Prize Claiming Thread MkII (MAQ March #10223)

Status
Not open for further replies.
Purchasing Sableye for 4 CC

Sableye (M) Kudlak
Type:
Dark/Ghost
Abilities: Keen Eye/Stall/Prankster (H)
Nature: Brave (-10% Eva)
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up

Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Detect
Shadow Sneak
Feint Attack
Fake Out
Punishment
Mean Look
Zen Headbutt

Egg
Imprison
Recover
Metal Burst
Sucker Punch
Trick

TM/HM
Dazzling Gleam
Protect
Substitute
Taunt
Torment


### CC: 36 > 32

Sableye
Convert 5 UC to 5 AC [UC: 365.2 > 360.2]
Unlock Hidden Ability

(1mc) Purchase 7 level up moves for 7 UC [UC: 360.2 > 353.2]
Confuse Ray
Foul Play
Knock Off
Power Gem
Quash
Shadow Ball
Shadow Claw

(2 mc) Purchase 3 egg moves for 6 UC [UC: 353.2 > 347.2]
Feint
Moonlight
Psych Up

(2 mc) Purchase 30 tutor moves for 60 UC [UC: 347.2 > 287.2]
Body Slam
Counter
Dark Pulse
Double-Edge
Dream Eater
Dynamic Punch
Endure
Fire Punch
Focus Punch
Fury Cutter
Gravity
Ice Punch
Icy Wind
Low Kick
Magic Coat
Metronome
Mimic
Nightmare
Ominous Wind
Pain Split
Role Play
Seismic Toss
Shock Wave
Signal Beam
Sleep Talk
Snatch
Swagger
Thunder Punch
Water Pulse
Wonder Room

(2 mc) Purchase 26 TM moves for 52 UC [UC: 287.2 > 235.2]
Aerial Ace
Brick Break
Dig
Double Team
Embargo
Facade
Fling
Hidden Power [Steel]
Hone Claws
Incinerate
Low Sweep
Payback
Poison Jab
Power-Up Punch
Psychic
Rain Dance
Rest
Retaliate
Rock Smash
Rock Tomb
Snarl
Sunny Day
Telekinesis
Thief
Toxic
Will-O-Wisp


Spend 2 UC to change Greninja's Hidden Power to Fairy [UC: 235.2 > 233.2]

18 UC [UC: 233.2 > 251.2]

### UC: [365.2 > 233.2 > 251.2]
 
Last edited:
Reposting:

Claiming from here.

Stockpiling 8 CC.

Garyx the Charmander gets 12 KOC, which I divide in 11 MC (used to teach it Flamethrower (Level, 1 MC), Dragon Dance (Egg, 2 MC), Fire Punch (Tutor, 2 MC), and Thunder Punch (Tutor, 2 MC), Bide (TM, 2 MC), and Will-O-Wisp (TM, 2 MC)), and 1 EC
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Agender Nerd: Good on you for correcting those rewards. APPROVED

+0.3 UC [UC: 521 -> 521.3]
====
http://www.smogon.com/forums/threads/battle-pike-bronze-rank-jayelt413.3564696/page-4#post-7002425
Me: 12 CC [CC: 51 -> 63]
Aurumoth: 7 MC (1 KO) [MC: 0 -> 7]
Lucario: 4 MC (1 KO) [MC: 3 -> 7]

http://www.smogon.com/forums/threads/battle-hall-challenge-jayelt413.3558553/page-10#post-7000563
Me: 4 CC [CC: 63 -> 67]
Pikachu: 6 MC (6 KO) [MC: 0 -> 6]

http://www.smogon.com/forums/thread...s-of-reason-indian-bombay-high-court.3582915/
Me: 1 CC [CC: 67 -> 68]
Tyrunt: 1 EC, 4 MC (2 KO), 1 AC [EC: 0 -> 1, MC: 0 -> 4, AC: 0 -> 1]

http://www.smogon.com/forums/thread...-flashed-like-this-before-100-honest.3582910/
Me: 2 CC [68 -> 70]
Volbeat: 5 MC (2 KO) [MC: 0 -> 5]
Tauros: 5 MC (2 KO) [MC: 0 -> 5]

http://www.smogon.com/forums/threads/attack-of-the-peaks.3582925/
Me: 1 CC [70 -> 71]
Tauros: 6 MC (3 KO) [MC: 5 -> 11]

Self Approved.
 
First (1 CC, Kitsunoh)
Second (3 CC, Necturna, Steelix, Plasmanta, Togekiss)

+4 CC, buying Tyrogue for 2 CC, buying Boxing Gloves for 8 CC, 2 CC remaining.




Kitsunoh
MC: 4 (+4 MC) > 0
-Learning Aerial Ace (TM) and Low Kick (Tutor).



Necturna
MC: 4 (+3 MC, +1 KOC) > 0
-Learning Bind (Tutor) and Rest (TM).




Steelix
MC: 3 (+3 MC) > 0
-Learning Double-Edge (Level-Up) and Self-Destruct (Tutor).




Togekiss
MC: 3 (+3 MC) > 1
-Learning Incinerate (TM).



Plasmanta
MC: 3 (+3 MC) > 1
-Learning Sleep Talk (TM).



