Prize Claiming Thread MkII (MAQ March #10223)

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http://www.smogon.com/forums/thread...ng-screwed-geodude6-vs-complications.3493874/ +6 UC

Spending 4 UC on a Karrablast and a Magnemite.


Karrablast (Templar) (M)
Nature: Brave
Type: Bug
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Swarm:


Type: Passive

When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Shed Skin:

Type: Passive

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

No Guard (DW Locked):

Type: Passive

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5


Moves:

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe

Bug Bite
Counter
Drill Run
Knock Off
Megahorn

Protect
Aerial Ace
Rest
Infestation
Sleep Talk



Magnemite (Project Grudge) (-)
Nature: Sassy
Type: Electric/Steel

Electric: Electric STAB; immune to paralysis status.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Magnet Pull:


Type: Trigger

This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

Sturdy:

Type: Passive

This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (DW Locked):

Type: Passive

If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 39 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5


Moves:

Metal Sound
Tackle
Supersonic
ThunderShock
SonicBoom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

Gravity
Iron Defense
Magic Coat
Signal Beam
Sleep Talk

Light Screen
Protect
Thunderbolt
Reflect
Rest


Stockpiling the other two UC.

Summary:

Me:

+2 UC

+ Karrablast, + Magnemite

8 minutes later Edit:

http://www.smogon.com/forums/threads/s0l1d-g0ld-vs-p4r6g6.3493793/#post-5044204

+1 CC

Froakie uses his 1 KOC as DC and spends 2 MC on Acrobatics (XY TM), and stockpiles the other 1 MC.

Summary:

Me:

+1 CC

Froakie:

EC: 1 --> 2
MC: 0 --> 3 --> 1
DC: 1 --> 2 --> 3

+ Acrobatics

Edit since this has yet to be approved I tweaked some stuff.
 
Last edited:
failclaim
Stockpiling my 4 CC
Ralts evolves to a Kirlia with it's EC, and unlocks it's Hidden Ability with it's AC. It buys Dazzling Gleam (Gen VI TM) for 2 MC.

Ralts [Rogers] (M)
Nature: Naive (+Spe -SpD +6% Accuracy)

Type: Psychic/Fairy

Abilities: Synchronize, Trace, Telepathy (Hidden)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 5/5

Moves:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Future Sight
Hypnosis

Psychic
Shadow Ball
Thunder Wave
Protect
Skill Swap
Psyshock
Dazzling Gleam

Pain Split

Confuse Ray
Disable
Encore
Destiny Bond
Shadow Sneak
Movecount: 24

I didn't realize I could evolve Aron until now, so it's at 5 EC and it evolves. It stockpiles it's AC. It uses it's 4 MC (3+1) to buy Double Team and Substitute (Gen VI TM)

Aron [Stark] (M)
Nature: Brave (+Atk -Spe -10% Evasion)

Type: Steel/Rock

Abilities: Sturdy, Rock Head, Heavy Metal (Hidden)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 35 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 5/9
MC: 1
DC: 4/5

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Iron Head
Protect
Metal Burst

Rock Slide
Sandstorm
Earthquake
Dig
Rock Polish
Double Team
Substitute

Magnet Rise
Stealth Rock
Spite

Dragon Rush
Superpower
Head Smash
Dragon Rush
Endeavor
Movecount: 26

Charmander is in the same boat as Aron, evolving it now and using it's Lucky Egg as EC, causing it to be at 6 EC. It buys Swords Dance (Gen VI TM) with it's MC.
.

Charmeleon [Francis] (M)
Nature: Rash (+SpA -SpD)

Type: Fire

Abilities: Blaze, Solar Power

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 6/9
MC: 0
DC: 5/5

Moves:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Fire Spin
Inferno

Sunny Day
Fire Blast
Dig
Protect
Flamethrower
Will-O-Wisp
Swords Dance

Outrage
Thunderpunch

Dragon Pulse
Dragon Dance
Counter
Metal Claw
Flare Blitz
Movecount: 26

Sneasel stockpiles and buys Protect (Gen VI TM) with it's MC.
EDIT: lol
Stocking CC, and EC and AC; sneasel buys Beat Up, Punishment, and Snatch (Level-Up)
 
