Prize Claiming Thread MkII (MAQ March #10223)

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Spending 7 CC to change Gallade's Nature from Relaxed to Jolly (CC: 46 > 39).


Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 2


Gallade [Arthur] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 95 (-10% Evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Moves (53/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Grass Knot
Telekinesis
Dazzling Gleam

Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Pain Split
Snatch

Other:
Wish



Gallade [Arthur] (Male)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (92) (+10% accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 2


Gallade [Arthur] (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (126.5) (+19% Accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Moves (53/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Grass Knot
Telekinesis
Dazzling Gleam

Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Pain Split
Snatch

Other:
Wish
 
1v1 NFE vs Jay
Gale: ||+3 KOC, +1 Ec, +2 mc, +1 AC to froggy|| and +1 CC to him
Corrected the counters.
2v2 NFE SR Singles vs Fort Colorcastle
Gale Wing Srock gets 2 CC and 6 UC
Frogadier gets 1 EC, 2 MC, 1 AC, 1 Lucky Egg Counter and 2 KOC.
Numel gets 1 EC, 2 MC, 1 AC, and 2 KOC.
1v1 NFE Singles vs Smashlloyd
Gale: +1CC, 1EC/3MC/1DC/3KOC for Recca
1v1 FE SR Flash vs Glacier
Gale gets 1 CC and 4 UC
Michelangelo the Smeargle gets 3 MC and 2 KOC, and sketches Super Fang, Horn Leech, Pain Split
1v1 LC Flash vs Chinchou
Gale Wing Srock 1CC, Makuhita 3MC/3KOC
1v1 NFE Flash vs Ascher
Gale: 1 CC
Skorupi: 1 EC, 2 MC, 1 AC, 3 KOC
1v1 LC Flash vs Chinchou
+1 CC

Skorupi [Dunk]
+1 EC
+2 MC
+1 AC
+3 KOC
1v1 FE Flash; Black Heart vs Fort Color
Spending said:


Recca | Frogadier (M)
_______________________________
  • Gets 3 EC, 7 MC, 3 AC, 8 KOC and 1 Lucky Egg Counter.
  • Converting the KOCs to MC, and Converting the Lucky Egg Counter to EC.
  • Total Counters: 9 EC, 15 MC, 5 AC, 0 KOC.
  • Evolving Frogadier to Greninja and unlocking the Hidden Ability 'Protean'.
  • Learns Night Slash, Role Play, Mat Block, and Shadow Sneak for free on Evolution.

Recca | Greninja (M)
_______________________________

Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.

[Nature]
Hasty (+15% Speed, +23% Accuracy, -1 Def)

[Type]
Water / Dark

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

[Abilities]
Torrent / Protean

Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (✓) (Unlocked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [23/29]

Level Up ( 18 / 23 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump | Night Slash | Role Play | Mat Block | Shadow Sneak

Still to get: Spikes | Feint Attack | Water Shuriken | Extra Sensory | Haze

Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport
Still to get: Bestow

Gen 6 TM/HM/Tutor ( 12 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) |

Still to get: Hydro Cannon (18,10) | Water Pledge (11,6) | Gunk Shot (15,8) | Ice Punch (11,6) | Icy Wind (9,5) | Low Kick | Snatch (3+m) | Snore (5,3) | Spite (6) | Toxic (7) | Hidden Power (9,4) | Ice Beam (12,7) | Hyper Beam (18,10) | Frustration (13,7) | Return (13,7) | Aerial Ace (9,4) | Facade (17,7) | Rest (15) | Attract | Echoed Voice | Scald (11,6) | Acrobatics (14,7) | Giga Impact | Swagger | Sleep Talk | Rock Smash | Secret Power | Dark Pulse (11,6) | Power Up Punch (7,4) | Confide | Cut | Strength | Waterfall (11,6)

  • Converting 14 UC to MC, and using the 15 MC.
  • Learns Spikes, Water Shuriken, and Extrasensory as Level up moves for 3 MC.
  • Learns Hydro Cannon, Gunk Shot, Icy Wind, Low Kick, Hidden Power (Fairy), Hyper Beam, Ice Punch, Aerial Ace, Scald, Acrobatics, Giga Impact, Dark Pulse, Waterfall as TM and Tutor moves for 26 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Numel (F)
  • Gets 1 EC, 2 MC, 1 AC, and 2 KOC. Converting the KOC to MC.
  • Total Counters: 6 EC, 4 MC, 5 AC, and 0 KOC.
  • Evolving Numel to Camerupt and Unlocking the Hidden Ability 'Anger Point'.
  • Learns Fissure, and Eruption for free on Evolution.

Camerupt (F)
Types: Fire/Ground

Abilities::
Magma Armor / Solid Rock / Anger Point (H)(Unlocked) / Sheer Force (Mega)

Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Fissure
Eruption

Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure

TM/HM
Dig
Flame Charge
Bulldoze
Protect
Substitute
Sandstorm
Fire Blast
Overheat
Sleep Talk
Rest

Tutor
Heat Wave
Stealth Rock
Iron Head

  • Converting 31 UC to MC, and using the 4 MC.
  • Learns Rock Slide, Double-Edge (Numel Lvl up) and Yawn as Level up moves for 3 MC (1 MC each).
  • Learns Mud Slap, Mimic and Self-Destruct as Prev Gen Tutor moves for 9 MC (3 MC each).
  • Learns Stockpile as an Egg move for 3 MC.
  • Learns Roar, Hidden Power (Ice), Hyper Beam, Solar Beam, Double Team, Will-O-Wisp, Explosion, Giga Impact, Stone Edge and Flash Cannon for 20 MC (2 MC each).

Skorupi [Dunk] (F)
________________
  • Gets 2 EC, 4 MC, 2 AC, 6 KOC. Converting the KOC to MC.
  • Total Counters: 6 EC, 10 MC, 5 AC and 0 KOC.
  • Evolving Skorupi to Drapion and unlocking the Hidden Ability 'Keen Eye'.
  • Learns Thunder Fang, Ice Fang and Fire Fang for free on Evolution.

Drapion [Dunk] (F)

Nature: Adamant
+ Atk, -SpA

Type: Poison / Dark

Abilities: Battle Armor / Sniper / Keen Eye [H] (Unlocked)

Stats:
HP: 100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks (23/x):
Level Up:


Bite | Poison Sting | Leer | Knock Off | Pin Missile | Acupressure | Pursuit | Scary Face | Bug Bite | Poison Fang | Toxic Spikes | Thunder Fang | Fire Fang | Ice Fang

Still to get: Venoshock | Hone Claws | Night Slash | Crunch | Fell Stinger | Cross Poison

Egg:
Agility | Feint Attack | Poison Tail | Twineedle | Whirlwind | Endure |

Still to get: Confuse Ray | Sand Attack | Screech | Slash | Captivate | Mud-Slap | Fury Cutter | Headbutt | Natural Gift

TMs:
Payback | Torment | Dig | Brick Break | Infestation | Protect | Substitute | Double Team | Toxic | Rock Tomb | Aerial Ace |

Still to get: Roar | Hidden Power | Sunny Day | Taunt | Hyper Beam | Rain Dance | Frustration | Earthquake | Return | Shadow Ball | Sludge Bomb | Facade | Rest | Attract | Thief | Round | False Swipe | Fling | Retaliate | Giga Impact | Flash | Swords Dance | Struggle Bug | Bulldoze | Rock Slide | X-Scissor | Poison Jab | Swagger | Sleep Talk | Rock Smash | Secret Power | Dark Pulse | Confide | Cut | Strength

Tutors:
Aqua Tail

Still to get: Iron Tail | Snore

  • Converting 6 UC to MC, and using the 10 MC.
  • Learns Night Slash and Cross Poison as Level up moves for 2 MC (1 MC each).
  • Learns Taunt, Earthquake, Bulldoze, Facade, Rock Slide, X-Scissor and Giga Impact as TM moves for 14 MC (2 MC each).

Michelangelo | Smeargle (M)
_______________________________
  • Gets 3 MC and 2 KOC. Converting the KOC to MC.
  • Sketched Super Fang, Horn Leech, and Pain Split.
  • Learns 5 Sketches for 5 MC.
  • Total Counters: 30 MC, 5 AC, 0 KOC. Total Sketches: 16

Brawly | Makuhita (M)
_______________________________
  • Gets 3MC and 3KOC. Converting the KOC to MC.
  • Learns Double-Edge as Prev Gen Tutor move for 3 MC.
  • Learns Focus Punch as a Tutor move for 2 MC.
  • Learns Wake Up Slap as Level up move for 1 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC and 0 KOC.
Purchasing a Volkritter for 2 CC.