Tyrogue (Male) "Ali"
Type: Fighting
Abilities: Guts / Steadfast / Vital Spirit (H)
Nature: Adamant (+Atk, -SpAtk)
Stats:
HP:
90
Atk: 3+
Def: 2
SpA: 1-
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Attacks: 14
Level Up
Tackle
Helping Hand
Fake Out
Foresight

Egg
Endure
Ally Switch
Helping Hand
Rapid Spin
High Jump Kick

TM/HM
Substitute
Protect
Earthquake
Rock Slide
Rock Smash
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+12UC [987->999]
+5UC [999->1004]
TOTAL 17UC [987->1004]
~

NEW! POKEMON
stealing a Cherubi and vulpix -4UC [1004->1000]

Lotus Leans said:
Level 25 and Lower: Morning Sun, Tackle, Growth, Leech Seed, Helping Hand, Magical Leaf, Sunny Day
EGG: Weather Ball, Nature Power, Aromatherapy, Grass Whistle, Seed Bomb
TM/HM: Solar Beam, Energy Ball, Dazzling Gleam, Grass Knot, Protect

Cherubi [♀] Lotus
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Chlorophyll
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: N/A
Attacks

Seed Bomb
Tackle


Dazzling Gleam
Energy Ball
Grass Knot
Magical Leaf
Nature Power
Solar Beam
Weather Ball


Aromatherapy
Grass Whistle
Helping Hand
Leech Seed
Morning Sun
Protect
Sunny Day

XX|XX Moves

Amaterasu Learns said:
Level 25 and lower: Ember, Tail Whip, Roar, Baby-Doll Eyes, Quick Attack, Will-O-Wisp, Confuse RAy, Fire Spin, Payback, Imprison, Flamethrower, Feint Attack, Flame Burst, Safeguard,
EGG: Disable, Energy Ball, Heat Wave, Hex, Extrasensory
TM/HM: Protect, Dig, Fire Blast, Flame Charge, Dark Pulse

Vulpix [♀] Amaterasu
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Flash Fire/Drought (‽)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5

Attacks

Dig
Feint Attack
Payback
Quick Attack


Ember
Energy Ball
Extrasensory
Dark Pulse
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Heat Wave
Hex


Baby-Doll Eyes
Confuse Ray
Disable
Imprison
Protect
Roar
Safeguard
Tail Whip
Will-O-Wisp

XX|XX Moves

COST: 4UC [1004->1000]
~

Code:
TL;DR

987+17-4=1000UC
 
Last edited:
http://www.smogon.com/forums/threads/1-vs-1-flash-match-silver-lucario-vs-exclaimer.3582698/
6UC
http://www.smogon.com/forums/threads/1-vs-1-flash-match-jayy-vs-fmd.3582628/
4UC
http://www.smogon.com/forums/thread...singles-deathwriter-versus-jayelt413.3579209/
6UC
http://www.smogon.com/forums/threads/1-vs-1-flash-match-toon-vs-torterrax.3581718/
3UC

Adding the above to my current UC total (1UC), I now have 20UC.

http://www.smogon.com/forums/thread...esk-easy-setup-start-your-free-trial.3582528/

I receive 1CC, which brings my total to 15CC.

My Mandibuzz receives 4MC, and will stockpile it.
http://www.smogon.com/forums/thread...d-the-unifaun-to-his-true-loves-eyes.3581905/

I receive 1CC, which brings my total to 16CC.

My Mandibuzz receives 4MC, and adds that to her recently stockpiled MC to make a total of 8MC. She will learn the new moves Rest, Sleep Talk, Sky Attack, and Tailwind. 1MC left.


I will spend 8CC on a Link Cable, leaving me with 8CC.

Using my 20UC I will purchase my Trevenant the following moves:
Secret Power, Safeguard, Round, Rock Smash, Return, Reflect, Power-Up Punch, Nature Power, Hyper Beam, and Hone Claws. 0UC left.
 
Last edited:
How to get to 1000UC: make all of your Titles based off Ads you recieve from Smogon
Agender Nerd: +1 CC
Castform: +4 MC, +1 KOC​
Silver nerds... Silver nerds... It's Agender time in Lucario City!
Agender Nerd: +1 CC
Burmy: +1 EC, +1 AC, +2 MC, +1 Lucky Egg (redeeming as EC)​
date a girl who rejects soup
Agender Nerd: +3 UC
CC: 4 => 6
UC: 1 => 4 => 2 (Dumping 2 into Burmy as EC)


Animar the Castform
MC: 0 => 5 (4 from battle, 1 from KOC) => 0 (buying 4 moves)
Animar's new moves said:
Level up (1 MC Each): 3
+ Fire Blast
+ Blizzard
+ Hurricane

TM/HM (2 MC Each): 1
+ Thunderbolt
=>

Thriss the Burmy
EC: 0/4 => 4/4 (Evolving)
MC: 14 => 16 => 0 (buying 11 Moves)
AC: 0/5 => 1/5
Thriss's new moves said:
Pre-26 Level-up (free): 1
+ Confusion

Post 26 Level-Up (1 MC Each): 6
+ Gust
+ Silver Wind
+ Air Slash
+ Psychic
+ Bug Buzz
+ Quiver Dance

