
New Pokémon: Nabscar (evolves from Roador)
Type: Steel / Dark
Abilities: White Smoke / Screen Cleaner (Hidden)
Stats: 75 / 115 / 100 / 50 / 85 / 45 (470 BST)
Weight/Height: 1.5 m / 350.0 kg
Movepool Changes: + Wicked Torque (100 BP, 30% chance to lower Defense), Blazing Torque (100 BP), Noxious Torque, Magical Torque (10% chance to confuse), Combat Torque, Shift Gear, Spin Out, Iron Head, Gyro Ball, Heavy Slam, High Horsepower, Dark Pulse, Double-Edge, Wild Charge, Foul Play, U-turn
- Psychic moves except Rest, Recover, Revival Blessing, Power Gem, Earth Power, Energy Ball, Shadow Ball, Dazzling Gleam
Flavor: Car. Carries a big tire or something
Competitive: Steel / Dark is a pretty good typing in this meta, Shift Gear is great and makes up for 45 Speed, Electric immunity from Motor Drive is useful, and the Torque moves are fun coverage (and modified appropriately). Wicked Torque is an extremely reliable and spammable Dark STAB.
Type: Steel / Dark
Abilities: White Smoke / Screen Cleaner (Hidden)
Stats: 75 / 115 / 100 / 50 / 85 / 45 (470 BST)
Weight/Height: 1.5 m / 350.0 kg
Movepool Changes: + Wicked Torque (100 BP, 30% chance to lower Defense), Blazing Torque (100 BP), Noxious Torque, Magical Torque (10% chance to confuse), Combat Torque, Shift Gear, Spin Out, Iron Head, Gyro Ball, Heavy Slam, High Horsepower, Dark Pulse, Double-Edge, Wild Charge, Foul Play, U-turn
- Psychic moves except Rest, Recover, Revival Blessing, Power Gem, Earth Power, Energy Ball, Shadow Ball, Dazzling Gleam
Flavor: Car. Carries a big tire or something
Competitive: Steel / Dark is a pretty good typing in this meta, Shift Gear is great and makes up for 45 Speed, Electric immunity from Motor Drive is useful, and the Torque moves are fun coverage (and modified appropriately). Wicked Torque is an extremely reliable and spammable Dark STAB.

New Pokémon: Skelepede (evolves from Vengipede and Wailipede)
Type: Ghost / Bug
Abilities: Rattled / Cursed Body / Regenerator (Hidden)
Stats: 60 / 55 / 89 / 100 / 69 / 112 (485 BST)
Weight/Height: 2.5 m / 120.0 kg
Movepool Changes: + Shadow Ball, Shadow Bone, Shadow Sneak, Bug Buzz, Earth Power, Fillet Away, Destiny Bond, Will-O-Wisp, Bone Rush
- Poison Jab, Baton Pass, Venom Drench
Flavor: Skeleton centipede. An exoskeleton one might even say.
Competitive: Fillet Away Regenerator! On something with a meh offensive typing and longevity issues anyways thanks to the Rocks weakness. Still, fairly fast for the meta (one point under Soaperior), able to set Spikes and Toxic Spikes like regular Scolipede, and also I thiiink somehow all our Ghosts atm are physical? So here's a special one. Fillet Away's Japanese name is Cut to the Bone, so that's the flavour justification.
Type: Ghost / Bug
Abilities: Rattled / Cursed Body / Regenerator (Hidden)
Stats: 60 / 55 / 89 / 100 / 69 / 112 (485 BST)
Weight/Height: 2.5 m / 120.0 kg
Movepool Changes: + Shadow Ball, Shadow Bone, Shadow Sneak, Bug Buzz, Earth Power, Fillet Away, Destiny Bond, Will-O-Wisp, Bone Rush
- Poison Jab, Baton Pass, Venom Drench
Flavor: Skeleton centipede. An exoskeleton one might even say.
Competitive: Fillet Away Regenerator! On something with a meh offensive typing and longevity issues anyways thanks to the Rocks weakness. Still, fairly fast for the meta (one point under Soaperior), able to set Spikes and Toxic Spikes like regular Scolipede, and also I thiiink somehow all our Ghosts atm are physical? So here's a special one. Fillet Away's Japanese name is Cut to the Bone, so that's the flavour justification.

