AAA Prankster Pecharunt [Done]

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UT

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[SET]
Prankster (Pecharunt) @ Heavy-Duty Boots
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Parting Shot
- Recover
- Destiny Bond
- Malignant Chain

[SET COMMENTS]
Prankster Pecharunt leverages its excellent bulk, typing, and utility movepool to serve as an aggressive pivot on balance and offensive teams. Pecharunt is able to come in against a myriad of physical threats like Iron Hands, Zamazenta, and the Ogerpon formes to absorb their attacks and then pivot in a teammate safely with Parting Shot. It can even come in aggressively against foes like Great Tusk and Iron Boulder that pack super effective STAB moves; even if they used the correct move and deal significant damage, it can safely pivot out thanks to Prankster and Recover next time it comes in. Destiny Bond provides insurance against setup sweepers, especially Speed-boosting ones like Volcarona, and allows Pecharunt to trade itself at low health or in a poor matchup. Malignant Chain is the best attack due to its power and poison chance, which deters Dark-types like Meowscarada and non-Magic Guard Roaring Moon from switching in, but Shadow Ball and Night Shade are options to hit Steel-types and have significantly more PP for longer games. Since it should be pivoting frequently, Heavy-Duty Boots is the best item to dodge entry hazard chip damage. 0 Speed IVs allow Pecharunt to alternate between fast Destiny Bonds and slow attacks to almost always keep the effect active.

Prankster Pecharunt works best on balance and offensive teams that want to safely switch in their offensive threats but still have some semblance of a defensive backbone. Frail but powerful teammates like Deoxys-S, Chien-Pao, and Iron Boulder love the relatively free switch ins Pecharunt provides after Parting Shot. Pecharunt pairs very well with RegenVest users like Manaphy and Swampert, as they both provide pivoting and blanket check special attackers; Parting Shot also gives them more opportunities to switch into weak attacks to heal with Regenerator. Pecharunt's bulk, Parting Shot, and Destiny Bond all force frequent switches, making entry hazard setters like Great Tusk and Skarmory good teammates. Pecharunt struggles with Dark-types like Roaring Moon, Meowscarada, and Chien-Pao, as they block Parting Shot and can hit it hard, so a strong physically defensive switch-in like Intimidate Corviknight is recommended; powerful Fighting-types like Zamazenta and Great Tusk can also deter them. Ceruledge can also blast through Pecharunt, so a decent answer to it like Roaring Moon is recommended. It is also worth noting that Prankster Pecharunt has extremely poor synergy with Psychic Surge users like Azelf and Deoxys-S, as they will block Parting Shot, so it should not be run with them.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/gambit_gamin.652656/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

[STRATEGY COMMENTS]
Other Options
=============
Pecharunt can run almost any other immunity ability, such as Water Absorb or Well-Baked Body, to patch up a team-wide weakness, as it does not need the extra bulk from Fluffy or Intimidate to check threats that cannot hit it super effectively; using no item or single-use items like Air Ballon and Eject Button can also be run with Well-Baked Body to fully wall Ceruledge. Nasty Plot is an option to provide a bulky wincon on slower teams, but Pecharunt is extremely easy to force out by most special attackers. Foul Play is an option to punish physical setup attackers and absolutely nuke Iron Boulder, but Toxic, Parting Shot, and Destiny Bond already deter most setup users and have more utility.

Checks and Counters
===================

**Dark-type Physical Attackers**: Roaring Moon, Chien-Pao, and Mewoscarada can all hit Pecharunt with powerful attacks, and Prankster variants are also unable to pivot against them.

**Special Attackers**: Most special attackers can take advantage of Pecharunt's lower Special Defense and force it out.

**Ceruledge**: Ceruledge hits Pecharunt hard with Poltergeist and can out-priority Pecharunt with Shadow Sneak.

**Bulky Steel-types**: Bulky Steel-types like Heatran and especially Kingambit do not fear any common move from Pecharunt and can safely come in to set hazards or attack.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/gambit_gamin.652656/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
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[SET]
Prankster (Pecharunt) @ Heavy-Duty Boots
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Parting Shot
- Recover
- Destiny Bond
- Malignant Chain / Shadow Ball

