Pet Mod Poketypos (Sinistcha Slate)

Hydrolisk.png

Original Pokemon: Heliolisk
New Pokemon: Hydrolisk
Type:

Abilities: Swift Swim / Storm Drain | Drizzle (HA)
Stats: 62 / 85 / 52 / 79 / 94 / 109 [BST: 481]
Weight: 22.2 kg
Movepool Changes: Completely reworked into...
Agility, Air Slash, Attract, Aqua Jet, Aqua Tail, Aurora Beam, Bide, Blizzard, Body Slam, Breaking Swipe, Brine, Bubble, Bubble Beam, Captivate, Confide, Disable, Dive, Double Team, Double-Edge, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Pulse, Dragon Rage, Endure, Facade, Flail, Flip Turn, Focus Energy, Frustration, Giga Impact, Hail, Headbutt, Hidden Power, Hurricane, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Laser Focus, Leer, Liquidation, Mimic, Muddy Water, Nasty Plot, Natural Gift, Outrage, Protect, Quash, Rain Dance, Razor Wind, Rest, Return, Round, Scald, Scale Shot, Secret Power, Signal Beam, Sleep Talk, Smokescreen, Snore, Splash, Substitute, Surf, Swagger, Swift, Swords Dance, Take Down, Thunder, Thunderbolt, Thunder Punch, Thunder Wave, Twister, Water Gun, Water Pulse, Waterfall, Whirlpool, Yawn
Height: 1.1 m
Flavor / Explanation: Hydroptile > Hydrolisk
Competitive Role: Choice Scarf / Choice Specs / Setup Sweeper (NP)

Elekazap.png

Original Pokemon: Alakazam
New Pokemon: Elekazap
Type:

Abilities: Surge Surfer / Analytic | Stall (HA)
Stats: 55 / 60 / 45 / 125 / 95 / 120 [BST: 500]
Weight: 47.0 kg
Movepool Changes: + Charge, Discharge, Electric Terrain, Electro Ball, Electroweb, Ion Deluge, Magnetic Flux, Moonblast, Nuzzle, Rising Voltage, Solar Beam, Spark, Thunder, Thunderbolt, Thunder Shock, Triple Axel, Volt Switch, Wild Charge, Zing Zap
- Calm Mind, Confusion, Counter, Curse, Drain Punch, Dream Eater, Dynamic Punch, Expanding Force, Focus Blast, Focus Punch, Future Sight, Kinesis, Nasty Plot, Nightmare, Night Shade, Psybeam, Psychic, Psycho Cut, Psyshock, Psywave, Seismic Toss, Shadow Ball, Submission, Stored Power, Telekinesis, Teleport, Zen Headbutt
Height: 1.7 m
Flavor / Explanation: Zapra > Kazapra > Elekazap
Competitive Role: Choice Scarf | Choice Specs / Special Wallbreaker/ Pivot (Volt Switch)

Cragrim.png

Original Pokemon: Cherrim
New Pokemon: Cragrim
Type:

Abilities: Necrogenesis
This Pokemon's Special Attack is doubled.

Note: This will make Cragrim hits as hard as Mewtwo...
52 (252 EVs) x 2 = 154 (248 EVs)
Whether you run Modest or Timid on it.
Stats: 80 / 50 / 108 / 52 / 105 / 55 [BST: 450]
Weight: 933.3 kg
Movepool Changes: Completely reworked into...
Ally Switch, Ancient Power, Baton Pass, Blizzard, Body Press, Body Slam, Bulldoze, Charge Beam, Confusion, Dark Pulse, Defense Curl, Double Team, Double-Edge, Dragon Dance, Dream Eater, Earth Power, Earthquake, Embargo, Endure, Explosion, Facade, Flash, Frustration, Future Sight, Giga Impact, Gravity, Gyro Ball, Harden, Heal Block, Heat Crash, Heat Wave, Heavy Slam, Helping Hand, Hex, Hidden Power, Hyper Beam, Hypnosis, Ice Beam, Icy Wind, Iron Defense, Laser Focus, Light Screen, Magic Coat, Magic Room, Meteor Beam, Mimic, Moonblast, Moonlight, Pain Split, Phantom Force, Poltergeist, Power Gem, Power Swap, Protect, Psyshock, Rain Dance, Recover, Recycle, Reflect, Rest, Return, Rock Blast, Rock Slide, Rock Throw, Rock Tomb, Rollout, Round, Sand Tomb, Sandstorm, Secret Power, Self-Destruct, Shadow Ball, Shadow Sneak, Skill Swap, Sleep Talk, Smack Down, Snore, Spikes, Stealth Rock, Sticky Web, Stomping Tantrum, Stone Edge, Stored Power, Substitute, Swift, Switcheroo, Toxic, Toxic Spikes, Whirlwind, Zen Headbutt
Height: 0.9 m
Flavor / Explanation: Cragrubi > Cragrim
Competitive Role: Choice Scarf / Choice Specs / Setup Sweeper (Meteor Beam)
 
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Original Pokemon: Togekiss
New Pokemon: Frogekiss
Type: Water/Poison
Abilities: Poison Point/Corrosion
Stats: 85/80/105/90/115/70 (Total: 545)
Weight: Same as Togekiss
Movepool Changes:
+: Gunk Shot, Poison Jab, Sludge Wave, Toxic, Toxic Spikes, Scald, Hydro Pump, Flip Turn
-: Any Fairy, Flying, or Fire moves

Flavor / Explanation: This Pokemon makes its home in the swamps. Its bright colors are a warning not to touch it. Its poison is so potent that even just touching Frogekiss causes the skin to rot away.
Competitive Role: Toxapex with actual attacking stats. Notably, instead of Regenerator or Recover, you get Wish+Flip Turn. Could be a very good bulky offense mon and a wish passer.
 
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:gs/ampharos:
Original Pokemon: Ampharos
New Pokemon: Ampharcane
Type: Fire/Psychic
Abilities: Flash Fire, Magician, Sharpness(HA)
Stats: 95/115/90/40/100/70 (BST 510)
Weight: 58.2 kg
Movepool Changes: +Bitter Blade, Psycho Cut, Flare Blitz, Swords Dance, Play Rough, Zen Headbutt, Trick, X-Scissor, Sacred Sword, Flame Charge
-All Electric Moves

Height: 1.1 m
Flavor / Explanation: Ampharos resembling an archmage and possessing a magical blade on it's tail. Evolves from Flaamage and Maregic.
Competitive Role: Strong wallbreaker with a unique defensive profile and solid overall bulk giving it many chances to come in and wreak havoc with it’s great STABs and Sharpness-boosted kit.

:sv/armarouge:
Original Pokemon: Armarouge
New Pokemon: Armantula
Type: Bug/Dark
Abilities: Intimidate, Unnerve, Swarm(HA)
Stats: 77/117/83/62/71/115 (BST 525)
Weight: 17.6 kg
Movepool Changes: +Knock Off, Sucker Punch, U-Turn, Psychic Fangs, Bulk Up, Poison Jab, Gunk Shot, Leech Life, Lunge
-All Fire Moves, all previously known Psychic Moves

Height: 0.9 m
Flavor / Explanation: Tarantula. Black and yellow body pattern with 6 yellow eyes. Evolves from Tarcadet.
Competitive Role: Disruptive offensive pivot with strong stabs but a poor defensive profile. High speed and strong coverage makes this dangerous if it enters the field, but it’s typing and weak defensive profile makes that situation hard to meet.

:swsh/raichu: :swsh/raichu-alola:
lets do a resub too sure
Original Pokemon:
Raichu
New Pokemon: Raichase
Type: Poison/Electric
Abilities: Lightning Rod, Poison Point, Antivenom(HA)
Stats: 65/50/65/110/70/125 (BST 485)
Weight: 40 kg
Movepool Changes:
+ Sludge Bomb, Sludge Wave, Toxic Spikes, Taunt, Spikes
- Fly
Height: 1 m
Flavor / Explanation: A prolific hunter resembling a cheetah, it outruns and injects its prey with fast acting venom. Orange color, long tail, brown stripes, a similar palette to original Raichu just having the body shape of a cheetah.
Competitive Role: Offensive electric Pivot with usefulness in its immunity abilities and wide array of coverage, as well as a strong suicide lead. However, it struggles with bulky pokemon and is quite frail.
If this pokemon is hit by a Poison-type attack or absorbs Toxic Spikes, it raises its Special Attack by 1; Poison Immunity
 
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Weather gimmick with sauce
:sv/heliolisk: :baxcalibur: :kyurem:
Type: Ice / Dragon
Abilities
: Snow Warning, Snow Cloak, Glaciate
Stats: 64 HP / 50 Atk / 55 Def / 109 SpA / 94 SpD / 109 Spe (481 BST)
Weight: 24 kg
Movepool Changes:

- Discharge, Thunder, Thunderbolt, Thunder Punch, Wild Charge, Charge, Charge Beam, Eerie Impulse, Electric Terrain, Electrify, Electro Ball, Electroweb, Magnet Rise, Parabolic Charge, Rising Voltage, Shock Wave, Thunder Shock
+ Ice Beam, Blizzard, Aurora Beam, Icy Wind, Freeze-Dry, Hail, Haze, Chilly Reception, Aurora Veil, Dragon Breath, Dragon Rage, Clanging Scales, Earth Power, Mud Slap, Rapid Spin

Height: 3’6
Flavor / Explanation: Lizard that abuses every weather except snow becomes bigger lizard that sets snow. (Hailioptile —> Hailiolisk)
Competitive Role: Snow Setter, Screen Setter, Offensive Pivot, Special Wallbreaker (Can also Spin without immunities and deal a surprisingly large amount of damage with Ice Hyper Voice if you run Glaciate.)

