Prize Claiming Thread MkII (MAQ March #10223)

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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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LucarioOfLegends Unfezant should have r2 Def. Fix and Approved
Frosty Approved
Earth Traveler Approved
YellowAdminSilver Approved
VirajVora Argalis's Speed should be 46. Popplio gets Icy Wind for free. How are you using only 3 Sketches to learn 4 moves? Should have 2 Sketches and 6 UC after everything's said and done according to my calculations. Fix and Approved (or prove me wrong).
EspyOwner next time try to sort out where the moves come from, if only to make my life easier. >:( You have 5 CC at then end of the day not 4 due to you converting that KOC. Fix and Approved
Granny Pie Approved
Toon Approved

Queue cleared~
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Claiming:
https://www.smogon.com/forums/threads/ice-leader-frosty-vs-challenger-s0l1d-g0ld.3618276/
https://www.smogon.com/forums/threads/earth-traveler-vs-tman87-1v1-flash.3630239/
TMan87 +1 CC
Miltank [Lilly]+5 MC
(actually 4 MC and 1 AC)
https://www.smogon.com/forums/threads/tman87-vs-granny-pie-1v1-flash.3630236/
TMan87 +1 CC
Swinub [Hisao]+1 EC +3 MC +1 AC +1 LEC
https://www.smogon.com/forums/threads/jjayyfeather-vs-tman87-1v1-flash.3630246/
TMan87 +1 CC
Bounsweet [Plutia]
+1 EC
+3 MC
+1 AC
(Plutia gets a LEC as well since it was holding a Lucky Egg)

Miltank:
AC: 0 ==> 1
Buying Zen Headbutt, Captivate, Heal Bell and Wake-Up Slap (LU, 4*1 MC)
MC: 0 ==> 4 ==> 0

Swinub:
EC (+LEC): 0 ==> 2
AC: 0 ==> 1
Buying Mist, Earthquake and Flail (LU, 3*1 MC)
MC: 0 ==> 3 ==> 0

Bounsweet:
EC (+LEC): 0 ==> 2
AC: 0 ==> 1
Learning Flail and Aromatic Mist (LU, 2*1 MC), leaving it with 1 MC
MC: 0 ==> 3 ==> 1

Buying a Rain Brooch and a Queen's Brooch for 8 CC and 8 UC

CC: 8 ==> 11 ==> 3
UC: 146 ==> 155 ==> 147

Self-Approved
 
Claiming
+2 CC
Marowaka gets 5 MC, 1 KOC --> CC
Pajantom gets 4 MC
Stockpiling
6 --> 9 CC

Claiming
+2 CC
Aurumoth gets 4 MC, 1 KOC --> CC
9 --> 12 CC

Aurumoth buying Electroweb, Hidden Power Fire

Aurumoth (Deceit) [F]
Nature: Quiet (-10% Evasion)
Type: Bug/Psychic
Abilities: Weak Armor, No Guard, Light Metal

EC: 9/9
MC: 0
AC: 5/5

Stats:

HP: 110
Attack: 5
Defense: 4
Special Attack: 6 (+)
Special Defense: 3
Speed: 81 (-)
Size Class: 4
Weight Class: 5 (4 Light Metal)
BRT: 24

Moves:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Dragon Dance
Quiver Dance
Ominous Wind
Ancient Power
Wish
Light Screen
Reflect
Tail Glow
Lunge
Zen Headbutt
Silver Wind
Psychic Terrain

Bug Buzz
Close Combat
Hydro Pump
Megahorn
Disable
Counter
Feint
Fell Stinger
Wing Attack

Skill Swap
Magic Coat
Icy Wind
Trick
Electroweb

Shadow Ball
Psychic
Psyshock
X-Scissor
Protect
Blizzard
Overheat
Will-O-Wisp
Substitute
Focus Blast
Ice Beam
Safeguard
Hyper Beam
Infestation
Thunderbolt
Thunder
Hidden Power Fire
Claiming
+2 CC
Yamask gets 1 EC, 3 MC, 1 KOC --> CC
Stockpiling
12 --> 15 CC

Buying a Red Card and an Eject Button (-12 CC)
15 --> 3 CC
 
Last edited:
Reffing Corner:

UC before reffing: 5

+6 UC
+6 UC
+6 UC
+18 UC
+6 UC

UC after reffing: 47

Battling Corner:

CC before battling: 0

https://www.smogon.com/forums/threads/espyvora-8th-gen-pokémon-confirmed.3630321/#post-7716814

+2 CC

Zoroark:
+5 CC
+2 KOC which converts into +2 CC

Smeargle:
5 MC
Learns moves Psychic Fangs, Spirit Shackle and Shadow Bone and forgets 3 Sketches

CC after battling: 9

Training, Shopping and Evolution Corner:

Total CC before shopping: 9
Total UC before shopping: 47

Buying Spritzee for 2 CC
Level-Up Moves
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy

Egg Moves
Disable
Wish
Captivate
Refresh
Nasty Plot

TM/HM
Thunderbolt
Psychic
Energy Ball
Flash Cannon
Dazzling Gleam

Spritzee [Female]

Types: Fairy

Fairy - Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities::
Healer/Aroma Veil (Hidden Ability Locked)

Healer (Passive) - This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Aroma Veil (Passive) - This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 20 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Special
Dazzling Gleam
Draining Kiss
Echoed Voice
Energy Ball
Fairy Wind
Flash Cannon
Psychic
Thunderbolt

Other
Aromatherapy
Calm Mind
Captivate
Disable
Nasty Plot
Odor Sleuth
Refresh
Sweet Kiss
Sweet Scent
Wish