[SET COMMENTS]
Prankster Pecharunt leverages its excellent bulk, typing, and utility movepool to serve as an aggressive pivot on balance and offensive teams. Pecharunt is able to come in against a myriad of physical threats like Iron Hands, Zamazenta, and the Ogerpon formes to absorb their attacks and then pivot in a teammate safely with Parting Shot; it can even come in against foes like Great Tusk and Iron Boulder that pack super effective STAB moves due to its tremendous bulk and priority pivoting. Thanks to Prankster, it can safely pivot out even with significant chip damage, as it has priority Recover next time it comes in. Destiny Bond provides insurance against setup sweepers, especially Speed-boosting ones like Volcarona, and allows Pecharunt to trade itself at low health or in a poor matchup. Malignant Chain is the best attack due to its power, poison chance, and deterring Dark-types like Roaring Moon Moon Frequently runs Magic Guard, and in those cases usually comes in on chain if so, maybe specify non magic guard Roaring Moon and Meowscarada from switching in, but Shadow Ball is an option to hit Steel-types and has significantly more PP for longer games. Since it should be pivoting frequently, Heavy-Duty Boots is the best item to dodge entry hazard chip. Zero Speed IVs allow Pecharunt to alternate between fast Destiny Bond and slow Malignant Chain or Shadow Ball to almost always keep the effect active.

Prankster Pecharunt works best on balance and offensive teams that want to safely switch in their offensive threats but still have some semblance of a defensive backbone. Frail-but-powerful teammates like Deoxys-S, Chien-Pao, and Iron Boulder love the relatively free switch-ins Pecharunt provides after Parting Shot. Pecharunt pairs very well with RegenVest users like Manaphy and Swampert, as they both provide pivoting and blanket check the other side also allows for them to come in on weaker hits and recover HP. Pecharunt's bulk, Parting Shot, and Destiny Bond all force frequent switches, making entry hazard setters like Great Tusk and Skarmory good teammates Could mention chain poisoning causing serious chip for RegenVesters and Scream Tail. Pecharunt struggles with Dark-types like Roaring Moon, Meowscarada, and Chien-Pao, as they block Parting Shot and can hit it hard, so a strong Fighting-type like Zamazenta or Great Tusk is recommended Personally think this should be other Physical Walls like Corviknight or Great Tusk, as you really shouldn't be switching Zama into those dark types, and would more clarify using them as a switch-in rather than revenge-killing them. Ceruledge can also blast through Pecharunt, so a decent answer to it like Roaring Moon is recommended. It is also worth noting that Prankster Pecharunt has extremely poor synergy with Psychic Surge users like Azelf and Deoxys-S as they will block Parting Shot, so it should not be run with them.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/ Ok for some reason the profile links to someone else - this should fix it
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============
Pecharunt can run almost any immunity ability, such as Earth Eater Water Absorb or Well-Baked Body, to patch up a team-wide weakness, as it does not need the extra bulk from Fluffy or Intimidate to check neutral threats; No Item can also be run with Well-Baked Body to fully wall Ceruledge. Nasty Plot is an option to provide a bulky wincon on slower teams, but Pecharunt is extremely easy to force out by most special attackers. Foul Play is an option to punish physical setup attackers and absolutely nuke Iron Boulder, but Toxic, Parting Shot, and Destiny Bond already deter most setup users and have more utility.

Checks and Counters
===================

**Dark-type Physical Attackers**: Roaring Moon, Chien-Pao, and Mewoscarada can all hit Pecharunt with powerful attacks, and Prankster variants are also unable to pivot against them.

**Special Attackers**: Most special attackers can take advantage of Pecharunt's lower Special Defense and force it out.

**Ceruledge**: Fuck this guy in particular. (Real) Hit's Pecharunt hard with Poltergeist, and can out-priority Pecharunt with Shadow Sneak

[CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/ Same issue here
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 1/2
 
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QC 2/2
Add Remove Comment

[SET]
Prankster (Pecharunt) @ Heavy-Duty Boots
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Parting Shot
- Recover
- Destiny Bond
- Malignant Chain