Shameless resub with sauce
:sv/kingambit::beedrill::vikavolt:
Type: Electric / Bug
Abilities
: Unnerve, Sniper, Sharpness
Stats: 100 HP / 115 Atk / 115 Def / 65 SpA / 95 SpD / 60 Spe (550)
Weight: 80 kg
Movepool Changes:
+ Bolt Cutter, Discharge, Electroweb, Magnet Rise, Nuzzle, Spark, Thunder, Thunderbolt, Thunder Punch, Thunder Shock, Volt Switch, Wild Charge, Attack Order, Defend Order, Heal Order, Infestation, First Impression, Pin Missile, Bug Buzz, Struggle Bug, Twineedle, U-Turn, Fell Stinger
- Kowtow Cleave, Dark Pulse, Night Slash, Sucker Punch, Throat Chop, Assurance, Snarl, Thief, Flash Cannon, Iron Defense, Iron Head, Steel Beam, Metal Burst, Metal Claw, Metal Sound
Bolt Cutter: Electric, Physical, Slicing, Contact, 90 BP, 100%, Increased Crit Rate (name came first, had to make a move out of it lmao)
Height: 2 m
Flavor / Explanation:
According to all known laws of aviation,

there is no way a Kingambit should be able to fly.

Its wings are too small to get its huge metal body off the ground.

The Kingambit, of course, flies anyway

because Pet Mods don’t care what Gamefreak thinks is impossible

(Spawniard —> Beesharp —> Stingambit)
Competitive Role: Physically Offensive Pivot/Revenge Killer. Potentially stupid, but essentially tied to HDB because it’s still a Bug type. Bug typing renders Ground moves neutral against the mon, so it’ll find something to do even in the current meta.

"Hot dog hot dog hot diggity dog"
:sv/falinks::lechonk: :milcery: :sizzlipede:
Type: Fairy / Fire
Abilities
:
Stats:
Weight: 42 kg
Movepool Changes:

+
-

Height: 9’10 (by length)
Flavor / Explanation: It's a sausage link lol. Takes the food theme a number of Fairy mons have and gives it a spicier twist.
Competitive Role:
 
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Fragmented

procrastinating...
is a Pokemon Researcher
Monster Egg

:tropius:
Original Pokemon: Tropius
New Pokemon: Natural Harmonia Gropius Copius
Type: Flying
Abilities: Aerilate/-/Neutralising Gas
Stats: 79/98/63/82/87/51
Weight: same
Movepool Changes:
+ Oblivion Wing, Zing Zap, Chilly Reception
- All Grass-type moves; All Dragon-type moves bar Dragon Dance and Dragon Tail

Flavour: I swear it can be a good mon. Air vents in the place of leaves which exudes clouds of gas. Anyone who inhales the gas is instilled with a feeling of bitter hope that things will get better even though the situation is dire. Massive copium.
Role: Defogger, could try DD sweeping
Defogger (Copius) @ Heavy-Duty Boots
Ability: Neutralising Gas
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Oblivion Wing
- Roost
- Defog
- Chilly Reception / U-turn

Sweeper (Copius) @ Heavy-Duty Boots
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance / Swords Dance
- Body Slam / Facade
- Earthquake
- Zing Zap


Human-like Egg

resub with edits
:lopunny:
Original Pokemon: Lopunny
New Pokemon: Lopyre
Type: Fire/Ghost
Abilities: Flash Fire/Iron Fist/Cursed Body
Stats: 65/106/74/44/76/115
Weight: 16.6 kg (37.2 lbs) half original weight
Movepool Changes: Reworked
Agility, Assurance, Attract, Aura Sphere, Charm, Confide, Double Kick, Encore, Endeavor, Endure, Entrainment, Facade, Fake Tears, Fire Blast, Fire Lash, Fire Punch, Fire Spin, Flail, Flamethrower, Flame Charge, Fling, Focus Blast, Giga Impact, Heal Bell, Hyper Beam, Last Resort, Low Kick, Payback, Phantom Force, Play Rough, Power-up Punch, Pursuit, Rest, Reversal, Shadow Ball, Shadow Punch, Shadow Sneak, Sleep Talk, Spirit Shackle, Substitute, Sunny Day, Switcheroo, Thunder, Thunderbolt, Thunder Punch, Trailblaze, U-turn, Will-O-Wisp

Flavour: Dark violet bunny with flames where fur tufts used to be.
Role: Semi-trappper with Fire Lash, Spirit Shackle, and Pursuit.
Offensive Pivot (Lopyre) @ Heavy-Duty Boots
Ability: Cursed Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Lash
- Spirit Shackle
- U-turn
- Shadow Sneak / Low Kick

CB Iron Fist (Lopyre) @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Punch
- Shadow Punch
- Thunder Punch / Shadow Sneak / Low Kick
- U-turn


Fairy Egg

:audino:
Original Pokemon: Audino
New Pokemon: Fauxdino
Type: Poison/Dark
Abilities: Oblivious/Regenerator/Quick Feet
Stats: 103/60/86/60/86/50
Weight: same
Movepool Changes:
+ Poison Jab, Sludge Bomb, Acid Spray, Dark Pulse, Foul Play, Sucker Punch, Punishment, Toxic Spikes
- Solar Beam, Sweet Kiss, Uproar, Work Up, Simple Beam, Round, Present, Misty Terrain, Gravity, Dazzling Gleam, Draining Kiss, Heal Pulse, Life Dew, Ally Switch, Psychic, Psyshock, Skill Swap, Shadow Ball, Trick Room, Life Dew, Surf, Stomping Tantrum, Dig, Dream Eater, Drain Punch, Focus Punch, Last Resort, Hyper Voice, Retaliate, Round

Flavour: Decoy Audino made of paper mache, actually controlled by a shadow bunny inside
Role: Cleric, Support, potential CM user, cool for stall and balance
 
I'm gonna probably go back and give some more flavor and make this look prettier but here you go

Gravabugg (Avalugg)
Bug/Ground
stats
HP- 184
ATK- 117
DEF- 76
SPA- 44
SPD- 65
SPE- 28
BST-514
Gravitational Hull/Sand Force//Sturdy

When the user takes damage Gravity is set up for 5 turns


New Moves: Megahorn, Bug Bite, Leech Life, Rage Powder, U Turn, Steamroller, Skitter Smack, Fell Stinger, Bug Buzz, Struggle Bug, Gravity, Stealth Rock

Removed Moves: All Ice and Water type moves, Recover

Flavor: A large and ancient insect, it's said that Gravabugg is able to use its power over gravity to pull in meteorites in order to feast on the metals inside. Its exoskeleton is so hardened and rigid that it cannot point its head upwards, thus requiring it to pull flying prey down to the ground.

Competitive: Uses its signature ability to boost the accuracy of Megahorn and its rock coverage as well as allowing it to use choice band earthquake without having to worry about immunities. With its decent speed and bulk it can also be used as a hazard setter, spinner, and pivot with stab u turn

Kebloom (Breloom)
Fire/Steel
stats
HP- 90
ATK- 45
DEF- 60
SPA- 95
SPD- 60
SPE- 110
BST- 460
Flame Body/Regenerator//Solar Power

New Moves: Mind Blown, Flamethrower, Eruption, Flame Change, Fire Blast, Flame Burst, Flare Blitz, Will o Wisp, Burn Up, Steel Beam, Flash Cannon, Iron Head, Magnet Bomb, Autotomize, Earth Power, Explosion, Boomburst, Parting Shot

Removed Moves: All Grass and Fighting moves except Solar Beam, Energy Ball, Vacuum Wave, Focus Energy, Seismic Toss, Counter

Flavor: A living mushroom cloud explosion, Kebloom is extremely volatile and must be approached with caution.

Competitive: This thing is able to fire off immensely powerful STABs in mind blown and steel beam which does cut its hp in half however regenerator is able to mitigate that cost. If you want to forgo it's also a very serviceable offensive pivot.


Mr. Slime (Mr. Rime)
Poison/Fairy
stats
HP- 90
ATK- 85
DEF- 70
SPA- 115
SPD- 105
SPE- 55
BST- 520
poison touch/gooey//sticky hold

New Moves: Draining Kiss, Play Rough, Crafty Shield, Moonblast, Acid Armor, Acid Spray, Sludge Bomb, Sludge Wave, Sticky Slime*, Venoshock, Hex, Stockpile, Swallow, Spit Up
Poison | 80 bp | 100% acc | 16 pp | Prevents the target from switching for 3-5 turns


Removed Moves: All Ice type moves, All Psychic type moves except Stored Power, Trick, Magic Coat, Calm Mind, Light Screen, and Ally Switch

Flavor: This horrifying creature is made of play slime, holding together its jolly shape with the pure imagination of children. It cares only to make others happy despite the fact that contact with it can have adverse effects on skin.

