Prize Claiming Thread MkII (MAQ March #10223)

Status
Not open for further replies.
Because at some point I thought that it was a good idea to buy moves for my single most important mon "later", and it's gonna come back and haunt me.

Spending 12 UC on Belladonna the Kitsunoh's MC. The resulting 12MC are spent on Ominous Wind (Tutor), Hyper Beam (TM), Shadow Claw (TM), Retaliate (TM), Aerial Ace (TM) and Rock Smash (TM). Final: 0MC.

Other final: 86UC.

Claiming 1CC from here > 13CC.

Faia the Infernape receives 4MC/1KOC > 5MC/1KOC.
The 1KOC goes into MC, and the resulting 6MC are spent on Iron Tail (Tutor), Hyper Beam (TM) and Hidden Power [Ice] (TM). Final: 0MC.
 
Last edited:
Forgot to claim this yet.

Spending 4 CC to replace the two Super Potions I used in this battle, stockpiling 19 CC and 10 UC, claiming a Silk Scarf and a Glameow:


Glameow (Neko) (F)
Nature: Jolly (Sp. Attack lowered; Speed increased, Accuracy increased)
Type: Normal
Abilities: Limber, Own Tempo, (HA LOCKED) Keen Eye

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 98 (+)
Size Class: 1
Weight Class: 1
Accuracy Boost: 22%
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks (17/73 moves):

Fake Out
Scratch
Growl
Hypnosis
Feint Attack
Fury Swipes
Charm

Assurance
Bite
Quick Attack
Snatch
Wake-Up Slap

Taunt
Protect
Dig
U-Turn
Substitute


EDIT: Also spending 4 CC to change Greninja's nature to Timid


Greninja (Vhaeraun) (M)
Nature: Timid (Attack lowered; Speed increased, Accuracy increased)
Type: Water/Dark
Abilities: Torrent, (HA) Protean

Stats:
HP 100
Atk Rank 2 (-)
Def Rank 3
SpA Rank 4
SpD Rank 3
Spe 141 (+)
Size Class: 3
Weight Class: 3
Accuracy Boost: 23%
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (74/74 moves):

Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power (Fairy)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport
 
Last edited:
From: http://www.smogon.com/forums/threads/its-a-bit-too-frisky-in-here.3579436/#post-6945533

+3 UC

From: http://www.smogon.com/forums/threads/flash-smash.3579483/

+3 UC

From: http://www.smogon.com/forums/threads/flash-my-dash.3579482/

+3 UC

From: http://www.smogon.com/forums/thread...thread-exclaimer.3565886/page-11#post-6946380

+9 CC (Aurumoth's 5 CC bonus, +2 KOC), +10 UC; Delphox gets +3 MC; Kitsunoh gets +4 MC (+1 KOC); Croagunk; Black Belt

Kao

7 --> 11 MC

Lucy

0 --> 3 MC


Croagunk [♂] [Blabbermouth]
Types: Poison / Fighting
Abilities: Anticipation / Dry Skin / Poison Touch (✘)
Nature: Hasty (+Speed, +Accuracy, -Defense)
Stats:
HP:
90
Atk: 3
Def: 1
SpA: 3
SpD: 2
Spe: 58 (+8% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Feint Attack
Revenge
Swagger

Dig
Earthquake
Protect
Sludge Wave
Substitute

Bullet Punch
Counter
Drain Punch
Fake Out
Quick Guard


42 --> 51 CC (+9)
9 --> 28 (+19)
 
http://www.smogon.com/forums/threads/red-rising.3579506/
http://www.smogon.com/forums/threads/more-uc-imotbh.3579512/
http://www.smogon.com/forums/threads/bob-the-breaker.3579497/
+9 uc total from above (3 each)

http://www.smogon.com/forums/threads/it-smells-like-farts-in-here.3579507/
1 CC;
Tyrunt: 1 EC, 3 MC
4cc i think

Skiddo [Wool] (M)
Nature: Brave
Type: Grass
Abilities:
Sap Sipper / Grass Pelt (H)

Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 45 (-)
-10% Evasion
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Defense Curl
Milk Drink
Rollout
Iron Tail
Giga Drain

Toxic
Roar
Protect
Dig
Wild Charge
---
19 Moves


Skiddo [Wool] (M)
Nature: Brave
Type: Grass
Abilities: Sap Sipper / (H)

Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 45 (-)
-10% Evasion
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Defense Curl
Milk Drink
Rollout
Iron Tail
Giga Drain

Toxic
Roar
Protect
Dig
Wild Charge

---
19 Moves


yes 4cc
no, 6cc

Mareep [Wool] (F)
Nature: Quiet
Type: Electric
Abilities: Static / Plus (H)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

After You
Eerie Impulse
Electric Terrain
Flatter
Thunderbolt

Rest
Substitute
Charge Beam
Flash
Echoed Voice
---
19 Moves
 
Last edited:
First (1 CC, Cranidos)
Second (1 CC, Cranidos)
Third (2 CC, Cranidos, Tangela)
Fourth (1 CC, Flarelm)
Fifth (1 CC, Crucibelle)

+6 CC, buying Volkritter for 2 CC, buying Omanyte for 2 CC, buying Black Sludge for 10 CC, 0 CC remaining.



Cranidos
EC: 4/6 (+3 EC)
MC: 9 (+9 MC) > 0
AC: 4/5 (+3 AC)
-Learning Zen Headbutt (Level-Up), Crunch (Egg), Bulldoze (TM), Smack Down (TM), and Rock Slide (TM).




Tangela
EC: 5/6 (+1 EC)
MC: 2 (+2 MC) > 0
AC: 4/5 (+1 AC)
-Learning Reflect (TM).



Flarelm
EC: 9/9 (+1 EC) Evolving.
MC: 2 (+2 MC) > 0
AC: 5/5 (+1 AC) Unlocking.
-Learning Flare Blitz (Under Lvl-26), Wood Hammer (Under Lvl-26), and Earthquake (TM).



Crucibelle
MC: 5 (+4 MC, +1 KOC) > 0
-Learning Snatch (Tutor), Block (Tutor), and Sludge (Level-Up).




Pyroak (Female)
Type: Fire/Grass
Abilities: Rock Head / Battle Armor / Chlorophyll
Nature: Brave (+Atk, -Speed, -10% Evasion)
Stats:
HP:
120
Atk: 4+
Def: 4
SpA: 3
SpD: 3
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 30
Level Up
Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Lava Plume
Double-Edge
Flame Burst
Synthesis
Flare Blitz
Wood Hammer

Egg
Petal Blizzard
Blaze Kick
Grassy Terrain
Revenge
Counter

TM/HM
Rock Slide
Will-o-Wisp
Protect
Substitute
Flash Cannon
Endure
Earthquake

Tutor
Earth Power
Low Kick
Worry Seed



Volkritter (Female)
Type: Water/Fire
Abilities: Anticipation / Infiltrator / Unnerve (H)
Nature: Timid (-Atk, +Speed, +15% Acc)
Stats:
HP:
90
Atk: 1-
Def: 2
SpA: 3
SpD: 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks: 19
Level Up
Constrict
Flash
Bind
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Egg
Water Pulse
Aqua Jet
Assurance
Tickle
Scary Face

TM/HM
Protect
Substitute
Reflect
Torment
Flash Cannon



Omanyte (Female)
Type: Rock/Water
Abilities: Swift Swim / Shell Armor / Weak Armor (H)
Nature: Modest (+SpAtk, -Atk)
Stats:
HP:
90
Atk: 1-
Def: 4
SpA: 4+
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks: 18
Level Up
Constrict
Water Gun
Withdraw
Horn Attack
Bite
Rollout
Leer
Mud Shot

Egg
Bide
Reflect Type
Wring Out
Haze
Knock Off

TM/HM
Protect
Substitute
Ice Beam
Scald
Smack Down
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Maxim: You neglected to count your 1 CC from the flashmatch. Approved
Ooraloo: That is a super confusing format. When making claims with that many matches please provide a summary of what each mon is earning. Please also provide subtotals of net CC/UC gained/expended. If you're claiming two Sneasel's I expect to see links supporting claims for both, not just one link and a statement of not claiming the previous one. Furthermore, as a matter of courtesy please indicate whether the move you're claiming costs 0, 1, or 2 MC, much easier to quickly identify that listing them by move subtype. Not approved for the moment because there's way too much room for error on both our ends. VM me when you've done as requested and I'll go over it for approval. Approved
P2X7: Storing KOC is discouraged, they are intended to be allocated to a given category as soon as they are gained. Please consider going through and claiming the KOC as some form of counter. Approved.
Frosty: Approved
@YellowAdminSilver: Approved
Toon: You can claim correctly but can't count. Nice and easy claim to approve.
zarator: I can't recall but I think we made it 2 CC to nature change? Double check and take back two if so. Approved.
Exclaimer: Convention has egg moves listed before TM moves in new mon claims. Approved.
Fort Colorcastle: Please make it explicit when you're buying new mons. Approved.
FMD: Omanyte learns Horn Attack at level 34 and thus cannot get it as a fresh claim. Remove that and Approved.