[SET COMMENTS]
Prankster Pecharunt leverages its excellent bulk, typing, and utility movepool to serve as an aggressive pivot on balance and offensive teams. Pecharunt is able to come in against a myriad of physical threats like Iron Hands, Zamazenta, and the Ogerpon formes to absorb their attacks and then pivot in a teammate safely with Parting Shot; it can even come in against foes like defensive offensive headlong 2hkoes Great Tusk and Iron Boulder RegenVest Roaring Moon it 2hkoes even without cb, regenvest moon works as a replacement tho that pack super effective STAB moves due to its tremendous bulk and priority pivoting. Thanks to Prankster, it can safely pivot out even with significant chip damage, as it has priority Recover next time it comes in. Destiny Bond provides insurance against setup sweepers, especially Speed-boosting ones like Volcarona, and allows Pecharunt to trade itself at low health or in a poor matchup. Malignant Chain is the best attack due to its power, poison chance, and deterring Dark-types like Meowscarada and non-Magic Guard Roaring Moon from switching in, honestly it deters pretty much all pokemon that arent immune to poison damage, so id reword this but Shadow Ball and Night Shade are options to hit Steel-types and have significantly more PP for longer games. Since it should be pivoting frequently, Heavy-Duty Boots is the best item to dodge entry hazard chip. Zero Speed IVs allow Pecharunt to alternate between fast Destiny Bond and slow attack to almost always keep the effect active.

Prankster Pecharunt works best on balance and offensive teams that want to safely switch in their offensive threats but still have some semblance of a defensive backbone. Frail-but-powerful teammates like Deoxys-S, Chien-Pao, and Iron Boulder love the relatively free switch-ins Pecharunt provides after Parting Shot. Pecharunt pairs very well with RegenVest users like Manaphy and Swampert, as they both provide pivoting and blanket check the other side; Parting Shot also gives them more opportunities to switch into weak attacks for Regenerator. Pecharunt's bulk, Parting Shot, and Destiny Bond all force frequent switches, making entry hazard setters like Great Tusk and Skarmory good teammates. Pecharunt struggles with Dark-types like Roaring Moon, Meowscarada, and Chien-Pao, as they block Parting Shot and can hit it hard, so a strong physically defensive switch-in like Intimidate Corviknight is recommended; powerful Fighting-types like Zamazenta and Great Tusk can also deter them. Ceruledge can also blast through Pecharunt, so a decent answer to it like Roaring Moon is recommended. It is also worth noting that Prankster Pecharunt has extremely poor synergy with Psychic Surge users like Azelf and Deoxys-S as they will block Parting Shot, so it should not be run with them.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============
Pecharunt can run almost any other immunity ability, such as Water Absorb or Well-Baked Body, to patch up a team-wide weakness, as it does not need the extra bulk from Fluffy or Intimidate to check neutral threats; No Item can also be run with Well-Baked Body to fully wall Ceruledge. Nasty Plot is an option to provide a bulky wincon on slower teams, but Pecharunt is extremely easy to force out by most special attackers. Foul Play is an option to punish physical setup attackers and absolutely nuke Iron Boulder, but Toxic, Parting Shot, and Destiny Bond already deter most setup users and have more utility. mention air balloon

Checks and Counters
===================

**Dark-type Physical Attackers**: Roaring Moon, Chien-Pao, and Mewoscarada can all hit Pecharunt with powerful attacks, and Prankster variants are also unable to pivot against them.

**Special Attackers**: Most special attackers can take advantage of Pecharunt's lower Special Defense and force it out.

**Ceruledge**: Ceruledge hit's Pecharunt hard with Poltergeist and can out-priority Pecharunt with Shadow Sneak.

mention how bulky steel types like corv, heatran, and gambit are immune to malignant chain and dont take much damage from any other attacks, with gambit specifically also being immune to prankster pshot

[CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
  • Like
Reactions: UT
:pmd/pecharunt:

[SET] Prankster (Pecharunt) @ Heavy-Duty Boots Ability: Prankster EVs: 252 HP / 252 Def / 4 SpA Bold Nature IVs: 0 Atk / 0 Spe - Parting Shot - Recover - Destiny Bond - Malignant Chain [SET COMMENTS] Prankster Pecharunt leverages its excellent bulk, typing, and utility movepool to serve as an aggressive pivot on balance and offensive teams. Pecharunt is able to come in against a myriad of physical threats like Iron Hands, Zamazenta, and the Ogerpon formes to absorb their attacks and then pivot in a teammate safely with Parting Shot (RSC). (AP) It can even come in aggressively against foes like Great Tusk and Iron Boulder that pack super effective STAB moves; (ASC) and, thanks to Prankster, can safely pivot out even with significant damage if they used the correct move and Recover next time deal significant damage, (AC) it comes in. gp note: I am trying can safely pivot out thanks to convey that Prank Pecha can come in on mons that pack dangerous moves as if the opponent doesn't use the super effective move you get a huge momentum advantage (RC) Prankster and even if they do, you can still Pshot out and recover later Recover next time it comes in. Basically, how can I convey that Prank Pecha lets you play like an asshole Destiny Bond provides insurance against setup sweepers, especially Speed-boosting ones like Volcarona, and allows Pecharunt to trade itself at low health or in a poor matchup. Malignant Chain is the best attack due to its power (RC) and poison chance, and deterring which deters Dark-types like Meowscarada and non-Magic Guard Roaring Moon from switching in, but Shadow Ball and Night Shade are options to hit Steel-types and have significantly more PP for longer games. Since it should be pivoting frequently, Heavy-Duty Boots is the best item to dodge entry hazard chip damage. Zero 0 Speed IVs allow Pecharunt to alternate between fast Destiny Bond Bonds and slow attack attacks to almost always keep the effect active. Prankster Pecharunt works best on balance and offensive teams that want to safely switch in their offensive threats but still have some semblance of a defensive backbone. Frail-but-powerful Frail but powerful teammates like Deoxys-S, Chien-Pao, and Iron Boulder love the relatively free switch-ins Pecharunt provides after Parting Shot. Pecharunt pairs very well with RegenVest users like Manaphy and Swampert, as they both provide pivoting and blanket check the other side special attackers; Parting Shot also gives them more opportunities to switch into weak attacks for to heal with Regenerator. Pecharunt's bulk, Parting Shot, and Destiny Bond all force frequent switches, making entry hazard setters like Great Tusk and Skarmory good teammates. Pecharunt struggles with Dark-types like Roaring Moon, Meowscarada, and Chien-Pao, as they block Parting Shot and can hit it hard, so a strong physically defensive switch-in like Intimidate Corviknight is recommended; powerful Fighting-types like Zamazenta and Great Tusk can also deter them. Ceruledge can also blast through Pecharunt, so a decent answer to it like Roaring Moon is recommended. It is also worth noting that Prankster Pecharunt has extremely poor synergy with Psychic Surge users like Azelf and Deoxys-S, (AC) as they will block Parting Shot, so it should not be run with them.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/gambit_gamin.652656/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

[STRATEGY COMMENTS]
Other Options
=============
Pecharunt can run almost any other immunity ability, such as Water Absorb or Well-Baked Body, to patch up a team-wide weakness, as it does not need the extra bulk from Fluffy or Intimidate to check neutral threats threats that cannot hit it super effectively; No Item and using no item or single-use items like Air Ballon and Eject Button can also be run with Well-Baked Body to fully wall Ceruledge. Nasty Plot is an option to provide a bulky wincon on slower teams, but Pecharunt is extremely easy to force out by most special attackers. Foul Play is an option to punish physical setup attackers and absolutely nuke Iron Boulder, but Toxic, Parting Shot, and Destiny Bond already deter most setup users and have more utility.

Checks and Counters
===================

**Dark-type Physical Attackers**: Roaring Moon, Chien-Pao, and Mewoscarada can all hit Pecharunt with powerful attacks, and Prankster variants are also unable to pivot against them.

**Special Attackers**: Most special attackers can take advantage of Pecharunt's lower Special Defense and force it out.

**Ceruledge**: Ceruledge hit's hits Pecharunt hard with Poltergeist and can out-priority Pecharunt with Shadow Sneak.

**Bulky Steel-types**: Bulky Steel-types like Heatran and especially Kingambit do not fear any common move from Pecharunt and can safely come in to set hazards or attack.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/ut.523866/
Quality checked by:
https://www.smogon.com/forums/members/tranquility.475288/
https://www.smogon.com/forums/members/gambit_gamin.652656/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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