Last edited:
http://www.smogon.com/forums/threads/rangerstarwarsflash-gogogogogogo.3494486/
+1CC
Spritzee gains, 1EC, 3MC, 1AC, and 1 KoC
KoC into MC.
EC is brought to 6, evolving to aromatisse.
MC being spent on: Moonblast (lvl up), Protect (TM), and Psychic (lvl Up)

Aromatisse (Nurgle) (F)
Nature: Bold (+Def -Atk)
Type: Fairy

Abilities: Healer, Aroma Veil (HA LOCKED)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 1/5

Attacks:
Level Up

Aromatic Mist
Heal Pulse
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Psychic
Egg
Captivate
Disable
Refresh
Wish

TM/HM
Thunderbolt
Dazzling Gleam
Energy Ball
Flash Cannon
Trick Room
Toxic
Protect

EDIT: http://www.smogon.com/forums/threads/battle-hall-challenge-glacier-knight.3456501/page-11
+4.5UC
Spending 7CC to purchase a Mawile.

Mawile (Horus) (M)
Nature: Sassy (+Special Defense, -Speed, -10% Evasion)
Type: Steel/Fairy

Abilities: Hyper Cutter, Intimidate, Sheer Force (HA LOCKED)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

MC: 0
AC: 0/5

Attacks:
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip

Sucker Punch
Metal Burst
Thunder Fang
Ice Fang
Fire Fang

Toxic
Protect
Rock Slide
Brick Break
Double Team
 
Last edited:
Gotta claim from this match

Currency Counters: 0+1=1

Maya (Kangaskhan):
MC: 2
AC: 3/5

Spending the MC on Crunch (LU) and Outrage (LU).

Captain Falcon (Braviary):
MC: 3

Thanks to the new generation, he gets Thrash (LU) for free. Also, I seem to have Tailwind listed twice as Level Up and Tutor...not sure what to do here but I'm going to say I refund the Tutor Tailwind to get 5 MC total, then use those to purchase Slash (LU), Air Slash (LU), Crush Claw (LU), and Snore (Tutor).

Protea (Blissey):
MC: 3

Spending those MC on Hidden Power Dragon (TM) and Healing Wish (LU).

That'll be it for now.
 
Claiming 12 UC (17) & 1 CC (25) from this battles:
Vogue (Starmie) gets 4 MC (6), 5 UC (+5 MC = 11) & 1 KO (+1 MC = 12)
* Using 12 MC to learn Natural Gift (3), Rage (3), Rollout (3) & Take Down (3), leaving her at 0
** Maxxed Movepool


Mirage (Bonzong) gets 2 UC (+2 MC = 9 MC)

* Using 9 MC to learn Frustration (2), Return (2), Rock Tomb (2) & Rollout (3), leaving it at 0

Also, using 17 UC to get some new friends:
Gaia (Flabébé) {♀}
Nature: Modest (+1 SpA, -1 Atk)
Type: Fairy

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Flower Veil / Symbiosis (H)
  • Flower Veil: (Passive) This Pokemon takes great care of all Grass-types, emanating a mystical barrier preventing its own and their stats from being lowered by opponents in battle.
  • Symbiosis: (Toggle) By default, this Pokemon will immediately act to give an allied Pokemon its held item if they consume theirs, without using up an action. When toggled, this Pokemon will automatically pick up any stray item on the field and take it as its own if it does not have an item.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 42
SC: 1
WC: 1
BRT: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks (18/---)

Tackle
Vine Whip
Fairy Wind
Lucky Chant
Razor Leaf
Wish
Magical Leaf
Grassy Terrain

Captivate
Copycat
Camouflage

Dazzling Gleam
Energy Ball
SolarBeam
Protect
Double Team
Psychic
Hidden Power Ground
Soussette (Spritzee) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Healer / Aroma Veil (H)
  • Healer: (Passive) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
  • Aroma Veil: (Passive) This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.
HP: 100
Atk: 1 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 23
SC: 1
WC: 1
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (18/---)

Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy

Captivate
Disable
Refresh
Wish

Energy Ball
Dazzling Gleam
Thunderbolt
Psychic
Double Team
Protect
Cheshire (Espurr) {♂}
Nature: Modest (+1 SpA, -1 Atk)
Type: Psychic