10 claims gives me 0.3*10+1 bonus=4 UC


http://www.smogon.com/forums/threads/reffing-101-gale-goes-to-texas.3562217/page-3#post-6946707
Texas Cloverleaf: 4 CC
Medicham: 3 MC, 1 KO --> stored as 4 MC
Aerodactyl: 3 MC, 1 KO --> Swagger and Payback
Charizard: 3 MC, 1 KO --> Snore and Hone Claws
Gardevoir: 3 MC, 1 KO --> Frustration and Return
Metagross: 3 MC, 1 KO --> Psych Up and Body Slam

http://www.smogon.com/forums/thread...-texas-cloverleaf.3572709/page-3#post-6949451
Texas Cloverleaf: [3+(4+1)] 8 CC,
1x Strategy Badge (Normal), 1x Silk Scarf, 1x Max Revive, 1x Max Potion
Bronzong: 3 MC, 2 KO, store as MC
Revenankh: 3 MC, store
Lucario: 3 MC, 1 KO, store as MC
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
repost
http://www.smogon.com/forums/threads/nightblitz42-vs-p2x7-the-battle-begins.3578723/ 6 UC for me
http://www.smogon.com/forums/thread...-silver_lucario42.3579155/page-2#post-6950148
6 CC for me
+3 EC and [6 MC+3 KOC]--> +9 MC for Storm
[2 EC+1 KOC+1 LEC]--> +4 EC, +4 MC, and +2 AC for Area 51
+2 EC, +2 AC, and +6 MC for Lost
http://www.smogon.com/forums/threads/12000-2016-gmc-sierra-hiley-shop-now.3579699/#post-6950298
1 CC for me
[+1 EC+1 LEC]--> +2 EC, [+1 AC+1 KOC]--> +2 AC, and +2 MC for Omnom
http://www.smogon.com/forums/threads/are-you-feeling-the-itch-to-fish.3579747/#post-6951525 3 UC for me
http://www.smogon.com/forums/threads/arent-you-tired-nope-im-wide-awake.3579778/#post-6952058
1 CC for me
1 AC, 2 MC, and [1 EC+1 LEC]-->2 EC for King Krab
Storm learns Thrash (1 MC), Roost (2 MC), Rock Tomb (2 MC), Protect (2 MC), and Frustration (2 MC)

Area 51 learns Swift (1 MC), Lock-On (1 MC), and Bide (2 MC), as well as Zap Cannon, Electric Terrain, and Tri Attack for free upon evolving

Lost learns Charge Beam (2 MC), Endure (2 MC), and Ice Beam (2 MC)

Omnom learns Solar Beam (2 MC)

King Krab learns Crabhammer (1 MC)

Also, evolving Area 51 into Magneton.
(Note: for non-updated Pokémon, see my profile: http://www.smogon.com/forums/threads/profile-silver_lucario42.3577164/)

Magneton **Area 51
Abilities: Sturdy, Magnet Pull, [Analytic]
Type: Steel/Electric -- Electric STAB, immune to paralysis, Steel STAB, immune to Sandstorm, Poison moves, and Toxic status (unless corroded by acidic move)
MC: 0 AC: 0/5 EC: 4/9
Size: 2 | Weight: 4
Stats:
90 HP
Atk: 1-
Def: 3
SpA: 6+
SpD: 3
Spe: 70
BRT: 18
Modest Nature (+SpA, -Atk)
Moves:
[Level Up] Zap Cannon, Electric Terrain, Tri Attack, Metal Sound, Tackle, Thunder Shock, Supersonic, Sonic Boom, Thunder Wave, Magnet Bomb, Spark, Mirror Shot, Swift, Lock-On
[Egg] NO MOVES
[TM/HM] Thunderbolt, Flash Cannon, Protect, Double Team, Volt Switch, Bide
[Tutor] Endure, Electroweb, Magic Coat, Substitute, Signal Beam

Updated Storm

Rufflet (M) **Storm
Abilities: Keen Eye, Sheer Force, Hustle
Type: Normal/Flying -- Normal STAB, +1 BAP on attacks that match the type of the arena after 3 turns, Thrash and Outrage can't be stopped by attacks; Flying STAB, immunity to Ground moves and Arena Trap, always hits with Dig or Dive, immunity to Dive when the opponent's size is less than 4, can hit Bounce/Fly/Sky Drop Pokémon with moves that can hit any target, like Acrobatics
MC: 0 AC: 5/5 EC: 3/6
Size: 1 | Weight: 2
Stats:
100 HP
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 69+
Acc: +11%
BRT: 14
Hasty Nature (+Spe, -Def, +Acc)
Moves:
[Level Up] Peck, Leer, Fury Attack, Wing Attack, Hone Claws, Scary Face, Aerial Ace, Air Slash, Brave Bird, Thrash
[Egg] NO MOVES
[TM/HM] Sky Drop, U-Turn, Double Team, Shadow Claw, Rest, Fly, Roost, Rock Tomb, Protect, Frustration
[Tutor] Heat Wave, Snore, Superpower, Tailwind, Sleep Talk

Updated Lost

Duskull (M) **Lost
Abilities: Levitate, [Frisk]
Type: Ghost -- Ghost STAB, immune to all forms of trapping, but still takes damage from partial trapping moves
MC: 0 AC: 2/5 EC: 2/9
Size: 1 | Weight: 2
Stats:
80 HP
Atk: 2
Def: 3
SpA: 1-
SpD: 4+
Spe: 25
BRT: 12
Careful Nature (+SpD, -SpA)
Moves:
[Level Up] Leer, Night Shade, Disable, Astonish, Foresight, Shadow Sneak, Pursuit, Will-O-Wisp, Confuse Ray
[Egg] Destiny Bond, Imprison, Feint Attack, Pain Split, Ominous Wind
[TM/HM] Toxic, Infestation, Protect, Shadow Ball, Attract, Charge Beam, Endure, Ice Beam

Updated Omnom

Gulpin (F) **Omnom
Abilities: Liquid Ooze, Sticky Hold, [Gluttony]
Type: Poison -- Poison STAB, immunity to poison condition, has -- accuracy with Toxic, Acid Spray, and Poison Powder, access to Store Command:
Store Command: Doubles the chance of a move inflicting Poison or Bad Poison for the next 6 actions.
MC: 0 AC: 2/5 EC: 2/6
Size: 1 | Weight: 2
Stats:
100 HP
Atk: 2
Def: 3+
SpA: 2
SpD: 2
Spe: 34-
BRT: 13
Evasion: -10%
Relaxed Nature (+Def, -Spe, -Eva)
Moves:
[Level Up] Yawn, Poison Gas, Pound, Sludge, Amnesia, Acid Spray, Encore, Toxic
[Egg] Pain Split, Gunk Shot, Dream Eater, Destiny Bond, Acid Armor
[TM/HM] Protect, Venoshock, Rock Smash, Shadow Ball, Sludge Bomb, Solar Beam

Updated King Krab

Krabby (M) **King Krab
Abilities: Hyper Cutter, Shell Armor, [Sheer Force]
Type: Water -- Water STAB, Water attacks do not require external source, Evasive Diving takes only 5 Energy
MC: 1 AC: 1/5 EC: 2/6
Size: 1 | Weight: 1
Stats:
90 HP
Atk: 5+
Def: 3
SpA: 0-
SpD: 1
Spe: 50
BRT: 13
Adamant Nature (+Atk, -SpA)
Moves:
[Level Up] Bubble, Mud Sport, Leer, Vice Grip, Harden, Bubble Beam, Mud Shot, Metal Claw, Stomp, Guillotine, Crabhammer
[Egg] Tickle, Agility, Bide, Endure, Haze
[TM/HM] Hone Claws, Rock Slide, Dive, Protect, X-Scissor

Buying a Chingling for 2 CC:

Chingling (F) **CHINGLING THE SUPREME
Ability: Levitate
Type: Psychic -- Psychic STAB, can lift and throw stuff with Psychic (the move)
MC: 0 | AC: -- | EC: 0/6
Size: 1 | Weight: 1
90 HP
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 45
BRT: 13
Modest Nature (+SpA, -Atk)
Moves:
[Level Up] Wrap, Growl, Astonish, Confusion, Uproar, Yawn, Last Resort, Entrainment
[Egg] Disable, Dream Eater, Hypnosis, Recover, Skill Swap
[TM/HM] Rest, Charge Beam, Dazzling Gleam, Protect, Sleep Talk