Volkritter [Rhode] (F)

Nature: Timid (-1Atk, +1Spe, +15% acc)

Type: Fire / Water

Abilities: Anticipation / Infiltrator / Unnerve (H)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Egg
Aqua Jet
Assurance
Scary Face
Tickle
Constrict

TM/HM
Torment
Protect
Substitute
Fire Blast
Surf

  • Converting 17 UC to MC.
  • Learns Scald, Destiny Bond, Dive, Power Gem, Aqua Ring, Heat Wave and Hydro Pump for 7 MC (1 MC each).
  • Learns Pain Split as Tutor move for 2 MC.
  • Learns Hidden Power (Ice), U-Turn, Will-O-Wisp, Flash Cannon as TM moves for 8 MC (2 MC each).
  • Total Counters: 0 EC, 0 MC, 0 AC, 0 KOC.
Purchasing a Bagon for 2 CC.

Bagon [Tiamat] (F)
NATURE
: Sassy (-10% Evasion)

TYPE: Dragon
ABILITIES: Rock Head / Sheer Force (H)

STATS
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS (18/64)

Level Up (8/12)
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch

Still to get: Dragon Claw, Zen Headbutt, Scary Face, Flamethrower

Egg (5/9)
Endure
Hydro Pump
Dragon Rage
Twister
Dragon Rush

Still to get: Defense Curl, Dragon Dance, Dragon Pulse, Thrash

TM/HM (0/x)
Protect
Substitute
Hone Claws
Rock Slide
Facade

  • Converting 10 UC to MC.
  • Learns Flamethrower and Dragon Claw as Level up moves for 2 MC (1 MC each).
  • Learns Rock Tomb, Brick Break, Rest and Sleep Talk as TM moves for 8 MC (2 MC each).
  • Total Counters: 0 EC, 0 MC, 0 AC, 0 KOC.
Purchasing a Float Stone and a Lagging Tail for 40 CC (20 CC each).
Purchasing a Cameruptite for 10 CC.

Total CC: 202 + 1 + 2 + 1 + 1 + 1 + 1 + 1 - 2 - 2 - 40 - 10 = 156 CC
Total UC: 399.5 + 6 + 4 + 3 - 14 - 31 - 6 - 17 - 10 = 334.5 UC
 
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Battling Corner:

1) http://www.smogon.com/forums/threads/vv-vs-canis.3540640/#post-6267687

+2 CC

Smeargle:
+4 MC
+1 KOC
+Barrier, Brine, Gastro Acid

2) http://www.smogon.com/forums/threads/i-could-indeed-start-blackheart-vs-gold.3540748/#post-6267951

+2 CC

Smeargle:
+4 MC
+Feint, Stored Power, Teleport

3) http://www.smogon.com/forums/thread...t-with-the-perish-stall.3541345/#post-6278354

+2 CC
Smeargle:
+4 MC (I will get 4 MC, instead of 3 MC, 1 AC and 1 EC, because they are maxed, which my ref didn't notice...)
+Low Kick, Beat Up, Assurance

4) http://www.smogon.com/forums/threads/mowtom-vs-black-heart-2vs2-lc-doubles.3543769/#post-6327067

+1 CC

Deino:
+1 EC
+3 MC
+1 KOC

Riolu:
+4 MC (I will get 4 MC, instead of 3 MC, 1 AC and 1 EC, because they are maxed, which my ref didn't notice...)

5) http://www.smogon.com/forums/threads/black-of-night.3539202/page-2#post-6337168

+2 CC

Zorua:
+1 EC
+3 MC

Pancham:
+1 EC
+3 MC
+1 AC
+2 KOC

Bulbasaur:
+1 EC
+2 MC
+1 AC
+1 LEC

6) http://www.smogon.com/forums/threads/dyae-round-1-black-heart-vs-p2x7.3542901/#post-6366590

+3 CC
+5 UC

7) http://www.smogon.com/forums/thread...rt-3v3-lc-singles.3545006/page-2#post-6407137

+3 CC

Rufflet:
+4 MC
+2 KOC

Riolu:
+4 MC
+1 KOC

Deino:
+1 EC
+2 MC

8) http://www.smogon.com/forums/threads/virajvora-v-zekrom2525.3538907/page-4#post-6473361

+6 CC

Bulbasaur:
+1 EC
+2 MC
+1 AC

Deino:
+1 EC
+2 MC
+1 KOC
+1 LEC -> +1 EC

Growlithe:
+1 EC
+2 MC
+1 AC

Pancham:
+1 EC
+2 MC
+1 AC
+1 KOC

Riolu:
+3 MC

Rufflet:
+4 MC
+3 KOC

Zorua:
+1 EC
+3 MC
+2 KOC

9) http://www.smogon.com/forums/threads/black-heart-vs-p2x7.3545823/#post-6415599

+1 CC

Deino:
+4 MC (+4 MC instead of +3 MC cauz Deino has full EC by now...)

Riolu:
+4 MC
+1 KOC

10) http://www.smogon.com/forums/threads/geodude-vs-blackheart.3553208/#post-6483697

+1 CC

Smeargle:
+4 MC
+3 KOC
+Super Fang, Horn Drill, Megahorn

11) http://www.smogon.com/forums/threads/flashmatch-fmd-vs-black-heart.3553434/#post-6484807

+2CC

Smeargle:
+3 MC
+1 KOC
+Draco Meteor, Volt Switch, Dragon Tail

12) http://www.smogon.com/forums/threads/virajvora-vs-fort-colorcastle.3553441/#post-6485002

+2 CC

Smeargle:
+4 MC
+Ice Beam, Thunderbolt, Head Smash

13) http://www.smogon.com/forums/thread...d-ascher-fite-1v1-flash.3553467/#post-6485054

+2 CC
Smeargle:
+3 MC (I will get 3 MC, instead of 2 MC, 1 AC and 1 EC, because they are maxed, which my ref didn't notice...)
+Sleep Powder, Protect, Sludge Bomb

Previous CC: 35
Total CC after this: 64

Total UC after this: 708

More stuff coming in next corner... Sorry, but its too difficult to write in edit part, so making double post, if issue, then merge it, although I think approvers would like this in multiposts...
 
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Smeargle Corner:

This is much larger than it looks...


Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks:

Physical

Aerial Ace
Aqua Tail
Bide
Body Slam
Brave Bird
Brick Break
Bullet Seed
Circle Throw
Comet Punch
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Fang
Fire Punch
Flare Blitz
Fly
Focus Punch
Force Palm
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Tail
Mega Punch
Metal Burst
Meteor Mash
Night Slash
Outrage
Poison Fang
Poison Jab
Power-Up Punch
Psycho Cut
Reversal
Rage
Rapid Spin
Rock Slide
Rock Tomb
Sacred Sword
Shadow Claw
Smack Down
Stone Edge
Sucker Punch
Superpower
Thrash
Thunder Fang
Thunder Punch
U-Turn
Wake-Up Slap
Wild Charge
X-Scissor
Zen Headbutt

Special
Blast Burn
Blizzard
Bug Buzz
Dazzling Gleam
Dragon Pulse
Dream Eater
Earth Power
Fire Blast
Flamethrower
Focus Blast
Future Sight
Heal Pulse
Hydro Pump
Hyper Beam
Infestation
Lava Plume
Magma Storm
Mirror Coat
Misty Terrain
Moonblast
Psychic
Relic Song
Sheer Cold
Solar Beam
Surf
Trump Card
Venoshock
Zap Cannon

Other
Agility
Confuse Ray
Copycat
Cotton Guard
Defog
Detect
Destiny Bond
Disable
Double Team
Encore
Endure
Focus Energy
Foresight
Grassy Terrain
Gravity
Guard Swap
Hail
Haze
Heal Bell
Helping Hand
Iron Defense
Leech Seed
Light Screen
Magic Coat
Me First
Pain Split
Perish Song
Power Swap
Quick Guard
Rain Dance
Reflect
Refresh
Rest
Roar
Role Play
Roost
Safeguard
Sandstorm
Sing
Sketch x 60
Skill Swap
Sleep Talk
Stealth Rock
Sticky Web
Substitute
Sunny Day
Synthesis
Tail Glow
Tailwind
Taunt
Thunder Wave
Transform
Trick
Trick Room
Toxic
Will-O-Wisp
Wish
Yawn


Changing nature from Serious to Timid... New Profile at last...

Smeargle learned the above said moves...

+Barrier, Brine, Gastro Acid
+Feint, Stored Power, Teleport
+Low Kick, Beat Up, Assurance
+Super Fang, Horn Drill, Megahorn
+Draco Meteor, Volt Switch, Dragon Tail
+Ice Beam, Thunderbolt, Head Smash
+Sleep Powder, Protect, Sludge Bomb

And losing 21 of 60 Sketches it had...

It also gained 26 MC and 5 KOC too from previous claims... Converting 5 KOC into MC, 31 MC, converting them to 31 Sketches... So 60-21+31 = 70 Sketches...

Now it gains the following moves from my teammates, 3 UC per move...