  • Psychic STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Keen Eye / Infiltrator / Own Tempo (H)
  • Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
  • Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
  • Own Tempo: (Toggle) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
HP: 100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 68
SC: 1
WC: 1
BRT: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (18/---)

Scratch
Leer
Covet
Confusion
Light Screen
Psybeam
Fake Out
Disarming Voice
Psyshock

Trick
Yawn
Assist
Barrier

Energy Ball
Thunder Wave
Thunderbolt
Torment
Double Tean
Dark Pulse
Ether (Skrelp) {♀}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison / Water

  • Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Poison Point / Poison Touch / Adaptability (H)
  • Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
  • Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
  • Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-)
SC: 1
WC: 1
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (20/---)

Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Thunderbolt
Sludge Bomb
Scald
Venoshock
Shadow Ball
Locky (Klefki) {♀}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fairy

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.
Abilities: Prankster / Magician (H)
  • Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
  • Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during one of its contact attacks if it does not have one of its own.
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 66 (-)
SC: 1
WC: 1
BRT: 17

EC: ---
MC: 0
AC: 0/5

Attacks (18/---)

Fairy Lock
Tackle
Fairy Wind
Astonish
Metal Sound
Spikes
Draining Kiss
Crafty Shield

Iron Defense
Lock On

Double Team
Reflect
Light Screen
Dazzling Gleam
Flash Cannon
Substitute
Thunder Wave
Protect
Lazuli (Tentacool) {♀}
Nature: Modest (+1 SpA, -1 Atk)
Type: Poison / Water

  • Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Clear Body / Liquid Ooze / Rain Dish (H)
  • Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
  • Liquid Ooze: (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
  • Rain Dish: (Toggle) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (18/---)

Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam

Mirror Coat
Muddy Water
Aqua Ring
Aqua Ring
Rapid Spin

Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic
 
Last edited:
I get the following from here: http://www.smogon.com/forums/threads/2v2-doubles-ks-vs-comp.3492574/#post-5036024



King Serperior: 1 CC
-Lairon: 1 EC/3 MC/1 AC + 1 KOC
-Pyroak: 3 MC + 1 KOC
=====
Lairon's KOC becomes MC while Pyroak's becomes CC. This leaves me with 2CC.

Now, for the meat of the claim:

Pyroak has 3MC. Using that to buy the Past-gen tutor move, Headbutt.

Nidoqueen has 2MC. Using that to buy the XY TM, Taunt.

Metagroos has 2MC. Using that to buy the XY TM, Explosion.

Now, Lairon has 9/9EC and 30MC as per the above battle claim. Time to evolve and claim moves:

===>

Nature: Adamant (+Attack, -Special Attack)
Type: Steel/Rock => Steel (Mega)
Abilities:
Sturdy | Rock Head | Heavy Metal (HA) | Filter (Mega):

Stats (Normal Form)
HP: 90
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
Stats (Mega-Evolution):
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 2

EC: 9/9
MC: 30
DC: 5/5

Attacks:
1). Tackle
2). Harden
3). Mud Slap
4). Headbutt
5). Metal Claw
6). Iron Defense
7). Roar
8). Take Down
9). Iron Head
10). Protect
11). Metal Burst
12). Double Edge
13). Head Smash
14). Endeavor
15). Dragon Rush
16). Earthquake
17). Shadow Claw
18). Rock Polish
19). Magnet Rise


Now that Lairon has become an Aggron, let's spend that 30MC he's collected:
Iron Tail (Lv.Up), Stealth Rock (Egg), Superpower (Egg), Aqua Tail (Past-gen Tutor), Fire Punch (Past-gen Tutor), Low Kick (Past-gen Tutor), Mimic (Past-gen Tutor), Ice Punch (Past-gen Tutor), Thunderpunch (Past-gen Tutor), Toxic (TM), and Avalanche (Past-gen TM)

Also, I shall use my 2CC to claim a Kabuto:


Hydralisk (Kabuto) [Male]
Hardy Nature
Type: Water/Rock
Abilities: Swift Swim | Battle Armor | Weak Armor (HA)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
AC: 0/5
MC: 0

Moves:
Scratch
Harden
Absorb
Leer
Mud Shot
Sand Attack

Knock Off
Rapid Spin
Confuse Ray
Giga Drain
Aurora Beam

Protect
Toxic
Substitute
Scald
Rock Slide


Okay, fixed the issues and am now ready to receive my Aggron ^_^
 
Last edited:
Just completed this battle.