Buying Spinda for 2 CC
Level-Up Moves
Tackle
Copycat
Feint Attack
Psybeam
Hypnosis
Dizzy Punch
Uproar

Egg Moves
Baton Pass
Psycho Shift
Spotlight
Assist
Disable

TM/HM
Protect
Psychic
Shadow Ball
Brick Break
Wild Charge
Buying Teeter Dance for 1 UC [LevelUp Move]

Spinda [Female]

Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Own Tempo/Tangled Feet/Contrary (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Passive) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Contrary (Contrary) - By default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 18

MC: 0
AC: 0/5

Attacks:

Physical
Brick Break
Dizzy Punch
Feint Attack
Tackle
Wild Charge

Special
Psybeam
Psychic
Shadow Ball

Other
Assist
Baton Pass
Copycat
Disable
Hypnosis
Protect
Psycho Shift
Spotlight
Teeter Dance
Uproar


Buying Kecleon for 4 CC
Level Up Moves
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Shadow Sneak
Feint
Fury Swipes
Feint Attack
Psybeam
Ancient Power
Slash
Synchronoise
Screech

Egg Moves
Disable
Trick
Fake Out
Recover
Skill Swap

TM/HM Moves
Brick Break
Rock Slide
Aerial Ace
Protect
Fire Blast

Kecleon [Male]

Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Color Change/Protean (Hidden Ability Locked)

Color Change (Trigger) - A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect. Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 5
Spe: 34 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

MC: 0
AC: 0/5

Attacks:
Physical

Aerial Ace
Astonish
Bind
Brick Break
Fake Out
Feint
Feint Attack
Fury Swipes
Lick
Rock Slide
Scratch
Shadow Sneak
Slash
Thief

Special
Ancient Power
Fire Blast
Psybeam
Synchronoise

Other
Disable
Protect
Recover
Screech
Skill Swap
Tail Whip
Trick


Total CC after shopping: 1
Total UC after shopping: 46

Smeargle Corner:

Sketches before hand: 0
MC before hand: 5
UC before hand: 46

Spending 5 MC and 13 UC into 18 Sketches

Smeargle learns following moves from following Pokemon

Spritzee:
Aromatherapy and Fairy Wind for 2 Sketches and 4 UC

Spinda:
Dizzy Punch, Assist, Baton Pass, Psycho Shift, Spotlight, Teeter Dance for 6 Sketches and 12 UC

Kecleon:
Synchronoise for 1 Sketch and 2 UC

Sketches after hand: 9
MC after hand: 0
UC after hand: 15



Smeargle[Male]
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0 (-)
Def: 2
SpA: 1
SpD: 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks: (490)

Physical
Acrobatics
Aerial Ace
Anchor Shot
Aqua Jet
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Brutal Swing
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Dizzy Punch
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Ice Fang
Ice Punch
Ice Shard
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Phantom Force
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psychic Fangs
Psycho Cut
Punishment
Pursuit
Quick Attack
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Bone
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smart Strike
Smelling Salts
Spirit Shackle
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Throat Chop
Thunder Fang
Thunder Punch
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Absorb
Acid
Acid Spray
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Aurora Beam
Belch
Blast Burn
Blizzard
Brine
Bubble
Bubblebeam
Bug Buzz
Charge Beam
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Fairy Wind
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Gust
Heat Wave
Hex
Hone Claws
Hurricane
Hydro Cannon
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Moonblast
Mud Shot
Mud-Slap
Night Daze
Night Shade
Ominous Wind
Overheat
Parabolic Charge
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Spit Up
Stored Power
Struggle Bug
Surf
Swift
Synchronoise
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Whirlpool
Zap Cannon

Other
Acid Armor
Acupressure
After You
Agility
Ally Switch
Amnesia
Aqua Ring
Aromatherapy
Aromatic Mist
Assist
Attract
Aurora Veil
Autotomize
Baby-Doll Eyes
Barrier
Baton Pass
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Laser Focus
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Mimic
Mind Reader
Minimize
Mist
Misty Terrain
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Gas
Poison Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Psycho Shift
Quash
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 9
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Splash
Spotlight
Stealth Rock
Sticky Web
Stockpile
String Shot
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Swallow
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn
 
Last edited:
Evolving my lil Charjabug into a lil Vikavolt
-4 UC
6 --> 2 UC
Vikavolt learns Thunderbolt, Air Slash, and Guillotine as pre-25 Level Up for free.
Buying Agility (Level-Up), and Thunder (TM) for 3 MC.

Vikavolt (Jackson) (M)
Nature: Modest
Type: Bug/Electric
Abilities: Levitate

EC: 9/9
MC: 0

Stats:


HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 7 (+)
Special Defense: 3
Speed: 43
Size Class: 2
Weight Class: 3
BRT: 20

Moves:

Vice Grip
String Shot
Mud-Slap
Bite
Bug Bite
Spark
Acrobatics
Crunch
X-Scissor
Charge
Discharge
Dig
Bug Buzz
Thunderbolt
Air Slash
Guillotine
Agility


Electroweb
Endure
Harden
Mud Shot

Shock Wave

Thunder Wave
Volt Switch
Substitute
Hidden Power (Water)
Protect
Thunder
Claiming
+2 CC
Haunter gets 1 EC, 3 MC, 1 KOC --> CC
Stockpiling
6 --> 9 CC

Buying a Charged Stone (-8 CC)
9 --> 1 CC

Claiming
+6 UC
2 --> 8 UC
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
https://www.smogon.com/forums/threads/battle-pike-challenge-bronze-rank-exclaimer.3567932/page-4