9 UC + 8 CC --> 9 UC + 6 CC + CHINGLING THE SUPREME
 
Last edited:
http://www.smogon.com/forums/threads/aot-r1-group-bob-stary02939-vs-s0l1d-g0ld.3554632/page-2 + 2 CC (someone else = Camerupt)

http://www.smogon.com/forums/thread...est-of-rest-chinchou11-vs-s0l1d-g0ld.3562689/ + 2 CC

http://www.smogon.com/forums/threads/aot3-r3-s0l1d-g0ld-vs-smashlloyd20.3568979/page-2 + 2 CC

http://www.smogon.com/forums/threads/aot-round-4-losers-bracket-dogfish44-vs-s0l1d-g0ld.3576151/ + 2 CC

Conkeldurr spends 6 MC plus 2 KOC as MC to learn Attract, (XY/ORAS TM) Swagger, (XY/ORAS YM) Power-Up Punch, (XY/ORAS TM) and Rock Smash. (XY/oRAS TM)


Greninja spends 9 MC plus 1 KOC as MC to learn Attract, (XY/ORAS TM) Swagger, (XY/ORAS TM) Thief, (XY/ORAS TM) Secret Power, (XY/ORAS TM) and Rock Smash. (XY/ORAS TM)

Muk spends 3 MC plus 1 KOC as MC to learn Block, (XY/ORAS Tutor) and Body Slam. (Past-Gen Tutor)

Aurumoth spends 3 MC plus 1 KOC as MC to learn Attract (XY/ORAS TM) and Swagger. (XY/ORAS TM)

Swampert spends (of 3) 2 MC , and stockpiles 1 MC as MC, to learn Hail. (XY/ORAS TM)

Camerupt spend 6 MC to learn plus 1 KOC as MC to learn Scary Face, (XY/ORAS Egg) Hyper Beam, (XY/ORAS TM) and Giga Impact. (XY/ORAS TM)

Aegislash spends 3 MC plus 1 KOC as MC to learn Secret Power (XY/ORAS TM) and Rock Smash. (XY/ORAS TM)

I will also purchase one (1) Black Sludge for 10 CC.

Summary:

Me:

+ 8 CC, - 10 cc, + 1 Black Sludge

Conkeldurr:

MC: 0 --> 3 --> 4 --> 7 --> 8 --> 0

KOC: 0 --> 1 --> 2 --> 0

+ Attract, + Swagger, + Power-Up Punch, + Rock Smash

Greninja:

MC: 0 --> 3 --> 6 --> 9 --> 10 --> 0

KOC: 0 --> 0 --> 0 --> 1 --> 0

+ Attract, + Swagger, + Thief, + Secret Power, + Rock Smash

Muk:

MC: 1 --> 4 --> 5 --> 1

KOC: 0 --> 1 --> 00

+ Block, + Body Slam

Aurumoth:

MC: 0 --> 3 --> 4 --> 0

KOC: 0 --> 1 --> 0

+ Attract, + Swagger

Swampert:

Mc: 1 --> 4 --> 2

KOC: 0 --> 0 --> 0

+ Hail

Camerupt:

MC: 0 --> 3 --> 6 --> 7 --> 0

KOC: 0 --> 0 --> 1 --> 0

+ Scary Face, + Hyper Beam, + Giga Impact

Aegislash:

MC: 0 --> 3 --> 4 --> 0

KOC: 0 --> 1 --> 0

+ Secret Power, + Rock Smash
 
A dramatic finish to an epic battle O.O

> I get 5 CC, putting me at 15 CC


Magneto the Beldum
> Gains 1 EC, putting it at 3/9 EC
> Gains 2 MC, putting it at 14 MC
> Gains 1 AC, putting it at 2/5 AC
> Gains 1 LEC, which I am converting to 1 EC, putting it at 4/9 EC.

What? Magento is evolving!



Metang (Magneto), Genderless
Type: Steel / Psychic

Ability: Clear Body, Light Metal (H)

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 6
Base Rank Total: 16

EC: 4/9
MC: 14
AC: 2/5

Attacks:
Level-Up

Take Down
Magnet Rise
Confusion
Metal Claw
Pursuit
Scary Face

Egg
None

TM/HM
None

Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt

Event/Anime/Manga
None

Spending 5 MC on giving it Bullet Punch, Zen Headbutt, Agility, Meteor Mash, and Iron Defense, putting it at 9 MC. Spending 8 MC on giving it Earthquake, Brick Break, Double-Edge, and Ice Punch, putting it at 1 MC.


Dictator the Larvitar
> Gains 1 EC, putting him at 1/9 EC
> Gains 2 MC, putting him at 2 MC
> Gains 1 AC, putting him at 1/5 AC
Spending 2 MC on giving him Payback, putting him at 0 MC.


Kyra the Growlithe
> Gains 1 EC, putting her at 1/6 EC
> Gains 3 MC, putting her at 3 MC
> Gains 1 AC, putting her at 1/5 AC
> Gains 2 KOC, which I am converting to 1 MC and 1 EC, putting her at 4 MC and 2/6 EC respectively.
Spending 2 MC on giving her Flare Blitz and Outrage, and spending 2 MC on giving her Overheat, putting her at 0 MC


Lightning the Pikachu
> Gains 1 EC, putting him at 7/9 EC
> Gains 2 MC, putting him at 2 MC
> Gains 1 AC, putting him at 5/5 AC (Unlocking Lightning Rod)
Spending 2 MC on giving him Extreme Speed, putting him at 0 MC


Crikey the Croconaw
> Gains 1 EC, putting her at 5/9 EC
> Gains 2 MC, putting her at 2 MC
> Gains 1 KOC, which I am converting to 1 MC, putting her at 3 MC.
Spending 1 MC on giving her Thrash, and 2 MC on giving her Focus Punch, putting her at 1 MC


Hacker the Porygon2
> Gains 1 EC, putting it at 8/9 EC
> Gains 2 MC, putting it at 2 MC
> Gains 3 KOC, which I am converting to 1 EC and 2 MC, putting it at 9/9 EC and 4 MC respectively.

What? Hacker is evolving!


Porygon-Z (Genderless), Hacker
Type: Normal

Abilities:
Adaptability / Download / Analytic (Unlocked)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 90
Size Class: 1
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 4
AC: 5/5

Attacks:
Level-Up (17/17)
Conversion2
Conversion
Tackle
Psybeam
Sharpen
Agility
Recover
Magnet Rise
Tri-Attack
Signal Beam
Discharge
Zap Cannon
Defense Curl
Hyper Beam
Recycle
Lock-On
Nasty Plot

Move Tutor
Thunder Wave
Recycle
Magic Coat
Substitute
Foul Play
Mimic
Trick
Endure

TM/HM
Psychic
Thunderbolt
Ice Beam
Protect
Charge Beam
Shadow Ball
Trick Room
SolarBeam
Toxic
Rest
Sleep Talk

Spending 1 MC on giving it Embargo and 2 MC on giving it Dark Pulse, putting it at 1 MC.
Maxing Alert: Hacker now has its entire Level-Up movepool
 
Last edited:
FLEAFLICKER FREE FANTASY FOOTBALL (+1cc, 1ec, 2mc, 1ac, 1lec for Cupra)
mooo (1cc; 1ec/2mc/1ac/1lec for Cupra)
third times the charm! (1cc; 1ec/2mc/1ac/1lec for Cupra)
Worry less about the unexpected. Enjoy the journey (+1cc, 1ec, 2mc, 1ac, 1lec, 1 koc for Ralts)
OH BOY WOULD I! (1cc; 1ec/2mc/1ac/1lec for Turtwig)
Replace your ugly window (1cc; 1ec/2mc/1ac/1lec/1koc for Turtwig)


+6CC total, stockpiling 2 and buying Spinarak and Igglybuff with 2CC each (see bottom of post), total 2CC

Cupra (Prometheus)
-
Gains 3EC, 3/9 total
- Gains 6MC, buying Magic Coat (Gen6 Tutor) as well as Icy Wind (Argalis Tutor, see evo down) and Thunderbolt (Gen6 TM), 0MC total
- Gains 3AC, 3/5 total
- Gains 3LEC, two of which go to AC, total 5/5 AC, unlocks HA Illusion
one goes towards EC, 4/9 total, which means...

What? Prometheus is evolving!


