Prize Claiming Thread MkII (MAQ March #10223)

TMan87

A cutie a day keeps the doctor away
is a member of the Site Staffis a Smogon Media Contributor
Claiming and evolving stuff:
https://www.smogon.com/forums/threads/granny-pie-fix-that-cap-lock.3629625/
TMan87: +1 CC
Slowpoke: +1 EC, +3 MC, +1 AC, +1 KOC, +1 LEC
https://www.smogon.com/forums/threads/totally-not-unbalanced-flash.3629628/
https://www.smogon.com/forums/threads/tman-vs-jayy-flash.3629682/
TMan87 gets 1 CC
Riolu gets 1 EC, 1 AC, 3 MC, 1 LEC
https://www.smogon.com/forums/threads/im-gonna-have-to-approve-this-dont-i.3629688/
Me: 12*1.25+2 = 17 UC
https://www.smogon.com/forums/threads/battle-hall-challenge-tman87.3612136/post-7706709
TMan87 +4 CC
Chinchou [Mako]+6 KOC
Slowpoke:
EC (+LEC): 4 ==> 6 Evolving into Slowking!
AC: 4 ==> 5 Unlocking Regenerator!
Slowking gets Power Gem and Hidden Power [Bug] for free. Buying Reflect (Slowpoke's TM Gen I compatibility thingamajig Espy did, 2 MC), Nasty Plot, Swagger, Psych Up (LU, 3*1 MC), Sunny Day and Light Screen (TM, 2*2 MC)
MC (+KOC): 5 ==> 9 ==> 0


Yuuki has kinda been forced upon me, yet I still find him kinda sympathetic and, all in all, he pulls his weight rather well. First member that's not part of the Original 10, this Slowpoke is, true to his kin, very slow on the uptake. It's not unusual to see him nap in battle or be one or even two rounds late! He's still kind-hearted though, and can do wonders if he's not around girls.

Slowking [Male] [Yuuki Rito]
Types: Water/Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Sassy (+1 SpD, Spe ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4
SpD: 5 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Heal Pulse
Water Pulse
Slack Off
Amnesia
Power Gem
Hidden Power [Bug]
Nasty Plot
Swagger
Psych Up

Egg
Block
Future Sight
Me First
Mud Sport
Zen Headbutt

TM/HM
Ice Beam
Protect
Earthquake
Psychic
Scald
Reflect
Sunny Day
Light Screen

Tutor
Aqua Tail
Endure
Mud-Slap

Riolu:
EC: 5 ==> 6 Evolving into Lucario!
AC (+LEC): 3 ==> 5 Unlocking Justified!
Lucario gets Extreme Speed, Close Combat, Dragon Pulse, Dark Pulse, Aura Sphere, Detect, Laser Focus, Metal Claw, Me First, Power-up Punch, Swords Dance and Metal Sound for free. Buying Bone Rush, Quick Guard and Heal Pulse (LU, 3*1 MC), Cross Chop, Crunch, Sky Uppercut (egg, 3*2 MC) and Magnet Rise (tutor, 2 MC)
MC: 8 ==> 11 ==> 0

Richard lives, fights and breathes for one ideal and one only: justice. The very thought of injustice makes him shiver and he won't hesistate to rush to the side of Pokémon under attack... which is a problem since he's not really that strong himself (yet). As such, he's viewed as more brawns than brains, and even if his heart is pure, he often only sees the world in black and white, which is not something commonly shared within the team...

Lucario [Richard Rahl] (Male)
Types: Fighting/Steel

Abilities:
Steadfast / Inner Focus / Justified (H) [UNLOCKED]/Adaptability (Mega)

Nature: Hasty (+15% Spe, +12% Acc (+19% Acc Mega), -1 Def)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Stats:
HP: 100
Atk: 6
Def: 2 (-)
SpA: 6
SpD: 3
Spe: 168 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5

Attacks:

Level Up
Quick Attack
Foresight
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Nasty Plot
Final Gambit
Extreme Speed
Close Combat
Dragon Pulse
Dark Pulse
Aura Sphere
Detect
Laser Focus
Metal Claw
Me First
Power-up Punch
Swords Dance
Metal Sound
Bone Rush
Quick Guard
Heal Pulse

Egg
Agility
Bullet Punch
Low Kick
Meteor Mash
Vacuum Wave
Cross Chop
Crunch
Sky Uppercut

TM/HM
Roar
Toxic
Protect
Dig
Drain Punch

Tutor
Magnet Rise
Other


Chinchou:
Using KOC as MC, stockpiling for now
MC: 0 ==> 6

CC: 2 ==> 8
UC: 133 ==> 156
 
Last edited:
TMan87 17UC from the fourth link. Mega Lucario does not have 168spe but it has 129spe instead. Fix and Approved
EspyOwner that links to your smogon profile Not Approved

REFFING
+18UC [2149->2167]
TOTAL: 18UC [2149->2167]
~

BATTLING
+9CC {Pyroak is maxed} [17->26]
+10CC {Magmortar is maxed} [26->36]
Scizor 4MC [4->8]40
Archeops 4MC [0->4]
Eelektross 4MC [5->9]
3CC [36->39]
Azumarill 4MC [0->4] 1KOC=>1MC [4->5]
Diggersby 4MC [0->4] 1KOC=>1MC [4->5]
Lopunny 4MC [0->4] 1KOC=>1MC [4->5]
Wigglytuff 4MC [0->4]
TOTAL: 22CC [17->39]
~

SELF-REFFING
+1CC +15UC [39->40] [2167->2185]
Vibrava 1EC [4/9->5/9] 3MC [19->22] 1AC [4/5->5/5] [HIDDEN ABILITY UNLOCKED] 2KOC=>2MC [22->24]
Clefairy 1EC [8/9->9/9] [EVOLVING] 3MC [43->46] 2KOC=>2MC [46->48]
TOTAL: 1CC [39->40] 15UC [2167->2182]
~