Tutor (2 MC Each): 4
+ Air Cutter
+ Giga Drain
+ Ominous Wind
+ Twister

TM/HM (2 MC Each): 1
+ Defog

Mothim (♂) [Thriss]
Types:


Abilities:
Swarm/ Tinted Lens (Locked)

Nature: Modest (+ 1 SpA, - 1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 66
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/4
MC: 0
AC: 1/5 (Locked)

Attacks: 19/63

Level Up: 11/14
Tackle
Protect
Bug Bite
Hidden Power (Fighting)
Confusion
Gust
Silver Wind
Air Slash
Psychic
Bug Buzz
Quiver Dance


Tutor: 8/15
Air Cutter
Bug Bite
Electroweb
Giga Drain
Ominous Wind
Snore
String Shot
Twister

TM/HM: 5/42
Defog
Giga Drain
Protect
Psychic
Silver Wind

Event: 0/1
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
Flashes are fun
I get 1 CC (2->3)
Mitsumi the Shelmet:

+1 AC (0/5->1/5)
+1 EC (0/6->1/6)
(+3 MC+1 KOC)=4 MC (0->4)
Mitsumi learns said:
[Level Up] Bug Buzz (1 MC), Giga Drain (1 MC)
[Tutor] Gastro Acid (2 MC)

4 MC->0 MC
Converting 1 UC to CC (3|12->4|11) and buying a Corsola for 4 CC:

Corsola (M) **Little Star
Abilities: Hustle, Natural Cure, [Regenerator]
Type: Water/Rock -- Water STAB, Water attacks do not require external source, Evasive Diving takes only 5 Energy; Rock STAB, +1 Priority on moves that increase Def/SpD or protect the user and don't deal damage, takes 2 less damage from special attacks in sand, immune to sand damage, Rock attacks do not require external source
MC: 0 | EC: -- | AC: 0/5
Size: 1 | Weight: 1
90 HP
Atk: 3+
Def: 3
SpA: 3
SpD: 3
Spe: 30-
Eva: -10%
BRT: 15
Brave Nature (+Atk, -Spe, -Eva)
Moves:
[Level Up] Tackle, Harden, Bubble, Recover, Bubble Beam, Refresh, Rock Blast, Ancient Power, Spike Cannon, Lucky Chant
[Egg] Amnesia, Aqua Ring, Barrier, Bide, Ingrain
[TM/HM] Safeguard, Psychic, Shadow Ball, Reflect, Rest

TL;DR
2 CC->0 CC
12 UC->11 UC
 
Last edited:
1v1 Vs Exclaimer
+1 CC
Druddigon: +2 MC, +1 AC, +2 KOC
1v1 Vs Exclaimer
+1 CC
Marill: +1ec/2mc/1ac/3koc

Total:
+2 CC
Druddigon:
+1 AC-->2/5 AC
+2 KOC-->MC
+2 MC
Total MC gained: 4 (Stockpiling all)
Marill:
+1 EC-->6/9 EC
+1 AC-->5/5 AC-->Unlock
+3 KOC-->MC
+2 MC
Total MC Gained: 5 (Stockpiling all)

UC Dumping Cawmodore:
2 MC Moves: Acrobatics, Block, Brick Break, Endeavor, Giga Impact, Hyper Beam, Knock Off, Pluck, Razor Wind, Rock Smash, Roost, Sky Drop, Rest, Sleep Talk, Smack Down, Snatch, Toxic, Surf, Hidden Power (ground), Drain Punch, Facade
21 Moves x2=42 UC spend
Totals:
102-->104 CC
110-->68 UC
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Matezoide: APPROVED
FMD: APPROVED
Toon: APPROVED
Willow Wisps: Mandibuzz has 1 MC remaining since it learns Tailwind via Level Up. Fix and APPROVED
Agender Nerd: APPROVED
Silver_Lucario42: Shelmet learns both Bug Buzz and Giga Drain via Level Up (44 and 37 respectively in all generations), which means it keeps 2 MC. Corsola needs to have its MC and AC counts in its profile, same for its SC and WC. Corsola gets Lucky Chant since it is learned at Lvl 23 in ORAS. VM/IRC me when these are fixed, but until then, NOT APPROVED
Rainman Legends: 9 total MC for Druddigon, 5 total MC for Marill. APPROVED

+2.1 UC for 7 claims [UC: 521.3 => 523.4]
====
Buying:
Rare Candy
Everstone
Rocky Helmet
Life Orb
Expert Belt
Link Cable​

Cost: 15+15+8+10+10+8 = 66 CC [CC: 71 => 5]

Self Approved.
 