Prometheus
Argalis [Female]

Type:
Bug/Psychic

Abilities:
Compoundeyes(Passive):
This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Shed Skin(Passive):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Illusion(H)(Passive)(Unlocked):
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature:
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 3
Def: 3
SpA: 4(+)
SpD: 2
Spe: 46(54/1.15)


Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 4/9
MC: 0
AC: 5/5

Attacks:

Level Up

Tackle*
String Shot*
Bug Bite*
Sunny Day*
Heal Pulse*
Confusion*

Egg
Bug Buzz*
Hydro Pump*
Counter*
Close Combat*
Disable*

Tutor
Magic Coat
Icy Wind

TM/HM
Psyshock*
Shadow Ball*
Will-O-Wisp*
Protect*
Infestation*
Thunderbolt


Ralts (Genesis)
- Gains 1 EC, 1/9 total
- Gains 2MC, buying Psychic and Imprison (Level up), 0MC total
- Gains 1AC, 1/5 total
- Gains 1LEC, which goes towards EC, 2/9 total
- Gains 1KOC, which goes towards EC, 3/9 total

Turtwig (Atlas)
- Gains 2 EC, 2/9 total
- Gains 4MC, buying Leech Seed and Synthesis (Level Up), as well as Stealth Rock (ORAS tutor), 0MC total
- Gains 2AC, 2/5 total
- Gains 1KOC, which goes towards AC, 3/5 total
- Gains 2LEC, 2 of which goes towards EC, 4/9 total, which means...

What? Atlas is evolving!

Atlas
Grotle [Male]

Type:
Grass
Abilities:
Overgrow (Passive):
When this Pokemon's HP is lower than 33% (30 HP), the Base Attack Power of any grass attack is increased by two (2).

Shell Armor (H)(Passive)(Locked):
This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Nature:
Brave (+Atk, Spe/1.15, -10% Evasion)
Stats:
HP:
100
Atk: 4(+)
Def: 3
SpA: 2
SpD: 3
Spe: 31 (-)(36/1.15)
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 16
EC: 4/9
MC: 2
AC: 3/5
Attacks:

Level Up

Tackle*
Withdraw*
Absorb*
Razor Leaf*
Curse*
Bite*
Mega Drain*
Leech Seed
Synthesis

Egg
Sand Tomb*
Worry Seed*
Seed Bomb*
Superpower*
Body Slam*

Tutor
Stealth Rock

TM/HM
Toxic*
Protect*
Rest*
Sleep Talk*
Substitute*




With my 2CC, I buy Spinarak!

Crimson
Spinarak [Male]

Type:
Bug/Poison

Abilities:
Swarm(Passive):
When this Pokemon's HP is lower than 33% (30), the Base Attack Power of any Bug-typed attack is increased by 2.


Insomnia(Passive):
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.


Sniper(H)(Passive)(Locked):
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.


Nature:
Brave (+Atk, Spe/1.15, Eva -10%)

Stats:
HP:
90
Atk: 3(+)
Def: 2
SpA: 2
SpD: 2
Spe: 26 (30/1.15)


Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up

Poison Sting
String Shot
Scary Face
Constrict
Leech Life
Night Shade
Shadow Sneak
Fury Swipes

Egg
Megahorn
Disable
Night Slash
Pursuit
Electroweb

TM/HM
Poison Jab
Protect
Dig
X-Scissor
Infestation



Toon
Igglybuff [Male]

Type:
Normal/Fairy

Abilities:
Cute Charm(Passive):
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.


Competitive(Passive):
This Pokemon has a major competitive streak, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Special Attack increases by two (2) stages.


Friend Guard(H)(Passive)(Locked):
The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).


Nature:
Quiet (+SpA, Spe/1.15, Eva -10%)

Stats:
HP:
100
Atk: 2
Def: 1
SpA: 3(+)
SpD:
1
Spe: 13(15/1.15)


Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up

Sing
Charm
Defense Curl
Pound
Sweet Kiss
Copycat

Egg
Wish
Gravity
Sleep Talk
Feint Attack
Misty Terrain

TM/HM
Rest
Psychic
Flamethrower
Protect
Grass Knot


EDIT: Fixed, Mowtom
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+3UC [576->579]
+3UC [579->582]
+23UC [582->605]
+19UC [605->624]
+4UC [624->628]
+3UC [628->631]
+3UC [631->634]
+3UC [634->637]
+15UC [637->652]
+3UC [652->655]
+3UC [655->658]
+3UC [658->661]
+3UC [661->664]
TOTAL: 88UC [576->664]
~

BATTLING
+10CC [12->22]
+1CC [22->23]
Pyro Jack 1EC [6/9->7/9] 3MC [12->15] 1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED 1KOC=>1MC [15->16]
+1CC [23->24]
Pyro Jack 1EC [7/9->8/9] 3MC [16->19] 1KOC=>1MC [19->20]
+1CC [24->25]
Pyro Jack 1EC [8/9->9/9] EVOLVING 3MC [20->23] 1KOC=>1MC [23->24]
+1CC [25->26]
Broccoli 1EC [0/6->1/6] 3MC [0->3] 1AC [0/5->1/5]
+1CC [26->27]
Broccoli 1EC [1/6->2/6] 3MC [3->6] 1AC [1/5->2/5] 1KOC=>1EC [2/6->3/6]
+1CC [27->28]
Dimentio 4MC [0->4] 1KOC=>1MC [4->5]
+1CC [28->29]
Nyx 1EC [0/6->1/6] 3MC [0->3] 1AC [0/5->1/5]
+1CC [29->30]
Nyx 1EC [1/6->2/6] 3MC [3->6] 1AC [1/5->2/5] 1KOC=>1EC [2/6->3/6]
TOTAL: 18CC [12->30]
~

EVOLVING
Pyro Jack Learns said:
Level 25 and Lower Pain Split, Hex
Level Up: Momento, Inferno, Curse, Overheat (4mc)
EGG: Haze, Acid (4mc)
TUTOR: Sleep Talk, Shock Wave, Snore, Spite, Trick (10mc)
TM/HM: Protect, Solar Beam, Embargo (6mc)
COST: 24MC [24->0]

Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:

Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Attacks

Astonish


Acid
Clear Smog
Dark Pulse
Ember
Energy Ball
Fire Spin
Flame Burst
Heat Wave
Hex
Inferno
Night Shade
Psychic
Overheat
Shadow Ball
Shock Wave
Smog
Solar Beam


Acid Armor
Confuse Ray
Curse
Embargo
Endure
Haze
Imprison
Memento
Minimize
Pain Split
Power Split
Protect
Sleep Talk
Smog
Snore
Spite
Taunt
Trick
Will-O-Wisp

37|66 Moves
~

BUYING
Dusk Stone -8CC [30->22]
Leaf Stone -7CC [22->15] -1UC [664->663]
COST: 15CC [30->15] 1UC [664->663]

Code:
TL;DR

576+88-1=663UC
12+18-15=15CC
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Claim time! Slow Pike reffing nets me 18 UC. [UC: 110+18 = 128]

Gym defense win earns me 4 CC [CC: 45+4 = 49]
Erza the Stratagem earns 3 MC to learn Head Smash (level-up) and Rock Slide (ORAS TM).
Rias Gremory the Tyrantrum earns 3 MC, spends 2 to learn Rock Smash (ORAS TM), and stockpiles 1. [MC: 0+3-2 = 1]
Vali Lucifer the Aerodactyl earns 2 MC, 1 AC and 2 KOC. Spending the 2 MC to learn Detect (past-gen TM), and converting KOC to AC. [AC: 1+1+2 = 4]
Gogmagog's Right the Cradily earns 3 MC, plus stockpile to make 4. Spending it all to learn Attract (ORAS TM) and Captivate (past-gen TM). [MC: 1+3-4 = 0] KOC is converted to CC [CC: 49+1 = 50]
Gogmagog's Core the Lunatone earns 3 MC, plus stockpile to make 4, spending it all to learn Self-Destruct and Swift (2 past-gen tutors). [MC: 1+3-4 = 0] KOC is converted to CC [CC: 50+1 = 51]

Spending 10 CC to buy an Eviolite. [CC: 51-10 = 41]

Fenrir the Rhyhorn has enough EC to evolve, so it shall. Learns Horn Drill (0 MC). Spending 68 UC for it to learn: [UC: 128-68 = 60]
  1. Avalanche (past-gen TM),
  2. Brick Break (ORAS TM),
  3. Crush Claw (Egg),
  4. Cut (ORAS HM),
  5. Double-Edge (past-gen Tutor),
  6. Dragon Rush (Egg),
  7. Dragon Tail (ORAS TM),
  8. Dynamic Punch (past-gen Tutor),
  9. Earthquake (level-up),
  10. Endeavour (ORAS Tutor),
  11. Fire Punch (ORAS Tutor),
  12. Focus Punch (ORAS Tutor),
  13. Fury Cutter (past-gen Tutor),
  14. Giga Impact (ORAS TM),
  15. Hammer Arm (level-up),
  16. Ice Punch (ORAS Tutor),
  17. Iron Tail (Egg),
  18. Mimic (past-gen Tutor),
  19. Mud-Slap (past-gen Tutor),
  20. Outrage (ORAS Tutor),
  21. Payback (ORAS TM),
  22. Poison Jab (ORAS TM),
  23. Pursuit (Egg),
  24. Reversal (Egg),
  25. Roar (ORAS TM),
  26. Rock Polish (ORAS TM),
  27. Seismic Toss (past-gen Tutor),
  28. Shadow Claw (ORAS TM),
  29. Stealth Rock (ORAS Tutor),
  30. Stone Edge (ORAS TM),
  31. Submission (past-gen TM),
  32. Superpower (ORAS Tutor),
  33. Thunder Punch (ORAS Tutor),
  34. Toxic (ORAS TM),
  35. Whirlpool (past-gen TM),


Summary:
Currency Counters:
41
Universal Counters: 60

+1x Eviolite
Stratagem - Erza (U)

A swordsman wields the blade with graceful precision, just as Erza uses her attacks with dangerous beauty. She walked in on one of Gray and Natsu’s brawls, and the resulting free-for-all wore on for half a day before Zheng can subdue her with a Pokeball. Unknowingly for her, that fight left a lasting impression on the two – they’re cautious almost to the point of fearful whenever in her company since then. Wendy and Charla looks up to her as a role model, though, and it was Erza who took care of them, even though she was newer to the family.