From Bulbasaur: (12)
Power Whip
Razor Leaf
Skull Bash
Tackle
Take Down
Vine Whip
Leaf Storm
Growl
Growth
Nature Power
Poison Powder
Sweet Scent

From Deino: (3)
Headbutt
Dragon Breath
Dragon Rage

From Growlithe: (8)
Bite
Close Combat
Flame Wheel
Ember
Heat Wave
Leer
Morning Sun
Odor Sleuth

From Lapras: (9)
Avalanche
Bulldoze
Ice Shard
Ancient Power
Freeze Dry
Frost Breath
Water Gun
Water Pulse
Mist


From Pancham: (6)
Arm Thrust
Karate Chop
Slash
Storm Throw
Quash
Work Up

From Riolu: (4)
Blaze Kick
Bullet Punch
Quick Attack
Screech

From Rufflet: (11)
Crush Claw
Frustration
Fury Attack
Peck
Return
Steel Wing
Wing Attack
Hone Claws
Scary Face
Swagger
Whirlwind

From Shuckle: (12)
Constrict
Gyro Ball
Knock Off
Rock Blast
Rock Throw
Rollout
Sand Tomb
Wrap
Acid
Final Gambit
Struggle Bug
Withdraw

From Wobbuffet: (4)
Charm
Mimic
Splash
Tickle

From Zorua: (6)
Feint Attack
Pursuit
Scratch
Fake Tears
Snatch
Torment


So, bought 75 moves, worth 225 UC and change in nature for 7 UC...


Remaining UC = 476

New Profile:


Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0
Def: 2
SpA: 1
SpD: 2
Spe: 87
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks:

Physical

Aerial Ace
Arm Thrust
Assurance
Aqua Tail
Avalanche
Beat Up
Bide
Bite
Blaze Kick
Body Slam
Brave Bird
Brick Break
Bulldoze
Bullet Punch
Bullet Seed
Circle Throw
Close Combat
Comet Punch
Constrict
Counter
Cross Chop
Crunch
Crush Claw
Dig
Dragon Tail
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Feint
Feint Attack
Fire Fang
Fire Punch
Flame Wheel
Flare Blitz
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Giga Impact
Gyro Ball
Ice Shard
Head Smash
Headbutt
Horn Drill
Ice Fang
Ice Punch
Iron Tail
Karate Chop
Knock Off
Low Kick
Mega Punch
Megahorn
Metal Burst
Meteor Mash
Night Slash
Outrage
Peck
Poison Fang
Poison Jab
Power Whip
Power-Up Punch
Psycho Cut
Pursuit
Quick Attack
Return
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Slide
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Shadow Claw
Skull Bash
Slash
Smack Down
Steel Wing
Stone Edge
Storm Throw
Sucker Punch
Super Fang
Superpower
Tackle
Take Down
Thrash
Thunder Fang
Thunder Punch
U-Turn
Vine Whip
Wake-Up Slap
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Acid
Ancient Power
Blast Burn
Blizzard
Brine
Bug Buzz
Dazzling Gleam
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Dream Eater
Earth Power
Ember
Final Gambit
Fire Blast
Flamethrower
Focus Blast
Freeze Dry
Frost Breath
Future Sight
Heal Pulse
Heat Wave
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mirror Coat
Misty Terrain
Moonblast
Psychic
Relic Song
Scary Face
Sheer Cold
Sludge Bomb
Solar Beam
Stored Power
Struggle Bug
Surf
Thunderbolt
Trump Card
Venoshock
Volt Switch
Water Gun
Water Pulse
Zap Cannon

Other
Agility
Barrier
Charm
Confuse Ray
Copycat
Cotton Guard
Defog
Detect
Destiny Bond
Disable
Double Team
Encore
Endure
Fake Tears
Focus Energy
Foresight
Gastro Acid
Grassy Terrain
Gravity
Growl
Growth
Guard Swap
Hail
Haze
Heal Bell
Helping Hand
Iron Defense
Leech Seed
Leer
Light Screen
Magic Coat
Me First
Mimic
Mist
Morning Sun
Nature Power
Odor Sleuth
Pain Split
Perish Song
Poison Powder
Power Swap
Protect
Quash
Quick Guard
Rain Dance
Reflect
Refresh
Rest
Roar
Role Play
Roost
Safeguard
Sandstorm
Screech
Sing
Sketch x 70
Skill Swap
Sleep Powder
Sleep Talk
Snatch
Splash
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Sweet Scent
Synthesis
Tail Glow
Tailwind
Taunt
Teleport
Thunder Wave
Tickle
Transform
Trick
Trick Room
Torment
Toxic
Whirlwind
Will-O-Wisp
Withdraw
Wish
Work Up
Yawn


One more corner coming in... Wait, wait...
 
Last edited:
Training, Shopping and Evolution Corner:

Deino:


It gains 5 EC, making it 9/9 EC...

Evolves to Zwelious for now, cauz cant directly go to Hyderigon, right ?
Learns Double Hit as pre-26 level move for free...


Zweilous[Male]
Types: Dark/Dragon

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Hustle

Hustle (Toggle) - At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Hasty (+15% Speed, +8% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 67 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 16
KOC: 4

Attacks:
Physical

Assurance
Aqua Tail
Bite
Crunch
Double Hit
Dragon Tail
Facade
Fire Fang
Head Smash
Headbutt
Ice Fang
Outrage
Tackle
Thunder Fang

Special
Dragon Breath
Dragon Rage

Other
Focus Energy
Protect
Roar
Sleep Talk
Substitute


Riolu:

It already had full EC, so it finally evolves...
Learns Dark Pulse, Detect, Metal Claw, Bone Rush, Metal Sound, Me First, Extreme Speed, Dragon Pulse, Close Combat, Aura Sphere, Power-Up Punch and Swords Dance for free as pre-26 level move...


Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Mega Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked) / Adaptability (Mega Ability)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 6
Def: 3
SpA: 5
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 26
AC: 5/5
KOC: 9

Attacks:
Physical Moves

Blaze Kick
Bone Rush
Bullet Punch
Close Combat
Counter
Cross Chop
Crunch
Earthquake
Extreme Speed
Facade
Feint
Force Palm
Ice Punch
Metal Claw
Poison Jab
Power-Up Punch
Quick Attack
Reversal
Rock Slide
Zen Headbutt

Special Moves
Aura Sphere
Dark Pulse
Dragon Pulse

Other
Agility
Copycat
Detect
Endure
Foresight
Me First
Metal Sound
Protect
Screech
Swords Dance


Rufflet:

And he evolves too...


Braviary[Male]
Types: Normal/Flying

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Defiant (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Defiant (Passive) - The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
110
Atk: 6(+)
Def: 3
SpA: 1(-)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 21
AC: 5/5
KOC: 8

Attacks:
Physical

Aerial Ace
Brave Bird
Crush Claw
Facade
Fly
Frustration
Fury Attack
Peck
Return
Rock Slide
Rock Tomb
Shadow Claw
Slash
Steel Wing
Superpower
Thrash
U-Turn
Wing Attack

Special
Heat Wave

Other
Defog
Double Team
Hone Claws
Leer
Protect
Rest
Roost
Scary Face
Sleep Talk
Substitute
Swagger
Tailwind
Toxic
Whirlwind


Yea, that's it...

If by tomorrow these aren't approved, Ill edit it and spend all my MC's and some KOC's too... And also make Smeargle learn them... And even buy some more Pokemon, and will evolve one or two more... And spend my ~ 400 UC... And will buy some items too... And will fight flashes, and will put them on board too... That is if in 24 hours this isn't approved... And trust me, I am ending this now cauz exhausted, or else I would had surely done all of the above :)
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Can I claim 3 UC if I approve Black Heart's claim? :o

EDIT:

Please put up my raid already: APPROVED.
Lucy: Duclohm's HP, SC, WC, and BRT should be 100, 2, 3, and 15 respectively. Trivial but nature boost and stat host should both list +19% on Gengar. Fix and APPROVED.
Fort Colorcastle: Okay, please tell me how much CC/UC you are claiming since it took me 10 minutes to figure out you had 47 of those counters combined for those items, so note you have 0 CC and 0 UC left. Beedrill's Speed should be 87 and its Accuracy 9%. Yanmega does not have Compoundeyes for an ability; please replace with Tinted Lens. Kingdra's SC/WC/BRT should be 3/5/18. Fix and APPROVED.
Puddle: In-battle Sketches do not cost MC to permanently learn so Necturna gets 2 MC back. Mega Lopunny's Speed should be 156 and the regular's BRT should be 19. Low Kick is a current-gen tutor so Lopunny gets 1 MC back. Fix and APPROVED.
Chinchou111: APPROVED.
Ooraloo: APPROVED.
Stary: Ralts gets Disarming Voice for free thanks to ORAS. Add and APPROVED.
Ascher: Charizard's Speed and Accuracy boost should be 115 and 15% respectively. Fix and APPROVED
Manazran: Hawlucha's EC should be N/A. Fix and APPROVED.
jay: Gardevoir gets Misty Terrain, Moonblast, and Stored Power as pre-25 moves so Gardevoir gets 1 MC back. Fix and APPROVED.
adiass: Please specify a nature for Aron. Aron gets one extra TM of your choice. NOT APPROVED. EDIT: APPROVED.
Frosty: APPROVED.
How about evolving to Graveler: APPROVED.
FMD: You are trying to spend 4 UC on Nidorino to buy 6 MC worth of moves. You have insufficient funds to cover the 2 extra UC. Nidoking, not Nidorino for the evolution profile. NOT APPROVED. EDIT: APPROVED.
Texas Cloverleaf: APPROVED.
P2X7: APPROVED.
Gale Wing Srock: Format ripper :Þ. APPROVED.
VirajVora... That claim... was not as tedious as I thought... and surprisingly error free... APPROVED... Counting as a large claim...