+14UC

https://www.smogon.com/forums/threads/frosty-vs-jjayyfeather-1v1-flash.3630403/#post-7717874

Frosty
+1 CC

Makuhita
+1 EC
+3 MC
+3 KOC

Makuhita:
EC: 5->6 [Evolves and gets Brine upon evolution]
MC: 30->33->36
AC: 5

using my MC and 1 UC (total: 37) to get it:

LU (5MC):
Wake Up Slap
Endure
Close Combat
Reversal
Heavy Slam

Tutor (24MC):
Iron Head
Low Kick
Thunder Punch
Fire Punch
Ice Punch
Superpower
Snore
Role Play
Focus Punch
Helping Hand
Stomping Tantrum
Throat Chop

Egg (8MC):
Foresight
Revenge
Dynamic Punch
Cross Chop

End Result:


Hariyama [M]
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Abilities: Thick Fat/Guts/Sheer Force (U)
Stats:
HP:
125
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 6
Base Rank Total: 21


EC: 6/6
MC: 0
AC: 5/5

Attacks
Arm Thrust
Belly Drum
Bullet Punch
Close Combat
Counter
Cross Chop
Detect
Dig
Dynamic Punch
Endure
Fake Out
Feint
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Heavy Slam
Helping Hand
Ice Punch
Iron Head
Knock Off
Low Kick
Poison Jab
Revenge
Reversal
Rock Slide
Role Play
Sand Attack
Smelling Salts
Snore
Stomping Tantrum
Substitute
Superpower
Tackle
Throat Chop
Thunder Punch
Toxic
Vital Throw
Wake Up Slap
Whirlwind
Wide Guard
 
Last edited:
Claiming from here.

Me: 1CC
CC: 11>12

Eelektrik: 1EC, 3MC, 1LEC(EC), 1KOC(MC)
EC: 7>9
MC: 3>7

Drifloon: 1EC, 4MC, 1AC
EC: 0>1
MC: 0>4
AC: 0>1

Evolving Eelektrik into an Eelektross!
Learns Ion Deluge, Discharge, Crush Claw, Coil, and Gastro Acid for free.
Buying Fire Punch, Thunder Punch, and Drain Punch (All Tutor Moves, 6MC)
MC: 7>1


Eelektrik [Unagi] (Male)
Unagi's a sneaky boi. Preferring to spend his days in holes waiting for prey to swim by, Unagi was always a hidden star. After his capture and inclusion into the GP family, Unagi still yet prefers to spend his days patiently waiting for his time to shine like the star he is.
Types: Electric
Electric: Electric STAB; immune to paralysis status.
Ability:
Levitate
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP
: 100
Atk: 5 [+]
Def: 3
SpA: 34
SpD: 3
Spe: 42.5 (43) [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 1
AC: 0/0
Attacks:
Acid
Tackle
Coil
Crush Claw
Thunder Wave
Spark
Charge Beam
Ion Deluge
Discharge
Crunch
Headbutt
Gastro Acid
Bind
Thunderbolt
Wild Charge
Zap Cannon
Thrash
Thunder
Volt Switch
Substitute
Protect
Super Fang
Bounce
Fire Punch
Thunder Punch
Drain Punch
Aqua Tail
Iron Tail
Knock Off
Giga Drain
Magnet Rise


My profile.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
1v1 NFE: 1 CC
- Vigoroth: 1 EC/3 MC/2 KO
1v1 NFE: 1 CC
- Graveler-A: 1 EC/3 MC/ 2 KO
1v1 LC: 1 CC
- Pikipek: 1 EC/3 MC/1 AC/2 KO
1v1 LC: 1 CC
- Pikipek: 1 EC/3 MC/1 AC/3 KO
1v1 LC: 1 CC
- Pikipek: 1 EC/3 MC/1 AC/3 KO
1v1 LC: 1 CC
- Pikipek: 1 EC/3 MC/1 AC/2 KO

Series R1 #1: 27 UC
Series R1 #2: 27 UC
Toon vs Complications (3v3 Singles): 21 UC



Pikipek
EC: 0 -> 4
MC: 0 -> 12 -> 22 (10 KO) -> 0 (Moves)
AC: 0 -> 4
- Evolves into Trumbeak. Learned Moves: Rock Blast
- Purchasing the following moves:
--- Level Up: Drill Peck, Bullet Seed
--- Tutor: Defog, Gunk Shot, Knock Off, Sky Attack, Tailwind
--- TM/HM: Steel Wing, Rest, Sleep Talk, Thief, Flame Charge

Trumbeak [M] [-----]
NATURE: Adamant
TYPE: Normal/Flying
ABILITIES: Keen Eye | Skill Link | Pickup [Hidden]

STATS
HP: 90​
Atk: 4+​
Def: 2​
SpA: 1-​
SpD: 2​
Spe: 75​
Size Class: 1​
Weight Class: 2​
Base Rank Total: 14​

COUNTERS
EC: 4/9​
MC: 0​
AC: 4/5​

MOVES (32/49)
Peck​
Growl​
Echoed Voice​
Rock Smash​
Supersonic​
Pluck​
Roost​
Fury Attack​
Screech​
Brave Bird​
Boomburst​
Mirror Move​
Tailwind​
Uproar​
U-Turn​
Fly​
Facade​
Protect​
Substitute​
Steel Wing​
Rest​
Sleep Talk​
Thief​
Flame Charge​
Defog​
Gunk Shot​
Knock Off​
Sky Attack​
Tailwind​
Drill Peck​
Bullet Seed​
Rock Blast​



