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LucarioOfLegends Unfezant should have r2 Def. Fix and Approved FrostyApproved Earth TravelerApproved YellowAdminSilverApproved VirajVora Argalis's Speed should be 46. Popplio gets Icy Wind for free. How are you using only 3 Sketches to learn 4 moves? Should have 2 Sketches and 6 UC after everything's said and done according to my calculations. Fix and Approved (or prove me wrong). EspyOwner next time try to sort out where the moves come from, if only to make my life easier. >:( You have 5 CC at then end of the day not 4 due to you converting that KOC. Fix and Approved Granny PieApproved ToonApproved
Healer (Passive) - This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil (Passive) - This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.
Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.
Abilities::
Own Tempo/Tangled Feet/Contrary (Hidden Ability Unlocked)
Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Tangled Feet (Passive) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.
Contrary (Contrary) - By default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.
Level Up Moves
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Shadow Sneak
Feint
Fury Swipes
Feint Attack
Psybeam
Ancient Power
Slash
Synchronoise
Screech
Egg Moves
Disable
Trick
Fake Out
Recover
Skill Swap
TM/HM Moves
Brick Break
Rock Slide
Aerial Ace
Protect
Fire Blast
Kecleon [Male]
Types: Normal
Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.
Abilities::
Color Change/Protean (Hidden Ability Locked)
Color Change (Trigger) - A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect. Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.
Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Special
Ancient Power
Fire Blast
Psybeam
Synchronoise
Other
Disable
Protect
Recover
Screech
Skill Swap
Tail Whip
Trick
Total CC after shopping: 1
Total UC after shopping: 46
Smeargle Corner:
Sketches before hand: 0
MC before hand: 5
UC before hand: 46
Spending 5 MC and 13 UC into 18 Sketches
Smeargle learns following moves from following Pokemon
Spritzee:
Aromatherapy and Fairy Wind for 2 Sketches and 4 UC
Spinda:
Dizzy Punch, Assist, Baton Pass, Psycho Shift, Spotlight, Teeter Dance for 6 Sketches and 12 UC
Kecleon:
Synchronoise for 1 Sketch and 2 UC
Sketches after hand: 9
MC after hand: 0
UC after hand: 15
Smeargle[Male] Types: Normal
Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.
Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)
Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Evolving my lil Charjabug into a lil Vikavolt
-4 UC
6 --> 2 UC
Vikavolt learns Thunderbolt, Air Slash, and Guillotine as pre-25 Level Up for free.
Buying Agility (Level-Up), and Thunder (TM) for 3 MC.
Attacks
Arm Thrust
Belly Drum
Bullet Punch
Close Combat
Counter
Cross Chop
Detect
Dig
Dynamic Punch
Endure
Fake Out
Feint
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Heavy Slam
Helping Hand
Ice Punch
Iron Head
Knock Off
Low Kick
Poison Jab
Revenge
Reversal
Rock Slide
Role Play
Sand Attack
Smelling Salts
Snore
Stomping Tantrum
Substitute
Superpower
Tackle
Throat Chop
Thunder Punch
Toxic
Vital Throw
Wake Up Slap
Whirlwind
Wide Guard
Evolving Eelektrik into an Eelektross!
Learns Ion Deluge, Discharge, Crush Claw, Coil, and Gastro Acid for free.
Buying Fire Punch, Thunder Punch, and Drain Punch (All Tutor Moves, 6MC)
MC: 7>1
Eelektrik [Unagi] (Male)
Unagi's a sneaky boi. Preferring to spend his days in holes waiting for prey to swim by, Unagi was always a hidden star. After his capture and inclusion into the GP family, Unagi still yet prefers to spend his days patiently waiting for his time to shine like the star he is.
Types: Electric Electric: Electric STAB; immune to paralysis status. Ability:
Levitate (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Nature: Brave (+1 Atk, -15% Speed, -10% Evasion) Stats:
HP: 100 Atk: 5 [+] Def: 3 SpA: 34 SpD: 3 Spe: 42.5 (43) [-] Size Class: 4 Weight Class: 4 Base Rank Total: 19 EC: 9/9 MC: 1 AC: 0/0 Attacks:
MC: 1—>5
I would like to buy the moves Whirlwind (Level-Up, 1 MC), Torment, and Brick Break (TM, 4 MC), leaving me with 0 MC.
Vikavolt gets 4 MC.
MC: 0—>4
I would like to buy the moves Dig (Level-Up, 1 MC) and Signal Beam (Tutor, 2 MC), leaving me with 1 MC.
Chesnaught gets 6 MC (2 KOC).
MC: 3—>9
I would like to buy the moves Mud Shot (Level-Up, 1 MC), Stomping Tantrum (Tutor, 2 MC), Grass Knot, Poison Jab, and Aerial Ace (TM, 6 MC), leaving me with 0 MC.