17 Claims + 1 Large Claim → 101/10 C.C. I will approve the below claims in a new post then finally claim. ._.
 
Last edited:
claiming an azurill for 2 CC

Azurill (Viera) (F)
Type:
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (H): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Nature: Adamant: +1 Atk, -1 SpA
HP: 90
Atk: Rank 2 (+) (Huge Power: 3)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubblebeam
Helping Hand
Bounce

Egg Moves:
Encore
Soak
Body Slam
Refresh
Sing

TM Moves:
Waterfall
Scald
Return
Toxic
Protect

Move Tutors:


CC grinding
+10 CC
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
FF Fanboy: APPROVED.
Puddle: APPROVED.
It would be fun to evolve into Graveler: APPROVED.

3 Claims, 110/10 C.C.11 UC + 0/10 C.C. (79 Total)

---

http://www.smogon.com/forums/threads/3552937/
ITS_A_RANDOM
1 CC, 3 UC
Swablu
: 1 EC, 2 MC, 1 AC, 2 KOC
http://www.smogon.com/forums/threads/3552944/
ITS_A_RANDOM
1 CC, 3 UC
Swablu
: 1 EC, 2 MC, 1 AC, 2 KOC
http://www.smogon.com/forums/threads/3553398/
ITS_A_RANDOM
1 CC, 3 UC
Swablu
: 1 EC, 2 MC, 1 AC, 2 KOC
TOTAL
Its_A_Random
: 3 CC (310 Total), 20 UC (88 Total)
Swablu: 3 EC, 6 MC, 3 AC, 6 KOC
---

Swablu [Empyrea] (F)
EC: 3/6 (+3 EC)
MC: 12 (+6 MC, +6 KOC) > 0
AC: 3/5 (+3 AC)
-Learns Refresh, Mirror Move, Cotton Guard, Dragon Pulse, Perish Song, Moonblast (All Gen VI Level-Up), Solar Beam, Fly (Both Gen VI TM), & Hyper Voice (Gen VI Tutor).
---
SELF APPROVED.
 
Last edited:
1CC. Litwick + 1EC/1AC/2MC/1LEC LEC becomes 1 EC
+3 UC
+3 UC
+3 UC
+1CC; Gyarados: +4MC
+1CC, 4MC/1KOC to Hax Lord gyarados KOC becomes 1 MC
+1 CC; Litwick: +1 AC, +1 EC, +1 KOC, +2 MC, +1 LEC LEC becomes 1 EC
+3 UC
1 CC; Scratchet: 1 EC/2 MC/1 AC/1 LEC LEC becomes 1 EC
+1 CC; Togepi +1 EC +2 MC +1 AC +1 LEC +1 KOC LEC becomes EC

Total:
CC: +5 (5)
UC: +12 (18)

Litwick
EC: +4 (6)
AC: +2 (4)
MC: +4 (8)
KOC: +1 (2)

Gyarados
MC: +9 (10)

Scratchet
EC: +2 (2)
AC: +1 (1)
MC: +2 (2)

Togepi:
EC: +2 (7)
AC: +1 (4)
MC: +2 (8)
KOC: +1 (3)

Evolving Aniel the Togepi into Aniel the Togetic
Purchase Trick (-2MC)
Togetic (♀) Aniel
Types:
Fairy/Flying
Abilities:: Hustle / Serene Grace / Super Luck (H)
Nature: Timid (+ Spe, +5% Accuracy, - Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 4
Spe: 46 (+, +5% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 7/9
MC: 6
AC: 4/5
KOC: 3
Attacks:
Level Up

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind

Egg
Morning Sun
Substitute
Psycho Shift
Extrasensory
Nasty Plot

Tutor
Trick

TM/HM
Dazzling Gleam
Psychic
Thunder Wave
Protect
Light Screen

Evolving Sariel the Litwick into Sariel the Lampent.
Purchase Trick -2MC

Lampent (♀) Sariel
Types:
Ghost/Fire
Abilities:: Flash Fire / Flame Body / Infiltrator (H)
Nature: Modest (-ATK, +SpA)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 6/9
MC: 6
AC: 4/5
KOC: 2
Attacks:
Level Up

Ember
Astonish
Minimize
Smog
Fire Spin
Night Shade
Confuse Ray
Will-O-Wisp
Flame Burst
Imprison

Egg
Clear Smog
Acid Armor
Haze
Endure
Heat Wave

Tutor
Trick

TM/HM
Shadow Ball
Psychic
Taunt
Protect
Solar Beam


Buying moves for Gyarados:
Level Up: Aqua Tail, Twister, Leer, Hyper Beam, Rain Dance (-5MC)
TM/HM: Dive, Taunt, Body Slam (-5MC, -1UC)

Buying Porygon and Nohface (-5CC, -1UC)

Porygon (-) Adnachiel
Type:
Normal
Abilities: Trace / Download / Analytic (H)
Nature: Modest(+ Sp.Atk, - Atk)
Stats:
HP:
100
Atk: 1(-)
Def: 3
SpA: 4(+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Conversion 2
Tackle
Conversion
Sharpen
Psybeam
Agility
Magnet Rise
Recover

Tutor
Foul Play
Magic Coat
Signal Beam
Trick
Electroweb

TM/HM
Ice Beam
Thunderbolt
Psychic
Shadow Ball
Substitute


Buy Trick for Nohface (-2 UC)

Nohface (♂) Azaziel
Types:
Ghost/Steel
Abilities:: Levitate / Levitate (H)
Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)
Stats:
HP:
100
Atk: 2
Def: 3
SpA: 0 (-)
SpD: 3
Spe: 12 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Level-Up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Curse

Egg Moves
Meteor Mash
Phantom Force
Psycho Shift
Foul Play
Feather Dance

Tutor
Trick

TM/HM
Substitute
Endure
Dig
Protect
Will-O-Wisp
 
Last edited:
http://www.smogon.com/forums/threads/flashmatch-jayelt413-vs-geodude6.3553505/

+3UC to me (9.8UC)

______________________________

http://www.smogon.com/forums/threads/stary-glacey-fitey.3553508/

+7CC (Total is 7CC)

_________________________

http://www.smogon.com/forums/threads/fe-flash-glacier-vs-geodude.3553511/

+8CC (7CC +1KOC) [Total is 15CC]
______________________________

http://www.smogon.com/forums/threads/flashmatch-chinchou111-vs-fmd.3553513/

+3UC (Total 12.8UC)

Buying Tomohawk some moves with UC: Solarbeam (2), Grass Knot (2), Reflect (2), Fly (2), Safeguard (2), and Tailwind (2) for 12UC

(My total is .8UC)
_______________________________________

http://www.smogon.com/forums/threads/flashmatch-ooraloo-vs-jayelt413.3553611/

+3UC (Total is 3.8UC)
_______________________________________

http://www.smogon.com/forums/threads/dank-flash-yolol-memes-new-asb-era-pizza.3553632/#post-6487699

+8CC (7CC + 1KOC) [total is 23CC]

-2CC for an Aron (Total is 21CC)
I'll pump 3UC into Betty White's EC [3/9] (total left is .8UC)


Betty White [F] Aron

Type: Steel / Rock

Nature: Adamant (+1 Atk, -1 Spa)

Abilities: Sturdy / Rock Head / Heavy Metal (HA Locked)

Sturdy [Passive]: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head [Passive]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal [Passive] [LOCKED]: The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:

HP: 90
Atk: 4 (+)
Def: 4
Spa: 1 (-)
Spd: 2
Spe: 30
SC: 1
WC: 4
BRT Rank: 15

EC: 6/9
MC: 0
DC: 0/5


Moves:

Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Rock Slide

Reversal
Dragon Rush
Curse
Body Slam
Head Smash

Earthquake
Bulldoze
Dig
Sandstorm
Rock Polish



22 Moves


____________________________________

http://www.smogon.com/forums/threads/copy-paste-of-glacier-vs-smashlloyd.3553401/#post-6489439

+1CC, Total is 22CC

Lopunny [then a buneary] gets 2MC, and is stockpiling.

_______________________________________

http://www.smogon.com/forums/threads/flashmatch-stary-vs-jayelt413.3553725/#post-6489877

+3UC to me, (3.8UC total). I will pump 3UC into Betty White the Aron's EC, changing the total to 6/9EC now. (0.8UC total now)

____________________________________________

http://www.smogon.com/forums/threads/phoenix-glacier-flash.3553777/

+8CC to me (7CC + 1KOC), total is 29CC

_________________________________________

http://www.smogon.com/forums/threads/1v1fe-flash-geodude6-vs-glacier-knight.3553871/#post-6492112

+7CC to me (total is 36CC)
 
Last edited:
First
Second
Third
Fourth

+4 CC


Skrelp
EC: 3/6 (+1 EC, +1 LEC)
MC: 2 (+2 MC) > 0
AC: 2/5 (+1 AC)
-Learning Dive (TM).