Vigoroth
EC: 4 -> 5 -> 9 (4 UC)
MC: 0 -> 3 -> 5 (2 KO) -> 49 (44 UC) -> 0 (Moves)
- Evolves into Slaking. Learned Moves: Fling, Punishment, Swagger
- Purchasing the following moves:
--- Level Up: Play Rough
--- Tutor: Fire Punch, Thunder Punch, Ice Punch, Low Kick, Stomping Tantrum, Block, Sucker Punch
--- TM/HM: Smack Down, Substitute, Rest, Sleep Talk, Giga Impact, Hyper Beam, Facade, Retaliate, Taunt, Quash, Toxic, Hone Claws, Shadow Claw, Rock Tomb, Aerial Ace, Low Sweep, Power-Up Punch

Slaking [M] [Simon]
NATURE: Quiet
TYPE: Normal
ABILITIES: Truant

STATS
HP: 125​
Atk: 7​
Def: 4​
SpA: 4+​
SpD: 3​
Spe: 86-​
-10% Evasion​
Size Class: 4​
Weight Class: 5​
Base Rank Total: 27​

COUNTERS
EC: 9/9​
MC: 0​
AC: N/A​

MOVES (61/101)
Scratch​
Yawn​
Encore​
Slack Off​
Feint Attack​
Amnesia​
Covet​
Chip Away​
Body Slam​
Hammer Arm​
Night Slash​
Pursuit​
Slash​
Solar Beam​
Thunderbolt​
Flamethrower​
Ice Beam​
Protect​
Brick Break​
Bulldoze​
Counter​
Crush Claw​
Earthquake​
Endure​
Flail​
Focus Energy​
Focus Punch​
Fury Swipes​
Gunk Shot​
Play Rough​
Reversal​
Rock Slide​
Uproar​
Aerial Ace​
Block​
Facade​
Fire Punch​
Fling​
Giga Impact​
Hone Claws​
Hyper Beam​
Ice Punch​
Low Kick​
Low Sweep​
Play Rough​
Power-Up Punch​
Punishment​
Quash​
Rest​
Retaliate​
Rock Tomb​
Shadow Claw​
Sleep Talk​
Smack Down​
Stomping Tantrum​
Substitute​
Sucker Punch​
Swagger​
Taunt​
Thunder Punch​
Toxic​


Graveler-A
EC: 4 -> 5 -> 9 (4 UC)
MC: 0 -> 3 -> 5 (2 KO) --> 19 (14 UC) --> 0 (Moves)
- Evolves into Golem-A. Learned Moves: Steamroller, Heavy Slam
- Purchasing the following moves:
--- Egg: Autotomize
--- Tutor: Iron Head, Focus Punch, Stomping Tantrum
--- TM/HM: Toxic, Sandstorm, Rock Tomb, Facade, Bulldoze, Giga Impact

Golem-A [M] [Crash]
NATURE: Adamant
TYPE: Rock/Electric
ABILITIES: Magnet Pull | Sturdy | Galvanize [Hidden]

STATS
HP: 100​
Atk: 6+​
Def: 5​
SpA: 1-​
SpD: 3​
Spe: 45​
Size Class: 3​
Weight Class: 7​
Base Rank Total: 20​

COUNTERS
EC: 9/9​
MC: 0​
AC: 5/5​

MOVES (45/76)
Defense Curl​
Tackle​
Rock Polish​
Rollout​
Rock Throw​
Smack Down​
Self-Destruct​
Charge​
Spark​
Thunder Punch​
Explosion​
Stone Edge​
Rock Blast​
Double-Edge​
Block​
Endure​
Counter​
Magnet Rise​
Wide Guard​
Stealth Rock​
Superpower​
Fire Punch​
Iron Defense​
Earthquake​
Rock Slide​
Gyro Ball​
Protect​
Substitute​
Return​
Frustration​
Rest​
Sleep Talk​
Volt Switch​
Autotomize​
Bulldoze​
Facade​
Focus Punch​
Giga Impact​
Heavy Slam​
Iron Head​
Rock Tomb​
Sandstorm​
Steamroller​
Stomping Tantrum​
Toxic​


CC: 169 + 6 = 175
UC: 187 + 75 - 48 - 18 = 196
 
Last edited:
MC: 24 CC—>26 CC
Noivern gets 4 MC.

MC: 1—>5
I would like to buy the moves Whirlwind (Level-Up, 1 MC), Torment, and Brick Break (TM, 4 MC), leaving me with 0 MC.

Vikavolt gets 4 MC.

MC: 0—>4
I would like to buy the moves Dig (Level-Up, 1 MC) and Signal Beam (Tutor, 2 MC), leaving me with 1 MC.

Chesnaught gets 6 MC (2 KOC).

MC: 3—>9
I would like to buy the moves Mud Shot (Level-Up, 1 MC), Stomping Tantrum (Tutor, 2 MC), Grass Knot, Poison Jab, and Aerial Ace (TM, 6 MC), leaving me with 0 MC.

26 CC—>27 CC
Cloyster gets 6 MC (KOC).

MC: 1—>7
I would like to buy the moves Torment, Surf (TM, 4 MC), and Mud Shot (Egg, 2 MC), leaving me with 1 MC.

27 CC—>28 CC
Gligar gets 2 EC (KOC), 4 MC, and an AC.

EC: 0—>2
MC: 0—>4
AC: 0—>1
Stockpiling.