Chargestone Cave is the hallowed ground for all of Erza's ancestry, yet she decides that she will withhold her instincts to evolve for the sake of her family. Small but close-knit, everyone looks up to Erza as the big sister, even though her quirks with boys sometimes astonished the girls and make the shy ones (like Juvia and Wendy) blush. After a series of long, drawn out clashes with Mirajane, both of them seemed to have settled to a cordial relationship, mutually agreeing to avoid mentioning the past conflicts, opting instead to look after the girls together and knock the boys down a peg or two when they get too loud.


It wasn't until the strawberry cake event that Erza finally found the courage to overcome her fear. The truth was, she was scared of shouldering her responsibility being a full-grown Stratagem, relying more and more on the rest of the family despite the lads' deferment to her leadership and skills. Resolving to do whatever it takes to protect herself and those around her, she secretly learn how to manipulate the nature from Mirajane, and the two became very fast friends. Although, Mirajane seems to have picked up some of Erza's racy quirks as well...

Nature: Modest (+1 SpA, -1 Atk)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 BAP during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Levitate
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the all seismic moves. Earth Power will have 3 less BAP. Dig and Dive can still strike a Levitating Pokemon, but only if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Other Ground moves can still hit.

Ability 2: Technician
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Ability 3: Mold Breaker (Unlocked)
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
BRT: 21
Size Class: 2
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Acrobatics
Acupressure
AncientPower
Calm Mind
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Echoed Voice
Electro Ball
Endure
Energy Ball
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Head Smash
Heat Wave
Hidden Power Flying
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rest
Rock Blast
Rock Polish
Rock Slide
Rollout
Round
Sandstorm
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Rias Gremory, "Princess of Crimson Ruin" - Tyrantrum (F)

Rias is born to a rare family - one in which both her parents were present to take care of her. Before her, they already had a son - who grew up, evolved, and went away to stake his own territory. Being the younger "princess", Rias enjoyed all the privileges - and hardships - that her life as a future empress has to offer, before a cataclysm caused the death of herself and her whole family millions of years before the time of humans.

Being resurrected by Zheng, she is given to and named by Tanner as her Trainer, who somehow also hold another Jaw Fossil that can't be revived - probably because the piece held remnants of both her parents. It is rumoured that Rias' brother walks the earth again this same era that she does, however Rias does not know where to find him.

Evolving into her grown form, Rias still continues the search for her brother. And then she met Issei, then a young Charmander who knew nothing much about the world except the fire in his belly.... Who is just one of her "peerage" of Pokemons, each with stories of their own. She decides that it is high time she declared herself King, and she readies herself for the challenges of her very own monarchy by training relentlessly.


Nature: Adamant (+Atk, -SpAtk) - caring but stern

Type:
Rock type: Rock STAB; Rias is fast on her mind to add an additional level of Priority on Protect. She also takes reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, and is immune to Sandstorm damage. Her natural magic can mold and build rocks, ignoring Arena restrictions on Rock attacks requiring an external rock source.
Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Her powerful will allows Thrash or Outrage to be undisrupted by oncoming damage.

Abilities:
Ability 1: Strong Jaw
Type: Passive
Rias' thick fang and massive jaws give her incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang.

Ability 2: Rock Head (Unlocked)
Type: Passive
Rias' body and willpower fortifies herself in battle, preventing it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 71

Size Class: 5
Weight Class: 6
BRT: 21

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Aerial Ace
Bide
Bite
Block
Brick Break
Bulldoze
Charm
Crunch
Dig
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Giga Impact
Head Smash
Hone Claws
Horn Drill
Ice Fang
Iron Head
Iron Tail
Outrage
Poison Fang
Protect
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Stealth Rock
Stomp
Stone Edge
Superpower
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Zen Headbutt
Vali Lucifer, "White Dragon Emperor" - Aerodactyl (M)

Born to a lineage of Aerodactyl, with lineages going back as far as time immemorial, Vali was one of the few exceptional case born with great potential. But only one of them. And so he struggled to rise far and above those before it, with the competitive spirit beyond what most would even comprehend. He would use every bit of strength at his disposal just to further his training, and to beat every strong opponent that not just stood in his way, but also those he actively seek out. Currently his long-term project involves resurrecting God to Its True Forme, and challenging it to combat.

Nature: Jolly (+15% Speed, + Accuracy, -1 SpA)

Type:
Rock Type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying Type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Rock Head
Type: Passive
The use of magic power to substitute for life force means Vali does not take recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. (This does not prevent recoil damage from Struggle.)

Ability 2: Pressure
Type: Passive
Vali's lineage and raw power means his presence fills the air with intense anxiety, and any damaging or status attack launched at him would cost the his opponents two (2) more energy to perform without sufficient will to overcome his.

Ability 3: Unnerve (Hidden)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


Ability 4: Tough Claws (Mega-Evo only)
Type: Toggle
Vali infuses his magic power to enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+26% Acc)
Size Class: 4
Weight Class: 4
BRT: 20

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+30% Acc)
Size Class: 4
Weight Class: 4
BRT: 23

MC: 0
AC: 4/5

Attacks:
Aerial Ace
Agility
Ancient Power
Aqua Tail
Assurance
Bide
Bite
Bulldoze
Crunch
Defog
Detect
Double Team
Double-Edge
Dragon Claw
Earthquake
Endure
Facade
Fire Fang
Fly
Foresight
Frustration
Giga Impact
Hone Claw
Ice Fang
Iron Head
Iron Tail
Payback
Protect
Pursuit
Razor Wind
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Supersonic
Tailwind
Take Down
Taunt
Thief
Thunder Fang
Torment
Toxic
Whirlwind
Wide Guard
Wing Attack
Cradily (F)

A forbidden right arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Quiet (+SpAtk, -15% Speed, -10% Evasion) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Suction Cups
Type: Passive
Lileep has sticky suction cups that anchor down to prevent it from being moved by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Ability 2: Storm Drain (unlocked)
Type: Passive
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10%)

Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Acid
Amnesia
Ancient Power
Astonish
Attract
Barrier
Bind
Block
Body Slam
Brine
Bulldoze
Bullet Seed
Captivate
Confuse Ray
Constrict
Curse
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Hidden Power Fighting
Hyper Beam
Infestation
Ingrain
Mega Drain
Mimic
Mirror Coat
Mud-Slap
Pain Split
Protect
Psych Up
Recover
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seed Bomb
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
String Shot
Substitute
Sunny Day
Swagger
Swallow
Swords Dance
Synthesis
Tickle
Toxic
Worry Seed
Wring Out
Lunatone (U)

A forbidden core sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Modest (+SpAtk, -Atk) - A golem's spine has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Ability 1: Levitate
Type: Passive
Lunatone naturally floats above the earth even under seal, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other ground moves can still hit.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70

Size Class: 2
Weight Class: 5
BRT: 17

MC: 0

Attacks:
Ancient Power
Blizzard
Charge Beam
Confusion
Cosmic Power
Dream Eater
Earth Power
Embargo
Endure
Explosion
Future Sight
Grass Knot
Gravity
Harden
Heal Block
Helping Hand
Hidden Power Fairy
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Light Screen
Magic Coat
Magic Room
Mimic
Moonblast
Pain Split
Protect
Psych Up
Psychic
Psyshock
Psywave
Recycle
Reflect
Rest
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Round
Safeguard
Sandstorm
Self-Destruct
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Swift
Tackle
Toxic
Trick Room
Zen Headbutt

Fenrir, "God-Devouring Wolf" - Rhydon (M)

Fenrir was a Rhyperior before being captured by Vali. Somehow during the fight a strange phenomenon occurred that forced Fenrir to devolve, which result in Vali's victory - though Fenrir is frank that Vali was already having the upper hand and his lost was already imminent by that time of the battle. So, he obediently followed Vali as a part of his team, or herd, or pack, or whatever humans call it these days. Smarter than most Rhyhorns, Fenrir knew very well that him being with Vali hinges on his ability to take on and defeat God, and he relishes that future almost as much as Vali does, to fulfil an ancient prophecy foretold during the last time he was a Rhyhorn.