EVOLVING
->
King learns Level 25 and Lower: Moonlight
King learns LEVEL UP: Lucky Chant, Body Slam, Gravity, Moonblast, Stored Power, Light Screen, Meteor Mash (7*1)
King learns 2MC: 112*2
Amnesia
Aromatherapy
Attract
Belly Drum
Bide
Blizzard
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Confide
Counter
Curse
Dazzling Gleam
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Echoed Voice
Endeavor
Facade
Fake Tears
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Headbutt
Heal Bell
Heal Pulse
Helping Hand
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Laser Focus
Last Resort
Magic Coat
Mega Kick
Mega Punch
Mud-Slap
Natural Gift
Nightmare
Petal Dance
Power-Up Punch
Present
Protect
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Scary Face
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snatch
Snore
Soft-Boiled
Splash
Stealth Rock
Strength
Submission
Sunny Day
Swagger
Swift
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt

Clefable [♂] King
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Magic Guard/Unaware
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 9/9
MC: 0
AC: 5/5

Attacks

Bide
Body Slam
Bounce
Brick Break
Counter
Covet
Dig
Dizzy Punch
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Endeavor
Facade
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Knock Off
Last Resort
Meteor Mash
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Pound
Rage
Retaliate
Return
Rock Smash
Rollout
Secret Power
Seismic Toss
Skull Bash
Strength
Submission
Take Down
Thunder Punch
Wake-Up Slap
Zen Headbutt


Blizzard
Bubble Beam
Charge Beam
Dazzling Gleam
Disarming Voice
Dream Eater
Echoed Voice
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Ice Beam
Magical Leaf
Moonblast
Mud-Slap
Icy Wind
Incinerate
Petal Dance
Present
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Stored Power
Swift
Thunder
Thunderbolt
Tri Attack
Uproar
Water Gun
Water Pulse
Zap Cannon


After You
Amnesia
Aromatherapy
Attract
Belly Drum
Bestow
Calm Mind
Captivate
Charm
Copycat
Confide
Cosmic Power
Curse
Defense Curl
Detect
Double Team
Encore
Endure
Fake Tears
Flash
Follow Me
Gravity
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Laser Focus
Light Screen
Lucky Chant
Magic Coat
Metronome
Mimic
Minimize
Misty Terrain
Moonlight
Nightmare
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Scary Face
Sing
Sleep Talk
Snatch
Soft-Boiled
Splash
Stealth Rock
Spotlight
Substitute
Sunny Day
Swagger
Sweet Kiss
Telekinesis
Teleport
Thunder Wave
Tickle
Toxic
Trick
Wish
Wonder Room
Work Up

150|150 Moves
MAXXED
King is MAXXED
COST: 231-48MC=183UC [2182->1999]
~

POKEMON
According to this I get 1x Greninja-BB and 1x Lycanroc-Du + Twilight Ray


White Star learns Level 25 and Lower: Night Slash, Role Play, Mat Block, Pound, Growl, Bubble, Quick Attack, Lick, Water Pulse, Smokescreen, Shadow Sneak, Water Shuriken, Haze, Round
White Star learns TUTOR: Gunk Shot, Low Kick, Bounce, Icy Wind, Snatch
White Star learns TM/HM: Toxic, Protect, Substitute, Rock Slide, Scald

Greninja-BB [♂] White Star
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Battle Bond
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Type:

Abilities: Battle Bond
Stats
HP:
100
Atk: 6
Def: 2 (-)
SpA: 8 (+)
SpD: 3
Spe: 132
Size Class: 3
Weight Class: 3
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

Attacks

Bounce
Gunk Shot
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Shadow Sneak


Bubble
Icy Wind
Round
Scald
Water Pulse
Water Shuriken


Growl
Haze
Mat Block
Protect
Role Play
Smokescreen
Snatch
Substitute
Toxic

XX|XX Moves

Terra learns Level 25 and Lower: Thrash, Accelerock, Counter, Tackle, Leer, Sand Attack,
Bite, Howl, Rock Throw, Odor Sleuth, Rock Tomb
Terra learns EGG Crush Claw, Fire Fang, Thunder Fang, Sucker Punch
Terra learns TUTOR: Iron Head
Terra learns TM/HM: Brick Break, Protect, Roar, Substitute, Taunt

Lycanroc-Du [♀] Terra
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type:

Abilities: Keen Eye/Sand Rush/Steadfast
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks

Accelerock
Bite
Counter
Crush Claw
Brick Break
Fire Fang
Iron Fang
Rock Throw
Rock Tomb
Sucker Punch
Tackle
Thunder Fang




Howl
Leer
Protect
Roar
Sand Attack
Substitute
Taunt

XX|XX Moves
~

BUYING
Stealing a:
Lopunnite -10
Big Root -8
Mental Herb -6
Power Herb -6
Safety Goggles -6
Normalium Z -4
COST: 40CC [40->0]
~
Code:
TL;DR

2149+18+15-183=1999UC

17+22+1-40=0CC
Toon Approved
 
Last edited:

TMan87

A cutie a day keeps the doctor away
is a member of the Site Staffis a Smogon Media Contributor
Oh right I kinda forgot.
Can't let Granny Pie surpass me.
Spending 2 CC on a Swinub


Swinub [Hisao] (Male)
Types: Ice/Ground

Abilities:
Oblivious / Snow Cloak / Thick Fat (H)

Nature: Jolly (+Spe, -SpA, +12% Acc)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 58 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard

Egg
Fissure
Freeze-Dry
Icicle Crash
Icicle Spear
Rock Slide

TM/HM
Toxic
Dig
Detect
Bulldoze
Substitute

Tutor

Other

CC: 8 ==> 6
 
Oh right I kinda forgot.
Can't let Granny Pie surpass me.
Spending 2 CC on a Swinub


