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TorterraX: LARGE CLAIM In your second battle, as far as I can tell Grotle was never equipped and Argalis got a Lucky Egg. Further, all three are now fully evolved and have unlocked Hidden Abilities, getting 3 MC instead of 1/2/1 E/M/AC by default. The correct rewards are Aurumoth +3 MC, +1 KOC; Gardevoir +3 MC; Torterra +3 MC, +2 KOC. This means that Gardevoir and Torterra should each have an extra MC.
For your battling 101, you should have gotten 7 CC total (1 for doing it and 2 for each rental). In your sim, Jigglypuff's Amulet Coin should have been counted three times, and each battle should have given you 2 CC, landing you with 9 total. Those two things combine to mean you should end with 42 CC. Further, Wigglytuff and Gardevoir should have gained 9 MC each, because each of the 1/2/1 E/M/AC rewards becomes a 3 MC reward, so Gardevoir is stockpiling 5 MC; Wigglytuff, 3.
Meinshao should have a speed of 121, not 158. You need the links for both times Nohface learned Foul Play, not just one. Let me know when you've fixed all these things, but for now, NOT APPROVEDAPPROVED
+0.5 UC
Bleh that one claim took forever I can't do any more today, sorry all. Unapproved claims start here
Hawkie: Nice claiming format. Porygon-Z's pre-evo learns Recycle as a level-up, so P-Z gets it for 1 MC too, so P-Z spends 18 MC and is left with 1 MC remaining. You never purchased Return for Greninja but you listed in in your new profile. The total cost of Greninja's moves add up to only 54, so let me know if you want to spend 1 more UC to buy Return. Cleffa is a Fairy-type and has 10 BRT. Jolly Meditite has 2 Atk. Brave Drowzee has 36 speed. Speed is rounded down for -Spe natures. Mime Jr. already learns Mimic for free, so pick another Egg move. Address these issues then let me know so I can approve you. For now, NOT APPROVED. Large Claim.
Vanillish Wafer: In the future, could you post the links to the battles next to where you claim counters for them rather than putting them all at the top? Also, you should list out all rewards from battles you are claiming from. It makes things a little neater for us. Gardevoir learns Wish as a pre-26 level-up move for free. Frogadier is WC 2 and BRT 16. Fix and APPROVED
Toon: That was easier than I expected, thanks. APPROVED.Large Claim.
Exclaimer: I think the Battling 101 gives 1 extra CC on top of the usual rewards as well, so fix and APPROVED.
PTPlatinum: Skorupi can't learn Earthquake. Pick another TM and let me know but for now NOT APPROVED.
P2X7: Eevee only got 2 MC from the battle, so it should have 0 MC remaining. Houndour is WC 2. Fix and APPROVED.
adiass: You can keep the extra 1 MC for Camerupt and save it for S/M if you want. You can claim 2 tutor moves for free for Bunnelby. Nidoran-M gets Tackle for free. Iron Tail is not a current-gen TM for Colosshale, so replace it with something valid. Let me know once you fix these, but for now NOT APPROVED.
Fort Colorcastle: Your Numel has the nature effects of Quiet. In the future, you might want to think about adding counter totals when you use the same Pokemon in a lot of different battles so you don't make any mistakes when implementing your claim. APPROVED.
Texas Cloverleaf: Specify the price of your moves in the future, please. Heracross gets Feint and Endure for free so you only spend 11 UC. Fix and APPROVED.
Claiming 1CC from here > 33CC.
Momo the Porygon has since evolved into Porygon2. It receives 4MC/1KOC > 5MC/1KOC.
The 1KOC goes into MC, and the resulting 6MC are spent on Reflect (Porygon TM), Psychic (TM) and Giga Impact (TM). Final: 0MC.
Claiming 1CC from here > 34CC.
My baby Belladonna the Kitsunoh receives 3MC/1KOC (unless I'm mistaken because Kecleon died?) > 4MC/1KOC.
The 1KOC goes into MC, and the resulting 5MC are spent on Memento (Lv. 30), Spite (Tutor) and Rain Dance (TM). Final: 0MC.