Competitive: A bulky set up sweeper with nasty plot and calm mind and recovery in slack off and draining kiss, it can use sticky hold to hold onto black sludge or leftovers
 
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:swsh/Torterra:
Original Pokemon: Torterra
New Pokemon: Tertierra
Type:

Abilities: Defiant / Early Bird
Stats: 105 / 109 / 85 / 75 / 85 / 66 (525 BST)
Weight: 310 kg (same as Torterra)
Movepool Changes:
+ Tri Attack, Triple Wing, Hurricane, Aerial Ace, Air Slash, Sky Attack, Roost, Feather Dance, Fly, Last Resort, Whirlwind, Retaliate, Swift, Body Press, Thunder Wave, Taunt, Shadow Ball
- all Grass-type moves, all Rock-type moves except Wide Guard, Captivate, Confide, Cut, Double Team, Earth Power, Flash, Growth, Mud-Slap, Nature Power, Safeguard, Sand Tomb, Tickle

Height: 2.2 m (same as Torterra)
Flavor / Explanation: Torterra with three tiny wings in place of its tree,. These wings should by no means allow Tertierra to fly, yet Tertierra flies anyway. Name comes from both "tertiary" and "tertial" feathers, which explains the Flying type. kacaw
Physical Flying-type move, 30 BP, 95% accuracy, 16 PP. Hits three times.

Competitive Role: Physical Flying-type attacker, something we lack as of now. Triple Wing and Double-Edge hit very hard after a Swords Dance, and Tertierra keeps Earthquake and Superpower for coverage. With its decent bulk, however, Tertierra can act as a stallbreaker with Taunt, Thunder Wave, etc.
 
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:sv/marowak:
Original Pokémon: Marowak
New Pokémon: Aerowak
Type:

Abilities: Big Pecks / Rock Head / Lightning Rod
Stats: 60 / 80 / 110 / 50 / 80 / 45 (425 BST)
Weight: same as Marowak
Movepool Changes:
+ Acrobatics, Air Cutter, Air Slash, Brave Bird, Defog, Feather Dance, Fly, Pluck, Sky Attack, Wing Attack
- all Rock and Ground moves except Bone Club, Bonemerang, and Bone Rush
Flavor/Explanation: Marowak with wings. It wears a crown of its mother's feathers rather than her skull.
Competitive Role: Still gets doubled attack from Thick Club, so it hits really hard as long as it doesn't lose its item. Great in Trick Room if we ever get a good setter.

:sv/magmortar:
Original Pokémon: Magmortar
New Pokémon: Megamortar
Type:

Abilities: Mega Launcher / Infiltrator
Stats: 75 / 95 / 67 / 125 / 95 / 83 (540 BST)
Weight: same as Magmortar
Movepool Changes:
+ Aura Sphere, Dark Pulse, Dragon Pulse, Heal Pulse, Terrain Pulse, Water Pulse, Armor Cannon, Flash Cannon, Zap Cannon
- Belly Drum, Mystical Fire, Burning Jealousy, Lava Plume
Flavor/Explanation: Looks like a taller, skinnier Magmortar with larger arm cannons.
Competitive Role: Special attacker that hits very hard with its pulse moves. Can probably pull off a scarf set.

:sv/azumarill:
Original Pokémon: Azumarill
New Pokémon: Oozumarill
Type:

Abilities: Thick Fat / Huge Power / Earth Eater
Stats: 100 / 50 / 80 / 60 / 80 / 50 (420 BST)
Weight: same as Azumarill
Movepool Changes:
+ Cross Poison, Gunk Shot, Mortal Spin, Poison Fang, Poison Jab, Sludge, Sludge Bomb, Poison Spit (Poison-type Aqua Jet clone)
- all Water and Fairy moves
Flavor/Explanation: Looks similar to Azumarill, but purple, with poison oozing out of its skin.
Competitive Role: Destroy things with Belly Drum + priority, or use Choice Band for more immediate power.
 
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:feraligatr::rotom:
Original Pokemon: Feraligatr
New Pokemon: Teralidatr (Tera + Aligator + Data)
Type: Electric
Abilities: Strong Jaw | Teravolt
Stats: 75 / 104 / 94 / 76 / 62 / 119 (530 BST)
Weight/Height:
Movepool Changes
: movepool reworked, here are all the moves it can learn (bold = relevant:

Leer, Scary Face, Swagger, Protect, Endure, Substitute, Swords Dance, Tackle, Take Down, Swift, Hyper Fang, Giga Impact, Double-Edge, Hyper Beam, Rest, Light Screen, Reflect, Agility, Psychic Fangs, Astonish, Lick, Shadow Ball, Nasty Plot, Snarl, Taunt, Assurance, Fling, Payback, Bite, Crunch, Jaw Lock, Taunt, Snarl, Switcheroo, Fire Fang, Sunny Day, Overheat, Superpower, Charge, Electric Terrain, Thunder Wave, Volt Switch, Thunder Shock, Thunderbolt, Thunder, Discharge, Spark, Wild Charge, Thunder Fang, Tera Bite*, Trailblaze, Aqua Tail, Rain Dance, Outrage, Dragon Tail, Dragon Claw, Dragon Pulse, Mud-Slap, Mud Shot, Dig Earthquake, Sandstorm, Rock Tomb, Rock Slide.

Tera Bite:
75 Base Power. Physical. Bite move. Electric-type. 100% Accuracy. Ignores stat changes.
The user ferociously bites its victim, discharging huge amounts of data stored on its fangs. The target's stat changes don't affect the damage inflicted by this move.

Flavor: Electric gator based on the concept of virtual data and somewhat hacking. Teralidatr eats electricity and data stored in any place: computers, transmission lines, servers... He's a huge problem for internet and telephony distributors, since it usually invades its bases to bite everything on its way. It's fangs are adapted to collect, store and release electricity in the form of data.
Main collors are black and yellow (like shiny Luxray). Its tail has some golden spikes with electronic chips texture, and ends in an USB cable. The fangs are huge, bolt-shaped and golden. Evolution line: Totobyte > Crocoware > Teralidatr

Competitive: Introducing an offensive physically-oriented electric-type on a meta crowded with fat grounds and grasses. Uses includes breaker with choice band, sweeper with SD+3 attacks or double dance SD+Agility, fast hard-hitting pivot with choice scarf. Btw, Teravolt sets are also viable since it will ignore Volt Absorb from Eelix and Fluffy from Furant.

===============================

:infernape::ho-oh:
Original Pokemon: Infernape
New Pokemon: Inferenix
Type: Fire/Flying
Abilities: Flame Body | Regenerator
Stats: 108/71/104/71/104/76 (534 BST) (it's just infernape's stats reveresed)
Weight/Height:
Movepool Changes
:

- All fighting-type moves; Thunder Punch; Fire Punch; Gunk Shot; Poison Jab; Shadow Claw; Bulldoze, Kick; Dual Chop; Rollout; Stealth Rocks; Rock Slide, Rock Tomb; Earthquake; Dig; Mud Shot; Bulldoze. (hell this thing movepool is massive)
+ Defog, Tailwind, Hurricane, Air Cutter, Air Slash, Fly, Gust, Sky Drop, Peck, Drill Peck, Pluck, Brave Bird, Mystical Fire, Burn Up, Inferno, Ancient Power, Extrasensory, Scorching Sands.

Flavor: Discount Ho-Oh. A phoenix-like bird creature. Imagine it like Birdramon from the other franchise. Wingchar > Airferno > Inferenix

Competitive: Damage sponge, burn distribution (Will-O-Wisp), regenerator pivot. Needs boots or good hazard control to avoid taking 50% on entry, since it does not have recovery outside of Regenerator. Fighting, Fairy, Bug and Grass number 1 enemy.

===============================

:ribombee: :flygon:
Original Pokemon: Ribombee
New Pokemon: Drabombee
Type: Bug/Dragon
Abilities: Honey Gather / Swarm | Reckless
Stats: 60 / 95 / 70 / 55 / 60 / 124 (464 BST) (its just ribombee stats but switching special with physical)
Weight/Height:
Movepool Changes
:

- All Fairy-Type moves except Play Rough; All Psychic-Type moves except Rest and Reflect; Quiver Dance; Pollen Puff; Clam Mind; Defog; Roost.
+ Dragon Dance, Dragon Pulse, Outrage, Dragon Rush, Dragon Breath, Twister; Fell Stinger, Poison Sting, Wild Charge, Wood Hammer, Double-Edge, Pollen Rush*.

Pollen Rush:

120 BP. Physical. Bug-type. 90% accuracy. Contact. 33% Recoil. 10% chance to paralyze target.
The user cloaks itself with pollen and charges the target to inflict damage. This also damages the user quite a lot and may leave the target paralyzed.

Flavor: It's a bee and it's a dragon, at the same time. That's it. Physical counterpart of ribombee. Ragiefly > Drabombee.

Competitive: A physical sweeper/breaker, but is more of a late game one since Recoil damage kills it fast with low HP. After a DD it outspeeds all the meta and has enough power with Pollen Rush boosted by Reckless. It also has plenty recoil coverage in Wild Charge, Wood Hammer and even Double-Edge. Leech Life can let it recover some HP from the recoil damage, but is not even close of beeing reliable recovery, and Swarm isn't useless also since its HP will be low after some recoil.
 
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ItzaDelta

formerly I-Deepblue-I
:SV/ceruledge: :sm/Shedinja:
Original Pokemon: Ceruledge
New Pokemon: Cerulect
Type: Bug/Fighting
Abilities: Magic Guard | Weak Armor
Stats: 75/115/90/60/90/95
Weight: 51 kg
Movepool Changes:
:plusle:
Lunge, Leech Life, Skitter Smack, First Impression, Low Sweep, Drain Punch, Low Kick, Toxic, Cross Chop, U-Turn.
:minun: All Fire type moves.
Height: 1.2 meters.
It creates its armor using discarded husks from other bug Pokemon, as such Shedinja is cited as one of the most common components of its armor.
You will never see this Pokemon without its armor, as it is extremely vulnerable without it. It searches everywhere for the most durable husks.
Flavor / Explanation: Inspired by the (disgusting) assassin bug, Cerulect uses discarded shells from other bug type Pokemon to make its armor.
Competitive Role: EDIT: Reworked to be more of a wallbreaker with some defensive utility.