Swinub [Hisao] (Male)
Types: Ice/Ground

Abilities:
Oblivious / Snow Cloak / Thick Fat (H)

Nature: Jolly (+Spe, -SpA, +12% Acc)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 58 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard

Egg
Fissure
Freeze-Dry
Icicle Crash
Icicle Spear
Rock Slide

TM/HM
Toxic
Dig
Detect
Bulldoze
Substitute

Tutor

Other

CC: 8 ==> 6
emote-2.png
 
https://www.smogon.com/forums/threads/et-vs-espy-in-u-n-o-w-n-s-o-u-p.3629906/#post-7710036

claiming this to bring me to 27 UC

https://www.smogon.com/forums/threads/battle-hall-challenge-elevator-music.3452833/page-45

this makes 81

https://www.smogon.com/forums/threads/trips.3629916/#post-7710318

this makes 108

spending 2 CC and 61 UC on this Skrelp

starting moves + purchase:
6 MC for Double Team, Toxic, Aqua Tail, Sludge Bomb, Hydro Pump, Dragon Pulse ( LU)
12 MC for Outrage, Shock Wave, Gunk Shot, Bounce, Icy Wind, Iron Tail
8 MC for Venoshock, Dive, Surf, Sludge Wave TMs
30 MC for Confide, Secret Power, Hail, Return, Frustration, Swagger, Round, Attract, Shadow Ball, Rain Dance, Facade, Scald, Waterfall, Snore, Hidden Power Grass (15 TMs/Tutors)
5 UC on AC


Skrelp [F] [Anna]
Types: Water/Poison
Claim Date: 3/06/18

Titles

Abilities: Poison Point / Poison Touch / Adaptability

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats
HP: 90
Atk: 3
Def: 3
SpA: 4+
SpD: 3
Spe: 26-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 5/5

Attacks(36/51):
Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Camouflage
Acid
Poison Tail
Water Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Protect
Rest
Sleep Talk
Substitute
Thunderbolt

Double Team
Toxic
Aqua Tail
Sludge Bomb
Hydro Pump
Dragon Pulse
Outrage
Gunk Shot
Bounce
Icy Wind
Shock Wave
Iron Tail
Sludge Wave
Dive
Surf
Venoshock

Confide
Secret Power
Hail
Waterfall
Return
Frustration
Facade
Shadow Ball
Attract
Snore
Round
Scald
Rain Dance
Swagger
Hidden Power Grass


spend 2 UC on Laser Focus to remax Darmanitan

now at 29 CC, 45 UC
 
Last edited:
I'm back from hiatus

> I get 1 CC, putting me at 20 CC


Sally the Charmander
> Gets 3 MC, putting her at 6 MC
> Gets 1 EC, putting her at 2/9 EC
> Gets 1 AC, putting her at 2/5 AC
> Gets 1 LEC, which I am converting to 1 EC, putting her at 3/9 EC

> Spending 6 MC on the following moves for Sally: Flame Burst (LU, 1 MC), Slash (LU, 1 MC), Flamethrower (LU, 1 MC), Inferno (LU, 1 MC), Endure (TM, 2 MC), putting her at 0 MC

Triples "flash"

> I get 2 CC, putting me at 22 CC


Lightning the Raichu
> Gets 4 MC, putting him at 4 MC

> Spending 4 MC on giving Lightning the following moves: Electric Terrain (Egg, 2 MC) and Wish (Egg, 2 MC), leaving him with 0 MC.


Hacker the Porygon-Z
> Gets 5 MC, putting it at 5 MC
> Gets 2 KOC, which I'm converting to MC, putting it at 7 MC

> Spending 6 MC on giving Hacker the following moves: Snore (Tutor, 2 MC), Last Resort (Tutor, 2 MC), Icy Wind (Tutor, 2 MC), putting it at 1 MC.


Genghis Khan the Kangaskhan
> Gets 3 MC, putting her at 3 MC
> Gets 1 AC, putting her at 2/5 AC
> Gets 1 KOC, which I'm converting to 1 AC, putting her at 3/5 AC

> Spending 3 MC on giving Genghis Khan the following moves: Sucker Punch (LU, 1 MC) and Hammer Arm (Egg, 2 MC), putting her at 0 MC.
 
Last edited:
I hit a Fissure.
+2 CC
Grubbin gets 1 EC, 3 MC, 1 KOC (EC)
6 --> 8 CC

gonna spend 2 UC to evolve it into Charjabug
Charjabug gets Charge via pre-25
Buying Discharge, Dig, Bug Buzz (Level Up) for 3 MC

Charjabug (Jackson) (M)
Nature: Modest
Type: Bug/Electric
Abilities: Battery

EC: 4/9
MC: 3

Stats:


HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 3 (+)
Special Defense: 3
Speed: 36
Size Class: 1
Weight Class: 3
BRT: 16

Moves:

Vice Grip
String Shot
Mud-Slap
Bite
Bug Bite
Spark
Acrobatics
Crunch
X-Scissor
Charge
Discharge
Dig
Bug Buzz


Electroweb
Endure
Harden
Mud Shot

Shock Wave

Thunder Wave
Volt Switch
Substitute
Hidden Power (Water)
Protect
6 --> 4 UC

Buying a Float Stone
8 --> 2 CC

Claiming
4 --> 19 UC

Evolving Argalis before I forget again. -4 UC
Aurumoth unlocking Light Metal (-3 UC)
Aurumoth gets Dragon Dance, Quiver Dance (Pre-25)
Aurumoth buying Ominous Wind, Ancient Power, Wish, Tail Glow, Lunge, Light Screen, Reflect, Zen Headbutt for 8 MC (All Level-Up)
Aurumoth buying Overheat, Will-O-Wisp, Blizzard, Skill Swap, Magic Coat, Substitute for 12 UC