FMD: As has been addressed to you multiple times in the last few days, you need to start listing what your Pokemon get from each link. Just listing the names doesn't really help, especially when you link to sims or other RPs. Then I'm forced to figure out what you claimed from each one, which might not even be accurate, so I can't tell you how the inaccuracy came to be since I'm not sure where your math fell off. And realistically, is it really that fucking hard to take, what, 5 extra minutes, to go ahead and list the rewards of each individual battle. Additionally, you need to start listing starting amounts for each type of counter, whether it be trainer or Pokemon, because again, this forces more work from assumptions. All of this to say, I will not be approving this claim until the above is fulfilled, because what you are doing here is essentially a Gold claim, and that essentially results in the approver writing up your claim in a different manner in order to check it. Not Approved Yoshiblaze: Egg moves cost 2 MC, so Torchic should be deducting 1 more MC, leaving it with 1 MC. Fix and Approved Frosty: Please make a habit of adding totals to your claim, simply for easier backtracking. That aside, Approved Dogfish44: See above for my two cents here. Also lmao those 5 Plume Fossils. Surprised you didn't use the other save point you had. Approved Earth Traveler: Honedge's Speed should be 24 [FLOOR(28/1.15) = 24]. Fix and Approved Birkal: Wow, those links are ancient. Especially that first gym match :P. Save yourself 8 UC, since I counted that Celebi got 59 MC (using all its KOC), before you added UC. That's 6 of them. Celebi already has Hidden Power, so that's 2 more UC back in your pouch. Fix and Approved Ooraloo: Approved Gale Wing Srock: 18 UC for Toon's sim. The reward for reffing is always rounded down, and before the application of the sim bonus, which would then round normally. So it would be (FLOOR(4.5*5.5/2))*1.5 = 18. So deduct a half UC (yes all that for a 0.5 UC difference). Fix and Approved Toon: Approved YellowAdminSilver: Good catch and congrats on winning TT2. Approved - 10th Claim Fort Colorcastle: Approved
Strong Jaw (Passive): This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang. Rock Head (Passive) [Hidden]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Ancient Power
Bide
Bite
Block
Brick Break
Bulldoze
Charm
Crunch
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Giga Impact
Head Smash
Hone Claws
Horn Drill
Ice Fang
Iron Defense
Iron Head
Iron Tail
Outrage
Poison Fang
Protect
Rest
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Sleep Talk
Snore
Stealth Rock
Stomp
Stone Edge
Substitute
Superpower
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Zen Headbutt
Rough Skin (Passive): When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. Sheer Force (Toggle): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect. Mold Breaker (Passive) [Hidden]: Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
Bite
Crunch
Dragon Claw
Dragon Rage
Earthquake
Fire Fang
Glare
Hone Claws
Iron Tail
Leer
Protect
Rock Slide
Scary Face
Scratch
Slash
Substitute
Sucker Punch
Thunder Fang
Buying a Gible for 2 CC
Starting Moves" said:
LU: Tackle, Sand Attack, Dragon Rage, Sandstorm, Take Down, Sand Tomb, Slash Egg: Iron Head, Iron Tail, Mud Shot, Outrage, Scary Face TM/HM: Earthquake, Stone Edge, Fire Blast, Protect, Substitute
Sand Veil (Passive): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Rough Skin (Passive) [Hidden]: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Dragon Rage
Earthquake
Fire Blast
Iron Head
Iron Tail
Mud Shot
Outrage
Protect
Sand Attack
Sandstorm
Sand Tomb
Scary Face
Slash
Stone Edge
Substitute
Tackle
Take Down
FMD: Approved. This is different to a G0ld claim in that it lists the species used in each battle, so you have your reference points. It's not my favourite format by a long shot, but Jesus wept. Oh, and Dratini is technically +3 EC, but your numbers are correct (Since it stays at 5 EC). Fort Colorcastle: Approved Toon: Approved, assuming Monferno goes to 8/9 EC.
---
A kind request to approvers:
If you are not approving on the basis of formatting, then contact the moderator team, because otherwise you leave a ridiculous hole open for abuse. And that leaves me in a rather irritable mood =\
---- My Pokemon
Wartortle: 6 MC
Wartortle's EC is maxed and has a battle as Wartortle, so evolving to Blastoise!
MC: 5 > 11 > 1 | (0) Flash Cannon | (2) Aura Sphere, Dark Pulse, Mirror Coat, Mud Sport, Counter
Blastoise [M] [Mick] Nature: Quiet
Type: Water || Water (Mega)
[Abilities]
Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13) Rain Dish (Passive) [Hidden]: This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action. Mega Launcher (Passive) [Mega]: This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.
Battling:
CC: 6 -> 9. Buying a Ralts for 2 CC -> 7. Also Buying a Bellsprout for 2 CC -> 5
EC: 3/9 -> 4/9. Converting 1 LEC into 1 EC -> 5/9. Evolving into Combusken!
MC: 1 -> 3. Buying Level Up move Sky Uppercut (as a Combusken) for 1 MC -> 2 MC
AC: 5/5, Maxed Out
EC: 3/6 -> 4/6
MC: 1 -> 4. Converting 1 KOC to 1 MC -> 5. Buying HM Fly and TM Taunt for 4 MC -> 1
AC: 2/5 -> 3/5
EC: 2/6 -> 3/6
MC: 1 -> 3. Converting 1 KOC into 1 MC -> 4. Buying Level-Up move Aqua Ring and TM Volt Switch for 3 MC -> 1
AC: 2/5 -> 3/5
---
CC: 0 > 4 > 12 > 0
UC: 9 > 12 > 1
Using 3 UC on Ralts 's EC. 9 UC remaining.
Converting 8 UC into CC. 1 UC remaining.
Purchasing a Whismur for 2 CC and a Focus Band for 10 CC. 0 CC remaining.
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
ABILITIES: Soundproof / Rattled (H, Locked)
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) Rattled: These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc. Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace. Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.