:SV/tinkaton:
Original Pokemon: Tinkaton
New Pokemon: Tinkatron
Type: Steel
Abilities: Mold Breaker/Technician | Heavy Metal
Stats: 125/95/77/50/85/74
Weight: 2000 kg
Movepool Changes:
:plusle: Bullet Punch
:minun: Gigaton Hammer, all Fairy type moves.
Height: 10.6 meters
Flavor / Explanation:
Large groups of Tinkatink, Tinkatuff and Tinkaton often work together, stealing scrap metal and wires, to create giant metal constructs. Whether they do this to defend themselves or for the cool factor alone is not known.
This machine is extremely dangerous. One of its rocket fists was once reported to have torn down a building. The Pokemon involved in this robot's construction don't seem to particularly care, though.
MECHA TINKATON BABYYY
Competitive Role: Utility tank with an anti-offense tool in Technician Bullet Punch or a Swords Dancer with strong priority.
 
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I will always submit a Fire/Bug Drought mon and an Electric/Fighting Mon until won wins or is bad in the meta :) Also, Calcs are a WIP

:ss/heliolisk:

Heliolice
Original Pokémon: Heliolisk
Type: Fire/Bug
Ability: Drought/Swarm|Flash Fire
Stats: 62/75/50/115/70/109
Weight: 40 kgs
New Moves: +Burn Up, Ember, Fire Blast, Fire Fang, Fire Spin, Flame Charge, Flamethrower, Heat Wave, Incinerate, Overheat, Sunny Day, Will-O-Wisp, Bug Bite, Bug Buzz, Fell Stinger, First Impression, Fury Cutter, Infestation, Leech Life, Pin Missile, Pollen Puff, Sticky Web, String Shot, Struggle Bug, U-Turn
Removed Moves: -Electric, Dragon, Ground, Grass, (why’d I let Solar Beam near this thing) and Rock Moves
Targets: Sapras
Heliolice can wear down and 2HKO Sapras
252+ SpA Heliolice Flamethrower vs. 252 HP / 252+ SpD Sapras in Sun: 336-396 (75.6 - 89.1%) -- guaranteed 2HKO
Appleton: Heliolice is able to 2HKO Appleton
252+ SpA Heliolice Flamethrower vs. 252 HP / 252+ SpD Thick Fat Appleton in Sun: 304-360 (71.6 - 84.9%) -- guaranteed 2HKO after Leftovers recovery
Crowhat: Heliolice can OHKO with both Flamethrower and Bug Buzz
252+ SpA Heliolice Bug Buzz vs. 0 HP / 4 SpD Crowhat: 712-840 (215.1 - 253.7%) -- guaranteed OHKO
Aurodactyl: Depending on the ability Heliolice can check or be checked by Aurodactyl
252+ SpA Heliolice Flamethrower vs. 0 HP / 4 SpD Heatproof Aurodactyl in Sun: 242-288 (80.3 - 95.6%) -- guaranteed 2HKO
252+ SpA Heliolice Flamethrower vs. 0 HP / 4 SpD Aurodactyl in Sun: 482-570 (160.1 - 189.3%) -- guaranteed OHKO
However, most times, Aurodactyl does check it
252 SpA Aurodactyl Hurricane vs. 0 HP / 0 SpD Heliolice: 416-492 (159.3 - 188.5%) -- guaranteed OHKO
Don’t get Furant near this
252+ SpA Heliolice Flamethrower vs. 0 HP / 252 SpD Fluffy Furant in Sun: 290-344 (112.8 - 133.8%) -- guaranteed OHKO
Starizard is scared too
252+ SpA Heliolice Bug Buzz vs. 0 HP / 0 SpD Starizard: 284-336 (95.6 - 113.1%) -- 68.8% chance to OHKO
For Fweezing, in Snow…

252+ SpA Heliolice Flamethrower vs. 0 HP / 0- SpD Fweezing: 440-522 (162.3 - 192.6%) -- guaranteed OHKO
In sun it’s worse
252+ SpA Heliolice Flamethrower vs. 0 HP / 0- SpD Fweezing in Sun: 662-782 (244.2 - 288.5%) -- guaranteed OHKO
Butttt, it’s not perfect

252 Atk Water Bubble Soaperior Liquidation vs. 0 HP / 0 Def Abomasnow in Sun: 306-362 (95.3 - 112.7%) -- 68.8% chance to OHKO

252 SpA Life Orb Smoninja Hurricane vs. 0 HP / 0 SpD Heliolice: 549-650 (171 - 202.4%) -- guaranteed OHKO

0 SpA Mud Hydro Pump vs. 0 HP / 0 SpD Heliolice in Sun: 164-194 (51 - 60.4%) -- guaranteed 2HKO

252+ Atk Choice Band Arcamine Stone Edge vs. 0 HP / 0 Def Heliolice: 1660-1956 (517.1 - 609.3%) -- guaranteed OHKO

252+ Atk Choice Band Beavor Liquidation vs. 0 HP / 0 Def Heliolice in Sun: 264-312 (82.2 - 97.1%) -- guaranteed 2HKO
:sv/toxtricity:

Boxtricity

Original Pokémon: Toxtricity
Type: Electric/Fighting
Ability: No Guard|Iron Fist
If the base power of the user’s move is 40 BP or lower, then it hits three times, with each having a chance to miss (set at 90% accuracy)
Stats: 75/114/70/68/70/105
Weight: 90 kgs
Move Additions: +Arm Thurst, +Aura Sphere, +Brick Break, +Bulk Up, +Circle Throw, +Close Combat, +Counter, +Cross Chop, +Double Kick, +Focus Punch, +Mach Punch, +Power Up Punch, +Reversal, +Sky Uppercut, +Vacuum Wave, +Cross Jab
BP: 40
Acc: 90
Priority: 0
PP: 20
Punch Move
Hits Twice
Move Removals: -Poison moves (bar Poison Jab), -Shift Gear, -Boomburst, -Hyper Voice, -Charm
Targets:

252+ Atk Choice Band Boxtricity Wild Charge vs. 0 HP / 252 Def Soaperior: 312-368 (97.1 - 114.6%) -- 81.3% chance to OHKO

252+ Atk Choice Band Boxtricity Wild Charge vs. 0 HP / 252 Def Smoninja: 372-438 (115.8 - 136.4%) -- guaranteed OHKO

:ss/granbull:
Wrangull
Original Pokémon: Granbull
Type: Dark/Flying
Ability: Inner Focus/Steadfast|Tough Claws
Stats: 60/110/90/40/50/100
Move Additions: +Beat Up, Brutal Swing, Dark Pulse, Jaw Lock, Knock Off, Sucker Punch, Acrobatics, Aerial Ace, Air Cutter, Air Slash, Brave Bird, Dual Wingbeat, Fly, Gust, Hurricane, Peck, Pluck, Tailwind
Move Removals: -Special Posion, Electric, Fire, and Fairy moves
 
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Voden

formerly megaspoopy000
:bw/torterra::gastrodon-east:
Original Pokémon: Torterra
New Pokémon: Tlaterra (Atlas + Torterra)
Types:

Stats: 100 / 100 / 90 / 100 / 90 / 45 [525 BST]
Abilities: Torrent | Soup Sipper* [HA]
Move Changes:
+ Recover, Surf, Hydro Pump, Steam Eruption, Muddy Water, Aqua Jet, Liquidation, Water Gun, Wave Crash, Water Pledge, Waterfall, Whirlpool, Power Gem.
- none
Custom: Soup Sipper: FE ability. (Sap Sipper + Water Absorb)
Flavor: turtle that holds the half-world
Competitive Description: gastrodon but grass knot does a gourgillion damage (terra weights more than groudon) nvm completely glossed over the fact we already have a bulky water/ground so im making a defensive rock/ground

:bw/electivire::muk-alola::mismagius:
Original Pokémon: Electivire
New Pokémon: Electivile
Types:

Stats: 87 / 69 / 84 / 123 / 83 / 94 [540 BST]
Abilities: Neutralizing Gas / Poison Touch | Power of Alchemy [HA]
Move Changes:
+ Sludge Bomb, Sludge Wave, Acid Spray, Acid Armor, Clear Smog, Sludge, Smog, Spikes, Toxic Spikes, Bite, Brutal Swing, Sucker Punch, Crunch, Dark Pulse, Parting Shot, Obstruct, Haze.
- Counter, Cross Chop, Brick Break, Detect, Focus Blast, Focus Punch, Hammer Arm, Low Kick, Power-Up Punch, Seismic Toss, Dynamic Punch, Karate Chop, Low Sweep, Rock Smash, Rolling Kick, Submission, Fire Blast, Flamethrower,
Flavor: mad chemist
Competitive Description: anti-meta mon, completely clears the fairies in the tier, specially soaperior, as it neutralizes their main damage output, smoninja cant switch into it without taking damage from rocks, and getting blasted by scarf dark pulse, etc.
still prolly cant do much to eelix and arcamine destroys it in most scenarios (tho you can probably do something w toxic and obstruct).