19 --> 0 UC

Aurumoth (Deceit) [F]
Nature: Quiet (-10% Evasion)
Type: Bug/Psychic
Abilities: Weak Armor, No Guard, Light Metal

EC: 9/9
MC: 0
AC: 5/5

Stats:

HP: 110
Attack: 5
Defense: 4
Special Attack: 6 (+)
Special Defense: 3
Speed: 81 (-)
Size Class: 4
Weight Class: 5 (4 Light Metal)
BRT: 24

Moves:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Dragon Dance
Quiver Dance
Ominous Wind
Ancient Power
Wish
Light Screen
Reflect
Tail Glow
Lunge
Zen Headbutt


Bug Buzz
Close Combat
Hydro Pump
Megahorn
Disable

Skill Swap
Magic Coat


Shadow Ball
Psychic
Psyshock
X-Scissor
Protect
Blizzard
Overheat
Will-O-Wisp
Substitute
Failed Challenge
+2 CC
Pajantom gets 4 MC, 1 KOC --> CC
Chandelure gets 4 MC
Braviary gets 3 MC, 1 AC
Stockpiling
2 --> 5 CC
 
Last edited:
Good Bun
25 UC—>52 UC

9 CC—>11 CC
Naviathan gets 4 MC.

MC: 0—>4
I would like to buy the moves Stomping Tantrum and Laser Focus (Tutor, 4 MC), leaving me with 0 MC.

Volkraken gets 5 MC.

MC: 0—>5
I would like to buy the moves Rest and Sleep Talk (TM, 4 MC), leaving me with 1 MC.

Cloyster gets 6 MC.

MC: 1—>7
I would like to buy the moves Bide, Giga Impact (TM, 4 MC), and Icy Wind (Tutor, 2 MC), leaving me with 1 MC.

11 CC—>23 CC
Lanturn gets 24 KOC, which I will use as MC.

MC: 0—>24
I would like to buy the moves Signal Beam, Icy Wind, Sucker Punch, Mimic (Tutor, 8 MC), Toxic, Dazzling Gleam, Dive, Hidden Power Grass, Hyper Beam, Rest, Sleep Talk (TM, 14 MC), and Light Screen (Gen 2 Event, 2 MC), leaving me with 0 MC. In addition, I would like to buy the moves Surf and Thunder (TM, 4 MC) for 4 UC, leaving me with 48 UC.

23 CC—>24 CC
Pangoro gets 5 MC (KOC).

MC: 1—>6
I would like to buy the moves Rest, Sleep Talk (TM, 4 MC), and Stomping Tantrum (Tutor, 2 MC), leaving me with 0 MC.

Toxapex gets 4 MC.

MC: 0—>4
I would like to buy the moves Gastro Acid (Tutor, 2 MC) and Light Screen (TM, 2 MC), leaving me with 0 MC.

Spending a UC on Colossoil to unlock its HA, Unnerve, and leaving me with 47 UC:

EC:6/6
MC: 3
DC: 5/5
 
Last edited:
Reffing Corner:

+28 UC
+9 UC
+17 UC
+9 UC
+9 UC
+6 UC
+7 UC
+6 UC

Previous UC - 2 UC
Total UC after reffing - 93 UC




Battling Corner:

https://www.smogon.com/forums/threads/virajvora-vs-p2x7-1v1-etc.3629345/#post-7703061

VirajVora: +1 CC
Lucario: +5 MC




Training, Shopping and Evolution Corner:

Total CC prehand shopping - 1 CC
Total UC prehand shopping - 93 UC

Lucario: Spending 5 MC -
Meteor Mash and Dig for 4 MC
Quick Guard for 1 MC (Level Up)

Gengar:
Ally Switch and Laser Focus for 4 UC
Gengar is now MAXED

Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body / Shadow Tag (Mega Ability)

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9

Attacks:

Physical
Astonish
Bide
Body Slam
Brick Break
Counter
Double-Edge
Drain Punch
Dynamic Punch
Explosion
Facade
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Knock Off
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Poison Jab
Power-Up Punch
Rage
Return
Rock Smash
Round
Secret Power
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Submission
Sucker Punch
Strength
Take Down
Thunder Punch

Special
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Steel)
Hyper Beam
Icy Wind
Infestation
Mega Drain
Night Shade
Ominous Wind
Psychic
Psywave
Round
Shadow Ball
Skull Bash
Sludge Bomb
Sludge Wave
Smog
Snore
Thief
Thunder
Thunderbolt
Uproar
Venoshock
Zap Cannon

Other
Ally Switch
Attract
Captivate
Confide
Confuse Ray
Curse
Destiny Bond
Disable
Double Team
Embargo
Endure
Grudge
Haze
Hypnosis
Laser Focus
Mean Look
Metronome
Mimic
Nightmare
Pain Split
Perish Song
Protect
Psych Up
Rain Dance
Reflect Type
Rest
Role Play
Scary Face
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room


Greninja:
Brutal Swing and Work Up for 4 UC
Greninja is now MAXED

Greninja[Male]
Types: Water/Dark

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Torrent/Protean (Hidden Ability Unlocked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
AC: 5/5

Attacks:

Physical
Acrobatics
Aerial Ace
Bounce
Brutal Swing
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Gunk Shot
Ice Punch
Pound
Lick
Low Kick
Night Slash
Power-up Punch
Return
Rock Smash
Rock Tomb
Rock Slide
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-Turn
Quick Attack
Water Shuriken
Waterfall

Special
Blizzard
Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power (Fairy)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Snore
Surf
Water Pulse
Water Pledge

Other
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Happy Hour
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Work Up


Zoroark:
Throat Chop and Laser Focus for 4 UC
Zoroark is now MAXED

Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6

Attacks:

Physical
Aerial Ace
Bounce
Counter
Covet
Cut
Dig
Facade
Feint Attack
Fling
Foul Play
Frustration
Fury Swipes
Giga Impact
Knock Off
Low Kick
Low Sweep
Night Slash
Payback
Punishment
Pursuit
Retaliate
Return
Rock Smash
Scratch
Secret Power
Shadow Claw
Snore
Sucker Punch
Thief
Throat Chop
U-Turn

Special
Dark Pulse
Extrasensory
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Fairy)
Hyper Beam
Hyper Voice
Incinerate
Night Daze
Round
Shadow Ball
Sludge Bomb
Snarl
Uproar

Other
Agility
Attract
Calm Mind
Captivate
Confide
Copycat
Detect
Double Team
Embargo
Fake Tears
Hone Claws
Imprison
Laser Focus
Leer
Memento
Nasty Plot
Protect
Psych Up
Rain Dance
Rest
Roar
Scary Face
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
Trick


Lapras:
Smart Strike for 2 UC


Purchasing Dhelmise for 1 CC and 3 UC
Level-Up Moves
Switcheroo
Absorb
Growth
Rapid Spin
Astonish
Mega Drain
Wrap
Gyro Ball
Metal Sound
Giga Drain

Tutor
Iron Head
Knock Off
Pain Split
Synthesis
Iron Defense

TM/HM
Earthquake
Shadow Ball
Brick Break
Sludge Wave
Surf
Buying Anchor Shot and Phantom Force for 2 UC [Level Up]

Dhelmise

Types: Ghost/Grass

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Steelworker (Passive) - This Pokémon is capable of using Steel-type moves as proficiently as its own STAB moves, raising the BAP of Steel-type attacks by three (3) and lowering the EN Cost of all Steel-type moves by one (1).

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

MC: 0

Attacks:

Physical
Astonish
Anchor Shot
Brick Break
Earthquake
Gyro Ball
Iron Head
Knock Off
Rapid Spin
Wrap

Special
Absorb
Giga Drain
Mega Drain
Shadow Ball
Sludge Wave
Surf

Other
Growth
Iron Defense
Metal Sound
Pain Split
Switcheroo
Synthesis


Buying Cryogonal for 4 UC
Level Up Moves
Sheer Cold
Night Slash
Bind
Ice Shard
Sharpen
Rapid Spin
Icy Wind
Mist
Haze
Aurora Beam
Acid Armor
Ancient Power
Ice Beam

Tutor Moves
Signal Beam
Magic Coat
Knock Off
Water Pulse
Iron Defense

TM/HM
Aurora Veil
Poison Jab
Flash Cannon
Acrobatics
Protect

Cryogonal
Types: Ice

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19

MC: 0

Attacks:
Physical

Acrobatics
Bind
Ice Shard
Knock Off
Night Slash
Poison Jab
Rapid Spin

Special
Ancient Power
Aurora Beam
Flash Cannon
Ice Beam
Icy Wind
Sheer Cold
Signal Beam
Water Pulse

Other
Sharpen
Mist
Haze
Acid Armor
Magic Coat
Iron Defense
Aurora Veil
Protect


Buying Grimer-A for 2 UC
Level Up
Pound
Poison Gas
Harden
Bite
Disable
Acid Spray
Poison Fang
Minimize

Egg Moves
Stockpile
Swallow
Spit Up
Power-Up Punch
Shadow Punch

TM/HM Moves
Fire Blast
Stone Edge
Infestation
Protect
Substitute

Grimer-A {Male]
Types: Poison/Dark

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Poison Touch/Gluttony/Power of Alchemy (Hidden Ability Locked)

Poison Touch (Toggle) - By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.

Gluttony (Passive) - This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

Power of Alchemy (Passive) - When this Pokémon is sent out, it can expend six (6) EN to use its molecular composition to absorb an ability of a fainted ally, replacing this ability with the chosenfor six (6) actions. If in a multiple battle an ally faints while this Pokémon is active, at the start of the next round: it can expend six (6) EN to use its molecular composition to absorb one ability of the fainted ally, replacing this ability with the chosen for six (6) actions. Command: Activate Power of Alchemy - 5 En - Replace Power of Alchemy with the ability of a fainted ally for six (6) actions.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Bite
Poison Fang
Pound
Power-Up Punch
Shadow Punch
Stone Edge

Special
Acid Spray
Fire Blast
Infestation

Other
Disable
Harden
Minimize
Poison Gas
Protect
Spit Up
Stockpile
Substitute
Swallow


Buying Noibat for 2 UC
Level Up Moves
Screech
Supersonic
Tackle
Absorb
Gust
Bite
Wing Attack
Agility
Air Cutter

Egg Moves
Swticheroo
Snatch
Outrage
Tailwind

Tutor
Heat Wave

TM/HM
Solar Beam
Psychic
Shadow Ball
U-Turn
Dark Pulse
Buying Hurricane for 1 UC [Level Up]

Noibat [Male]
Types: Flying/Dragon

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Frisk/Infiltrator/Telepathy (Hidden Ability Locked)

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Infiltrator (Passive) - Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Telepathy (Passive) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Bite
Outrage
Tackle
U-Turn
Wing Attack

Special
Absorb
Air Cutter
Dark Pulse
Gust
Heat Wave
Hurricane
Psychic
Shadow Ball
Solar Beam

Other
Agility
Screech
Snatch
Supersonic
Swticheroo
Tailwind


Total CC after spending - 0 CC
Total UC after spending - 65 UC



Smeargle Corner:

Sketches before hand: 15
MC before hand: 1
UC before hand: 65

Smeargle learns following moves from following Pokemon

Gengar:
Laser Focus for 1 Sketch, 1 MC and 1 UC

Greninja:
Brutal Swing for 1 Sketch and 2 UC

Zoroark:
Throat Chop for 1 Sketch and 2 UC

Lapras:
Smart Strike for 1 Sketch and 2 UC

Dhelmise:
Anchor Shot, Absorb and Phantom Force for 3 Sketch and 6 UC

Cryogonal:
Aurora Beam, Acid Armor and Aurora Veil for 3 Sketch and 6 UC

Grimer-A:
Poison Gas, Acid Spray, Minimize, Spit Up, Stockpile, Swallow for 5 Sketch and 13 UC