Purchase 11 moves for Tomohawk for 22 UC (UC: 252.1 > 230.1)
After You
Air Cutter
Bounce
Fly
Grass Knot
Hidden Power [Ice]
Rock Tomb
Sleep Talk
Snatch
Solar Beam
Toxic


Purchase 34 moves for Fidgit for 68 UC (UC: 230.1 > 162.1)
Bulldoze
Dig
Drill Run
Endure
Gastro Acid
Giga Impact
Hidden Power [Water]
Hyper Beam
Icy Wind
Light Screen
Low Sweep
Metronome
Mimic
Poison Jab
Rain Dance
Reflect
Rest
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Shadow Ball
Skill Swap
Sleep Talk
Smack Down
Snatch
Stone Edge
Sunny Day
Torment
Toxic
Trick Room
Venoshock
Wish


Purchase Steelixite for 10 CC (CC: 32 > 22)

Mega Steelix (♂) Onyx
Types:
Steel/Ground
Abilities: Rock Head/Sturdy/Sheer Force/Sand Force
Nature: Brave (+ATK, -Spe, -10% EVA)
Stats:
HP:
100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 26 (-, -10% EVA)
Size Class: 7
Weight Class: 10
Base Rank Total: 25


Purchase 1x Weakness Policy for 10 CC [CC: 22 > 12]
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
claiming There's a lot of losses I'm claiming. Oh wait this one is a flash victory, so 1 CC. [CC: 34+1 = 35]

Leatherback the Tirtouga earns 1 EC, 1 AC, and 4 MC including that 1 KOC. Stockpiling everything.
[EC: 2+1 = 3]
[MC: 6+4 = 10]
[AC: 2+1 = 3]


Then my first Gym loss in challenging Deadfox, for 2 CC on my own. [CC: 35+2 = 37]
Gray the Lucario is maxxed, so 6 CC here for me. [CC: 37+6 = 43]
Lucy the Gardevoir earns 3 MC, plus the 1 stockpiled to learn Destiny Bond and Grudge (2 Egg moves). [MC: 1+3-4 = 0]
Mirajane the Castform earns 3 MC, to add to the 6 stockpiled. [MC: 6+3 = 9]

Then second Gym loss in challenging Dogfish, for 3 CC. [CC: 37+3 = 40]
Lucy the Gardevoir earns 3 MC, plus the 2 KOC to learn Facade (XY TM) and Fire Punch (Tutor). [MC: 0+5-4 = 1]
Rias Gremory the Tyrantrum earns 3 MC, plus the 1 stockpiled to learn Rest and Sleep Talk (XY TMs). [MC: 1+3-4 = 0]
Yuuto Kiba the Gallade earns 3 MC, using 2 of them to learn Attract. [MC: 0+3-2 = 1]
Gogmagog's Right the Cradily earns 3 MC, plus the 1 stockpiled and 4 UC to learn Headbutt, Natural Gift, Return and Strength. [UC: 4-4 = 0] [MC: 3+1+4-8 = 0] Now maxxed out at 76 moves.

Spending 8 CC to get a Root Fossil for Gogmagog's Right too. [CC: 40-8 = 32]

Final tally:
CC: 32
UC: 0

+1 Root Fossil

Gardevoir - Lucy (F)

Born without a family in the wild, Lucy’s life has been fraught with peril of being hunted and bullied by most other wild, stronger Pokemon. One such incident left her under severe shock from poison by an unknown aggressive Poison-type. Had a human not happened by, she would’ve died or at best, crippled for life. Luckily, Zheng was the second person to found her, called by a fellow trainer who was looking for mushrooms in that region. Together they saved the Ralts, and after a brief discussion Zheng named her Lucy and brought her into his family. Gray was the first to be able to contact directly with her, but it was through efforts and enthusiasm of the whole gang that brought her out of trauma and into life again.

Despite her growing strength, Lucy still has much distaste for open, direct conflict - hence she is very much like Wendy in that regard, learning the arts of healing and support, using direct attacks as distraction rather than full-on assault. Despite that, she gets on quite well with most of the brawling boys - they respect her decision, and will not hesitate to take her side against any foes who dared to so much as insult her. In turn, Lucy is the logical voice of the whole family - her ideas always astute outside of battle, with her innate mental capabilities only enhance her charms and perception.


Lucy likes to spend most of her time penning her thoughts into words, giving herself clarity on her own emotions. Confident in her appeal and skills, she sometimes still has her doubtful moments, but learning to calm her inner storms is something Zheng taught her to do diligently, and she always falls back to that in any situation.

The discovery of Gardevoirite trade intrigued Zheng, and when Lucy came in contact with it, she seemed to be in a far tranquil state of mind. Such was here power with the Mega Stone that the whole monastery and even nearby areas are shrouded in an aura of peace and compassion. Taking care not to affect the lives of others, Zheng had since been cautious in allowing Lucy to come in full contact with the Stone, unless the battle demands for the release of her powers.


Nature: Bold (+1 Def, -1 Atk)

Type:
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fairy type: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves. Stacks with second STAB where applicable. Full list: Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent.

Abilities:
Ability 1: Synchronize
Type: Passive
This Pokemon can mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Ability 2: Trace
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced. (Command: Trace (Target Ability) )

Ability 3: Telepathy (DW Unlocked)
Type: Passive
This Pokemon creates a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.



Ability 4: Pixilate (Mega-Evo only)
Type: Toggle
By default, Mega-Gardevoir's Normal-type moves are Fairy-type moves, and have an additional 2 BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by 2.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3

Stats (Mega-Evo):
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Grass Knot
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mimic
Misty Terrain
Moonblast
Natural Gift
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swift
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Castform - Mirajane (F)

Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

Nature: Modest (+1 SpA, -1 Atk)

Type (weather-dependent):
Normal type: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Thrash or Outrage will not be disrupted by oncoming damage.
Sunny Fire type: Fire STAB; immune to burn status. Brighten Command.
Rainy Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving energy cost reduced to 5 per action.
Snowy Ice type: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.