:sv/tinkaton::alakazam:
Original Pokémon: Tinkaton
New Pokémon: Thinkaton
Types:

Stats: 85 / 65 / 60 / 100 / 135 / 61 [506 BST]
Abilities: Frisk / Long Reach | Mold Breaker [HA]
Move Changes:
+ Idea Hammer*, Future Sight, Psychic, Calm Mind, Psyshock.
- Gigaton Hammer, Draining Kiss.
Custom: Idea Hammer |
|
| 140 BP | 100 Acc | 8 PP | Can't be used twice in a row.
Flavor: the thinker, hammer is square and serves as the stool in which she ponders, spent too much time thinking so now she cant use the hammer quite as well, but can now move it with her mind
Competitive Description: Tinkaton but w an actual offensive stat to use her hammer, speed leaves a lot to be desired tho
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Human-Like Egg Group
:Gallade:
Original Pokémon: Gallade
New Pokémon: Koollade
Stats: 68 HP / 50 Atk / 75 Def / 115 SpA / 110 SpD / 100 Spe
Typing:

Abilities: Sweet Veil / Refrigerate | HA: Clear Body
Weight: 28 kg
Movepool Changes:
+Ice Beam, Blizzard, Hyper Voice, Aurora Veil, Moonblast, Dazzling Gleam, Snowscape, Play Rough, Powder Snow, Ice Shard, Icicle Crash, Taunt, Recover, Refresh, Surf, Hydro Pump, Liquidation, Explosion, Aqua Ring, Trailblaze, Fake Out
-All Fighting type moves sans Focus Blast and Brick Break, Destiny Bond, all Fire type moves sans Sunny Day, Trick, Trick Room, Stored Power, Shadow Ball, Shadow Sneak, Leaf Blade, Magical Leaf, Solar Blade, Swords Dance
Role: Special Wallbreaker
Flavor: It's body is made out of glass, which is filled with a red sugary liquid. It's hands no longer end in blades, but spoons. Has a big smile on his face. Yes this is literally the Koolaid man but if the jar was shaped like a nonthreatening Gallade.

Koollade is a strong Ice type special breaker, quite honestly something the tier could do with. It's also a Fairy type, a typing that imo will play very key in the future with the amount of Dragon types I predict will rise soon. Outside of that though, Recover 3A and Specs are both strong solid options to wallbreak, with Explosion always being a funny lure option that's available.

Fairy Egg Group
:Azumarill:
Original Pokémon: Azumarill
New Pokémon: Kazuumarill
Stats: 80 HP / 40 Atk / 70 Def / 100 SpA / 80 SpD / 50 Spe
Typing:

Abilities: Punk Rock / Soundproof | HA: Klutz
Weight: Same as Standard
Movepool Changes:
+Ember, Poison Sting, Will-O-Wisp, Fire Blast, Trick Room, Sludge Bomb, Boomburst, Toxic, Toxic Spikes, Hyper Voice, Snarl, Taunt, Spotlight, Uproar, Torch Song, Metal Sound, Heavy Slam, Heat Crash, Flare Blitz, Heat Wave, Fire Punch, Flame Charge, Gunk Shot, Poison Jab, Venoshock, Screech, Sludge, Dark Pulse, Foul Play, Clear Smog, Baneful Bunker, Venom Drench, Roar, Overheat, Flamethrower, Belch, Parting Shot, Trash Talk*
-All Water, Ice and Fairy type moves
Trash Talk - 85 BP. Poison. Special. Sound based. 10 PP. 100 Acc. Taunts the user for one turn after use. (From JolteMons)
Role: Special Wallbreaker
Flavor: It's not a rabbit. Go crazy on art tbh, it's supposed to be inanimate. Concept of the Pokémon is a musician, so it gets Poison and Fire because it spits fire and all the new kids music is trash. I just needed to justify this typing tbh, since it's one I think is very good and underrated in our current metagame.

Kazuumarill is a special wallbreaker thank leverages Punk Rock to amplify the power of it's attacks to be very powerful. It as a Pokemon can check the likes of Appleton, defensive Aurodactyl (through snowballing) and depending on it's health some special attackers. It is held in check due to it's very frail physical defense making it rather easy to revenge kill on that side and a typing that can be exploited by a large portion of the current metagame.
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
:sv/Throh:
Original Pokemon: Throh
New Pokemon: Phrohg
Type:

Abilities: Poison Heal / Steadfast // Mold Breaker
Stats: 120 / 100 / 85 / 30 / 85 / 45 [465]
Weight: 30 Kg
Movepool Changes:
- Fighting moves except Brick Break and Bulk Up
+ Liquidation, Surf, Water Gun, Gunk Shot, Chilling Water, Bounce, Toxic Spikes, Life Dew

Height: 1.3 m
Flavor / Explanation: A bipedal amphibian Pokémon. The colourful patterns on its body makes it look like its wearing a kimono
Competitive Role: Big Fat Water


:sv/hatterene:
Original Pokemon: Hetterene
New Pokemon: Hatterune
Type:

Abilities: Pillage - On switch-in, swaps ability with the opponent.
Stats: 60 / 95 / 123 / 96 / 107 / 29 [510]
Weight: 35.9 Kg
Movepool Changes:
- Attacking Psychic moves, Magic Poweder
+ gains Runerigus' Ground and Rock moves, Toxic Spikes, Will-o-Wisp

Height: 1.85 m
Flavor / Explanation: An ancient wall carving of a deity that happens to look like Hatterene
 
:SV/Avalugg-Hisui:

Original Pokemon: Avalugg-Hisui
New Pokemon: Avabugg
Typing: Bug/Rock
Abilities: Sturdy/Technician
Stats: 87/105/100/69/86/67

Removed Moves: All Ice Moves except Ice Spinner, All Water Moves

Added Moves: Fell Stinger, First Impression, Leech Life, Lunge, Megahorn, Pin Missile, Pounce, Skitter Smack, X-Scissor, Zipping Strike*, Bullet Seed, Seed Bomb, Trailblaze.

Typing: Bug
Category: Physical
BP: 40
PP: 16 (Max 24)
Acc: 100
Priority: +1
Description: The user flies so fast it appears as a line zipping it's way to the opponent. Usually goes first.


Description: Your average Technician attacker. Can do some good Damage with stabs like Pin Missile and Rock Blast, but can always go with the more reliable Stone Edge and Megahorn, and can do some funny things with moves like Bulldoze, Rock Tomb and Pounce to maintain Speed control for it's team. Zipping Strike allows it to revenge kill with a somewhat ease.

Flavor: It's a bug that looks like Avalugg-Hisui (but it's really small)
 
Fairy Egg Group:


Original Pokémon: Maushold
New Pokémon: Laushold (evolves from Tandemite)
Type: Bug
Abilities: Compound Eyes / Sap Sipper / Technician (Hidden)
Stats: 84 / 75 / 70 / 55 / 75 / 111 (470 BST)
Weight/Height: 0.3 m / 5.8 kg
Movepool Changes: + Infestation Bomb (Population Bomb clone, Bug-type, not a slicing move), Attack Order, Defend Order, Heal Order, Earthquake, Bug Bite, Infestation, Fell Stinger, Spikes, Rock Blast, Pounce, Leech Life, Bulldoze, - Population Bomb, Super Fang, Bullet Seed, Hyper Voice, Shadow Claw, Seed Bomb, Encore, Thunder Wave (as compared to Maushold)

Flavor: As seen from the visuals, a pair of termite Pokémon with several little grubs. Louse + Maushold.
Competitive: Maushold really intrigues me from a gameplay standpoint in that it's built around having insane damage output with one single move and otherwise can't hit for shit. Laushold is another take on that basic design philosophy. In both cases, their main damage output comes from a move that has a poor offensive typing; Infestation Bomb can hit super-effectively, but is also resisted by much more, particularly Aurodactyl (and as the meta evolves we'll certainly get more Fires and Steels and Fairies and Fightings and several others). Laushold also has a few problems compared to Maushold - Maushold already needs to run Wide Lens for reliability but wants Protective Pads to avoid dying to Rocky Helmets and such. Laushold has the same problem, but also wants Heavy-Duty Boots, being weak to Stealth Rock. It can circumvent Wide Lens in a way by running Compound Eyes over Technician, sacrificing raw damage output for reliability and either Pads or Boots. It also has the ever-useful Tidy Up, along with, among other flavour moves, Heal Order and Spikes, which gives it some longevity that Maushold could only dream of and some utility on forced switches (albeit utility that using Tidy Up will clear).

Overall, Laushold functions like Maushold rotated a bit to the left; its increased options allow one to either run it with a higher ceiling but a lower floor compared to Maushold, the riskier option with Wide Lens Technician, or with a lower ceiling but also a higher floor, a safer option with Compound Eyes Pads or Boots.
 