Noibat:
Supersonic, Gust, Air Cutter, Hurricane for 12 UC

Also buying 6 Sketches for Smeargle from 6 UC

Sketches after hand: 6
MC after hand: 0
UC after hand: 15


Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0
Def: 2
SpA: 1
SpD: 2
Spe: 87
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks: (474)

Physical
Acrobatics
Aerial Ace
Anchor Shot
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Brutal Swing
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Hydro Cannon
Ice Fang
Ice Punch
Ice Shard
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Phantom Force
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psycho Cut
Punishment
Pursuit
Quick Attack
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smart Strike
Smelling Salts
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Throat Chop
Thunder Fang
Thunder Punch
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Absorb
Acid
Acid Spray
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Aurora Beam
Belch
Blast Burn
Blizzard
Brine
Bubble
Bug Buzz
Charge Beam
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Gust
Heat Wave
Hex
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Moonblast
Mud Shot
Mud-Slap
Night Daze
Night Shade
Ominous Wind
Overheat
Parabolic Charge
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Spit Up
Stored Power
Struggle Bug
Surf
Swift
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Whirlpool
Zap Cannon

Other
Acid Armor
Acupressure
After You
Agility
Ally Switch
Amnesia
Attract
Aurora Veil
Autotomize
Baby-Doll Eyes
Barrier
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Laser Focus
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Mimic
Mind Reader
Minimize
Mist
Misty Terrain
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Gas
Poison Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 6
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Splash
Stealth Rock
Sticky Web
Stockpile
String Shot
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Swallow
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn
 
Last edited:

LucarioOfLegends

Has both direction and magnitude
is a Pre-Contributor
Old Age battle
+18 UC (80>98)

Flash

+2 CC (1>3)

Brionne:
+1 EC (& LEC) (5>7)
+1 AC (3>4)
+3 MC (4>7)

Tranquil:
+1 AC (3>4)
+3 MC (0>3)

Spending an additional UC alongside the EC and KOC to evolve Tranquil into Unfezant. (98>97) Additionally, changing its Nature to Hasty for 4 UC (97>93)


Tranquill [Female] [Crittany]

Types: Normal/Flying
Abilities:Big Pecks/Super Luck/Rivalry(locked)
Natures: Hasty (15% Speed + X% Accuracy, -1 Defense)
Stats:
HP:
100
Attack: 4
Defense: 2 (-)
Special Attack: 3
Special Defense: 2
Speed: 106 (+) (+ 13% Acc)
BRT: 18
Size Class: 2
Weight Class: 3


EC: 9/9
MC: 3
AC: 4/5

Moves:

Level Up:
Gust
Growl
Leer
Quick Attack
Air Cutter
Roost
Detect
Taunt
Facade
Air Slash
Feather Dance
Swagger
Sky Attack

Egg Moves:
Wish
Night Slash
Uproar
Hypnosis
Steel Wing

TM/HM Moves:
U-turn
Protect
Round
Attract
Fly
Toxic
Pluck

Tutor Moves
Heat Wave


Also going to spend 6 MC on Hydro Pump, Misty Terrain (Level-Up), Helping Hand and Covet (Tutor) while claiming Icy Wind as a pre-26 move on Brionne. (7>1)
 
Last edited:
a flash in the pan

> I get 1 CC, putting me at 23 CC

Magneto the Metagross
> Gets 5 MC, putting it at 6 MC
> Gets 1 KOC, which I am converting to 1 MC, putting it at 7 MC
> As per this claim (note that Zen Headbutt is listed as a tutor move) and this claim (note that I bought Zen Headbutt again as a level-up move), requesting a refund of 1 MC since I bought Zen Headbutt twice, putting it at 8 MC
> In fact, I did the exact same thing with Iron Defense as well, so requesting another refunded MC, putting it at 9 MC.

Spending 9 MC on giving Magneto Hyper Beam (LU, 1 MC), Rock Slide (TM, 2 MC), Power Up Punch (TM, 2 MC), Return (TM, 2 MC), and Frustration (TM, 2 MC), putting it at 0 MC.


Crikey the Feraligatr
> Gets Agility as a Gen 7 Pre-26 LU

reeeeeee
> I get 1 CC, putting me at 24 CC

Thesaurus the Bulbasaur
> Gets 1 EC, putting him at 2/9 EC
> Gets 1 AC, putting him at 2/5 AC
> Gets 3 MC, putting him at 4 MC
> Gets 1 LEC, which I am converting to 1 AC, putting him at 3/5 AC
> Gets 1 KOC, which I am converting to 1 AC, putting him at 4/5 AC

Spending 4 MC on giving Thesaurus Double-Edge (LU, 1 MC), Worry Seed (LU, 1 MC), and Sludge (Egg, 2 MC), putting him at 0 MC.

Purchasing a Cubchoo for 2 CC, putting me at 22 CC


Cubchoo (Gesundheit), Female
Type: Ice

Ability: Snow Cloak, Slush Rush, Rattled (H)

Nature: Jolly (+Spe, -SpA, +5% Acc)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 46 (+, +5% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level-Up

Growl
Powder Snow
Bide
Icy Wind
Play Nice
Fury Swipes
Brine
Endure

Egg
Avalanche
Focus Punch
Ice Punch
Play Rough
Night Slash

TM/HM
Protect
Shadow Claw
Dig
Rock Tomb
Aerial Ace

Tutor
None

Event/Anime/Manga
None


Of Moths and Computers
> I get 1 CC, putting me at 23 CC

Hacker the Porygon-Z

> Gets 5 MC, putting it at 6 MC
> Gets 1 KOC, which I am converting to 1 CC, putting me at 24 CC

Spending 6 MC on giving Hacker Electroweb (Tutor, 2 MC), Shock Wave (Tutor, 2 MC), and Wonder Room (Tutor, 2 MC), putting it at 0 MC.
 