Nature: Brave (+Atk, -15% Speed, -10% Evasion) - Full to brim with a lone wolf's pride

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Lightning Rod
Type: Passive
Fenrir naturally attracts electricity away from partners in double battles. When struck with an Electric-type attack, the energy is transferred into his body, increasing Special Attack (and adjust the natural stage) by one (1) stage, unless Fenrir happens to have a type immunity to Electric-type attacks. Oh the irony.

Ability 2: Rock Head
Type: Passive
Fenrir's ferocious constitution prevents him from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Ability 3: Reckless (locked)
Type: Passive
Fenrir's innately aggressive nature lets him use all-out attacks with recoil more effectively. Recoil attacks have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-10%)

Size Class: 3
Weight Class: 5
BRT: 14

EC: 6/9
MC: 0
AC: 5/5

Attacks:
Aqua Tail
Avalanche
Bide
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Crush Claw
Cut
Dig
Double-Edge
Dragon Rush
Dragon Tail
Drill Run
Dynamic Punch
Earthquake
Endeavour
Endure
Facade
Fire Fang
Fire Punch
Focus Punch
Fury Attack
Fury Cutter
Giga Impact
Hammer Arm
Horn Attack
Ice Fang
Ice Punch
Iron Tail
Megahorn
Metal Burst
Mimic
Mud-Slap
Outrage
Payback
Poison Jab
Protect
Pursuit
Reversal
Roar
Rock Blast
Rock Polish
Rock Smash
Rock Tomb
Scary Face
Seismic Toss
Shadow Claw
Skull Bash
Smack Down
Stealth Rock
Stomp
Stone Edge
Submission
Superpower
Tail Whip
Take Down
Thunder Fang
Thunder Punch
Toxic
Whirlpool
 
Last edited:
Claims:
[Battle Hall] Petilil
[Anime Style-Simulator] Gible (Gabite), Embirch and Floatoy
[vs. Silver_Lucario42] Charmander (Charizard), Gible (Gabite) and Gastly​


Trainer Emily:
Gains: 10 CC.
CC: 0 + 10 = 10

Charizard: (Charmander at time of battle with SL42)
Gains: 3 MC, 1 AC.

MC: 1 + 3 - 4 = 0
AC: 3 + 1 = 4
Move Purchases said:
(2 MC) Bulldoze (TM), Thunder Punch (Move Tutor)

Gabite:
(Gible at time of Anime-Style Simulator and battle with SL42)
Gains: 2 EC, 4 MC, 2 AC, 1 LEC, 3 KOC.

EC: 4 + 2 + 3 (KOC) = 9
MC: 0 + 4 - 4 = 0
AC:
1 + 2 + 1 (LEC) = 4
Move Purchases said:
(Free) Dual Chop (see Error Fixes section below)
(2 MC) Shadow Claw (TM), Aerial Ace (TM)

Gastly:
Gains: 1 EC, 2 MC.
EC: 3 + 1 = 4
MC: 0 + 2 - 2 = 0
Gastly evolves into Haunter!
Move Purchases said:
(Free) Shadow Punch (Pre-26 Level-Up as Haunter)
(2 MC) Icy Wind (Move Tutor)

Haunter [♂]
Nature: Timid (+15% Speed, +21% Accuracy, -1 Atk)
Types:

Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison STAB: immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

Stats:
HP: 90
Atk: 1
Def: 2
SpA: 4
SpD: 2
Spe: 109
Size Class: 3
Weight Class: 1
Base Rank Total: 15​

EC: 4/9
MC: 0
AC: --

Attacks:
PHYSICAL
Fire Punch
Foul Play
Ice Punch
Lick
Shadow Punch
Sucker Punch
Thunder Punch

SPECIAL
Clear Smog
Dazzling Gleam
Energy Ball
Hex
Icy Wind
Night Shade
Shadow Ball
Sludge Bomb
Thunderbolt

STATUS
Confuse Ray
Curse
Haze
Hypnosis
Mean Look
Protect
Spite
Will-O-Wisp​

Embirch:
Gains: 1 EC, 3 MC, 1 AC, 1 KOC.
EC: 0 + 1 + 1 (KOC) = 2
MC: 0 + 3 - 3 = 0
AC:
0 + 1 = 1
Move Purchases said:
(1 MC) Zap Cannon (Level-up)
(2 MC) Rock Tomb (TM)

Floatoy:
Gains: 1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC.
EC: 0 + 1 + 1 (LEC) + 1 (KOC) = 3
MC: 0 + 2 - 2 = 0
AC:
0 + 1 = 1
Move Purchases said:
(1 CC) Drill Peck, Brine (Level-up)

Petilil:
Gains: 3 KOC.
EC: 0 + 3 (KOC) = 3
Error Fixes:
When Gible evolved into Gabite in my last claim, I forgot to claim Dual Chop, which Gabite learns as a Pre-26 Level Up move (learns it at level 24). I have fixed that with this claim.
 
Last edited:
Claiming 2CC from here > 15CC.

Belladonna the Kitsunoh receives 3MC > 3MC.
2MC are spent on Payback (TM). Final: 1MC

Greed the Sableye receives 3MC/1KOC > 3MC/1KOC.
The 1KOC goes into MC, and the resulting 4MC are spent on Wonder Room (Tutor) and Telekinesis (TM). Final: 0MC.

Alina the Aurumoth receives 3MC/1KOC > 3MC/1KOC.
The 1KOC goes into MC, and the resulting 4MC are spent on Toxic (TM) and Water Pulse (Tutor). Final: 0MC.

Also, spending 4 of the aforementioned CC on a Porygon.

Momo - Porygon (-)
Type: Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Trace / Download / Analytic (H)
Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP: 100
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 34 (-)
Size Class: 1
Weight Class: 3
Total: 16

EC: 0/9
MC: 0
AC: 0/5
KOC: 0

Attacks (18)
Level up:
Tackle
Sharpen
Conversion
Conversion2
Psybeam
Agility
Recover
Magnet Rise

Egg:
Genderless bby =(

TM:
Toxic
Protect
Shadow Ball
Substitute
Trick Room

Tutor:
Endure
Foul Play
Ice Beam
Pain Split
Thunder Wave
Final: 11CC.
 
Last edited:
From: http://www.smogon.com/forums/threads/profile-torterrax.3579423/#post-6946759 (Registering 101 as Tutor)

3 UC

From: http://www.smogon.com/forums/threads/mr-heetloofs-magical-hype-stop.3576286/#post-6951875

21 UC

Spending 40 UC to give Dragonite 40 MC.

Aeroborus

0 --> 40 --> 0 MC

Learns : Bind, Double Edge, Double Team, Dragon Breath, Dynamic Punch, Facade, Fury Cutter, Hail, Incinerate, Mimic, Natural Gift, Power Up Punch, Rain Dance, Roar, Sandstorm, Shock Wave, Steel Wing, Sunny Day, Swift, and Water Gun. 2 MC each, 40 MC total.
28 --> 12 UC (+24, -40)
 
Last edited:
1v1 Flash Vs Willow
1cc 1ec/2mc/1ac/2koc for azuril
1v1 Flash Vs Silver Lucario 42
1cc 1ec/2mc/1ac/2koc for azuril
1v1 Flash Vs YAS
1 CC; Druddigon gets +2 MC, +3 KOC, +1 AC
Battle Hall Ref For Deathwriter
+6 UC
1v1 Flash vs Willow
+1 CC; Azurill: +1 EC, +2 MC, +1 AC, +2 KOC
1v1 Vs Toon
1 CC, Cawmodore - 4 MC

Total Roundup:
+5 CC
+6 UC

Azuril:
+3 EC, +6 MC, +3 AC, +6 KOC
Moving KOC-->MC
Total: +3 EC, +12 MC, +3 AC
Evolving into Maril
Gains Tackle, Defense Curl, Aqua Ring, Rollout, Aqua Tail, Play Rough, as Pre-26 Moves
Claiming with 14 MC: Perish Song (2 MC, Egg), Aqua Jet (2 MC, Egg), Light Screen (2 MC, Egg), Endure (2 MC, Tutor), Knock Off (2 MC, Tutor), Dive (2 MC, TM/HM), Ice Punch (2 MC, Tutor)