28 CC—>29 CC
Helioptile gets 1 EC, 3 MC, and 2 AC (Egg)

EC: 5—>6
MC: 4—>7
AC: 3—>5
I would like to evolve Helioptile into Heliolisk and unlock its HA, Solar Power:
Heliolisk (M)



Nature: Timid (+Spe, +18% ACC, -1 Atk)

Abilities: Dry Skin/Sand Veil/Solar Power (HA Unlocked)

Type: Normal/Electric

Stats:
HP: 100
Atk: 1 (-)
Def: 2
Sp. Atk: 4
Sp. Def: 3
Spe: 126 (+)
Total: 18
Size Class: 2
Weight Class: 2

EC: 6/6
MC: 7
AC: 5/5

Moves:
Pound (*)
Tail Whip (*)
Thundershock (*)
Charge (*)
Mud-Slap (*)
Quick Attack (*)
Razor Wind (*)
Parabolic Charge (*)
Thunderbolt
Eerie Impulse
Electrify

Agility (*)
Camouflage (*)
Electric Terrain (*)
Glare (*)

Protect (*)
Substitute (*)
Toxic (*)
Thunder (*)
Grass Knot (*)
Volt Switch (*)
Surf
Dark Pulse
Dragon Tail

Heliolisk learns Eerie Impulse and Electrify via Pre-26 Level-Up moves. In addition, I would like to buy the moves Low Kick, Dragon Pulse, and Hyper Voice (Tutor, 6 MC), leaving me with 1 MC.

47 UC—>53 UC

I would like to buy a Pluffle, a Crucibelle and a Pajantom, leaving me with 19 CC:
Pluffle (F) Wobbegong

Nature: Modest (+Sp. Atk, -Atk)

Abilities: Natural Cure/Aroma Veil/Friend Guard (HA Locked)

Type: Fairy

Stats:
HP: 100
Atk: 1 (-)
Def: 2
Sp. Atk: 4 (+)
Sp. Def: 3
Spe: 49
Total: 15
Size Class: 2
Weight Class: 1

EC: 0/6
MC: 0
AC: 0/5

Moves:
Scratch
Feather Dance
Fairy Wind
Yawn
Wake-Up Slap
Draining Kiss
Encore
Scary Face
Parting Shot

Aromatic Mist
Quick Guard
Wide Guard
Wish
Charm

Protect
Substitute
Toxic
Dazzling Gleam
Grass Knot


Crucibelle (F) Pandora

Nature: Jolly (+Spe, +17% Acc, -Sp. Atk)

Abilities: Regenerator/Mold Breaker/Liquid Ooze (HA Locked)/Magic Guard (Mega Only)

Type: Rock/Poison

Stats:
HP: 110
Atk: 4
Def: 3
Sp. Atk: 2 (-)
Sp. Def: 3
Spe: 120 (+)
Total: 21
Size Class: 3
Weight Class: 2

Mega Stats:[/B]]
HP: 110
Atk: 5
Def: 3
Sp. Atk: 2 (-)
Sp. Def: 5
Spe: 132 (+, +20% Acc)
Total: 24
Size Class: 3
Weight Class: 2


MC: 0
AC: 0/5

Moves:
Head Smash
Astonish
Endure
Protect
Withdraw
Rock Throw
Toxic
Fake Tears
Confusion
Confuse Ray
Toxic Spikes
Smack Down
Reflect

Coil
Defense Curl
Rollout
Wood Hammer

Substitute
Rock Slide
Stone Edge
Poison Jab
U-Turn

Gunk Shot


Pajantom (M) Cuddles

Nature: Jolly (+Spe, +15% Acc, -Sp. Atk)

Abilities: Comatose

Type: Ghost/Dragon

Stats:
HP: 100
Atk: 5
Def: 3
Sp. Atk: 1 (-)
Sp. Def: 4
Spe: 117 (+)
Total: 21
Size Class: 2
Weight Class: 1

MC: 0

Total:
Spirit Shackle
Brave Bird
Fairy Lock
Snore
Wrap
Astonish
Growl
Laser Focus
Dragon Rage
Poison Breath
Dragonbreath
Dragon Claw

Ice Fang
Iron Tail
Sand Tomb
Whirlpool
Spite

Protect
Substitute
Earthquake
Shadow Claw
Infestation
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Purchasing some babies :>


Teddiursa [M] [-----]
NATURE: Adamant
TYPE: Normal
ABILITIES: Pickup | Quick Feet | Honey Gather [Hidden]

STATS
HP: 100​
Atk: 4+​
Def: 2​
SpA: 1-​
SpD: 2​
Spe: 40​
Size Class: 1​
Weight Class: 1​
Base Rank Total: 14​

COUNTERS
EC: 0/6​
MC: 0​
AC: 0/5​

MOVES (X/X)
Covet​
Scratch​
Leer​
Lick​
Fling​
Baby-Doll Eyes​
Fake Tears​
Fury Swipes​
Feint Attack​
Sweet Scent​
Play Nice​
Belly Drum​
Counter​
Play Rough​
Close Combat​
Crunch​
Protect​
Substitute​
Return​
Frustration​
Dig​

Makuhita [M] [-----]
NATURE: Adamant
TYPE: Fighting
ABILITIES: Thick Fat | Guts | Sheer Force [Hidden]

STATS
HP: 100​
Atk: 4+​
Def: 2​
SpA: 0-​
SpD: 2​
Spe: 25​
Size Class: 2​
Weight Class: 4​
Base Rank Total: 12​