Ability:
Forecast
Type: Passive
Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1

MC: 9

Attacks:
Amnesia
Attract
Avalanche
Blizzard
Body Slam
Captivate
Clear Smog
Confide
Disable
Double Team
Ember
Endure
Energy Ball
Fire Blast
Flamethrower
Flash
Future Sight
Hail
Headbutt
Hex
Hydro Pump
Ice Beam
Icy Wind
Incinerate
Lucky Chant
Mimic
Ominous Wind
Powder Snow
Protect
Psych Up
Rain Dance
Rest
Round
Sandstorm
Scald
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Swift
Tackle
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Water Gun
Water Pulse
Weather Ball

Rias Gremory, "Princess of Crimson Ruin" - Tyrantrum (F)

Rias is born to a rare family - one in which both her parents were present to take care of her. Before her, they already had a son - who grew up, evolved, and went away to stake his own territory. Being the younger "princess", Rias enjoyed all the privileges - and hardships - that her life as a future empress has to offer, before a cataclysm caused the death of herself and her whole family millions of years before the time of humans.

Being resurrected by Zheng, she is given to and named by Tanner as her Trainer, who somehow also hold another Jaw Fossil that can't be revived - probably because the piece held remnants of both her parents. It is rumoured that Rias' brother walks the earth again this same era that she does, however Rias does not know where to find him.

Evolving into her grown form, Rias still continues the search for her brother. And then she met Issei, then a young Charmander who knew nothing much about the world except the fire in his belly.... Who is just one of her "peerage" of Pokemons, each with stories of their own. She decides that it is high time she declared herself King, and she readies herself for the challenges of her very own monarchy by training relentlessly.


Nature: Adamant (+Atk, -SpAtk) - caring but stern

Type:
Rock type: Rock STAB; Rias is fast on her mind to add an additional level of Priority on Protect. She also takes reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, and is immune to Sandstorm damage. Her natural magic can mold and build rocks, ignoring Arena restrictions on Rock attacks requiring an external rock source.
Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Her powerful will allows Thrash or Outrage to be undisrupted by oncoming damage.

Abilities:
Ability 1: Strong Jaw
Type: Passive
Rias' thick fang and massive jaws give her incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang.

Ability 2: Rock Head (Unlocked)
Type: Passive
Rias' body and willpower fortifies herself in battle, preventing it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 71

Size Class: 5
Weight Class: 6
BRT: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Bide
Bite
Block
Brick Break
Bulldoze
Charm
Crunch
Dig
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Giga Impact
Head Smash
Hone Claws
Horn Drill
Ice Fang
Iron Head
Iron Tail
Outrage
Poison Fang
Protect
Rest
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Superpower
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Zen Headbutt
Yuuto Kiba, "Holy Demonic Swordsman" - Gallade (M)

A Ralts whose friends have been swept away by an unnatural rainstorm, Yuuto is the only survivor - saved by Rias. Captured by Tanner, he is originally unwilling to be forced into Rias' peerage, but Erza, Zheng's Stratagem, is the first to give him a channel for his purpose - the art of sword-fighting and the ways to become stronger. He follows after Erza as a pupil after a mentor, learning how to fight with both mind and blade, while staying beside Rias for another shot at a new life. Still, he cannot forget his past - how a Tornadus and a Thundurus had destroyed his friends and home.

He is pretty much the male counterpart to Akeno, a gentlemanly Knight who only draws his blades when provoked. Issei's arrival finally meant he has another male to spar and talk with, and despite their differences, they befriended each other with a common oath to always protect the females in Rias' peerage.


Nature: Impish (+Def, -SpAtk) - sparklingly charming and polite, but devoted inside

Type:
Psychic type: Psychic STAB; Yuuto's determination means he can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting type: Fighting STAB: Yuuto's techniques allow him to ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Ability 1: Steadfast
Type: Passive
If Yuuto is out-flinched, he puts on a burst of extra Speed by one (1) stage, maintained at the end of each round.

Ability 2: Justified (Unlocked)
Type: Trigger
Yuuto's holy demonic swords react to dark energy, invigorating their honed edges. When hit by a Dark-type move, Yuuto's attack will increase by one (1) stage, maintained at the end of each round.


Ability 3: Inner Focus (Mega-Evo only)
Type: Passive
When an opponent attempts to flinch Yuuto, he would parry the flinching effects and continue his attacks. If Steadfast is also present, it activates.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80

Size Class: 3
Weight Class: 4
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 110

Size Class: 3
Weight Class: 4
BRT: 24

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Aerial Ace
Ally Switch
Attract
Brick Break
Bulldoze
Calm Mind
Close Combat
Confusion
Cut
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
Feint
Fire Punch
Focus Punch
Frustration
Fury Cutter
Grass Knot
Growl
Heal Pulse
Helping Hand
Ice Punch
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Mimic
Night Slash
Pain Split
Poison Jab
Power-up Punch
Protect
Psycho Cut
Psyshock
Quick Guard
Reflect
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-o-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Cradily (F)

A forbidden right arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Quiet (+SpAtk, -15% Speed, -10% Evasion) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Suction Cups
Type: Passive
Lileep has sticky suction cups that anchor down to prevent it from being moved by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Ability 2: Storm Drain (unlocked)
Type: Passive
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10%)

Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (76/76):
Acid
Amnesia
Ancient Power
Astonish
Attract
Barrier
Bind
Block
Body Slam
Brine
Bulldoze
Bullet Seed
Captivate
Confide
Confuse Ray
Constrict
Curse
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Fighting
Hyper Beam
Infestation
Ingrain
Mega Drain
Mimic
Mirror Coat
Mud-Slap
Natural Gift
Pain Split
Protect
Psych Up
Recover
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seed Bomb
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
Strength
String Shot
Substitute
Sunny Day
Swagger
Swallow
Swords Dance
Synthesis
Tickle
Toxic
Worry Seed
Wring Out

Leatherback - Tirtouga (M)

Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body.It's hard, ridged carapace allows it to withstand great amounts of damage without falter.

Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).

Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 3: Swift Swim (Hidden)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)

Size Class: 1
Weight Class: 2
BRT: 14

EC: 3/6
MC: 10
AC: 3/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard

Body Slam
Iron Defense
Whirlpool
Knock Off
Slam

Toxic
Scald
Round
Rock Smash
Waterfall


Self-Approved.
 
Last edited:
Claims:
Battling:
[Anime-Style Simulator] 4 CC, 10 UC, Hard Stone, Onix | Caminoe (2 EC | 6 MC | 2 AC | 1 KOC); Petilil (2 EC | 6 MC | 2 AC | 1 KOC); Treecko (2 EC | 4 MC | 2 AC | 2 LEC | 2 KOC)

Trainer Emily:
Gains 4 CC, 10 UC, Hard Stone, Onix.
CC: 10 + 4 + 14 (From UC) - 5 (Pokemon Purchases) - 23 (Item Purchases) = 0
UC: 9 + 10 - 14 (Convert to CC) = 5
Pokemon Spendings said:

Caimanoe:
Gains: 2 EC, 6 MC, 2 AC, 1 KOC.
EC: 5 + 2 = 7
MC: 2 + 6 + 1 (KOC) - 9 = 0
AC: 2 + 2 = 4
Move Purchases said:
(1 MC) Flash Cannon, Icicle Crash, Iron Head, Protect, Slack Off (Level-Up)
(2 MC) Toxic, Taunt (TM)

Petilil:
Gains: 2 EC, 6 MC, 2 AC, 1 KOC.
EC: 3 + 2 + 1 (KOC) = 6
MC: 0 + 6 - 6 = 0
AC: 0 + 2 = 2
Petilil evolves into Lilligant!
Move Purchases said:
(Free) Teeter Dance (Pre-26 Level-Up as Lilligant)
(1 MC) Petal Dance (Level Up as Lilligant), Giga Drain (Level Up as Petilil)
(2 MC) Toxic (TM), Heal Bell (Tutor)

Lilligant [♀]
Nature: Modest (+1 SpA, -1 Atk)
Types:

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Leaf Guard (LOCKED): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.​

Stats:
HP: 100
Atk: 1
Def: 3
SpA: 5
SpD: 3
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 18​

EC: 6/6
MC: 0
AC: 2/5

Attacks:
PHYSICAL
Bide

SPECIAL
Absorb
Energy Ball
Giga Drain
Grass Knot
Hidden Power [Fire]
Magical Leaf
Mega Drain
Petal Dance

STATUS
Endure
Grass Whistle
Growth
Heal Bell
Ingrain
Leech Seed
Nature Power
Protect
Sleep Powder
Stun Spore
Synthesis
Teeter Dance
Toxic
Worry Seed​

Treecko:
Gains: 2 EC, 4 MC, 2 AC, 2 LEC, 2 KOC.
EC: 0 + 2 + 2 (LEC) = 4
MC: 0 + 4 + 2 (KOC) - 6 = 0
AC: 0 + 2 = 2
Treecko evolves into Grovyle.
Move Purchases said:
(Free) Fury Cutter (Pre-26 Level-Up as Grovyle)
(2 MC) Seed Bomb (Tutor), Endure (Past-Gen TM), Counter (Past-Gen Tutor)

Treecko [♂]
Nature: Hardy (No effect on stats)
Types:

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Overgrow: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14).
Unburden (LOCKED): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.​

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 3
Spe: 95
Size Class: 2
Weight Class: 2
Base Rank Total: 16​

EC: 4/9
MC: 0
AC: 2/5

Attacks:
PHYSICAL
Aerial Ace
Brick Break
Counter
Crunch
Pound
Pursuit
Quick Attack
Rock Tomb
Seed Bomb

SPECIAL
Absorb
Dragon Breath
Giga Drain
Magical Leaf
Mega Drain

STATUS
Agility
Endure
Grass Whistle
Leer
Protect
Screech
Synthesis
Toxic​

Duclohm:
MC: 8 - 8 = 0
Move Purchases said:
(1 MC) Dragon Pulse, Hurricane, Slack Off, Weather Ball (Level-Up)
(2 MC) Toxic (TM), Endure (Past-Gen TM)

Doublade:
MC: 7 - 7 = 0
Move Purchases said:
(1 MC) Iron Defense, Iron Head, Sacred Sword (Level-Up)
(2 MC) Rest, Sleep Talk (TM)