Last edited:
Gonna update some stuff for Gen VII:
Belladonna the Kitsunoh learns Bullet Punch (Level up) for free.

Jaeger the Colossoil learns High Horsepower (Level up) and Mud-Slap (Lv. 16) for free.

Tiger Lillian the Necturna learns Leech Seed (Lv. 12) and Magical Leaf (Lv. 17) for free.

Alina the Aurumoth learns Spotlight (Level up) for free.

Maki the Volkraken learns Absorb (Level up) for free. Also, she's no longer maxxed (ripperponi).
 

TMan87

A cutie a day keeps the doctor away
is a member of the Site Staffis a Smogon Media Contributor
Complications that last link redirects to a match where neither Pangoro not Toxapex fought, therefore Not Approved. The right link would get you approved btw.
VirajVora You did not add Phantom Force to Dhelmise's moves depsite claiming it. Noibat gets Leech Life for free. Fix and Approved
 
Last edited:
Reffing Corner:

UC before reffing: 15

+7 UC

UC after reffing : 22

Battling Corner:

1) https://www.smogon.com/forums/threads/vv-vs-et-flash.3630253/#post-7716213

+1 CC
Cupra:
+1 EC
+1 AC
+4 MC


Training, Shopping and Evolution Corner:

Total CC before shopping: 1
Total UC before shopping: 22

Spending 3 UC into Cupra's EC... Making it reach 4 EC... Evolving Cupra into Argalis
Spending 4 UC to change it from Calm to Sassy...
Buying Focus Blast and Ice Beam from 4 MC...

Cupra[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shield Dust/Keen Eye/Illusion (Hidden Ability Locked)

Shield Dust (Passive) - This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP:
90
Atk: 2(-)
Def: 2
SpA: 3
SpD: 3(+)
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Nature: Calm (+1 SpD, -1 Atk)

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Physical
Bug Bite
Close Combat
Counter
Cut
Facade
Feint
Fell Stinger
Fling
Frustration
Megahorn
Retaliate
Return
Secret Power
Tackle
Wing Attack
X-Scissor
Zen Headbutt

Special
Ancient Power
Bug Buzz
Confusion
Dream Eater
Echoed Voice
Electroweb
Final Gambit
Hidden Power (Fairy)
Hydro Pump
Infestation
Psychic
Psyshock
Round
Shadow Ball
Struggle Bug
Water Pulse

Other
Ally Switch
Attract
Confide
Disable
Double Team
Flash
Hail
Heal Pulse
Helping Hand
Light Screen
Magic Coat
Magic Room
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
String Shot
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Will-O-Wisp
Wish
Wonder Room
Evolves to

Argalis[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shed Skin/Compound Eyes/Illusion (Hidden Ability Locked)

Shed Skin (Passive) - This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Compound Eyes (Passive) - This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 3 (+)
Spe: 47 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 16


EC: 4/9
MC: 0
AC: 1/5

Attacks:

Physical
Bug Bite
Close Combat
Counter
Cut
Facade
Feint
Fell Stinger
Fling
Frustration
Megahorn
Retaliate
Return
Secret Power
Tackle
Wing Attack
X-Scissor
Zen Headbutt

Special
Ancient Power
Bug Buzz
Confusion
Dream Eater
Echoed Voice
Electroweb
Final Gambit
Focus Blast
Hidden Power (Fairy)
Hydro Pump
Ice Beam
Infestation
Psychic
Psyshock
Round
Shadow Ball
Struggle Bug
Water Pulse

Other
Ally Switch
Attract
Confide
Disable
Double Team
Flash
Hail
Heal Pulse
Helping Hand
Light Screen
Magic Coat
Magic Room
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
String Shot
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Will-O-Wisp
Wish
Wonder Room


Buying Popplio for 1 CC and 1 UC

Level Up Moves
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Aqua Jet
Encore
Bubblebeam
Sing

Egg Moves
Aqua Ring
Aromatic Mist
Perish Song
Amnesia
Wonder Room

TM/HM Moves
Ice Beam
Scald
Protect
Double Team
Substitute

Popplio [Female]

Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Torrent/Liquid Voice (Hidden Ability Locked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Liquid Voice (Toggle) - By default, this Pokémon has the ability to liquify its sound, turning all Sound-based moves (check Soundproof for list) the Pokémon has into Water-type moves. A Perish Song used by a Pokémon with this ability will be absorbed by Pokémon with Storm Drain / Water Absorb and those Pokémon will be immune to its effects. When toggled, no effect.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Aqua Jet
Pound

Special
Bubblebeam
Disarming Voice
Ice Beam
Scald
Water Gun

Other
Amnesia
Aqua Ring
Aromatic Mist
Baby-Doll Eyes
Double Team
Encore
Growl
Perish Song
Protect
Sing
Substitute
Wonder Room


Total CC after shopping: 0
Total UC after shopping: 14

Smeargle Corner:

Sketches before hand: 6
UC before hand: 14

Smeargle learns following moves from following Pokemon

Popplio:
Aqua Jet, Bubblebeam, Aqua Ring and Aromatic Mist for 3 Sketches and 9 UC

Sketches after hand: 3
UC after hand: 5


Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0
Def: 2
SpA: 1
SpD: 2
Spe: 87
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks: (478)