New Pokémon: Coffeegrigus (evolves from Javask)
Type: Normal
Abilities: Insomnia / Lingering Aroma (At the end of the Pokémon's first turn in battle and on contact, replaces the opponent's Ability with Lingering Aroma) (Hidden)
Stats: 78 / 50 / 145 / 75 / 105 / 30 (483 BST)
Weight/Height: 1.7 m / 76.5 kg
Movepool Changes: + Uproar, Hyper Voice, Milk Drink, Leech Seed, Seed Bomb, Worry Seed, Overheat, Scald, Heal Bell, Knock Off, Teatime
- Ghost moves except Hex, Toxic Spikes
Flavor: It's a big coffee machine or something? Think Polteageist but more caffeine.
Competitive: Ghost switch-in with a lot of utility between Leech Seed, Scald, Will-O-Wisp, Heal Bell, Knock Off, reliable recovery in Milk Drink, and Ability denial with the new Lingering Aroma, which has some particular benefits such as letting it burn the revamped Fweezing, forcing out Glimmaurora, and discouraging Judowoodo and Soaperior. Solid fat Normal.
Type: Normal
Abilities: Insomnia / Lingering Aroma (At the end of the Pokémon's first turn in battle and on contact, replaces the opponent's Ability with Lingering Aroma) (Hidden)
Stats: 78 / 50 / 145 / 75 / 105 / 30 (483 BST)
Weight/Height: 1.7 m / 76.5 kg
Movepool Changes: + Uproar, Hyper Voice, Milk Drink, Leech Seed, Seed Bomb, Worry Seed, Overheat, Scald, Heal Bell, Knock Off, Teatime
- Ghost moves except Hex, Toxic Spikes
Flavor: It's a big coffee machine or something? Think Polteageist but more caffeine.
Competitive: Ghost switch-in with a lot of utility between Leech Seed, Scald, Will-O-Wisp, Heal Bell, Knock Off, reliable recovery in Milk Drink, and Ability denial with the new Lingering Aroma, which has some particular benefits such as letting it burn the revamped Fweezing, forcing out Glimmaurora, and discouraging Judowoodo and Soaperior. Solid fat Normal.

New Pokémon: Wugtrio
Type: Water / Poison
Abilities: Gooey / Long Reach / Poison Touch (Hidden)
Stats: 35 / 120 / 50 / 25 / 70 / 125 (425 BST)
Weight/Height: Same
Movepool Changes: + Triple Dive (Water-type Triple Axel clone), Triple Axel, Coil, Power Whip, Gunk Shot, Poison Jab, Knock Off, Stealth Rock
Competitive: Remember Weavile? Here's Wugvile. Poison Touch Triple Dive / Axel goes hard, Poison Touch Knock also goes hard, Long Reach is another option if you want to avoid Helmets and Flame Body and whatever, no Swords Dance but you have Coil to make the Triples more reliable, and Power Whip / Gunk Shot nail certain switch-ins.
Type: Water / Poison
Abilities: Gooey / Long Reach / Poison Touch (Hidden)
Stats: 35 / 120 / 50 / 25 / 70 / 125 (425 BST)
Weight/Height: Same
Movepool Changes: + Triple Dive (Water-type Triple Axel clone), Triple Axel, Coil, Power Whip, Gunk Shot, Poison Jab, Knock Off, Stealth Rock
Competitive: Remember Weavile? Here's Wugvile. Poison Touch Triple Dive / Axel goes hard, Poison Touch Knock also goes hard, Long Reach is another option if you want to avoid Helmets and Flame Body and whatever, no Swords Dance but you have Coil to make the Triples more reliable, and Power Whip / Gunk Shot nail certain switch-ins.

New Pokémon: Toedscruel
Type: Ground / Grass
Abilities: Mycelium Might (User's powder moves move last in their priority bracket but bypass Abilities, Grass-typing, and protection moves)
Stats: 80 / 60 / 60 / 90 / 120 / 100 (515 BST)
Weight/Height: Same
Movepool Changes: + Strength Sap
Competitive: All Toedscruel really needs is for Mycelium Might to be less bad, now only affecting its raison d'etre in Spore, and some recovery with Sap.
Type: Ground / Grass
Abilities: Mycelium Might (User's powder moves move last in their priority bracket but bypass Abilities, Grass-typing, and protection moves)
Stats: 80 / 60 / 60 / 90 / 120 / 100 (515 BST)
Weight/Height: Same
Movepool Changes: + Strength Sap
Competitive: All Toedscruel really needs is for Mycelium Might to be less bad, now only affecting its raison d'etre in Spore, and some recovery with Sap.
(edit 2: replaced Motor Drive with Screen Cleaner on Nabscar to differentiate it a bit more from Bullibot; removed the new effect from Rattled on Skelepede and gave it Wisp; moved 10 points of Attack to SpAtk on Toedscruel to make it a bit less passive)
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