COUNTERS
EC: 0/6​
MC: 0​
AC: 0/5​

MOVES (X/X)
Tackle​
Focus Energy​
Sand Attack​
Arm Thrust​
Fake Out​
Vital Throw​
Force Palm​
Whirlwind​
Knock Off​
Smelling Salts​
Belly Drum​
Bullet Punch​
Counter​
Detect​
Feint​
Focus Punch​
Substitute​
Poison Jab​
Brick Break​
Earthquake​
Rock Slide​

Spinarak [M] [-----]
NATURE: Adamant
TYPE: Bug/Poison
ABILITIES: Swarm | Insomnia | Sniper [Hidden]

STATS
HP: 90​
Atk: 4+​
Def: 2​
SpA: 1-​
SpD: 2​
Spe: 30​
Size Class: 1​
Weight Class: 1​
Base Rank Total: 13​

COUNTERS
EC: 0/6​
MC: 0​
AC: 0/5​

MOVES (X/X)
Poison Sting​
String Shot​
Scary Face​
Constrict​
Leech Life​
Absorb​
Infestation​
Night Shade​
Shadow Sneak​
Fury Swipes​
Disable​
Lunge​
Megahorn​
Twineedle​
Pursuit​
Dig​
Facade​
Thief​
Protect​
Substitute​

Misdreavus [F] [-----]
NATURE: Modest
TYPE: Ghost
ABILITIES: Levitate

STATS
HP: 100​
Atk: 2-​
Def: 3​
SpA: 4+​
SpD: 3​
Spe: 85​
Size Class: 1​
Weight Class: 1​
Base Rank Total: 18​

COUNTERS
EC: 0/6​
MC: 0​
AC: N/A​

MOVES (X/X)
Growl​
Psywave​
Spite​
Astonish​
Confuse Ray​
Mean Look​
Hex​
Psybeam​
Curse​
Imprison​
Skill Swap​
Me First​
Destiny Bond​
Shadow Ball​
Thunderbolt​
Dazzling Gleam​
Protect​
Substitute​

Cost: 2*6 + 3 + 4 = 19 CC

Buying:
Buginium Z
Dragonium Z
Electrium Z
Fairium Z
Fightinium Z
Ghostium Z
Grassium Z
Groundium Z
Icium Z
Poisonium Z
Steelium Z
Waterium Z

Cost: 4*12 = 48 CC

CC: 175 - 19 - 48 = 108

(The other 4 Pokemon in the post below are included because new Smogon is dumb and can't fit all of these together.)
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

Poliwag [M] [-----]
NATURE: Modest
TYPE: Water
ABILITIES: Water Absorb | Damp | Swift Swim [Hidden]

STATS
HP: 90
Atk: 1-
Def: 2
SpA: 3+
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

COUNTERS
EC: 0/9
MC: 0
AC: 0/5​

MOVES (X/X)
Water Sport
Water Gun
Bubble
Hypnosis
Double Slap
Rain Dance
Body Slam
Bubble Beam

Encore
Endeavor
Dive
Endure
Helping Hand

Scald
Surf
Ice Beam
Protect
Substitute​

Litten [M] [-----]
NATURE: Adamant
TYPE: Fire
ABILITIES: Blaze | Intimidate [Hidden]

STATS
HP: 90
Atk: 4+
Def: 2
SpA: 2-
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 15​

COUNTERS
EC: 0/9
MC: 0
AC: 0/5​

MOVES (X/X)
Scratch
Ember
Growl
Lick
Leer
Fire Fang
Double Kick
Roar
Bite
Swagger

Crunch
Fake Out
Power Trip
Revenge
Nasty Plot

Leech Life
Flame Charge
U-Turn
Protect
Substitute​

Passimian [M] [-----]
NATURE: Adamant
TYPE: Fighting
ABILITIES: Receiver | Defiant [Hidden]

STATS
HP: 110
Atk: 6+
Def: 3
SpA: 1-
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 20​

COUNTERS
EC: N/A
MC: 0
AC: 0/5​

MOVES (X/X)
Tackle
Leer
Rock Smash
Focus Energy
Beat Up
Scary Face
Take Down
Bestow

Feint
Iron Head
Quick Attack
Quick Guard
Vital Throw

Earthquake
Low Sweep
U-Turn
Protect
Substitute​

Snorunt [F] [-----]
NATURE: Modest
TYPE: Ice
ABILITIES: Inner Focus | Ice Body | Moody [Hidden]

STATS
HP: 90
Atk: 1-
Def: 2
SpA: 3+
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12​

COUNTERS
EC: 0/6
MC: 0
AC: 0/5​

MOVES (X/X)
Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang

Avalanche
Bide
Disable
Hex
Spikes

Ice Beam
Frost Breath
Shadow Ball
Protect
Substitute​
 
Reffing Corner:

UC before reffing: 15

+8 UC
+6 UC
+37 UC

UC after reffing: 66

Training, Shopping and Evolution Corner:

Total CC before shopping: 1
Total UC before shopping: 66

Buying Chatot for 1 CC and 3 UC
Level Up Moves
Hyper Voice
Chatter
Confide
Taunt
Peck
Growl
Mirror Move
Sing
Fury Attack

Egg Moves
Boomburst
Encore
Agility
Steel Wing
Air Cutter

TM/HM
Protect
Torment
Thief
U-Turn
Roost
Buying Feather Dance [Level Up] for 1 UC


Chatot [Male]

Types: Normal/Flying

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Tangled Feet / Big Pecks (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Tangled Feet (Passive ) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Big Pecks (Passive) - This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
100
Atk: 3
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 110
Size Class: 1
Weight Class: 1
Base Rank Total: 16

MC: 0
AC: 5/5

Attacks:
Physical

Peck
Fury Attack
Steel Wing
Thief
U-Turn

Special
Air Cutter
Hyper Voice
Chatter
Boomburst

Other
Agility
Confide
Encore
Feather Dance
Growl
Mirror Move
Protect
Roost
Sing
Taunt
Torment


Spending 5 UC into Kecleons AC making its Hidden Ability unlocked...