Physical
Acrobatics
Aerial Ace
Anchor Shot
Aqua Jet
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Brutal Swing
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Ice Fang
Ice Punch
Ice Shard
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Phantom Force
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psycho Cut
Punishment
Pursuit
Quick Attack
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smart Strike
Smelling Salts
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Throat Chop
Thunder Fang
Thunder Punch
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Absorb
Acid
Acid Spray
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Aurora Beam
Belch
Blast Burn
Blizzard
Brine
Bubble
Bubblebeam
Bug Buzz
Charge Beam
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Gust
Heat Wave
Hex
Hone Claws
Hurricane
Hydro Cannon
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Moonblast
Mud Shot
Mud-Slap
Night Daze
Night Shade
Ominous Wind
Overheat
Parabolic Charge
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Spit Up
Stored Power
Struggle Bug
Surf
Swift
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Whirlpool
Zap Cannon

Other
Acid Armor
Acupressure
After You
Agility
Ally Switch
Amnesia
Aqua Ring
Aromatic Mist
Attract
Aurora Veil
Autotomize
Baby-Doll Eyes
Barrier
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Laser Focus
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Mimic
Mind Reader
Minimize
Mist
Misty Terrain
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Gas
Poison Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 3
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Splash
Stealth Rock
Sticky Web
Stockpile
String Shot
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Swallow
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn
 
Last edited:
Claiming
16 --> 22 UC

Claiming
+1 CC
Aurumoth gets 5 MC
5 --> 6 CC
Aurumoth learning Psychic Terrain, Thunderbolt, Thunder for 5 MC

Aurumoth buying Focus Blast, Counter, Feint, Fell Stinger, Wing Attack, Icy Wind, Trick, Ice Beam, Hyper Beam, Safeguard, Infestation (a mix of tm, egg, tutor I guess, all of em are 2 mc each.) also claiming Silver Wind because it was approved without it apparently oops. (pre-25)

22 --> 0 UC


Aurumoth (Deceit) [F]
Nature: Quiet (-10% Evasion)
Type: Bug/Psychic
Abilities: Weak Armor, No Guard, Light Metal

EC: 9/9
MC: 0
AC: 5/5

Stats:

HP: 110
Attack: 5
Defense: 4
Special Attack: 6 (+)
Special Defense: 3
Speed: 81 (-)
Size Class: 4
Weight Class: 5 (4 Light Metal)
BRT: 24

Moves:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Dragon Dance
Quiver Dance
Ominous Wind
Ancient Power
Wish
Light Screen
Reflect
Tail Glow
Lunge
Zen Headbutt
Silver Wind
Psychic Terrain


Bug Buzz
Close Combat
Hydro Pump
Megahorn
Disable
Counter
Feint
Fell Stinger
Wing Attack


Skill Swap
Magic Coat
Icy Wind
Trick


Shadow Ball
Psychic
Psyshock
X-Scissor
Protect
Blizzard
Overheat
Will-O-Wisp
Substitute
Focus Blast
Ice Beam
Safeguard
Hyper Beam
Infestation
Thunderbolt
Thunder
Chandelure buying Trick, Spite for 4 MC.

Chandelure (Din) (F)
Nature: Timid (+10% Accuracy)
Type: Ghost/Fire
Abilities: Flash Fire, Flame Body, Infiltrator

EC: 9/9
MC: 4
AC: 5/5

Stats:

HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 6
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 3
BRT: 20

Moves:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball
Overheat
Pain Split
Hex
Inferno

Endure
Heat Wave
Haze
Clear Smog
Acid Armor

Dark Pulse
Trick
Spite


Flamethrower
Solar Beam
Taunt
Protect
Energy Ball
Substitute
Sunny Day
Fire Blast
Hidden Power: Fairy
Payback
Psychic
Hyper Beam
Embargo
Braviary buying Retaliate for 2 MC

Braviary (Pride) (M)
Nature: Jolly (+10% Accuracy)
Type: Normal/Flying
Abilities: Keen Eye, Sheer Force, Defiant (Locked)

EC: 6/6
MC: 1
AC: 2/5

Stats:

HP: 110
Attack: 5
Defense: 3
Special Attack: 2 (-)
Special Defense: 3
Speed: 92 (+)
Size Class: 3
Weight Class: 3
BRT: 21

Moves:

Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Brave Bird
Superpower
Whirlwind
Thrash
Defog
Sky Drop
Crush Claw

Heat Wave
Roost
Sleep Talk
Tailwind
Sky Attack
Zen Headbutt

Protect
Return
Rock Slide
Fly
Shadow Claw
Substitute
Pluck
U-Turn
Giga Impact
Retaliate
Pajantom buying Psych Up, Bulldoze for 4 MC

Pajantom (Fever Dream) (F)
Nature: Jolly (+16% Accuracy)
Type: Ghost/Dragon
Abilities: Comatose

MC: 0

Stats:

HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 4
Speed: 117 (+)
Size Class: 2
Weight Class: 1
BRT: 21

Moves:

Spirit Shackle
Brave Bird
Fairy Lock
Snore
Wrap
Astonish
Growl
Laser Focus
Dragon Rage
Poison Gas
Dragon Breath
Dragon Claw
Toxic Spikes
Heal Block
Psychic Fangs
Dragon Rush
Haze
Phantom Force
Outrage

Ice Fang
Poison Fang
Sand Tomb
Whirlpool
Iron Tail
Spite

Drill Run
Gastro Acid
Ice Punch
Icy Wind
Iron Tail
Throat Chop
Zen Headbutt

Protect
Earthquake
Stone Edge
Fly
Leech Life
Shadow Claw
Substitute
Psych Up
Bulldoze
Buying Choice Scarf (-6 CC)
6 --> 0 CC

Claiming
+2 CC
Sigilyph gets 1 AC, 3 MC
Stockpiling
0 --> 2 CC

Claiming
0 --> 6 UC

Claiming
+2 CC
Charjabug gets 1 EC, 3 MC, 1 KOC --> CC
Stockpiling
2 --> 5 CC
 
Last edited:

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