Flarelm:
MC: 3 - 3 = 0
Move Purchases said:
(1 MC) Synthesis (Level-Up)
(2 MC) Endure (Past-Gen TM)

Ralts:
MC: 2 - 2 = 0
Move Purchases said:
(2 MC) Endure (Past-Gen TM)
Pokemon Purchases:
Pokemon Purchases said:
(Reward) Onix
(2 CC) Scratchet
(3 CC) Tangela

Total: 2 + 3 = 5 CC

Onix:
Onix Moves said:
(Level-Up) Mud Sport, Tackle, Harden, Bind, Curse, Screech, Rock Throw, Rage,
Rock Tomb, Stealth Rock, Rock Polish, Gyro Ball, Smack Down, Dragon Breath, Sandstorm, Slam
(Egg) Block, Flail, Heavy Slam, Rock Blast, Rollout
(TM) Toxic, Protect, Earthquake, Torment, Payback

Onix [♂]
Nature: Adamant (+1 Atk, -1 SpA)
Types:

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Weak Armor (LOCKED): By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.​

Stats:
HP: 90
Atk: 3
Def: 7
SpA: 1
SpD: 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bind
Earthquake
Flail
Gyro Ball
Heavy Slam
Payback
Rage
Rock Blast
Rock Throw
Rock Tomb
Rollout
Slam
Smack Down
Tackle

SPECIAL
Dragon Breath

STATUS
Block
Curse
Harden
Mud Sport
Protect
Rock Polish
Sandstorm
Screech
Stealth Rock
Torment
Toxic​

Tangela:
Tangela Moves said:
(Level-Up) Ingrain, Constrict, Sleep Power, Vine Whip, Absorb, Growth, Poison Powder, Bind, Mega Drain
(Egg) Amnesia, Confusion, Endeavor, Flail, Leech Seed
(TM) Toxic, Protect, Reflect, Sludge Bomb, Infestation

Tangela [♂]
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Types:

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (LOCKED): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.​

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 3
Spe: 52
Size Class: 2
Weight Class: 3
Base Rank Total: 17​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bind
Constrict
Endeavor
Flail
Vine Whip

SPECIAL
Absorb
Confusion
Infestation
Mega Drain
Sludge Bomb

STATUS
Amnesia
Growth
Ingrain
Leech Seed
Poison Powder
Protect
Reflect
Sleep Powder
Toxic​


Scratchet:
Scratchet Moves said:
(Level-Up) Scratch, Fury Swipes, Baby-Doll Eyes, Harden, Focus Energy, Rock Smash, Roar, Noble Roar
(Egg) Air Cutter, Confuse Ray, Memento, Rapid Spin, Yawn
(TM) Toxic, Protect, Focus Blast, Bulldoze, Grass Knot

Scratchet [♂]
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Types:

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

Abilities:
Scrappy: This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts.
Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Vital Spirit (LOCKED): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.​

Stats:
HP: 90
Atk: 2
Def: 3
SpA: 1
SpD: 3
Spe: 46
Size Class: 2
Weight Class: 3
Base Rank Total: 17​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bulldoze
Fury Swipes
Rapid Spin
Rock Smash
Scratch

SPECIAL
Air Cutter
Focus Blast
Grass Knot

STATUS
Baby-Doll Eyes
Confuse Ray
Focus Energy
Harden
Memento
Noble Roar
Protect
Roar
Toxic
Yawn​
Item Purchases:
Item Purchases said:
(Reward) Hard Stone
(8 CC) Relic Crown
(15 CC) Rare Candy

Total: 8 + 15 = 23 CC

 
From: http://www.smogon.com/forums/threads/fighting-with-children-legally.3583104/#post-7003475

+1 CC, +3 UC; Sunkern gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/insects-vs-the-world.3583106/#post-7003585

+1 CC, +3 UC; Beldum gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/date-a-girl-who-rejects-soup.3583386/#post-7008417

+1 CC; Mamoswine gets +5 MC

From: http://www.smogon.com/forums/threads/my-goal-is-to-encourage-the-duck.3583393/#post-7009514

+1 CC; Drilbur gets +2 EC, +3 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/threads/fairy-leader-jayy-vs-super-supreme-birkal.3579726/#post-7009699

+8 UC

From: http://www.smogon.com/forums/threads/battle-hall-challenge-matezoide.3469572/page-34#post-7010815

+36 UC

From: http://www.smogon.com/forums/threads/wompo-compo.3583566/#post-7011102

+2 CC, +6 UC; Arghonaut gets +4 MC; Cyclohm gets +4 MC

From: http://www.smogon.com/forums/thread...p-again-attacks-former-miss-universe.3583623/

+1 CC; Infernape gets +4 MC; Mawile gets +4 MC

Spending 2 UC for 2 EC on my Snugglow (Sabre).

1 + 1 + 1 + 1 + 2 + 1 = 7 CC gained
3 + 3 + 8 + 36 + 6 - 2 = 54 UC gained
Saline

0 --> 1 EC
0 --> 3 MC
0 --> 1 AC

Ythilxerion

0 --> 1 EC
10 --> 13 MC
0 --> 1 AC

Briessa

0 --> 5 MC

Sabre

4 --> 6 EC (EVOLVE)
13 --> 0 MC

Learns Discharge, Parabolic Charge, and Thunder by level up. (3 MC)

Learns Flash Cannon, Psychic, Sludge Wave, Taunt, and Venoshock. 2 MC each. (10 MC)

Kyle

4 --> 6 EC (EVOLVE)
13 --> 16 --> 0 MC
4 --> 5 AC (UNLOCK)

Learns Rototiller upon evolution.

