If balancing was a desired outcome of this; couldn't they start nerfing base stat totals, abilities, and even change a few abilities? They've given random increases to underused mons between gens. Decreases could be implemented as well.
You can easily realize how difficult it is to do that when you're factoring in 900 mons, many of which have overlapping kits or types.
Buff one, and it takes another one's place, which in turn becomes worse.
While I can see wanting to limit the Pokedex of future games for easier balance reasons, I am quite confident that there's better ways to do so than arbitrarily removing a % of the Pokemon from each game.
The Pokedex bloating was a problem, there's no denying it, but you can still keep them off VGC by forcing regional pokedex for all years, not including them to me with the excuse models aren't ready feels just lazyness from a *huge* company like GameFreak.
And the way the announcement was done, which is extremely ambiguos without really letting the buyers know if it's a permanent thing or they Pokemon will just be added later on with updates, dlcs, whatever.
But then, again, GF and Matsuda expecially have shown lot of times to really not understand how to properly advertise, and this disaster doesn't surprise me.
I do expect no retcon happening, just a % of the Pokedex forcefully forced out of each game, and hopefully added later with updates, but the whole way this was handled and the near complete radiosilence despite the shitstorm it started is just cherry on the cake.
That said, I still think Sw/Sh looks gorgeus, will likely be a great game, and I'm confident I'll have fun playing it, as much as I'm confident the gen 7 Pokemon i'll be moving from my USUM bank are going to be *eventually* all usable.
But hell, they did kill the hype pretty hard with this.
That said...
I am boggled by this bar.
Judging by the demo, you do not need a item to Dynamax, so it appears there has to be some condition, possibly related to this bar in the Pokemon stats.
I do wonder how the Dynamax mechanic works, purely due to both competitive and post-game implication.
In-game isn't a big deal , as you can only Dynamax on Raids and Gym leaders, and you're really going to want to Dynamax your best pokemon anyway.
Being able to just Dynamax whatever Pokemon i decide is worth maxing however, would significally change competitive as well as... you know I'm a facility player, and I don't fancy the idea of dynamaxed Garchomp-3s....