Agility (*)
Camouflage (*)
Electric Terrain (*)
Glare (*)
Protect (*)
Substitute (*)
Toxic (*)
Thunder (*)
Grass Knot (*)
Volt Switch (*)
Surf
Dark Pulse
Dragon Tail
Heliolisk learns Eerie Impulse and Electrify via Pre-26 Level-Up moves. In addition, I would like to buy the moves Low Kick, Dragon Pulse, and Hyper Voice (Tutor, 6 MC), leaving me with 1 MC.
Total CC before shopping: 1
Total UC before shopping: 66
Buying Chatot for 1 CC and 3 UC
Level Up Moves
Hyper Voice
Chatter
Confide
Taunt
Peck
Growl
Mirror Move
Sing
Fury Attack
Egg Moves
Boomburst
Encore
Agility
Steel Wing
Air Cutter
TM/HM
Protect
Torment
Thief
U-Turn
Roost
Buying Feather Dance [Level Up] for 1 UC
Chatot [Male]
Types: Normal/Flying
Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Tangled Feet (Passive ) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.
Big Pecks (Passive) - This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
Other
Agility
Confide
Encore
Feather Dance
Growl
Mirror Move
Protect
Roost
Sing
Taunt
Torment
Spending 5 UC into Kecleons AC making its Hidden Ability unlocked...
Spending 2 UC into Growlithe so it can learn move Burn Up...
Spending 2 UC into Ivysaur so it can learn Celebrate...
Buying Shellder for 2 UC...
Level Up Moves
Tackle
Water Gun
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Egg Moves
Twineedle
Rock Blast
Avalanche
Barrier
Rapid Spin
TM/HM
Ice Beam
Payback
Substitute
Surf
Swagger
Buying Razor Shell [LevelUp] for 1 UC
Shellder[Female]
Types: Water
Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Skill Link(Passive) - This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat (Passive) - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Other
Barrier
Leer
Protect
Substitute
Supersonic
Swagger
Withdraw
Total CC after shopping: 0
Total UC after shopping: 50
Smeargle Corner:
Sketches before hand: 9
UC before hand: 50
Buying 10 Sketches for 10 UC
Smeargle learns following moves from following Pokemon
Chatot: Boomburst, Feather Dance, Chatter and Mirror Move for 4 Sketches and 8 UC
Growlithe: Burn Up for 1 Sketch and 2 UC
Ivysaur: Celebrate for 1 Sketch and 2 UC
Shellder: Clamp, Icicle Spear, Razor Shell, Twineedle for 4 Sketch and 8 UC
Smeargle[Male] Types: Normal
Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.
Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)
Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Lightning the Raichu
> Gets 4 MC, putting him at 4 MC
> Gets 1 KOC, which I am converting to 1 CC, putting me at 29 CC
Spending 4 MC on giving Lightning Knock Off (Tutor, 2 MC) and Yawn (Event/Anime/Manga, 2 MC), putting him at 0 MC.
Hacker the Porygon-Z
> Gets 4 MC, putting it at 4 MC
Spending 4 MC on giving Hacker Swagger (Tutor, 2 MC [from Porygon2]) and Psych Up (Tutor, 2 MC [from Porygon2]), putting it at 0 MC.
Magneto the Metagross
> Gets 4 MC, putting it at 4 MC
> Gets 1 KOC, which I am converting to 1 CC, putting me at 30 CC
Spending 4 MC on giving Magneto Fury Cutter (Tutor, 2 MC) and Block (Tutor, 2 MC), putting it at 0 MC.
Spending 4 CC on converting Magneto's nature from Adamant to Serious, putting me at 26 CC
Attacks:
Level-Up
Take Down
Magnet Rise
Confusion
Metal Claw
Pursuit
Scary Face
Bullet Punch
Zen Headbutt
Agility
Iron Defense
Meteor Mash
Hammer Arm
Miracle Eye
Hyper Beam
Attacks:
Level-Up
Take Down
Magnet Rise
Confusion
Metal Claw
Pursuit
Scary Face
Bullet Punch
Zen Headbutt
Agility
Iron Defense
Meteor Mash
Hammer Arm
Miracle Eye
Hyper Beam
Complicationslink #3 going to assume you mean KOC not LEC for gligar. Mega Crucibelle 132Spe. You grab a Tutor move if there are not enough Egg moves, not another TM/HM move. Pajantom +16% Acc. Nice Poison Breath kappa. Fix the above and then ping me on discord, for now Not ApprovedApproved JJayyFeather quit using indents, maybe your life will be easier. Approved VirajVora Link #3 you get ((4*6)+1)*1.25=31UC, so in the end you should have 14UC after hand. Chatot 91Spe. Chatot should have 0/5AC. Fix an Approved EspyOwnerApproved Earth TravelerMust show pre nature stats profile and post nature stats profile when doing nature changes on pokemon, ping me on discord when that is done, until then Not ApprovedApproved