Learns Drill Run, Earthquake, Fissure, Horn Drill, Rock Slide, and Sandstorm by level up. (6 MC)

Learns Bulldoze, Giga Impact, Iron Head, Sleep Talk, and Stealth Rock via tutor/TM. (10 MC)

FistyMcFistFace

0 --> 4 MC

Sucrose

0 --> 4 MC

July

0 --> 4 MC

Jarool

6 --> 10 MC


Sabre aspires to become a legendary battler along the likes of King Arthur, Alexander, and fictonal characters such as Hercules. Elizabeth is inspired by his initiative and eagerness, but has her doubts about whether he can realize that dream.

♪♪♪

Plasmanta [♂] [Sabre]
Types: Electric/Poison
Abilities: Storm Drain / Vital Spirit / Telepathy (✓)
Nature: Modest (+ Special Attack, - Attack)
Stats:
HP:
90
Atk: 1 (-)
Def: 5
SpA: 6 (+)
SpD: 4
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Acid
Clear Smog
Dazzling Gleam
Discharge
Encore
Flash Cannon
Haze
Parabolic Charge
Poison Sting
Protect
Psychic
Signal Beam
Shock Wave
Sludge Bomb
Sludge Wave
Substitute
Supersonic
Taunt
Thunder
Thunderbolt
Thunder Shock
Thunder Wave
Venoshock
Water Pulse
Wide Guard

Excadrill [♂] [Kyle]
Types: Ground / Steel
Abilities: Sand Rush / Sand Force / Mold Breaker (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
110
Atk: 6 (+)
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 88
Size Class: 1
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Bulldoze
Crush Claw
Dig
Drill Run
Earthquake
Fissure
Fury Swipes
Giga Impact
Hone Claws
Horn Drill
Iron Defense
Iron Head
Metal Claw
Mud Slap
Mud Sport
Poison Jab
Protect
Rapid Spin
Rock Climb
Rock Slide
Rototiller
Sandstorm
Scratch
Skull Bash
Sleep Talk
Stealth Rock
Submission
Substitute
Toxic
X-Scissor


42 --> 49 CC (+7)
2 --> 56 UC (+54)
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+8UC [1019->1027]
+12UC [1027->1039]
+6UC [1039->1045]
+6UC [1045->1051]
TOTAL: 32UC [1019->1051]
~

BATTLING
+1CC [20->21]
Buneary 1EC [3/6->4/6] 3MC [9->12] 1AC [3/5->4/5]
Bunnelby 1EC [3/6->4/6] 3EC [9->12] 1AC [3/5->4/5]
+1CC [21->22]
Charmander 1EC [0/9->1/9] 3MC [0->3] 1AC [0/5->1/5]
TOTAL: 2CC [20->22]
~

Code:
TL;DR

1019+32=1051UC

20+2=22CC
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
repost
Flashes are fun
I get 1 CC (2->3)
Mitsumi the Shelmet:

+1 AC (0/5->1/5)
+1 EC (0/6->1/6)
(+3 MC+1 KOC)=4 MC (0->4)
Mitsumi learns said:
[Level Up] Bug Buzz (1 MC), Giga Drain (1 MC)
[Tutor] Gastro Acid (2 MC)

4 MC->0 MC
Converting 1 UC to CC (3|12->4|11) and buying a Corsola for 4 CC:

Corsola (M) **Little Star
Abilities: Hustle, Natural Cure, [Regenerator]
Type: Water/Rock -- Water STAB, Water attacks do not require external source, Evasive Diving takes only 5 Energy; Rock STAB, +1 Priority on moves that increase Def/SpD or protect the user and don't deal damage, takes 2 less damage from special attacks in sand, immune to sand damage, Rock attacks do not require external source
MC: 0 | EC: -- | AC: 0/5
Size: 1 | Weight: 1
90 HP
Atk: 3+
Def: 3
SpA: 3
SpD: 3
Spe: 30-
Eva: -10%
BRT: 15
Brave Nature (+Atk, -Spe, -Eva)
Moves:
[Level Up] Tackle, Harden, Bubble, Recover, Bubble Beam, Refresh, Rock Blast, Ancient Power, Spike Cannon, Lucky Chant
[Egg] Amnesia, Aqua Ring, Barrier, Bide, Ingrain
[TM/HM] Safeguard, Psychic, Shadow Ball, Reflect, Rest

TL;DR
2 CC->0 CC
12 UC->11 UC
 
Claiming from here.

Aerodactyl gets 1 AC (1/5) and learns Crunch (Level, 1 MC), Rock Slide (Level, 1 MC), and Endure (Tutor, 2 KOC)
Crucibelle gets 1 AC (1/5) and learns Acid Armor (Level, 1 MC), Rock Slide (Level, 1 MC), Gunk Shot (Level, 1 KOC) and Skill Swap (Tutor, 2 KOC)
Stockpiling 2 CC
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top