+ 1 CC (2 Total), I will stockpile them for later. Then I will use an epic Spit Up and hopefully get something really cool.

+ 1 AC, +1 DC for Lenore the Snorunt. She has 2 total of each now.

+ 2 MC for Lenore the Snorunt, totaling in 2. However, I will spend those on Light Screen. This leaves her with 0.
 
http://www.smogon.com/forums/threads/kingler-and-canis-in-a-1v1-lc.3494431/#post-5049413
I get 1 CC
rawr the cyndaquil gets 1 AC 2 MC 1 EC 1KOC<----with this i take one more EC
Now i have 5 CC so id like to buy uhh treecko

Twigcko [Treecko] (Male)
Type: Grass
Abilities: Overgrow/Unburden(H)
Nature: Hasty (+Spe, -Def)
Stats:
HP:
90
Attack: 2
Defense: 1(-)
Special Attack: 3
Special Defense: 2
Speed: 81(+)
Base Rank Total: 14
Size Class: 1
Weight Class: 1
Accuracy boosted by 23%

EC:0/9
MC: 0
AC:0/5

Moves:

Level Up

Pound
Leer
Absorb
Quick Attack
Pursuit
Screech

Egg Moves

Leaf Storm
Synthesis
Leech Seed
Grass Whistle
Crunch

TM / HM

Acrobatics
Drain Punch
Rock Slide
Swords Dance
Dig

Tutor:

Other
 
Last edited:
Geodude6: Approved.
Mulan15262: Approved.
ZhengTann: Approved.
Texas Cloverleaf: Approved.
Gem of the Day: Approved.
S0L1D G0LD: Approved.
yoshinite: Not Approved. Kirlia's Accuracy is incorrect. Lairon's speed is incorrect.
AOPSUser: Approved.
MrcRanger97: Approved.
starwarsfan: Approved.
Maxim: Approved.
Gerard: Approved.
King Serperior: Not Approved. I cannot see Hide tags inside of Quotes. The post your quote links to has incorrect stats.
SubwayJ: Approved.
p4r6g6: Approved.
Frosty: Approved.
Kingler: Approved. Please denote that the speed has been increased by the nature, as well as include an Image for Treecko.

+1.7 AUC
----
http://www.smogon.com/forums/threads/round-3-the-wanderer-versus-yarnus-of-bethany.3490514/ 9 UC

Spending 11 UC on Golem as MC to purchase Substitute (XY TM/HM), Toxic (XY TM/HM), Power-Up Punch (XY TM/HM), Dig (XY TM/HM), and Counter (Prev Gen Tutor).

Self-Approved.
 
Last edited:
Spending 9 UC to teach Night Slash to Primeape, Ally Switch to Rapidash and Stockpile to Muk (New breeding moves), remaxing them.
 
2 CC --> 3
Sunkern: 1 EC, 2 MC, 1 AC
Togetic: 1 EC, 2 MC, 1 AC
Sunkern evolves, learns Flower Shield (0-pre 25 lv up), Pound (0-pre 25 lv up), Bullet Seed (0-pre 25 lv up), Petal Dance (1-lv up), and Leaf Storm (1-lv up)
Sunflora Male Mendel
Types: Grass

Abilities::
Chlorophyll/Solar Power/Early Bird(H)

Nature:
Modest +1 Spa, -1 Atk

Stats:
HP:
90
Atk: 2(-)
Def: 2
SpA: 5(+)
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 5/5 Max
MC:
0
AC: 4/5

Attacks:

Level Up
Absorb
Petal Dance
Leaf Storm
Flower Shield
Pound
Growth
Ingrain
Grasswhistle
Mega Drain
Leech Seed
Razor Leaf
Worry Seed
Giga Drain
Endeavor

Egg
Morning Sun
Encore
Helping Hand
Endure
Nature Power

TM/HM
Solar Beam
Sludge Bomb
Substitute
Energy Ball
Hidden Power[Rock]
Safeguard
Protect
Grass Knot


Togetic's MC goes to Double Team (2-current Gen TM).