Spending 2 UC into Growlithe so it can learn move Burn Up...

Spending 2 UC into Ivysaur so it can learn Celebrate...

Buying Shellder for 2 UC...
Level Up Moves
Tackle
Water Gun
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam

Egg Moves
Twineedle
Rock Blast
Avalanche
Barrier
Rapid Spin

TM/HM
Ice Beam
Payback
Substitute
Surf
Swagger
Buying Razor Shell [LevelUp] for 1 UC

Shellder[Female]

Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Shell Armor / Skill Link / Overcoat (Hidden Ability Locked)

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Skill Link(Passive) - This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Overcoat (Passive) - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Lonely (+1 Atk, -1 Def)

Stats:
HP:
90
Atk: 4 (+)
Def: 3 (-)
SpA: 2
SpD: 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Avalanche
Clamp
Icicle Spear
Payback
Rapid Spin
Razor Shell
Rock Blast
Tackle
Twineedle

Special
Aurora Beam
Ice Beam
Surf
Water Gun

Other
Barrier
Leer
Protect
Substitute
Supersonic
Swagger
Withdraw


Total CC after shopping: 0
Total UC after shopping: 50

Smeargle Corner:

Sketches before hand: 9
UC before hand: 50

Buying 10 Sketches for 10 UC

Smeargle learns following moves from following Pokemon

Chatot: Boomburst, Feather Dance, Chatter and Mirror Move for 4 Sketches and 8 UC
Growlithe: Burn Up for 1 Sketch and 2 UC
Ivysaur: Celebrate for 1 Sketch and 2 UC
Shellder: Clamp, Icicle Spear, Razor Shell, Twineedle for 4 Sketch and 8 UC



Smeargle[Male]
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0 (-)
Def: 2
SpA: 1
SpD: 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks: (500)

Physical
Acrobatics
Aerial Ace
Anchor Shot
Aqua Jet
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Brutal Swing
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Clamp
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Dizzy Punch
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Ice Fang
Ice Punch
Ice Shard
Icicle Spear
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Phantom Force
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psychic Fangs
Psycho Cut
Punishment
Pursuit
Quick Attack
Razor Shell
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Bone
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smart Strike
Smelling Salts
Spirit Shackle
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Throat Chop
Thunder Fang
Thunder Punch
Twineedle
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Absorb
Acid
Acid Spray
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Aurora Beam
Belch
Blast Burn
Blizzard
Boomburst
Brine
Bubble
Bubblebeam
Bug Buzz
Burn Up
Charge Beam
Chatter
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Fairy Wind
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Gust
Heat Wave
Hex
Hone Claws
Hurricane
Hydro Cannon
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Moonblast
Mud Shot
Mud-Slap
Night Daze
Night Shade
Ominous Wind
Overheat
Parabolic Charge
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Spit Up
Stored Power
Struggle Bug
Surf
Swift
Synchronoise
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Whirlpool
Zap Cannon

Other
Acid Armor
Acupressure
After You
Agility
Ally Switch
Amnesia
Aqua Ring
Aromatherapy
Aromatic Mist
Assist
Attract
Aurora Veil
Autotomize
Baby-Doll Eyes
Barrier
Baton Pass
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Celebrate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Feather Dance
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Laser Focus
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Mimic
Mind Reader
Minimize
Mirror Move
Mist
Misty Terrain
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Gas
Poison Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Psycho Shift
Quash
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 9
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Splash
Spotlight
Stealth Rock
Sticky Web
Stockpile
String Shot
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Swallow
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn

Sketches after hand: 9
UC after hand: 20
 
Last edited:
Aurumoth is missing Spotlight (pre-25) in its movepool, so claiming that.

Claiming
+2 CC
Kitsunoh gets 4 MC, 1 KOC --> CC
Stockpiling
1 --> 4 CC

Claiming
+2 CC
Yamask gets 3 MC, 1 EC, 1 KOC --> CC
Stockpiling
4 --> 7 CC
 
Last edited:
9.9
> I get 4 CC, putting me at 28 CC

Lightning the Raichu
> Gets 4 MC, putting him at 4 MC
> Gets 1 KOC, which I am converting to 1 CC, putting me at 29 CC

Spending 4 MC on giving Lightning Knock Off (Tutor, 2 MC) and Yawn (Event/Anime/Manga, 2 MC), putting him at 0 MC.

Hacker the Porygon-Z
> Gets 4 MC, putting it at 4 MC

Spending 4 MC on giving Hacker Swagger (Tutor, 2 MC [from Porygon2]) and Psych Up (Tutor, 2 MC [from Porygon2]), putting it at 0 MC.