Gastly
EC: 5/9 (+1 EC, +1 LEC) Evolving.
MC: 2 (+2 MC) > 0
-Learning Shadow Punch (under 26), Dream Eater (Level Up) and Nightmare (Level Up).


Nidoking
MC: 4 (+4 MC) > 0
-Learning Counter (Egg) and Earth Power (Level Up).




EC: 2/9 (+1 EC, +1 LEC)
MC: 2 (+2 MC) > 0
AC: 1/5 (+1 AC)
-Learning Venoshock and Air Slash (Level Up).



Haunter (Female)
Types: Ghost/Poison
Abilities: Levitate
Nature: Timid (-Atk, +Speed, +21% Acc)
Stats:
HP:
90
Atk: 1-
Def: 2
SpA: 4
SpD: 2
Spe: 109+
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 5/9
MC: 0
AC: N/A
Attacks: 20
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Hex
Shadow Punch
Dream Eater
Nightmare

Egg
Reflect Type
Disable
Psywave
Perish Song
Clear Smog

TM/HM
Venoshock
Toxic
Protect
Substitute
Thunderbolt
 
Last edited:
http://www.smogon.com/forums/threads/stary-glacey-fitey.3553508/#post-6485769
+1CC (10 -> 11)
Azumarill +4MC, +1KOC. KOC to MC. Learning Icy Wind (current tutor) and Mimic (past gen tutor).
Azumarill also has 2KOC stockpiled. Converting to MC and spending on Brick Break

http://www.smogon.com/forums/threads/flash-ooraloo-vs-jay.3553506/#post-6485868
http://www.smogon.com/forums/threads/gale-vs-chinchou.3553523/#post-6486087
+4UC (53->57)
+3UC (57->60)

Edit:
http://www.smogon.com/forums/threads/stary-vs-geodude-flash.3553507/#post-6486001
http://www.smogon.com/forums/threads/win-a-free-master-ball-itt.3553521/#post-6486057
http://www.smogon.com/forums/threads/a-quick-flash.3553527/#post-6486212
+3CC (11->14)
Bella the Ralts + 1EC/1AC/3MC. Buying Psychic, Imprison and Future Sight (all lvl up)
Bella the Ralts + 1EC/1AC/3MC from the second one. Getting Thunderbolt (TM) and Hypnosis (lvl up)
Bella the Ralts + 1EC/1AC/3MC. Buying Endure (past gen TM)

Edit: http://www.smogon.com/forums/threads/fmd-vs-stary02939-1v1-flash.3553732/#post-6489513
+1CC (14->15)
Blubber the Azumarill +4MC/1KOC. KOC to MC. Also, spending 16UC (60->44) on Azumarill's MC . Buying:
Copycat (Pre-Evo Egg), Rest (Tm), Sleep Talk (Tm), Belly Drum (Egg), Light Screen (Tm), Focus Punch (current gen Tutor), Amnesia (Egg), Power Up Punch (TM), Attract (TM).


http://www.smogon.com/forums/threads/flashmatch-stary-vs-jayelt413.3553725/#post-6490685
+1CC (15->16)
Alice the Necturna +4MC/1KOC. KOC into MC. 17UC to MC(UC 44->27). Buying:
Trick (Tutor), Ingrain (Egg), Nightmare (Egg), Toxic (Tm), Psychic (Tm), Payback (Tm), Stone Edge (TM), Hidden Power (water) (TM), Shadow Claw (TM), Spite (Tutor)

Edit:
http://www.smogon.com/forums/threads/sonic-speed-4v4-flash.3553528/page-2#post-6486237
+15UC (27->42)

Edit:
http://www.smogon.com/forums/threads/battle-hall-challenge-stary02939.3549177/page-2#post-6486487
+8CC. Bronzor +12KOC. All into CC. (16->36)

Buying Expert Belt for 20CC (36->16)

Edit:
Using 15UC (42->27) as Infernape's MC. Getting:
Fire Spin (lvl up), Flamethrower (pre-Evo lvl up), Roar (TM), Aerial Ace (TM), Flame Charge (TM), Rest (TM), Focus Energy (Egg), Stealth Rock (Tutor)

Edit:
http://www.smogon.com/forums/threads/copy-paste-of-glacier-vs-smashlloyd.3553401/#post-6489439
http://www.smogon.com/forums/threads/geodude-vs-jay.3553729/#post-6489475
http://www.smogon.com/forums/threads/virajvora-vs-fmd-nfe-flash.3553731/#post-6489523
+11UC (27->38)

1UC (38->37) as CC (16->17).
Buying an Aerodactyl and an Aerodactylite. (17CC->0CC)
+1Aerodactylite
Aerodactyl [Dino [M]

Type: Rock/Flying

Abilities: Rock Head / Pressure / Unnerve (Locked)

Nature: Adamant (+Atk, - SpA)

Stats:
HP: 100
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe:130
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Type: Rock/Flying
Abilities: Rock Head/Pressure/Unnerve(Locked)/Tough Claws
Stats:
HP: 100
Atk: 6+
Def: 3
SpA: 1-
SpD: 3
Spe:150
Size: 4
Weight: 4
BRT:23


EC: N/A
MC: 0
AC: 0/5
KOC: 0

Moves:
Level Up
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power

Egg Moves
Roost
Tailwind
Steel Wing
Pursuit
Whirlwind

TM Moves
Taunt
Protect
Torment
Substitute
Fly

Tutor Moves

Past Gen Moves

And getting the following for Dino using 37UC (37->0) as MC:
crunch(lvl up)
rock slide (lvl up)
Giga Impact (lvl up)
dragon claw (TM)
toxic (TM)
smack down (TM)
Earthquake(TM)
double team(TM)
sandstorm(TM)
aerial ace(TM)
facade(TM)
rest(TM)
payback(TM)
sleep talk(TM)
aqua tail(tutor)
sky attack (tutor)
Stealth Rock (tutor)
Endure(past TM)
Mimic (past Tutor)
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
+1 CC / +1 CC, +1 KOC / +1 CC / +1 CC / +2 CC / +1 CC, +3 KOC / +1 CC, +1 KOC / +1 CC / +1 CC ~ 15 CC
+3 UC / +4 UC / +3 UC / +3 UC / +3 UC ~ 16 UC


Fuzzy (Minccino)
+4 EC, +1 KOC (6/6) Evolves into Cinccino, Learns Bullet Seed and Rock Blast (Pre-26)
+6 MC (8) Spends 8 MC on Thunder Wave (2), Thunder (2), Focus Blast (2), Hyper Beam(2)
+2 AC (5/5)

Cinccino [M] [Fuzzy]
Types: Normal

Abilities::
Cute Charm / Technician / Skill Link (H) (Unlocked)

Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)

Stats:
HP: 100
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 133 (+) (+20% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Pound
Growl
Helping Hand
Tickle
Doubleslap
Encore
Swift
Sing
Tail Slap
Rock Blast
Bullet Seed

Egg
Knock Off
Flail
Aqua Tail
Iron Tail
Endure

TM/HM
Protect
Substitute
U-Turn
Dig
Façade
Thunder Wave
Hyper Beam
Thunder
Focus Blast



The Decider (Scratchet)
+2 EC (2/6)
+2 MC (2)
+1 AC (1/5)


Arturo (Gardevoir)
+14 MC (15) - Spends 12 MC on Endure (3), Encore (3), Trick (2), Taunt (2) and Focus Blast (2)


The Box (Kitsunoh)
+8 MC, +2 KOC (10) Spends 10 MC to buy ShadowStrike (1), Shadow Claw (1), Thunder Punch (2), Ice Punch (2), Trick (2), Rock Slide (2)

Shock and Awe (Duclohm): Turn 4 UC to 4 EC, and it evolves into Cyclohm, gaining Whirlwind, Bide, Weather Ball, Tri Attack, Leer, and Ion Deluge (Pre-26) - Also, it spends 5 MC on Zap Cannon (1), Slack Off (1), Hurricane (1), Hidden Power [Fire] (2)

Cyclohm [M] [Shock and Awe]
Types: Electric/Dragon

Abilities:
Shield Dust / Static / Overcoat (H)

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 2/5

Attacks:
Level Up

Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Double Hit
Whirlwind
Bide
Weather Ball
Tri Attack
Leer
Ion Deluge
Slack Off
Hurricane
Zap Cannon

Egg
Magnet Rise
Hydro Pump
Dragon Breath
Mud-Slap
Power Gem

TM/HM
Thunderbolt
Flamethrower
Substitute
Protect
Dragon Pulse

Bae (Togekiss): Spends 5 MC to buy Future Sight (3) and Shadow Ball (2)

Spending 15 CC to buy Riolu, Nidoran-M, Azurill, Mawile, and Volkritter

Riolu [M] [Aura Knight]
Types: Fighting

Abilities::
Steadfast / Inner Focus / Prankster (H)

Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 69 (+) (+11% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Egg
High Jump Kick
Low Kick
Blaze Kick
Bullet Punch
Vacuum Wave

TM/HM
Shadow Claw
Poison Jab
Substitute
Protect
Earthquake


Nidoran-M [M] [Ze King]
Types: Fighting

Abilities::
Poison Point / Rivalry / Hustle (H)

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack

Egg
Endure
Disable
Iron Tail
Sucker Punch
Head Smash

TM/HM
Sludge Bomb
Thunder
Substitute
Protect
Ice Beam


Azurill [M] [Bunny Wabbit]
Types: Normal/Fairy

Abilities::
Thick Fat / Huge Power / Sap Sipper (H)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 2 (+) [3 Huge Power]
Def: 2
SpA: 1
SpD: 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9 [10 Huge Power]

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Splash
Charm
Tail Whipe
Bubble
Slam
Water Gun
Bubblebeam
Helping Hand
Bounce
Water Sport

Egg
Muddy Water
Fake Tears
Encore
Sing
Body Slam

TM/HM
Frustration
Facade
Protect
Substitute
Waterfall


Mawile [M] [Crusher]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force (H)

Nature: Careful (+1 SpD, -1 SpA)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Mega Mawile [M] [Crusher]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power

Stats:
HP: 90
Atk: 4 [8 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]


EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up
Astonish
Fairy Wind
Growl
Iron Head
Play Rough
Taunt
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass

Egg
Poison Fang
Thunder Fang
Fire Fang
Ice Fang
Sucker Punch

TM/HM
Brick Break
Protect
Substitute
Facade
Stone Edge


Volkritter [M] [Aqua Flare]
Types: Water/Fire

Abilities::
Anticipation / Infiltrator / Unnerve (H)

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Egg
Aqua Jet
Water Pulse
Assurance
Captivate
Tickle

TM/HM
Surf
Protect
Substitute
Fire Blast
Flash Cannon


Spending 15 UC to buy Rare Candy.

CC: 0
UC: 1
 
Last edited:
http://www.smogon.com/forums/threads/flashmatch-fort-colorcastle-vs-geodude6-2.3553491/
+2CC, 2MC/1AC for Heracross

http://www.smogon.com/forums/threads/cc-farm-apparently.3553524/
+2CC, 2MC/1AC for heracross

http://www.smogon.com/forums/threads/1v1-flash-lc-fort-v-frosty.3553595/
+2CC, 1EC/1AC/2MC for combee

http://www.smogon.com/forums/threads/flash-fort-vs-texas.3553586/
+2CC, 2MC for Kingdra

http://www.smogon.com/forums/threads/sonic-speed-4v4-flash.3553528/page-2#post-6486237
+7CC (All KOC used as CC), 3MC to Rampardos, 2MC/1AC to Heracross, 3MC to Yanmega, 3MC to Kingdra

http://www.smogon.com/forums/threads/who-dat.3553619/#post-6487601
+2 CC, +2MC/1AC to Beedrill

http://www.smogon.com/forums/threads/circle-jerk-flash-fort-vs-geo.3553620/
+2 CC, +2MC/1AC to Beedrill

http://www.smogon.com/forums/threads/geography-class-iggy-baby-planet.3553621/
+3 UC

Buy Beedrillite -10 CC
Buy Abra

Net change: - cc change


Organic Intelligence [Abra] (M)
Nature: Timid (+15% Spe, +30% Acc, -1 Atk)
Type:

STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. LOCKED

Stats:
HP: 80
Atk: Rank 0-
Def: Rank 1
SpA: Rank 4
SpD: Rank 2
Spe: 104+
Size Class: 2
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves:
Teleport

Barrier
Encore
Guard Swap
Power Trick
Psycho Shift

Psyshock
Hidden Power [Fire]
Protect
Energy Ball
Dazzling Gleam
 
Last edited:

Geodude6

Look at my shiny CT!
Geodude6: +1CC, 1EC/2MC/1DC/2KOC to Abra
Geodude6 +1CC +3MC +2KOC
(referring to Nidoqueen)
Geodude6: 1 CC
- Abra: 1 EC, 2 MC, 1 AC, 3 KOC
Geodude6: 1 (base) + 7 (max blaziken) + 3 (blaziken's KOC) = 11 CC
Geodude gets 1 CC
Abra gets 1 EC, 2 MC, 1 DC, 2 KOC
Geodude6: +1 CC
Heracross: +3 KOC, +3 MC
Geodudette6 gets 3 KOC + 1 CC +3 mc for megacross
Geodude6

+1 CC

Mr. Mime
+4 MC
+2 KOC
Geodude: +1CC
Pyroak: +3MC / +2KOC
Geodude6 +1CC / Mr. Mime +4MC +3KOC
Geodude6: 1 CC
Kappou: 4MC and 2 KOC
Geodude: 2 CC
Mr. Mime: 3 MC/3 KOC
Geodude6 +1CC; Mr. Mime +4MC/+2KOC
Geodude6(Win)
----------------------
+1CC

Mr. Mime
+3MC, +3KOC
Geodude6: 1 CC
- Pyroak: 3 MC, 3 KOC
+3 UC
+3 UC

===

Geodude6:
CC: 50 -> 76 -> 38
UC: 57 -> 63 -> 49
- Buying a second Life Orb and a Smooth Rock for a total of 26 CC.
- Spending 14 UC on Krilowatt.
- Buying Vulpix, Growlithe, Chimchar, Litwick, Larvesta, and Fennekin for a total of 12 CC.
- Claiming a Charcoal since I am now the Fire GL.

Vermillion [Vulpix] (F)
Nature: Timid (+15% Spe, +13% Acc, -1 Atk)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Drought: (Trigger) When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 75+
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Ember
Tail Whip
Roar
Baby-Doll Eyes
Quick Attack
Confuse Ray
Fire Spin
Imprison
Payback
Will-O-Wisp
Feint Attack
Flamethrower
Safeguard

Disable
Flail
Hypnosis
Power Swap
Tail Slap

Protect
Dig
Fire Blast
Energy Ball
Dark Pulse

Beast [Growlithe] (M)
Nature: Hasty (+15% Spe, +11% Acc, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage). LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down

Close Combat
Double Kick
Fire Spin
Morning Sun
Thrash

Protect
Dig
Fire Blast
Will-O-Wisp
Wild Charge

Harlot [Chimchar] (F)
Nature: Hasty (+15% Spe, +18% Acc, -1 Def)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1-
SpA: Rank 2
SpD: Rank 2
Spe: 71+
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Assist
Blaze Kick
Counter
Encore
Fake Out

Hidden Power [Ice]
Protect
Dig
Brick Break
Fire Blast

Nightmare [Litwick] (F)
Nature: Timid (+15% Spe, +5% Acc, -1 Atk)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 26+
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison

Acid Armor
Clear Smog
Endure
Haze
Power Split

Hidden Power [Ice]
Taunt
Protect
Shadow Ball
Fire Blast

Polaris [Larvesta] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10) LOCKED

Stats
HP: 90
Atk: Rank 2-
Def: Rank 3+
SpA: Rank 2
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:
Ember
String Shot
Leech Life
Take Down

Endure
Foresight
Magnet Rise
Morning Sun
Zen Headbutt

Sunny Day
Protect
Solarbeam
Fire Blast
U-Turn

Black Magic [Fennekin] (M)
Nature: Timid (+1% Spe, +16% Acc, -1 Atk)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own. LOCKED

Stats
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 69+
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant

Heat Wave
Hypnosis
Magic Coat
Wish

Hidden Power [Rock]
Protect
Solarbeam
Overheat
Will-O-Wisp

Foul Play



Birchman [Pyroak]
EC: 9/9
MC: 11 (6 MC+5 KOC) -> 0
AC: 5/5
- Learns Flame Charge (2), Attract (2), Low Sweep (2), Flash Cannon (2), and Dragon Breath (3).


Persephone [Nidoqueen]
EC: 9/9
MC: 5 (3 MC+2 KOC) -> 0
AC: 5/5
- Learns Surf (2) and Moonlight (3).


Juno [Heracross]
EC: N/A
MC: 12 (6 MC+6 KOC) -> 0
AC: 5/5
- Learns Rock Tomb (2), Rock Slide (2), Low Kick (2), Detect (3), and Mimic (3).


Simza [Abra]
EC: 4/9 (3 EC+1 KOC)
MC: 12 (6 MC+6 KOC) -> 0
AC: 3/5
- Evolves.
- Learns Kinesis (0), Confusion (0), Disable (0), Psybeam (0), Miracle Eye (0), Ally Switch (0), Recover (0), Future Sight (1), Reflect (1), Psychic (1), Trick (1), Taunt (2), Light Screen (2), Shadow Ball (2), and Substitute (2).