Edit: 3 UC to 6
Edit2: 3 UC to 9
Edit3: 2 CC to 5, Sunflora +1 AC, +2 MC, 2 KOC, unlocks Early Bird, 2 MC to Swagger (current gen TM), KOC to MC, Double Team (current gen TM); Togetic +1 EC, +1 AC, +2 MC, 1 MC to safeguard (lv up) and 1 to after you (lv up)
Claiming a Sableye, bringing me down to 1 CC. Also paying 5 UC to get prankster, taking me to 4.

Sableye Homicidium (M)

Abilities: Stall, Keen Eye, Prankster (DW)
Types: Dark / Ghost
Nature: Brave (-10% Evasion)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size: 1
Weight: 2
Total: 16

EC: n/a Max
MC: 0
AC: 5 / 5 Max

Moves:
Level Up:

Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

TM / HM:
Substitute
Swagger
Payback
Double Team
Taunt

Egg:
Sucker Punch
Flatter
Metal Burst
Trick
Recover
 
Last edited:
http://www.smogon.com/forums/thread...ing-to-type-name-tavok-vs-s0l1d-g0ld.3494264/ +2 CC

Stockpiling the cc.

Riolu stockpiles the MC, as well as Honedge. Honedge diverts one (1) KOC into EC. Riolu spends one (1) KOC as MC and stockpiles it.

Summary:

Me:

+ 2 CC

Riolu:

+ Name/Sprite change

EC: 2 --> 3
MC: + 4 (I think something like 0 --> 3 --> 4 but not 100% sure)
DC (You'll never take me alive ac coppers lol jk): 2 --> 3

Honedge:

EC: 1 --> 2 --> 3
MC: 0 --> 2
DC: N/A
 
Last edited:
http://www.smogon.com/forums/threads/viral-rangers-viraln9-vs-mrcranger97.3491885/page-2
MrcRanger97: 3 CC
Ralts: 1 EC, 2 MC, 1 AC
Togepi: 1 EC, 2 MC, 1 AC
Cleffa: 1 EC, 2 MC, 1 AC
Aron: 1 EC, 2 MC, 1 AC


Ralts (Now Kirlia) will use the 2MC to purchase Shadow Ball
Togepi (Now Togetic) will use the 2MC to purchase Flamethrower
Cleffa gains enough EC to evolve into a Clefairy. Using the 2 MC to purchase Moonblast and Gravity

Clefairy (Horus) (M)
Nature: Modest (+Special Attack, -Attack)
Type: Fairy

Abilities: Cute Charm, Magic Guard, Friend Guard (HA LOCKED)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/9
MC: 0
AC: 1/5

Attacks:
After You
Healing Wish
Disarming Voice
Pound
Growl
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
Double Slap
Defense Curl
Follow Me
Bestow
Minimize
Wake-Up Slap
Cosmic Power
Moonblast
Gravity

Wish
Metronome
Substitute
Mimic
Aromatherapy

Flamethrower
Shadow Ball
Echoed Voice
Protect
Swagger


Aron (now Larion) will use his 2MC to purchase Toxic.

Spending 4 UC to bring Clefairy up to 8EC
Spending 3 UC to bring Kirlia to 8EC
Spending 3 UC to bring Togetic to 8EC
11.5-4-3-3=1.5 UC

All for now
 
Finally claiming from this trainwreck.

Universal Counters: 11.5+21=32.5

Going to invest all of those into Maya's (Kangaskhan) AC and MC, unlocking her Hidden Ability Inner Focus, and grabbing the following moves.

Level Up:
Chip Away
Endure
Double Hit
Sucker Punch
Reversal

Tutor:
Aqua Tail
Fire Punch
Ice Punch
Thunder Punch

TM:
Safeguard
Rock Slide
Dig
Aerial Ace
Facade

Pre-Gen TM:
Bide

That should be 30 MC worth of moves.

Universal Counters: 32.5-32=0.5
 
Last edited:
Fixed Lairon's speed (the one point difference), also I accidentaly had Dragon Rush twice as an egg move, switching that out for Reversal if possible.