Bloopyghost

guging
is a Pre-Contributor
Fairy Egg Group

Original Pokémon: Tinkaton
New Pokémon: Tankaton
Stats: 85 HP / 95 Atk / 87 Def / 80 SpA / 105 SpD / 54 Spe / 506 BST
Typing:

Abilities: Mold Breaker / Battle Armor | Bulletproof
Weight: 924.6 kg
Movepool Changes:
+ Autotomize, Charge Beam, Discharge, Eerie Impulse, Electric Terrain, Electro Ball, Electroweb, Earthquake, Earth Power, Explosion, Gigaton Battery, Heat Crash, Lock-On, Magnet Bomb, Magnet Rise, Overheat, Rapid Spin, Shift Gear, Shock Wave, Thunder, Thunderbolt, Thunder Shock, Volt Switch, Wild Charge, Zap Cannon
Type:

Category:

Base Power: 40
Accuracy: 100
PP: 5
Effect: Hits four times. Cannot be used twice in a row.
Priority: 0
Flags: Bullet, Protect, Mirror
- Covet, Draining Kiss, Fairy Wind, Fake Out, Feint, Gigaton Hammer, Ice Hammer, Knock Off, Metal Claw, Play Rough, Pounce, Skitter Smack, Swords Dance, Sweet Kiss, Thief
Role: Bulky Spinner or Shift Gear sweeper. Blanks Smoninja thanks to Bproof.
Height: 1.0 m
Flavor: tink in a tank

Monster Egg Group

Original Pokémon: Rampardos
New Pokémon: Vampardos
Stats: 67 HP / 125 Atk / 100 Def / 35 SpA / 95 SpD / 73 Spe / 495 BST
Typing:

Abilities: Gluttony | Triage
Weight: 82.5 kg
Movepool Changes:
+ Astonish, Bulk Up, Bug Bite, Bug Buzz, Hex, Leech Life, Lunge, Phantom Force, Pounce, Shadow Ball, Shadow Claw, Shadow Sneak, Skitter Smack, Struggle Bug, U-Turn, X-Scissor
- All Ground-type and Rock-type moves, Brick Break, Fire Punch, Hammer Arm, Superpower, Swords Dance
Role: Perfect neutral coverage between its STABs (currently at least). Band breaker or BU sweeper with Sneak and Triage Leech.
Height: 1.6 m
Flavor: dinosaur dracula. it's a bug cause stab leech life and i didn't feel like making a custom move
 
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i always end up doing these late
:xy/aurorus:
Original Pokemon: Aurorus
New Pokémon: Pyrorus (Pyro + Aurorus)
Type: Fire / Dragon
Abilities: Mold Breaker / Stamina
Stats: 123 / 67 / 72 / 114 / 97 / 48 {BST: 521}
Weight: 200.0 kg
Movepool Changes:
  • + Body Press, Dragon Pulse, Draco Meteor, Dragon Breath, Fire Blast, Flamethrower, Heat Wave, Magma Storm, Lava Plume, Overheat, Will-O-Wisp, Sunny Day,
  • - All Ice moves except Haze, all Rock moves, all Water moves
Height: idk
Flavor / Explanation: Has a bit more of a lizard-like appearance, with the aurora parts on its back becoming flames.
Competitive Role: Bulky Fire and Dragon type that is able to dish out good damage with Draco Meteor + Magma Storm/Lava Plume and cripple opponents with Lava Plume or Thunder Wave

:bw/mienshao:
Original Pokemon: Mienshao
New Pokemon: Mienshoo (Mienshao + Shoo)
Type: Bug / Ground
Abilities: Pressure / Mold Breaker / Regenerator
Stats: 65 / 115 / 105 / 60 / 60 / 105 {BST: 510}
Weight: 29.5 kg
Movepool Changes:
  • + Leech Life, Earthquake, Spikes, Stealth Rock
  • - All Fighting moves
Height: idk
Flavor / Explanation: Mantis. I thought Mienshao could pull of this look really nicely due to its body shape and slender appearance.
Competitive Role: Offensive Ground-type pivot with longevity due to Regenerator, essentially a retyping of Mienshao with the possibility to run new sets with Spikes or SR.

:ss/alcremie:
Original Pokemon: Alcremie
New Pokemon: Alchemie (Alcremie + Alchemy)
Type: Poison / Dark
Abilities: Trace / Power of Alchemy
Stats: 85 / 50 / 80 / 110 / 121 / 49 {BST: 495}
Weight: 3.0 kg
Movepool Changes:
  • Acid Spray, Baneful Bunker, Sludge Bomb, Sludge Wave, Toxic, Toxic Spikes, Dark Pulse, Taunt, Nasty Plot
  • - All Fairy moves, All Grass-type moves
Height: idk
Flavor / Explanation: Instead of being a piece of pastry or cream, Alchemie instead takes shape as a combination of chemicals molded into a similar shape as base Alcremie.
Competitive Role: Bulky Poison type that can either go for setup or hazards depending on what its team wants. Very susceptible to Ground-types however, having no way to hit them consistently outside of Dark Pulse or Stored Power.
 
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Monster Egg Group
1675044847609.png

Original Pokemon: Rampardos
New Pokemon: Glampardos
Type: Electric/Fairy
Abilities:
Dazzling
Motor Drive
Hidden Ability: Prismatic (Powers up light based moves by 50% these moves could include:
Dazzling Gleam, Power Gem, Aurora Beam, Volt Switch, Thunderbolt, Thunder, Flash Cannon, Solar Beam, Steel Beam, Solar Blade, Signal Beam, etc if you want to know which signature moves cover this abilities please ask cause this only covers general purpose moves)
Stats:
HP: 107
Attack: 45
Defense: 60
Sp. Attack: 125
Sp. Def: 100
Speed: 58
Removed Moves: All normal and rock type physical moves (sorry head smash).
New Moves:
STAB Options: +Fairy Wind +Dazzling Gleam +Moonblast +Thunderbolt +Thunder +Volt Switch
Coverage: +Power Gem +Signal Beam +Aurora Beam +Psychic +Psyshock +Dark Pulse +Dragon Pulse +Steel Beam +Flash Cannon
Status Moves: Calm Mind, Agility, Thunder Wave
Flavor: Imagine Rampardos with a giant disco ball for a head,disco is associated with color hence the fairy type but also neon and lights hence the electric type.
Role: Imagine Rampardos but somewhat viable, while it is still somewhat slow and fragile on the physical side, a selection of good moves and abilities lets it be a niche but strong pick as a powerful wallbreaker. With Dazzling it can dodge it's main weakness of priority attacks, Motor Drive let's it patch up its speed while giving it an immunity, and Prismatic lets it use some of its more valuable coverage moves or boost Dazzling Gleam and make it a strong primary STAB.

Human Egg Group
1675052303828.png

Original Pokemon:
Alakazam
New Pokemon: MAL.kazam.EXE
Type: Dark/Electric
Abilities:
Trace
Surge Surfer
Hidden Ability:
Antivirus (If the user has a volatile status condition, all future moves will never miss)
Stats:
HP: 75
Attack: 30
Defense: 80
Sp. Attack: 130
Sp. Defense: 80
Speed: 105
Removed Moves: -Elemental Punches -All Fighting Moves Except Focus Blast -Psychic Terrain -Psyshock -Grass Knot -Shadow Ball
New Moves:
STAB Options: +Malware +Dark Pulse +Night Daze +Night Slash +Thunder Bolt +Rising Voltage +Volt Switch +Zap Cannon
Coverage Moves: +Dazzling Gleam +Flash Cannon +Steel Beam +Bug Buzz
Status Moves: +Autotomize +Parting Shot +Haze +Conversion +Conversion2 +Electric Terrain

Malware/Dark/Special/75/10 PP (16 Max)/100% Accuracy/The user breaks the target's internal code, this is a move that always lands a critical hit if the target has a status effect.
Flavor: Oh no Showdown glitch Alakazam and now it has a virus on it, how its spreading that virus with its signature Malware attack, it even has an antivirus for protection, oooooh nooooo. In all honest this is the Pokemon I am the most proud of, it has a lot of cool details. Its stats are strange; not many Pokemon have exactly 105 speed points and such a low attack, almost as if they're affected by a virus. It can learn Bug Buzz due to computer bugs, and it learns a few Steel-type moves due to computers being machinery.
Role: If you can use it right, MAL.kazam.EXE is a very potent special sweeper, it's 105 speed, while solid, becomes even faster when under Electric Terrain, possibly becoming the fastest Pokemon in the game. Additionally it can use Electric terrain to use a viscous STAB moves in Rising Voltage, if one wants to be risky however they can use a Flame Orb set while using Antivirus to use a perfectly accurate STAB Zap Cannon for guaranteed Paralyses then following that up with a guaranteed STAB critical hit with Malware. However there are some flaws, its bulk isn't all that great, its coverage options are middling, and it lacks a good move to hit special walls due to a lack of Psychock, so one needs to be a bit careful when using this Pokemon.
Fairy Egg Group
1675046337496.png

Original Pokemon: Alcremie
New Pokemon: Algrimie
Type: Poison/Psychic
Abilities:
Liquid Ooze
Sticky Hold
Hidden Ability:
Great Decay (Nullifies type immunities and turns them into weaknesses, so Poison type moves are able to hit Steel types for super effective damage and Psychic type moves are able to hit Dark types for super effective damage for example, if that's too OP you can just turn them into normal damage)
Stats:
HP: 68
Attack: 48
Defense: 86
Sp. Attack: 119
Sp. Defense: 118
Speed: 56
Removed Moves: -All Fairy moves except for Draining Kiss, mainly for flavor.
New Moves:
STAB Options: +Acid +Acid Spray +Sludge Wave +Gunk Shot +Belch +Confusion +Twin Beam +Expanding Force (Already knows Psychic)
Coverage Moves: +Shadow Ball +Muddy Water +Infestation +Leech Life +Thunderbolt +Hyper Voice
Status: Trick Room, Sleep Powder, Psychic Terrain, Spikes, Toxic Spikes, Destiny Bond, Recycle
Flavor: This was once a normal Alcremie who was tosses in the trash and became all moldy (hence Poison typing), and this is one of those magic mushroom type molds so it's all loopy and radiates strange power (hence Psychic typing)
Role: Algrimie is a Pokemon with great upsides and downsides. On one hand it has an amazing signature ability in Great Decay which gives it phenomenal neutral STAB coverage with it's two attacking types of Psychic and Poison, which can hit several important types for super effective damage. Because of its Poison type, it also has some solid support in establishing two separate entry hazards and absorbing toxic spikes. However it is lacking in some areas, mainly good coverage outside of its STABs, poor speed and physical bulk which make it difficult to switch into, and weaknesses to common types like Ground and Ghost. Overall, Algrimie is a high-risk, high-reward Pokemon best suited for Trick Room teams.
 