Simza [Kadabra] (M)
Nature: Timid (+15% Spe, +25% Acc, -1 Atk)
Type:

: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121+
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 3/5

Moves:
Teleport
Kinesis
Confusion
Disable
Psybeam
Miracle Eye
Ally Switch
Recover
Future Sight
Reflect
Psychic
Trick

Barrier
Encore
Guard Swap
Power Trick
Psycho Shift

Psyshock
Hidden Power [Fire]
Taunt
Light Screen
Protect
Shadow Ball
Energy Ball
Substitute
Dazzling Gleam



Kappou [Mr. Mime]
EC: 6/6
MC: 37 (22 MC+15 KOC) -> 0
AC: 5/5
- Learns DAZZLING GLEAM (2), Toxic (2), Taunt (2), Hyper Beam (2), Torment (2), Focus Blast (2), Thunder Wave (2), Grass Knot (2), Trick Room (2), Foul Play (2), Wonder Room (2), Healing Wish (3), Zap Cannon (3), Teleport (3), Counter (3), and Metronome (3).


Byte [Krilowatt]
EC: 6/6
MC: 14 (+14 UC) -> 0
AC: 5/5
- Learns Hyper Beam (2), Facade (2), Waterfall (2), Aqua Tail (2), Ice Punch (2), Icy Wind (2), and Thunder Punch (2).
 
Last edited:
http://www.smogon.com/forums/thread...lack-heart-and-ascher-fite-1v1-flash.3553467/
Ascher:2 CC(now 7)
Ivysaur:2 EC(+1 from KOC now 6),1 AC(now 3),2 MC(now 6)
-----
http://www.smogon.com/forums/threads/sonic-speed-4v4-flash.3553528/page-2
Ascher +7CC(now 14)
Frogadier +2EC(now 9)/1AC(already full)/2MC(now 4)/1LEC (turned into EC).
Breloom +5MC(now 5)1KOC(turned into CC).
Charizard +3MC(now 11)/2KOC(turned into CC).
Ivysaur +2EC(now 8)/1AC(now 4)/2MC(now 8)/1KOC(converted into EC)
-----
Frogadier evolves into Greninja!

Greninja [Protean Shakes] (M)
Type: Water/Dark
Abilities: Torrent/Protean (H, Unlocked)
Nature: Hasty (+Speed) (-Defense)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpDef: Rank 3
Spe: 141 (+) (Acc. Boost = 23%)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
AC: 5/5
EC: 9/9
MC: 4
Attacks (25):
Level Up (Arranged by Level Learned)
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Bounce
Hydro Pump
Egg
Bestow
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
TM/HM
Blizzard
Dig
Echoed Voice
Surf
Taunt
Ice Beam

Buying Water Shuriken, substitute, and extrasensory for Greninja (All LVL up moves, 3 MC total, left with 1 MC)
Converting 3 UC (now 2) into Greninja's MC (now 4)
Buying Dark Pulse and Grass knot for Greninja (Both machines, 2 MC each so 0 left)
-----
Converting 1 UC(now 1) into Venusaur's EC (now 9!)
Ivysaur evolves into Venusaur!

Venusaur [Brother Nature] (M)
Types: Grass/Poison
Abilities: Overgrow/Chlorophyll (H, Locked)
Nature: Modest (+Special Attack, -Attack)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Types: Grass/Poison
Abilities: Overgrow/Chlorophyll (H, Locked), Thick Fat
Nature: Modest (+Special Attack, -Attack)
Stats:
HP: 100
Atk: Rank 3 (-)
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25

AC: 4/5
EC: 4/9
MC: 8
Attacks (20):
Level Up (Arranged by Level acquired)
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Egg
Amnesia
Charm
Giga Drain
Leaf Storm
Petal Dance
TM/HM
Double Team
Flash
Protect
Sludge Bomb
Swagger

Buying Substitute and Earthquake for venusaur(Both Machines, 2 MC each, -4 MC, left with 4)
-----
Converting 1 UC (0 again) into CC (now 15)
Buying Rare Candy for 15 CC (Now 0)
-----
1v1 Flash - Ascher vs Ooraloo
Me: +2 CC
Frogadier(now Greninja): +3 MC
Buying Nohface for 2 CC (back to 0)

Nohface [Edge] (M)
Type: Ghost/Steel
Abilities: Levitate/Levitate (H)
Nature: Jolly (+Speed) (-Special Attack)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpDef: Rank 3
Spe: 12 (+) (Acc. Boost = 5%)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
AC: 0/5
EC: 0/6
MC: 0
Attacks ():
Level Up (Arranged by Level Learned)
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Egg
Foul Play
Meteor Mash
Phantom Force
Psycho Shift
Yawn
TM/HM
Dig
Taunt
Will-o-Wisp
Substitute
Protect

------
Lucy vs Ascher - 2v2 Doubles
Me: +3 CC (+2 from KOC), spending this to enter predictions tourney.
Charmeleon: +3 MC(bc said poke has full EC/AC)
Frogadier: +4 MC(bc said poke has full EC/AC)
-----
Buying Greninja Gunk Shot and lowkick (tutor moves, total 4 MC) (7->3), buying haze (lvl up, 3->2) and then giga impact (tm, 2, so 2->0)
-----
http://www.smogon.com/forums/threads/ascher-vs.3553718/#post-6489315
Me: +2CC
Charizard: +3MC
-----
Buying Ralts for 2 CC

Ralts [Desire] (F)
Types: Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy (H)(Locked)
Nature: Timid (+Speed, -Atk, 7% acc boost)
Stats:
HP:
90
Atk: 0 (-)
Def: 1
SpA: 2
SpD: 2
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Destiny Bond
Disable
Encore
Misty Terrain
Mean Look

TM/HM
Dazzling Gleam
Protect
Shadow Ball
Psyshock
Will-o-Wisp

-----
Charizard - Buying Hyper Beam, Protect, Roost, Solar Beam, Earthquake, Frustration, Return, and Overheat (All current gen TMs, 2*8 = 16 total, 17->1 MC) and then Heat wave (LVL up, 1 MC, 1->0)
-----
Ascher: 2 CC (+Amulet Coin)
Rysta the CHARIZARD: 3 MC, 1 KOC​
turning the KOC into MC, Buying Sleep talk and Substitute for Charizard (both TMs 2*2 = 4 back to 0 MC)
spending 2 (now 0) CC for Protowatt!

Protowatt [Float] (M)
Types: Water/Electric
Abilities: Trace/Magic Guard/Shed Skin (H, locked)
Nature: Timid (+Speed, -Atk)
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpDef: Rank 1
Spe: 110 (+) (+28% Accuracy boost)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
MC: 0
AC: 0/5

Attacks (16):

Level Up (Arranged by LVL Acquired)
Bubble
Charge
Tackle
Thunder Shock
Fairy Wind
Detect

Egg
Follow Me
Me First
Mind Reader
Sheer Cold
Whirlpool

TM/HM
Ice Beam
Thunder Wave
Sleep Talk
Substitute
Scald
 
Last edited:
+3 CC
+2 CC
+2 CC
+2 CC
+2 CC
+2 CC
+1 CC
+2 CC
+2 CC
+3 UC
------------------------


Monohm (Duclohm):

  • 1 AC, 1 EC, 1 LEC, 2 MC, 1 KOC
  • 1 LEC -> 1 EC, 1 KOC -> 1 CC
  • Duclohm evolves into Cyclohm! Learns Whirlwind, Bide, Weather Ball, Leer, Ion Deluge. Buying Hurricane (1), Slack Off (1), Ice Beam (2), Light Screen (2) for a total of 6 MC

Cyclohm [♀][Phosphora]
Types: Electric/Dragon
Electric - Immune to paralysis status.
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:: Shield Dust / Static / Overcoat (H) (Locked)

Nature: Modest (+1 Atk, -1 SpA)

Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 3/5

Attacks:
Level Up
Whirlwind
Bide
Weather Ball
Tri Attack
Double Hit
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Dragon Pulse
Hurricane

Egg
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem

TM/HM
Flamethrower
Ice Beam
Light Screen
Protect
Thunder
Thunderbolt
Thunder Wave
Volt Switch


Total: 9/9 EC, 3/5 AC, 0 MC, +4 CC
----------------------------------------

Voodoll:

  • 1 EC, 1 AC, 2 MC
Total: 2/6 EC, 2/5 AC, 4 MC
---------------------------------------

Syclar:

  • 1 EC, 1 AC, 2 MC, 1 LEC
  • 1 LEC -> EC
  • 4 UC -> 4 EC
  • 4 UC -> 4 AC
  • Syclar evolves into Syclant and unlocks Technician too. Learns Ice Punch for free.
  • Buying Sheer Cold, Freeze-Dry, Avalanche, Icicle Crash, Bug Buzz and Endure for 8 MC total. (Converting 6 UC)

Syclant [♀][Glacier Knight]
Types: Ice/Bug
Ice - Immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Bug - Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities: Compound Eyes / Mountaineer/ Technician (H)(UNLocked)

Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)

Stats:
HP: 100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 140 (+)(+23% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Ice Punch
Fury Attack
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
X-Scissor
Icicle Spear
Avalanche
Icicle Crash
Bug Buzz
Sheer Cold
Freeze-Dry

Egg
Counter
Earth Power
Pin Missile
Spikes
Tail Glow

TM/HM
Dig
Double Team
Endure
Ice Beam
Protect
Taunt

-----------------------------------------

Gengar:

  • 12 MC, 2 KOC
  • Spend 9 MC to buy Focus Blast, Endure, Protect, Snatch
  • 1 KOC -> cc, 1 koc -> cc
  • +9 more MC
  • 1 KOC -> 1 CC
Total: 14 MC left
------------------------------------------

Delphox:

  • 3 MC, 1 KOC
  • 1 KOC -> 1 CC
Total: 12 MC
-------------------------------------------

Items:

  • Buying Rare Candy for 15 CC
  • Convert 7 UC to CC and buy Lucarionite for 10 CC

Lucario [♂] [Quicksilver]
Types: Fighting/Steel
STAB Effect:
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (H) UNLOCKED

Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)(+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type: Fighting/Steel
Abilities: Steadfast/Inner Focus/Justified/Adaptability

Stats:
HP: 100
Atk:
6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+)(+19% Acc.)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 6
AC: 5/5

Attacks:
Level Up:
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Detect
Metal Claw
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Power-Up Punch
Copycat
Swords Dance
Screech
Metal Sound
Reversal

Egg:
Blaze Kick
Bullet Punch
Follow Me
High Jump Kick
Vacuum Wave

TM/HM:
Earthquake
Focus Blast
Shadow Claw
Substitute
Sunny Day


---------------------------
Total: +3 UC, +18 CC, -15 CC (3 CC left), (34 UC left)
Then -7 UC and +7 CC, -10 CC (0 CC)(27 UC)
Then finally -13 UC (14 UC)

if this doesnt get app'd in 7 days, crying
-------------------------------------
Edit:

  • Spending 2 CC to buy Ralts. Promise this is the last. cri.
  • 14 UC, 2 CC.
  • Then I spend 3 CC (1 uc convert) to pay for Predictions thing.

Ralts [♀][Lucy Heartfillia]
Types: Psychic/Fairy
Psychic - Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Synchronize / Trace / Telepathy (H)(Locked)

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP: 90
Atk: 0 (-)
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Destiny Bond
Disable
Encore
Misty Terrain
Mean Look

TM/HM
Dazzling Gleam
Protect
Psychic
Thunder Wave
Will-o-Wisp

-----------------
TOTAL: 0 CC, 12 UC
 
Last edited:
Claiming 2CC from here and here, for a grand total of 4CC.

Jaeger the vanquished Colossoil receives 4MC/2KOC. The 2KOC go into MC, and the resulting 6MC are spent on Pursuit (Lv. 29), Muddy Water (Colosshale Lv. 55), Roar (Gen 6 TM) and Giga Impact (Gen 6 TM). Final: 0MC/0KOC.

Greed the Sableye receives 4MC, which are spent on Fire Punch (Gen 6 Tutor) and Psychic (Gen 6 TM). Final: 0MC.

In other news, spending 4CC/18UC on a Necturine and a Razor Claw.

Tiger Lillian - Necturine (F)
Type: Ghost / Grass
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks. Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities: Anticipation / Telepathy (H)
Nature: Rash (+1 SpA / -1 SpD)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2 (-)
Spe: 51
Size Class: 1
Weight Class: 1
Total: 13

EC: 0/6
AC: 0/5
MC: 0
KOC: 0

Attacks (18)
Level up:
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Egg:
Future Sight
Ingrain
Leaf Blade
Leaf Storm
Sketch

TM:
Protect
Torment
SolarBeam
Substitute
Infestation

Tutor:
Final: 0CC/36UC.

EDIT: I caved. I hope you're happy, Rain. Spending 3UC on a Murkrow.

Minerva - Murkrow (F)
Type: Dark / Flying
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Insomnia / Super Luck / Prankster (H)
Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 79 (-)
Size Class: 1
Weight Class: 1
Total: 15

EC: 0/6
AC: 0/5
MC: 0
KOC: 0

Attacks (17)
Level up:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance

Egg:
Brave Bird
Mirror Move
Perish Song
Psycho Shift
Whirlwind

TM:
Toxic
Protect
Thunder Wave
Dark Pulse
Substitute


Tutor:
Also, 4UC go into her MC, and are spent on Taunt (Lv. 31), Mean Look (Lv. 41), Foul Play (Lv. 45) and Torment (Lv. 61). Final: 0MC. Other final: 29UC.

EDIT #2: Also, I spent 2UC on Hydreigon's Roar here, but Roar is a free pre-25 move. I'd like to refund the 2UC, putting me at 31UC.

EDIT #3: Claiming 1CC from here, for a grand total of 1CC.

Belladonna the Kitsunoh receives 4MC/3KOC. The 3KOC go into MC, and the resulting 7MC are spent on Snatch (Gen 6 Tutor), Giga Impact (Gen 6 TM) and Sucker Punch (Gen 4 Tutor). Final: 0MC.
 
Last edited:
VirajVora... That claim... was not as tedious as I thought... and surprisingly error free... APPROVED... Counting as a large claim...
What do you mean by surprisingly ????? My claims are always error free, cauz I maintain them properly...

Today, only a small claim ;)


Training, Shopping and Evolution Corner:

Bulbasaur:


1 LEC goes to 2 EC making it 3 EC...
Had 4 MC ...

Double Edge, Worry Seed, Synthesis, Seed Bomb [ORAS Level-Up] (1*4=4)

Remaining MC = 0

Zweilous:

4 KOC and 3 UC goes to 16 MC making it 23 MC total...

Dragon Rush, Hyper Voice, Slam [ORAS Level-Up] (1*3=3)
Incinerate, Rock Smash, Round, Secret Power, Strength, Thief, Uproar [ORAS TM/HM] (2*7=14)
Shock Wave [ORAS Tutor] (3*1=3)
Astonish [ORAS Egg] (3*1=3)

Remaining MC = 0

Growlithe:

2 KOC goes to 7 MC making it 9 MC total...

Flame Burst, Retaliate [ORAS Level-Up] (1*2=2)
Flame Charge, Overheat [ORAS TM/HM] (2*2=4)
Covet [ORAS Egg] (3*1=3)

Remaining MC = 0

Pancham:

3 KOC goes to 5 MC making it 8 MC total...

Vital Throw, Entrainment, Parting Shot, Sky Uppercut [ORAS Level-Up] (1*4=4)
Echoed Voice, False Swipe [ORAS TM/HM] (2*2=4)

Remaining MC = 0

Lucario:

9 KOC and 1 UC goes to 26 MC making it 36 MC total...

Flash Cannon, Fling, Low Sweep, Payback [ORAS TM/HM] (2*4=8)
Dual Chop, Magnet Rise [ORAS Tutor] (2*2=4)
Follow Me, High Jump Kick, Mind Reader, Vacuum Wave [ORAS Egg] (3*4=12)
Natural Gift [Past Gen TM/HM] (3*1=3)
Fury Cutter, Mud-Slap, Swift [Past Gen Tutor] (3*3=9)

Remaining MC = 0

Braviary:

8 KOC goes to 21 MC making it 29 MC total...

Air Slash, Sky Drop [ORAS Level-Up] (1*2=2)
Cut, Confide, Bulk Up, Attract [ORAS TM/HM] (2*4=8)
Sky Attack, Snore [ORAS Tutor] (2*2=4)
Pluck [Past Gen TM/HM] (3*1=3)

Remaining MC = 12

Zorua:

2 KOC goes to 6 MC making it 8 MC total...

Punishment, Nasty Plot, Imprison, Night Daze [ORAS Level-Up] (1*4=4)
Embargo, Psych Up [ORAS TM/HM] (2*2=4)

Remaining MC = 0

Total UC left: 476 - 3 - 1 = 472

Smeargle Corner:

Smeargle learns these 63 moves from these by using 63 of its 70 sketches and 2 UC per move...

Bulbasaur: (3)

Double Edge, Worry Seed, Seed Bomb

Zweilous: (13)

Double Hit
Dragon Rush, Hyper Voice, Slam
Incinerate, Rock Smash, Round, Secret Power, Strength, Thief, Uproar
Shock Wave
Astonish

Growlithe: (5)

Flame Burst, Retaliate
Flame Charge, Overheat
Covet

Pancham: (6)

Vital Throw, Entrainment, Parting Shot, Sky Uppercut
Echoed Voice, False Swipe

Lucario: (21)

Dark Pulse, Metal Claw, Bone Rush, Metal Sound, Extreme Speed, Aura Sphere, Swords Dance
Flash Cannon, Fling, Low Sweep, Payback
Dual Chop, Magnet Rise
Follow Me, High Jump Kick, Mind Reader, Vacuum Wave
Natural Gift
Fury Cutter, Mud-Slap, Swift

Braviary: (9)
Air Slash, Sky Drop
Cut, Confide, Bulk Up, Attract
Sky Attack, Snore
Pluck

Zorua: (6)

Punishment, Nasty Plot, Imprison, Night Daze
Embargo, Psych Up

Remaining Sketches: 7, will buy a few later...
UC: 472 - 126 = 346 UC left...


More claims coming tommorow, stay tuned ;)
 
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