Azurill (Viera) (F)
Type:
Water: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (H): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Nature: Adamant: +1 Atk, -1 SpA
HP: 100
Atk: Rank 2 (+) (Huge Power: 4)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (Huge Power: 13)

EC: 5/9
MC: 14
AC: 4/5

Moves:

Level-Up:
Tackle
Defense Curl
Aqua Ring
Rollout
Aqua Tail
Play Rough
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubblebeam
Helping Hand
Bounce

Egg Moves:
Encore
Soak
Body Slam
Refresh
Sing
Perish Song
Aqua Jet
Light Screen

TM Moves:
Waterfall
Scald
Return
Toxic
Protect
Dive

Move Tutors:
Endure
Knock Off
Ice Punch


Druddigon:
+2 MC, +3 KOC, +1 AC
Moving KOC into MC
+5 MC, +1 AC
Stockpiling MC

Cawmodore:
+4 MC
Spending MC on: Sky Attack (Tutor, 2 MC) and Endeavor (2 MC)
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
1.1 UC
11 UC
15 UC
12 CC | Gastrodon: 18 KOC
1 CC | Metang: 1 EC, 2 MC, 1 AC, 3 KOC
3 CC | 5 UC | 1 Shaymin | 1 Gracidea Flower
2 CC | Mr. Mime: 3 MC | Mawile: 3 MC | Gardevoir: 3 MC, 1 KOC
2 CC | Nidoking: 3 MC | Mr. Mime: 3 MC, 1 KOC | Conkeldurr: 3 MC, 1 KOC
4 CC | 16 KOC | Tangrowth: 6 MC | Conkeldurr: 6 MC | Torterra: 6 MC | Krilowatt: 6 MC
3 CC | 10 UC | Bug Badge | Silver Powder | Infernape: 3 MC, 1 KOC | Togekiss: 3 MC, 1 KOC | Stratagem: 3 MC, 1 KOC | Salamence: 3 MC, 1 KOC

+27 CC, +42.1 UC, totals now 34 and 62.1 respectively

+1 Silver Powder, +1 Gracidea

George the Infernape: +3 MC, +1 KOC-->MC, learns Low Sweep and Poison Jab by ORASTM

Sluggy Slug the Gastrodon: +18 KOC-->MC, learns Fissure, Memento and Mist by Egg and Attract, Giga Impact, Rock Slide, Stone Edge, Hail, and Blizzard by ORASTM

Joy the Togekiss: +3 MC, +1 KOC-->MC, learns Psychic by ORASTM and Tri Attack by Togepi event

Mystery the Tangrowth: +6 MC, learns Endeavor and Shock Wave by ORAS tutor and Poison Jab by ORASTM

Pebbles the Stratagem: +3 MC, +1 KOC-->MC, learns Smack Down and Calm Mind by ORASTM

Gadzooks the Salamence: +3 MC, +1 KOC-->MC, learns Flamethrower by LU and Tailwind by ORAS tutor, MC now 1

Pink the Nidoking: +3 MC, learns Swagger by ORASTM, MC now 1

Gamzee the Mr. Mime: +6 MC, +1 KOC-->MC, learns Nightmare by GSCTM and Swagger and Rain Dance by ORASTM, MC now 1

Sos the Conkeldurr: +9 MC, +1 KOC-->MC, learns Scary Face and Dynamic Punch by LU, Comet Punch by Egg, and Attract, Payback and Sunny Day by ORASTM

Mzee the Torterra: +6 MC, +8 raid KOC-->MC, learns Leech Seed and Crunch by LU, Block, Iron Head and Frenzy Plant by ORAS tutor, and Stone Edge, Rock Slide, and Swagger by ORASTM

Jumbo the Krilowatt: +6 MC, +8 raid KOC-->MC, learns Metronome by Egg, Earthquake and Thunder Wave by ORASTM, and Icy Wind, Electroweb, Low Kick, and Earth Power by ORAS tutor

Daneel the Metang: +1 EC, +1 AC, totals now 7/9 and 3/5 respectively. +2 MC, +3 KOC-->MC, learns Iron Defense by LU and Swagger and Earthquake by ORASTM

Koboi the Mawile: +3 MC, learns Double Team by ORASTM, MC now 1

Dr. Horrible the Gardevoir: +3 MC, +1 KOC-->MC, learns Swagger by ORASTM and Shadow Sneak by Egg

Penny the Eevee: Spending 4 CC to change her nature to Relaxed, CC now 30. +1 UC-->EC, +2 UC-->AC, now 6/6 and 5/5 respectively, evolves into Umbreon and unlocks Inner Focus, UC now 59.1. Uses 9 stockpiled MC to learn Pursuit, Confuse Ray, Feint Attack and Assurance for free, Moonlight by LU, Taunt and Payback by ORASTM, and Foul Play and Heal Bell by ORAS tutor


Umbreon [Penny] (F)

One day, Bianca came upon a Poke-theater troupe, performing Dr. Horrible's Sing-Along Blog. The role of Penny was being played by an Eevee. Bianca sat and watched the production, and when it was done, approached the cast to convey her sincerest congratulations on a great show. The main characters were all so thrilled that a human liked their show that they agreed to go with Bianca as their trainer.

Type: Dark
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities: Synchronize / Inner Focus (Unlocked)
  • Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
  • When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Nature: Relaxed (+Defense, -Speed)

Stats:
HP: 100
Atk: 3
Def: 5 (+)
SpA: 2
SpD: 5
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 9
AC: 5/5

Attacks (31/94):

Physical
Assurance
Bite
Covet
Feint Attack
Flail
Foul Play
Payback
Pursuit
Quick Attack
Tackle
Take Down

Special
Swift

Status
Baby-Doll Eyes
Confuse Ray
Curse
Endure
Growl
Heal Bell
Helping Hand
Moonlight
Protect
Refresh
Rest
Sand Attack
Sleep Talk
Substitute
Tail Whip
Taunt
Toxic
Wish
Yawn

Shaymin [Trophy] (-)

When he came in second in the DYAE tournament, Mowtom was rewarded with a trophy. This Trophy, to be precise. He was amazed, both by his luck in becoming the first Shaymin owner in all of ASB and by the fact that despite not having chosen him, Trophy is extremely enthusiastic to be Mowtom's Pokemon. If a bit simple-minded.

Type: Grass
  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
    • Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ability: Natural Cure
  • This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Nature: Timid (+Speed, -Attack)

Stats:
HP: 110
Atk: 3 (-)
Def: 4
SpA: 4
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 24


Shaymin-Sky [Trophy] (-)

Trophy is a Shaymin, and when there is a Shaymin, a Gracidea is never far behind. When transformed, Trophy is one of the fastest Pokemon there is and has no qualms about relying on luck. Enthusiasm and simple-mindedness combine into a fierce dedication.

Type: Grass / Flying
  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
    • Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Ability: Serene Grace
  • This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Nature: Timid (+Speed, -Attack)

Stats:
HP: 110
Atk: 3 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 147 (+) (+25% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: N/A
MC: 0
AC: N/A

Attacks (14/60):

Physical
Seed Bomb (Tutor)

Special
Air Cutter (Tutor)
Earth Power (Tutor)
Giga Drain (Tutor)
Magical Leaf (LU)

Status
Defense Curl (LU)
Growth (LU)
Leech Seed (LU)
Protect (TM)
Rest (TM)
Sleep Talk (TM)
Substitute (TM)
Toxic (TM)
Worry Seed (Tutor)
 
Last edited:
http://www.smogon.com/forums/thread...g-with-cello-as-it-didnt-have-a-visa.3579382/

I receive 2CC from the match. My total is now 19CC.

My Trevenant receives 3MC. This will be stockpiled.
MC: 0 --> 3

My Mandibuzz receives 4MC. This will be used to teach her the moves Torment and Facade.
MC: 0 --> 4 --(Torment|Facade)--> 0
http://www.smogon.com/forums/threads/flash-smash.3579483/

I receive 1CC from the match. My total is now 20CC.

My Sableye receives 4MC and 1KOC. The KOC will go into her MC, so she will stockpile a total of 5MC.
MC: 0 --> 5
http://www.smogon.com/forums/threads/flash-my-dash.3579482/

I receive 1CC from the match. My total is now 21CC.

My Sableye receives 4MC from the match. Her total MC will now be 9MC, and I will use all of it to teach her the moves Confuse Ray, Counter, Magic Coat, Endure, and Poison Jab.
MC: 4 --> 9 --(Various Moves)--> 0
http://www.smogon.com/forums/threads/you-thought-i-was-only-reffing-one-flash-guess-again.3579764/

I receive 1CC from the match. My Total is now 22CC.

