hard as air slash does but with the added benefit of maiming moltres. u-turn is poop and yanmega often can't use it without dying if it has LO, switches into rocks, and you have no spinner (fairly common) and also removes all of your speed boosts anyway.
QD with 3 attacks receives Life Orb, correct. Removing Shadow Ball isn't a bad idea; would delete Specs Dustox.correct me if I'm wrong but I think LO dustox can still spawn; shadow ball is both bad by itself and allows this to happen
I considered this, as well as just rejecting Sheer Force with only one benefiting move, but this affects some Pokemon such as Kingler who only run one Sheer Force move but prefer Life Orb. Mold Breaker Druddigon is better, imo, and it can deal with Ferrothorn and other slow support Pokemon with the newly added Taunt. If there was an ideal solution that would apply to every Sheer Force Pokemon, then yes, that'd be preferred. I will see what can be done about Hariyama.would it be possible to change the way that sheer force / the LO that comes with it are handled? some pokemon spawn with LO + 1 attack boosted by sheer force (nonSTAB and usually low BP) and the LO is just a wasted slot for what could have been leftovers or something useful. braviary had this problem (until rock slide was removed now) and druddigon also did (until gunk shot / fire punch were removed). hariyama will continue to have this problem until it is fixed because it can still get ice punch (and will frequently get CC / ice punch / x / x while longing for flame orb guts or even just leftovers thick fat). removing sheer force hariyama entirely (LO sheer force on one move <<<< burn orb guts) while keeping druddigon with sheer force but no LO would be the desirable outcome. not allowing LO if the pokemon has sheer force but no STAB sheer force moves would allow for druddigon with an item that isn't LO (better), but I'm not sure how to get rid of sheer force yama at the same time
Spinda does not have Trick Room anymore. And it is level 100.tr on spinda is kind of awkward, in large part because spinda's stats can't support it before it dies to LO recoil + attacks because it doesn't have leftovers, but rock slide is awful and encore is something that spinda is too slow to abuse considering that most pokemon are faster and want to KO it before it sets up superpowers and kills 1.5 pokemon. sucker punch is really valuable for a pokemon that is as slow as spinda. what level does this get right now? I don't think it would be unfair to boost this to 100 like castform
A move just for one or two Pokemon is pointless. Rock Blast ain't breaking any other Pokemon's sub with 52 base attack. At least Rock Slide is more consistent.rock slide bastiodon feels worse than rock blast because you can at least meme through a moltres's substitute this way instead of losing to it without toxic
This is Random Battle, not Battle Factory. We have sub-optimal sets.u-turn mothim is worse than u-turn yanmega for the same reason. mothim without QD is the worst.
Adding Psychic was the only way to fix Spiritomb's atrocious sets. Feel free to suggest a better Special move.psychic spiritomb is a meta specific thing (apparently for gurdurr) that I do not feel will be good in randbats
No.FREE CHARGE BEAM EMOLGA, u-turn sucks since it often gets LO and is SR weak, knock off is kind of bad too. if charge beam is removed it's a good target for defog
See above. Basically, Life Orb with one SF move Druddigon was a bad set, especially with Dragon Tail.Why remove fire punch / gunk shot on druddigon? with a fixed LO condition gunk shot especially is quite good with just leftovers and fire punch can get you KOes on (for example) skarmory or ferro that you can't hit well otherwise.
First so it always rolls Hurricane. And second, Energy Ball provides good coverage. There are significantly more Ground/Rock/Water Pokemon than they are Psychic/Dark.Why remove bug buzz from vivillon? another meta specific thing (for rhydon) that shouldn't be transferred over to randbats
They didn't fix that "bug" so I assume it's a feature? A levitate latias WILL be poisoned by Toxic Spikes if a Mold Breaker Pokemon drags him in!wrt sheer force LO: is
wrt druddigon: mb kind of sucks (it helps you with magic bounce, fluffy / fur coat, multiscale dnite, and the few levitate users that want to switch into druddigon; that's pretty much it unless GF didn't fix that bizarre glitch where mb dtail makes levitating pokemon take spikes damage lol). rough skin has a lot of utility in comparison by helping you chip pokemon you can't otherwise win against. again, I reiterate - sheer force druddigon isn't bad, specifically sheer force LO druddigon is bad. removing fire punch / gunk shot is a kludge to fix that
Good point.Just got a Magician LO Delphox @ Psyshock / CM / GK / FB; magician is kind of uniformly bad unless you want to make magician + dark weak force colbur or a funny item like petaya / weakness policy
There's no way to check that anyway. Moves are saved, number of Sheer Force moves are counted, number of moves per type are counted, and number of STABs are counted. You'd have to literally check the Pokemon type, the ability, and specific moves if you hypothethically wanted to check for STAB Sheer Force moves. That is completely unnecessary.wrt sheer force LO: is the only reason there's no check for STAB sheer force moves (which would stop kingler from being caught in that net) just because it would make that line of code look significantly uglier lol
The updated Spinda has a Speed boosting Z-Move.wrt spinda: Like in the sense that TR is awkward but at least tries to make the best of a bad pokemon.
rock slide is just bad, especially in comparison to sucker punch which is really, really needs.
Charge Beam Emolga sucked and was a mere remnant of Baton Pass meta. But I do see your point. Maybe a Toxic / Defog set could work.wrt emolga: spinners are a luxury and you very often don't get one at all. budget zapdos with defog is still a defogger. without charge beam or defog, probably the most useful thing it will do is provide a fastish encore and do about 30% to a pokemon you're trying to flinch with air slash before getting 2HKOed
After implementing checks to prevent undesirable combinations, Sheer Force with Fire Punch / Gunk Shot is being re-added in the next patch.wrt druddigon: mb kind of sucks (it helps you with magic bounce, fluffy / fur coat, multiscale dnite, and the few levitate users that want to switch into druddigon; that's pretty much it unless GF didn't fix that bizarre glitch where mb dtail makes levitating pokemon take spikes damage lol). rough skin has a lot of utility in comparison by helping you chip pokemon you can't otherwise win against. again, I reiterate - sheer force druddigon isn't bad, specifically sheer force LO druddigon is bad. removing fire punch / gunk shot is a kludge to fix that
Found the problem. Will make this almost never happen.Life Orb Noctowl @ Heat Wave / Roost / Night Shade (lol) / Hurricane
That doesn't make sense. You sure you didn't miss it using Trick?Opponent had Life Orb Delphox @ Trick / Shadow Ball / Fire Blast / 1 move I didn't see (move order not necessarily correct)
It can get Lightning Rod. It doesn't get Iron Barbs because Lightning Rod and Sturdy are both rated higher.I think Togedemaru always gets Sturdy over Iron Barbs because it frequently gets Wish?
I will try to fix Dunsparce.Granbull gets LO, may want to shift that speed higher. I believe that dunsparce is also able to get it and is absolutely awful with it. I had one game where dunsparce stopped the opposing pokemon from moving and still died first to hazards + lo recoil lol
I think the issue is its move pool. It's easy for it to get stuck with this set because of rolls and rejections. I'll try to come up with something new for it.LO trevenant @ phantom force / horn leech / rest / shadow claw (phantom force + shadow claw is bad, LO trevenant is bad)