Aron [Stark] (M)
Nature: Brave (+Atk -Spe -10% Evasion)

Type: Steel/Rock

Abilities: Sturdy, Rock Head, Heavy Metal (Hidden)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 5/9
MC: 1
DC: 4/5

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Iron Head
Protect
Metal Burst

Rock Slide
Sandstorm
Earthquake
Dig
Rock Polish
Double Team
Substitute

Magnet Rise
Stealth Rock
Spite

Dragon Rush
Superpower
Head Smash
Reversal
Endeavor
Movecount: 26

YAY
Counters get banked, Sneasel uses it's Lucky Egg for AC. It also uses it's KOC for AC, unlocking it's DW ability.
Sneasel buys Torment (Gen VI TM) with it's MC.
Munchlax uses it's 4 MC to buy Natural Gift (Level-Up) and Gunk Shot (Past-Gen Tutor)
EDIT: YAY#2
Counters get banked again, Aron's Hidden Ability is unlocked, it buys Mimic with it's 3 MC (Past-Gen Tutor)
 
My first claim! Let's give it a go...

First, I'll claim 6 UC from here and 3 UC from here. Oh, and 6 more from here, leaving me with a total of 15 UC.

And i'll claim from my first battles: this one and this one, so I get 3 CC.

Between the two, Gambo (Munchlax) gets 2 EC, 4 MC and 2 AC.
He's getting Sleep Talk (current gen TM, -2MC) and Toxic (current gen TM, 2MC) leaving him with 0 MC. I'll also spend 2 UC to teach him Rock Slide (current gem TM), so I'm left with (15 - 2) = 13 UC

Randy (Beldum) gets 1 EC, 2 MC and 1 AC. I'm spending 3 UC in this guy (13 - 3 = 10 UC for me) to get his EC to 4, allowing me to evolve him!
As a Metang, he gets some nifty new stuff. He gets Magnet Rise, Confusion, Metal Claw, Scary Face and Pursuit for free (pre-25 moves). And with 2 MC, I'm getting him Meteor Mash and Psychic (Level-up moves). So here's the new Randy!


Randy (Beldum (-))
Nature: Quiet (+SpA, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Psyquic:Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

- Clear Body (Passive): This Pokémon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
- Light Metal (Passive): The Pokémon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokémon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-) (Evasion drop: -10%)
Size Class: 2
Weight Class: 6
Base Rank Total: 16


EC: 4/9
MC: 0
AC: 1/5
KOC: 0



Moves:

Level Up (8)
- Take Down
- Magnet Rise
- Metal Claw
- Confusion
- Scary Face
- Pursuit
- Psychic
- Meteor Mash

Egg Moves (0)
None

TMs: (0)
None

Move Tutor (4):
- Headbutt
- Iron Defense
- Iron Head
- Zen Headbutt


Well, now that that's done, let's get started with the items. I've got 3 CC, and I'll spend them plus 3 UC (10-3 = 7UC) to get an Amulet Coin, leaving me with no CC, and I'll spend 6 UC to get me an Exp Share, leaving me with (7 - 6) = 1 UC, which I'm keeping for now.

So, in the end, I keep 1 UC. I hope I did everything right xD
 
Last edited:
http://www.smogon.com/forums/threads/can-kinglers-claw-crush-metal-kingler12345-vs-metal-sonic.3494542/
i get 1 cc
rawr the cyndaquil gets 1 ec, 2 mc, 1 ac
now i have 4mc for rawr
Buying tm toxic and level up move eruption
MC: 4-(2+1)=1
Getting a cranidos for 2 cc:
View attachment 5377
Legit in RU [Cranidos] (Male)
Type: Rock
Abilities: Mold Breaker / Sheer Force (H)
Nature: Hasty (+Spe, -Def)
Stats:
HP:
100
Attack: 5
Defense: 1(-)
Special Attack: 2
Special Defense: 2
Speed: 67(+)
Base Rank Total: 16
Size Class: 2
Weight Class: 3
Accuracy is boosted by 10%

EC:
0/6
MC: 0
AC: 0/5

Moves:

Level Up

Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance

Egg

Crunch
Curse

Double-Edge
Hammer Arm

Iron Head

TM / HM

Fire Blast
Ice Beam
Rock Slide
Stone Edge
Thunderbolt

Tutor

Other
 
Last edited:
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