Magneto the Metagross
> Gets 4 MC, putting it at 4 MC
> Gets 1 KOC, which I am converting to 1 CC, putting me at 30 CC

Spending 4 MC on giving Magneto Fury Cutter (Tutor, 2 MC) and Block (Tutor, 2 MC), putting it at 0 MC.
Spending 4 CC on converting Magneto's nature from Adamant to Serious, putting me at 26 CC


Metagross (Magneto), Genderless
Type: Steel / Psychic

Ability: Clear Body, Light Metal (Unlocked)

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 6 (+)
Def: 5
SpA: 2 (-)
SpD: 3
Spe: 70
Size Class: 4
Weight Class: 9 [Light Metal: 7]
Base Rank Total: 22


Mega Stats:
Ability: Tough Claws
HP: 100
Atk: 7 (+)
Def: 6
SpA: 3 (-)
SpD: 4
Spe: 110
Size Class: 4
Weight Class: 11 [Light Metal: 9]
Base Rank Total: 27


EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-Up

Take Down
Magnet Rise
Confusion
Metal Claw
Pursuit
Scary Face
Bullet Punch
Zen Headbutt
Agility
Iron Defense
Meteor Mash
Hammer Arm
Miracle Eye
Hyper Beam

Egg
None

TM/HM
Earthquake
Brick Break
Reflect
Light Screen
Rock Slide
Power-Up Punch
Return
Frustration

Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Double-Edge
Ice Punch
Explosion
Thunder Punch
Endure

Event/Anime/Manga
None



Metagross (Magneto), Genderless
Type: Steel / Psychic

Ability: Clear Body, Light Metal (Unlocked)

Nature: Serious

Stats:
HP: 100
Atk: 5
Def: 5
SpA: 3
SpD: 3
Spe: 70
Size Class: 4
Weight Class: 9 [Light Metal: 7]
Base Rank Total: 22


Mega Stats:
Ability: Tough Claws
HP: 100
Atk: 6
Def: 6
SpA: 4
SpD: 4
Spe: 110
Size Class: 4
Weight Class: 11 [Light Metal: 9]
Base Rank Total: 27


EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-Up

Take Down
Magnet Rise
Confusion
Metal Claw
Pursuit
Scary Face
Bullet Punch
Zen Headbutt
Agility
Iron Defense
Meteor Mash
Hammer Arm
Miracle Eye
Hyper Beam

Egg
None

TM/HM
Earthquake
Brick Break
Reflect
Light Screen
Rock Slide
Power-Up Punch
Return
Frustration

Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Double-Edge
Ice Punch
Explosion
Thunder Punch
Endure

Event/Anime/Manga
None



Crikey the Feraligatr
> Gets 5 MC, putting her at 6 MC
> Gets 1 KOC, which I am converting 1 CC, putting me at 27 CC

Spending on giving Crikey Chip Away (LU, 1 MC), Hydro Pump (LU, 1 MC), Earthquake (TM, 2 MC) and Block (Egg, 2 MC), putting her at 0 MC.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Complications link #3 going to assume you mean KOC not LEC for gligar. Mega Crucibelle 132Spe. You grab a Tutor move if there are not enough Egg moves, not another TM/HM move. Pajantom +16% Acc. Nice Poison Breath kappa. Fix the above and then ping me on discord, for now Not Approved Approved
JJayyFeather quit using indents, maybe your life will be easier. Approved
VirajVora Link #3 you get ((4*6)+1)*1.25=31UC, so in the end you should have 14UC after hand. Chatot 91Spe. Chatot should have 0/5AC. Fix an Approved
EspyOwner Approved
Earth Traveler Must show pre nature stats profile and post nature stats profile when doing nature changes on pokemon, ping me on discord when that is done, until then Not Approved Approved

Queue Cleared
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
1v1 LC - 1 CC
- Embirch: 1 EC/3 MC/1 AC/2 KO
1v1 LC - 1 CC
- Embirch: 1 EC/3 MC/1 AC/3 KO
1v1 LC - 1 CC/6 UC
- Embirch: 1 EC/3 MC/1 AC/2 KO
1v1 LC - 1 CC
- Embirch: 1 EC/3 MC/1 AC/2 KO


Embirch
EC: 0 -> 4
MC: 20 -> 32 -> 41 (9 KO) --> 23 (Moves)
AC: 0 -> 4
- Evolves into Flarelm.
- Purchasing the following moves:
--- Level Up: Lava Plume, Double-Edge
--- Tutor: Heat Wave, Iron Tail, Low Kick, Seed Bomb, Stealth Rock, Stomping Tantrum, Worry Seed
--- TM/HM: Flame Charge, Rock Slide, Low Sweep, Grass Knot, Rest, Sleep Talk

Flarelm [M] [-----]
NATURE: Brave
TYPE: Fire/Grass
ABILITIES: Rock Head | Battle Armor | Chlorophyll [Hidden]

STATS
HP: 100​
Atk: 3+​
Def: 3​
SpA: 3​
SpD: 3​
Spe: 34-​
-10% Evasion​
Size Class: 3​
Weight Class: 4​
Base Rank Total: 16​

COUNTERS
EC: 4/9​
MC: 23​
AC: 4/5​

MOVES (X/X)
Sweet Scent​
Bullet Seed​
Leafage​
Absorb​
Growth​
Ember​
Leech Seed​
Flame Wheel​
Giga Drain​
Fire Spin​
Lava Plume​
Double-Edge​
Blaze Kick​
Counter​
Earth Power​
Petal Blizzard​
Sand Tomb​
Heat Wave​
Iron Tail​
Low Kick​
Seed Bomb​
Stealth Rock​
Stomping Tantrum​
Worry Seed​
Energy Ball​
Flamethrower​
Will-o-Wisp​
Protect​
Substitute​
Flame Charge​
Rock Slide​
Low Sweep​
Grass Knot​
Rest​
Sleep Talk​


CC: 108 + 4 = 112
UC: 196 + 6 = 202
 
Last edited:
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