My Beldum receives 1EC, 3MC, 1AC, and 1KOC. The KOC will be put into its MC, for a total of 4MC being stockpiled.
EC: 0 --> 1/9
MC: 10 --> 14
AC: 0 --> 1/5
http://www.smogon.com/forums/threads/oh-boy-would-i.3579763/

I receive 1CC from the match. My total is now 23CC.

My Beldum receives 1EC, 3MC, 1AC, and 1KOC. The KOC will be put into its MC, for a total of 4MC being stockpiled.
EC: 1/9 --> 2/9
MC: 14 --> 18
AC: 1/5 --> 2/5
http://www.smogon.com/forums/threads/bob-the-breaker.3579497/

I receive 1CC from the match. My total is now 24CC.

My Beldum receives 1EC, 3MC and 1AC. The MC will be stockpiled.
EC: 2/9 --> 3/9
MC: 18 --> 21
AC: 2/5 --> 3/5
http://www.smogon.com/forums/threads/smogon-please-excuse-our-look-during-redesign.3579812/

I receive 1CC from the match. My total is now 25CC.

My Beldum receives 1EC, 2MC, 1AC, and 1LEC. The LEC will be put into its AC, meaning that its Hidden Ability Light Metal is now Unlocked.
EC: 3/9 --> 4/9
MC: 21 --> 23
AC: 3/5 --> 5/5 [Light Metal Unlocked]


-10CC for a Life Orb. My Total is now 15CC.

-10CC for Three Super Potions and one Revive. My Total is now 5CC.


I will be evolving my Beldum now.

Metang learns the moves Magnet Rise, Metal Claw, Confusion, Pursuit, and Scary Face upon Evolving.
With 23MC, My Metang will learn the moves Bullet Punch, Miracle Eye, Agility, Psychic, Meteor Mash, Protect, Substitute, Earthquake, Hone Claws, Brick Break, Rock Tomb, Light Screen, Bulldoze, and Endure. Metang will have no leftover MC.



yOU cAn't. WAke UP.
THis. Is nOt a DReAm.
YOu ARE. paRt. oF THe mACHinE.
you Are NOT a hUmAN. BEing.

i tHINk. ThErE's a FLaW iN my. coDE.


Epsilon [Genderless Metang]

Type: Steel | Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Clear Body | Light Metal [Hidden Ability Unlocked]

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: Weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

Nature: Serious

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 4 | 2 | 3 | 50 | 2 | 6 [5 with Light Metal] | 16

EC: 4/9
MC: 0
AC: 5/5

Moves (25):

Take Down
Magnet Rise
Metal Claw
Confusion
Pursuit
Scary Face
Bullet Punch
Miracle Eye
Agility
Psychic
Meteor Mash

Headbutt
Zen Headbutt
Iron Defense
Iron Head
Hold Back

Protect
Substitute
Earthquake
Rock Tomb
Hone Claws
Brick Break
Light Screen
Bulldoze
Endure


-4UC to teach my Gurdurr the moves Rock Smash and Smack Down. I have 16UC left.

-8UC to teach my Prinplup the moves Mud Sport, Waterfall, Dive and Mud-Slap. I have 8UC left.

http://www.smogon.com/forums/threads/flash.3579869/#post-6953308
http://www.smogon.com/forums/threads/1-vs-1-flash-match-frosty-vs-fmd.3580056/
http://www.smogon.com/forums/threads/1-vs-1-flash-match-smashlloyd20-vs-toon.3580058/
http://www.smogon.com/forums/threads/1-vs-1-flash-match-torterrax-vs-toon.3580101/#post-6956131
From the above four links, I receive 12UC (3UC per link). My total is now 20UC.
 
Last edited:
First (1 CC, Omanyte)
Second (1 CC, Cranidos, errors in the rewards)
Third (1 CC, Volkritter)

+3 CC, buying Dratini for 2 CC, fixing a Volkritter error, 1 CC remaining.



Omanyte
EC: 1/6 (+1 EC)
MC: 4 (+3 MC, +1 KOC) > 0
AC: 1/5 (+1 AC)
-Learning Ancient Power (Level-Up), Brine (Level-Up), and Earth Power (Tutor).


Cranidos
EC: 5/6 (+1 EC)
MC: 4 (+3 MC, +1 KOC)
AC: 5/5 (+1 AC) Unlocking.
-Learning Thunder (TM) and Endure (TM).


Volkritter
EC: 1/6 (+1 EC)
MC: 3 (+3 MC) > 0
AC: 1/5 (+1 AC)
I had Reflect listed twice when I claimed Volkritter: once as a free move and once as a TM. Replacing the TM with Flamethrower.
-Learning Scald, Dive, and Power Gem (All Level-Up).



Dratini
Type: Dragon
Abilities: Shed Skin / Marvel Scale
Nature: Rash (+SpAtk, -SpDef)
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 3+
SpD: 1-
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks: 17
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Extreme Speed
Aqua Jet
Dragon Pulse
Light Screen
Iron Tail

TM/HM
Substitute
Protect
Flamethrower
Thunderbolt
Ice Beam
 
Last edited:
I just realised i am lacking some signature items for my mons. Time to fix this.


Using 56 CC to purchase:

Boxing Gloves

Luck Incense

Rain Brooch

Jaw Fossil

Inversion Charm

Shed Shell

Razor Claw

3 UC (About time i claimed from this)
8 UC
3 UC
3 UC
3 UC
6 UC

Three Magikarp flashes -
1 CC

1 CC
3 CC


The last flash gave +2 CC because of Happy Hour, which can be combo'ed with itself since it's CT isnt ''None''.

3 EC and AC for Karp.

Total of 13 MC (6 MC +7 KOC), which goes to the 18 Karp already had for a total of 31.

Since it reaches 6 EC and 5 AC with these, Magikarp evolves and unlocks it's Hidden Ability.


Gyarados automatically learns:

Leer (RBY only), Thrash and Bite.

Using the 31 MC....

Learns Twister, Ice Fang, Rain Dance, Aqua Tail, Crunch, Dragon Dance, Hyper Beam (Level Up), Taunt, Flamethrower, Thunderbolt, Endure, Protect, Taunt, Earthquake, Fire Blast, Dragon Tail, Waterfall, Iron Head, Dive


->


<Gyarados> (Daisy) [Female]

Nature: Rash (+Sp.Attack, -Sp.Defense)

Type: Water/Flying -> Water/Dark (Mega)


Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.


About: A Magikarp obtained after Matezoide decided to swap the brand new car for whatever was inside the mystery box. This in turn saved Daisy from becoming food to some millionaire's Sharpedos on the other side of the world, however, so it could have been worse. Daisy is more than ready to show her valor and prove to everyone that she is, indeed, more valuable than any car.
Now fully evolved after finally managing to cheese a victory as a Magikarp, Daisy remains as ditzy as ever, but her power grew thousands of times over, and she is always ready to use it!



Abilites:

Intimidate (Trigger):

The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Moxie (HIDDEN ABILITY UNLOCKED, Passive):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Mold Breaker (Mega Evolution, Passive):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.


HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Mega:


HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 18
AC: 5/5


Moves

Splash (*)
Tackle (*)
Leer
Thrash
Bite
Twister
Ice Fang
Rain Dance
Aqua Tail
Crunch
Dragon Dance
Hyper Beam


Bounce (*)
Hydro Pump (*)
Dragon Rage (*)
Reversal (*)
Celebrate (*)
Happy Hour (*)
Bubble (*)
Taunt
Flamethrower
Thunderbolt
Endure
Protect
Taunt
Earthquake
Fire Blast
Dragon Tail
Waterfall
Iron Head
Dive


1 CC


1 EC, 1 AC, 2 MC and 2 KOC for Eggy.

KOC goes into MC for a total of 4. Learns Worry Seed, Extrasensory (Level Up) and Gravity (Tutor)
1 CC

1 EC, 1 AC, 2 MC and 2 KOC for Eevee.

KOC goes into MC for a total of 4, which are stocked.
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Texas Cloverleaf: That's 55 UC and 44.3 UC for you. 13 MC on Medicham, still 1 MC on Gardevoir, 6 MC Bronzong, 13 MC Revenankh, 4 MC Lucario. Goes without saying all other mons have 0 MC. Otherwise, APPROVED.
jayelt413: Looks good, APPROVED.
Silver_Lucario42: You get 9 UC, not 8. Please put species beside your mons' nicknames at all times to ease eye strain. King Krab the Krabby has a Lucky Egg on, not Exp. Share, so you have to fix that and repost. Until then, NOT APPROVED.
S0L1D G0LD: That's 34 CC for you. 1 MC on Conkeldurr/Aurumoth since you had it stockpiled. Camerupt has 2 MC since 1 is stockpiled and Egg moves now only cost 2. Fix, and APPROVED.

Unapproved claims start here.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 3)

Top