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Sorry for being late once again, I apologize for this, but a lot of us on the council have been busy recently so it's been a bit hard for us to do stuff quickly, I hope this is understandable. Anyway, here are the vetoes for this slate!

View attachment 486342
Original Pokemon: Cherrim
New Pokemon: Cragrim
Type:

Abilities: Necrogenesis
This Pokemon's Special Attack is doubled.

Note: This will make Cragrim hits as hard as Mewtwo...
52 (252 EVs) x 2 = 154 (248 EVs)
Whether you run Modest or Timid on it.
Stats: 80 / 50 / 108 / 52 / 105 / 55 [BST: 450]
Weight: 933.3 kg
Movepool Changes: Completely reworked into...
Ally Switch, Ancient Power, Baton Pass, Blizzard, Body Press, Body Slam, Bulldoze, Charge Beam, Confusion, Dark Pulse, Defense Curl, Double Team, Double-Edge, Dragon Dance, Dream Eater, Earth Power, Earthquake, Embargo, Endure, Explosion, Facade, Flash, Frustration, Future Sight, Giga Impact, Gravity, Gyro Ball, Harden, Heal Block, Heat Crash, Heat Wave, Heavy Slam, Helping Hand, Hex, Hidden Power, Hyper Beam, Hypnosis, Ice Beam, Icy Wind, Iron Defense, Laser Focus, Light Screen, Magic Coat, Magic Room, Meteor Beam, Mimic, Moonblast, Moonlight, Pain Split, Phantom Force, Poltergeist, Power Gem, Power Swap, Protect, Psyshock, Rain Dance, Recover, Recycle, Reflect, Rest, Return, Rock Blast, Rock Slide, Rock Throw, Rock Tomb, Rollout, Round, Sand Tomb, Sandstorm, Secret Power, Self-Destruct, Shadow Ball, Shadow Sneak, Skill Swap, Sleep Talk, Smack Down, Snore, Spikes, Stealth Rock, Sticky Web, Stomping Tantrum, Stone Edge, Stored Power, Substitute, Swift, Switcheroo, Toxic, Toxic Spikes, Trick Room, Whirlwind, Zen Headbutt
Height: 0.9 m
Flavor / Explanation: Cragrubi > Cragrim
Competitive Role: Choice Scarf / Choice Specs / Setup Sweeper (Meteor Beam)
After further review on this one, we've determined that Trick Room should be removed here, as we really don't have any answers for this once Trick Room is up, and it is likely bulky enough to get it up with some consistency.

"Hot dog hot dog hot diggity dog"
:sv/falinks::lechonk: :milcery: :sizzlipede:
Type: Fairy / Fire
Abilities
:
Stats:
Weight: 42 kg
Movepool Changes:

+
-

Height: 9’10 (by length)
Flavor / Explanation: It's a sausage link lol. Takes the food theme a number of Fairy mons have and gives it a spicier twist.
Competitive Role:
I apologize for this since I know you've been busy recently, but this mon will get vetoed if it isn't done by the end of the vetoes period.

Mr. Slime (Mr. Rime)
Poison/Fairy
stats
HP- 90
ATK- 85
DEF- 70
SPA- 115
SPD- 105
SPE- 55
BST- 520
poison touch/gooey//sticky hold

New Moves: Draining Kiss, Play Rough, Crafty Shield, Moonblast, Acid Armor, Acid Spray, Sludge Bomb, Sludge Wave, Sticky Slime*, Venoshock, Hex, Stockpile, Swallow, Spit Up
80 bp | 100% acc | 16 pp | Prevents the target from switching for 3-5 turns


Removed Moves: All Ice type moves, All Psychic type moves except Stored Power, Trick, Magic Coat, Calm Mind, Light Screen, and Ally Switch

Flavor: This horrifying creature is made of play slime, holding together its jolly shape with the pure imagination of children. It cares only to make others happy despite the fact that contact with it can have adverse effects on skin.

Competitive: A bulky set up sweeper with nasty plot and calm mind and recovery in slack off and draining kiss, it can use sticky hold to hold onto black sludge or leftovers
I assume that Sticky Slime is meant to be Poison-type, but it isn't specified here, so you need to put what type it'll be.

I'm gonna probably go back and give some more flavor and make this look prettier but here you go

Gravabugg (Avalugg)
Bug/Ground
stats
HP- 184
ATK- 117
DEF- 76
SPA- 44
SPD- 65
SPE- 28
BST-514
Gravitational Hull/Sand Force//Sturdy

When the user takes damage Gravity is set up for 5 turns


New Moves: Megahorn, Bug Bite, Leech Life, Rage Powder, U Turn, Steamroller, Skitter Smack, Fell Stinger, Bug Buzz, Struggle Bug, Gravity, Stealth Rock

Removed Moves: All Ice and Water type moves

Flavor: A large and ancient insect, it's said that Gravabugg is able to use its power over gravity to pull in meteorites in order to feast on the metals inside. Its exoskeleton is so hardened and rigid that it cannot point its head upwards, thus requiring it to pull flying prey down to the ground.

Competitive: Uses its signature ability to boost the accuracy of Megahorn and its rock coverage as well as allowing it to use choice band earthquake without having to worry about immunities. With its decent speed and bulk it can also be used as a hazard setter, spinner, and pivot with stab u turn
Gravabugg is extremely bulky for having Recover, and it isn't really passive either. We recommend either removing Recover or reducing its bulk.

I will always submit a Fire/Bug Drought mon and an Electric/Fighting Mon until won wins or is bad in the meta :) Also, Calcs are a WIP

:ss/heliolisk:

Heliolice
Original Pokémon: Heliolisk
Type: Fire/Bug
Ability: Drought/Swarm|Flash Fire
Stats: 62/75/50/115/70/109
Weight: 40 kgs
New Moves: +Burn Up, Ember, Fire Blast, Fire Fang, Fire Spin, Flame Charge, Flamethrower, Heat Wave, Incinerate, Overheat, Sunny Day, Will-O-Wisp, Bug Bite, Bug Buzz, Fell Stinger, First Impression, Fury Cutter, Infestation, Leech Life, Pin Missile, Pollen Puff, Sticky Web, String Shot, Struggle Bug, U-Turn
Removed Moves: -Electric, Dragon, Ground, and Rock Moves
Targets: Sapras
Heliolice can wear down and 2HKO Sapras
252+ SpA Heliolice Flamethrower vs. 252 HP / 252+ SpD Sapras in Sun: 336-396 (75.6 - 89.1%) -- guaranteed 2HKO
Appleton: Heliolice is able to 2HKO Appleton
252+ SpA Heliolice Flamethrower vs. 252 HP / 252+ SpD Thick Fat Appleton in Sun: 304-360 (71.6 - 84.9%) -- guaranteed 2HKO after Leftovers recovery
Crowhat: Heliolice can OHKO with both Flamethrower and Bug Buzz
252+ SpA Heliolice Bug Buzz vs. 0 HP / 4 SpD Crowhat: 712-840 (215.1 - 253.7%) -- guaranteed OHKO
Aurodactyl: Depending on the ability Heliolice can check or be checked by Aurodactyl
252+ SpA Heliolice Flamethrower vs. 0 HP / 4 SpD Heatproof Aurodactyl in Sun: 242-288 (80.3 - 95.6%) -- guaranteed 2HKO
252+ SpA Heliolice Flamethrower vs. 0 HP / 4 SpD Aurodactyl in Sun: 482-570 (160.1 - 189.3%) -- guaranteed OHKO
However, most times, Aurodactyl does check it
252 SpA Aurodactyl Hurricane vs. 0 HP / 0 SpD Heliolice: 416-492 (159.3 - 188.5%) -- guaranteed OHKO
Don’t get Furant near this
252+ SpA Heliolice Flamethrower vs. 0 HP / 252 SpD Fluffy Furant in Sun: 290-344 (112.8 - 133.8%) -- guaranteed OHKO
Starizard is scared too
252+ SpA Heliolice Bug Buzz vs. 0 HP / 0 SpD Starizard: 284-336 (95.6 - 113.1%) -- 68.8% chance to OHKO
For Fweezing, in Snow…

252+ SpA Heliolice Flamethrower vs. 0 HP / 0- SpD Fweezing: 440-522 (162.3 - 192.6%) -- guaranteed OHKO
In sun it’s worse
252+ SpA Heliolice Flamethrower vs. 0 HP / 0- SpD Fweezing in Sun: 662-782 (244.2 - 288.5%) -- guaranteed OHKO
Butttt, it’s not perfect

252 Atk Water Bubble Soaperior Liquidation vs. 0 HP / 0 Def Abomasnow in Sun: 306-362 (95.3 - 112.7%) -- 68.8% chance to OHKO

252 SpA Life Orb Smoninja Hurricane vs. 0 HP / 0 SpD Heliolice: 549-650 (171 - 202.4%) -- guaranteed OHKO

0 SpA Mud Hydro Pump vs. 0 HP / 0 SpD Heliolice in Sun: 164-194 (51 - 60.4%) -- guaranteed 2HKO

252+ Atk Choice Band Arcamine Stone Edge vs. 0 HP / 0 Def Heliolice: 1660-1956 (517.1 - 609.3%) -- guaranteed OHKO

252+ Atk Choice Band Beavor Liquidation vs. 0 HP / 0 Def Heliolice in Sun: 264-312 (82.2 - 97.1%) -- guaranteed 2HKO
:sv/toxtricity:

Boxtricity

Original Pokémon: Toxtricity
Type: Electric/Fighting
Ability: Rapid Fire/No Guard|Iron Fist
If the base power of the user’s move is 40 BP or lower, then it hits three times, with each having a chance to miss (set at 90% accuracy)
Stats: 75/114/70/68/70/105
Weight: 90 kgs
Move Additions: +Arm Thurst, +Aura Sphere, +Brick Break, +Bulk Up, +Circle Throw, +Close Combat, +Counter, +Cross Chop, +Double Kick, +Focus Punch, +Mach Punch, +Power Up Punch, +Reversal, +Sky Uppercut, +Vacuum Wave, +Cross Jab
BP: 40
Acc: 100
Priority: 0
PP: 20
Punch Move
Move Removals: -Poison moves (bar Poison Jab), -Shift Gear, -Boomburst, -Hyper Voice, -Charm
Targets:

252+ Atk Choice Band Boxtricity Wild Charge vs. 0 HP / 252 Def Soaperior: 312-368 (97.1 - 114.6%) -- 81.3% chance to OHKO

252+ Atk Choice Band Boxtricity Wild Charge vs. 0 HP / 252 Def Smoninja: 372-438 (115.8 - 136.4%) -- guaranteed OHKO

:ss/granbull:
Wrangull
Original Pokémon: Granbull
Type: Dark/Flying
Ability: Inner Focus/Steadfast|Tough Claws
Stats: 60/120/90/40/40/100
Move Additions: +Beat Up, Brutal Swing, Dark Pulse, Jaw Lock, Knock Off, Sucker Punch, Acrobatics, Aerial Ace, Air Cutter, Air Slash, Brave Bird, Dual Wingbeat, Fly, Gust, Hurricane, Peck, Pluck, Tailwind
Move Removals: -Special Posion, Electric, Fire, and Fairy moves
Being a self-abuser, Heliolice is able to hit Soaperior and Eelix with Solar Beam, who would otherwise be good answers to it. It also has Grass Knot, which, while not as strong, still allows it to beat said checks easier. I would recommend either lowering the special attack down around 15 points or removing all Grass coverage from it
Boxtricity's ability Rapid Fire is way too strong with the moves it has. 120 BP Mach Punch and 120 BP Power-up Punch (which also activates the attack boost thrice) would definitely end up being too much. I'm not entirely sure how the ability would work with already multi-hit moves like Arm Thrust which it got here, if it activates on each hit, that would likely be too strong as well, as the move would cap at 225 BP. I would recommend you scrap or rework the ability entirely, as it's other abilities look pretty solid for it even now and shouldn't be too strong.
Wrangull hits really hard with both its STABs and coverage with Tough Claws, which is a bit concerning to us. We recommend lowering the attack around 10 points.

Monster Egg Group
View attachment 487796
Original Pokemon: Rampardos
New Pokemon: Glampardos
Type: Electric/Fairy
Abilities:
Dazzling
Motor Drive
Hidden Ability: Prismatic (Powers up light based moves by 50% these moves could include:
Dazzling Gleam, Power Gem, Aurora Beam, Volt Switch, Thunderbolt, Thunder, Flash Cannon, Solar Beam, Steel Beam, Solar Blade, Signal Beam, etc if you want to know which signature moves cover this abilities please ask cause this only covers general purpose moves)
Stats:
HP: 92
Attack: 40
Defense: 60
Sp. Attack: 145
Sp. Def: 100
Speed: 58
Removed Moves: All normal and rock type physical moves (sorry head smash).
New Moves:
STAB Options: +Fairy Wind +Dazzling Gleam +Moonblast +Thunderbolt +Thunder +Volt Switch
Coverage: +Power Gem +Signal Beam +Aurora Beam +Psychic +Psyshock +Dark Pulse +Dragon Pulse +Steel Beam +Flash Cannon
Status Moves: Calm Mind, Agility, Thunder Wave
Flavor: Imagine Rampardos with a giant disco ball for a head,disco is associated with color hence the fairy type but also neon and lights hence the electric type.
Role: Imagine Rampardos but somewhat viable, while it is still somewhat slow and fragile on the physical side, a selection of good moves and abilities lets it be a niche but strong pick as a powerful wallbreaker. With Dazzling it can dodge it's main weakness of priority attacks, Motor Drive let's it patch up its speed while giving it an immunity, and Prismatic lets it use some of its more valuable coverage moves or boost Dazzling Gleam and make it a strong primary STAB.

Human Egg Group
View attachment 487866
Original Pokemon:
Alakazam
New Pokemon: MAL.kazam.EXE
Type: Dark/Electric
Abilities:
Download
Surge Surfer
Hidden Ability:
Antivirus (If the user has a volatile status condition, all future moves will never miss)
Stats:
HP: 75
Attack: 30
Defense: 80
Sp. Attack: 130
Sp. Defense: 80
Speed: 105
Removed Moves: -Elemental Punches -All Fighting Moves -Psychic Terrain -Psyshock -Grass Knot
New Moves:
STAB Options: +Malware +Dark Pulse +Night Daze +Night Slash +Thunder Bolt +Rising Voltage +Volt Switch +Zap Cannon
Coverage Moves: +Dazzling Gleam +Flash Cannon +Steel Beam +Bug Buzz
Status Moves: +Autotomize +Parting Shot +Haze +Conversion +Conversion2 +Electric Terrain

Malware/Dark/Special/75/10 PP (16 Max)/100% Accuracy/The user breaks the target's internal code, this is a move that always lands a critical hit if the target has a status effect.
Flavor: Oh no Showdown glitch Alakazam and now it has a virus on it, how its spreading that virus with its signature Malware attack, it even has an antivirus for protection, oooooh nooooo. In all honest this is the Pokemon I am the most proud of, it has a lot of cool details. Its stats are strange; not many Pokemon have exactly 105 speed points and such a low attack, almost as if they're affected by a virus. It can learn Bug Buzz due to computer bugs, and it learns a few Steel-type moves due to computers being machinery.
Role: If you can use it right, MAL.kazam.EXE is a very potent special sweeper, it's 105 speed, while solid, becomes even faster when under Electric Terrain, possibly becoming the fastest Pokemon in the game. Additionally it can use Electric terrain to use a viscous STAB moves in Rising Voltage, if one wants to be risky however they can use a Flame Orb set while using Antivirus to use a perfectly accurate STAB Zap Cannon for guaranteed Paralyses then following that up with a guaranteed STAB critical hit with Malware. However there are some flaws, its bulk isn't all that great, its coverage options are middling, and it lacks a good move to hit special walls due to a lack of Psychock, so one needs to be a bit careful when using this Pokemon.
Glampardos will likely be very difficult to wall here due to it's ability, and it's bulk is servicable enough for it. I would recommend lowering the special attack by at least 20 points and putting it into Attack or HP or removing the ability.
MAL.kazam.EXE is a bit too different of a name, so it will be renamed to Malkazam in voting (you can edit this in your post too if you want). Also, Download should be removed, as along with it, Volt Switch, and Nasty Plot, this Pokemon is able to do big damage and pivot in and out of its Grass-type checks, which was a bit concerning to us.

You have 24 hours to fix your subs!
 
Sorry for being late once again, I apologize for this, but a lot of us on the council have been busy recently so it's been a bit hard for us to do stuff quickly, I hope this is understandable. Anyway, here are the vetoes for this slate!


After further review on this one, we've determined that Trick Room should be removed here, as we really don't have any answers for this once Trick Room is up, and it is likely bulky enough to get it up with some consistency.


I apologize for this since I know you've been busy recently, but this mon will get vetoed if it isn't done by the end of the vetoes period.


I assume that Sticky Slime is meant to be Poison-type, but it isn't specified here, so you need to put what type it'll be.


Gravabugg is extremely bulky for having Recover, and it isn't really passive either. We recommend either removing Recover or reducing its bulk.


Being a self-abuser, Heliolice is able to hit Soaperior and Eelix with Solar Beam, who would otherwise be good answers to it. It also has Grass Knot, which, while not as strong, still allows it to beat said checks easier. I would recommend either lowering the special attack down around 15 points or removing all Grass coverage from it
Boxtricity's ability Rapid Fire is way too strong with the moves it has. 120 BP Mach Punch and 120 BP Power-up Punch (which also activates the attack boost thrice) would definitely end up being too much. I'm not entirely sure how the ability would work with already multi-hit moves like Arm Thrust which it got here, if it activates on each hit, that would likely be too strong as well, as the move would cap at 225 BP. I would recommend you scrap or rework the ability entirely, as it's other abilities look pretty solid for it even now and shouldn't be too strong.
Wrangull hits really hard with both its STABs and coverage with Tough Claws, which is a bit concerning to us. We recommend lowering the attack around 10 points.


Glampardos will likely be very difficult to wall here due to it's ability, and it's bulk is servicable enough for it. I would recommend lowering the special attack by at least 20 points and putting it into Attack or HP or removing the ability.
MAL.kazam.EXE is a bit too different of a name, so it will be renamed to Malkazam in voting (you can edit this in your post too if you want). Also, Download should be removed, as along with it, Volt Switch, and Nasty Plot, this Pokemon is able to do big damage and pivot in and out of its Grass-type checks, which was a bit concerning to us.

You have 24 hours to fix your subs!
Okay Glampardos will now have these stats:
HP: 107
Attack: 45
Defense: 60
Sp. Attack: 125
Sp. Def: 100
Speed: 58

And Malkazam will now have Trace instead of Download

Will that be acceptable enough?

Also what's the consensus on Algrimie's Great Decay
 

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