The gold band is the "badge" accessory we saw in the E3 demo with Nessa.
Except the player is wearing this gold band, it would become impossible/hard to wear as more badges are added to it. Also it's missing a bulge that the bulge in the image has. While its a neat idea, having something physically on the trainer which the Badges attach to so we can see them on the overworld model, they way they're doing it here isn't it.
Mega was probably a good attempt, if only they didn't come up with the brilliant idea of giving things like Gengar, Metagross, Salamence, etc, with Megas that are also not bad at all (rip Garchomp and Flygon).
In retrospect I think one way they could have balancing things out is by using BSTs to determine how much additional BST a Pokemon got: 399 & below is +175, between 400 & 449 is +150, 450 & 475 is +125, 476 & 599 is +100, 600 & 669 is +75, and 670 & above is +50.
I talked about this a bit earlier in the thread, but I think one aspect of Dynamax being overlooked is that the lack of any item restriction means that your choice can come into play during battling rather than teambuilding.
Watch as it's revealed when a Pokemon Dynamax's/Gigantamax's the item they're holding is disabled until the Pokemon changes back to normal.
The ability to decide on the fly what to Dynamax is something we really didn't have before.
That was one advantage I originally thought was a major factor, since with Mega and Z-Moves you'd otherwise have to have multiple Pokemon sacrifice their item slot. But then again, considering you'd probably design a team around the Max/G-Max Moves there may not be as much freedom in competitive. You'd also have to be careful what Max Moves the Pokemon will have at its disposal, you don't want two Max Moves that'll summon Weather or Terrain thus cancel each other out. There's a lot of factors to consider.
Pidgeot currently has a base Speed of 101 and travels at Mach 2 when hunting, which is twice the speed of sound or 767 mph times 2.
If 1534 mph are represented by a base Speed of 101 in the Pokémon universe, then, proportionally, a base Speed of 20 would represent about 304 mph. I'd call that high speed.
Escavalier is not too slow for its Pokédex entries. Pokémon in general are just ridiculously fast creatures far beyond any animal in nature.
Alternatively, we could also say a Pokemon's "Speed" is actually referencing their reaction time rather then how fast they can go. Pidgeot is a master of flight so knows how to dodge, weave, and maneuver around. Escavalier on the other hand probably first needs to build up it's speed and when it starts moving probably isn't able to turn easily.
Things I’d like to know about the new gimmick, given what we know so far:
1. Can you Gigantamax and Dynamax two different Pokémon during the same battle, or is the progression Base Form -> Dynamax Form -> Gigantamax Form (if applicable)?
2. Do you have to Dynamax your Pokémon before Gigantamaxing it or can you go from the base form to the Gigantamax Form? If it’s the former, how long do you have to wait between forms?
3. How long does Gigantamax last? Is the timer separate from the Dynamax turn limit? For example, if I Gigantamax my Pokémon on the last turn of it’s Dynamax Form, do I get an additional x number of turns in the Gigantamax Form?
4. How does the HP Boost figure for Pokémon who have an absurdly high HP stat like Blissey? Is there a max HP number that a Pokémon can reach?
5. How does the HP Boost figure for Shedninja, who has a hard coded HP stat of 1?
6. How does Ditto Dynamax? Does it gain the ability todynamax/Gigantamax into transformed Pokémon?
From how I understand things:
1. If you Gigantamax that takes up your Dynamax.
2. A Pokemon can only either Gigantamax or Dynamax. Pokemon who can Gigantamax cannot Dynamax.
3. Gigantamax lasts the same 3 turns as Dynamax.
4. No reason to have a limit, which would mean Dynamaxing would be very beneficial to highly defensive Pokemon to soak up damage. Of course, would you want to waste your Dynamax on doing that?
5. It would remain with 1 HP. The HP boost is a percentage increase thus not affecting it's 1 HP.
6. If it's a Limber Ditto than Transform will turn into the Max Guard move, thus unable to do anything. Would probably be wise to wait for it to Transform first.
Of course the question is what would happen if an Imposter Ditto is sent out against a Pokemon that's already Dyanamaxed/Gigantamaxed? Either Ditto will turn to the base form or, more likely, Imposter will fail (like if it's against a Pokemon using Illusion or is behind a Substitute).