Prize Claiming Thread MkV

Status
Not open for further replies.
unown-m.png
unown-a.png
unown-q.png
April MAQ

Claims Approved

The following changes take place:

Mowtom and TMan87 are moved to Inactive Approvers, you will not be able to self-approve until the MAQ is met.
P2X7 remains and Gemini Taurus becomes an Active Approver, you have self-approval privileges until the next MAQ.

==============================================

Just confirming your large claim 3JC is also approved P2X7

From now on you may assume that a large claim tag is approved unless indicated otherwise

- GT
unown-m.png
unown-a.png
unown-q.png
 
shadowpea: You're right about your first link's JC cost. You should end with 9 TC. FIX AND APPROVED. For future reference, you needn't post in this thread to change a Pokemon's nickname.
HydrogenHydreigon: APPROVED. For future reference, you needn't post in this thread to change a Pokemon's nickname—a process that is entirely free.
 
epicdrill: Dracovish is a Genderless Pokemon (Edit: I have been informed that this is no longer true for our game). Your Naviathan is missing Self-Destruct. FIX AND APPROVED.
LouisCyphre: APPROVED.

Claiming 6 JC from the approvals in this and the two above posts.

My claim is still unapproved.

Edit: SELF-APPROVING both the JC from this approval and my two prior posts (1, 2).
 
Last edited:
https://www.smogon.com/forums/threads/profile-s0l1d-g0ld.3658962/

https://www.smogon.com/forums/threads/p2x7-vs-s0l1dg0ld.3700246/ (+2RC/+1TC/-2JC)
https://www.smogon.com/forums/threads/neko-vs-nightblitz42-beginner-battle-3v3-1-singles.3700358/ (+4RC/+6JC)

In accordance with the CAP update, Pyroak's Special Attack is reduced to Rank 6, and its Hidden Ability becomes Contrary. Furthermore, to correct an oversight, it learns Rock Climb (DPPt TM/HM).

frontnormal-mpyroak.png

[***]
Pyroak (Kaliso) (M)
Nature: Serious
Type: Fire/Grass

Abilities:

Rock Head

Battle Armor

Contrary (HA UNLocked)

Stats:


HP: 105
Atk: Rank 5
Def: Rank 8
SpA: Rank 6
SpD: Rank 7
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: N/A

Moves (102/112):

Wood Hammer (*)
Flare Blitz (*)
Bullet Seed (*)
Sweet Scent (*)
Leafage
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Leaf Tornado
Fire Spin (*)
Double-Edge
Petal Dance
Iron Defense
Flame Burst
Lava Plume
Synthesis
Zap Cannon
Heat Crash
Aromatic Mist
Burn Up

Aromatherapy
Blaze Kick (*)
Block
Counter (*)
Dragon Breath
Earth Power (*)
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Petal Blizzard
Psybeam
Revenge (*)
Sand Tomb
Seed Bomb (*)
Water Sport

Roar (*)
Toxic
Hidden Power [Ice]
Sunny Day (*)
Hyper Beam (*)
Light Screen (*)
Protect (*)
Safeguard
Frustration
Solar Beam (*)
Earthquake (*)
Return
Double Team (*)
Flamethrower
Fire Blast (*)
Rock Tomb (*)
Facade
Flame Charge
Attract
Low Sweep
Round
Overheat
Energy Ball
Brutal Swing
Will-O-Wisp (*)
Endure (*)
Giga Impact (*)
Rock Polish
Swords Dance
Rest (*)
Bulldoze
Rock Slide (*)
Dragon Tail (*)
Grass Knot (*)
Flash Cannon (*)
Wild Charge
Nature Power
Confide
Incinerate
Flash
Rock Smash
Secret Power
Stealth Rock
Strength
Rock Climb
Sleep Talk
Substitute
Swagger

Amnesia
Dragon Dance
Dragon Pulse
Heat Wave
Heavy Slam
High Horsepower
Iron Defense
Iron Head
Iron Tail
Leaf Storm
Low Kick
Magical Leaf
Revenge
Snore
Solar Blade
Swift
Zen Headbutt

Purchasing a Red Card (-3 RC) and stockpiling the remaining counters.

Summary:

RC: 5 -> 7 -> 11 -> 8

TC: 10 -> 11

JC: 24 -> 22 -> 28

+1x Red Card

Pyroak:

SpA: 7 -> 6

Hidden Ability [White Smoke -> Contrary], + Rock Climb
 
Last edited:
Spending 2 TC to advance Galarian Slowpoke to Stage 3 (TC: 23 -> 21).

Xoek9Y8.png

Galarian Slowpoke:

Galarian Slowpoke unlocks its Hidden Ability, Regenerator, evolves into Galarian Slowbro, and learns Shell Side Arm (Evolution), Withdraw (Pre-26 Level-Up), Belch, Belly Drum, Block, Stomp (Egg), Mega Punch, Mega Kick, Pay Day, Ice Punch, Hyper Beam, Giga Impact, Thunder Wave, Dig, Light Screen, Safeguard, Rest, Snore, Protect, Icy Wind, Attract, Rain Dance, Sunny Day, Hail, Whirlpool, Facade, Swift, Brick Break, Imprison, Dive, Weather Ball, Mud Shot, Brine, Fling, Drain Punch, Avalanche, Trick Room, Wonder Room, Venoshock, Round, Bulldoze, Razor Shell, Psychic Terrain, Brutal Swing, Body Slam, Flamethrower, Hydro Pump, Surf, Ice Beam, Blizzard, Earthquake, Psychic, Fire Blast, Amnesia, Tri Attack, Substitute, Sludge Bomb, Psyshock, Endure, Sleep Talk, Iron Tail, Shadow Ball, Future Sight, Trick, Skill Swap, Muddy Water, Iron Defense, Calm Mind, Poison Jab, Focus Blast, Nasty Plot, Zen Headbutt, Grass Knot, Sludge Wave, Foul Play, Stored Power, Scald, and Liquidation (SS TM).
JkipZAA.png

Galarian Slowbro [Norm] (M)
Stage: ***
Nature: Quirky (+1 N/A, -1 N/A)
Type: Poison / Psychic
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Psychic: Psychic STAB.

Abilities:

Quick Draw: (Passive)
Own Tempo: (Passive)
Regenerator (HA Unlocked): (Passive)

Stats:
HP: 95
Atk: Rank 7
Def: Rank 7
SpA: Rank 7
SpD: Rank 5
Spe: 30
Size Class: 3
Weight Class: 4

Moves (90/91):

Level-Up:
Shell Side Arm
Withdraw
Tackle
Curse
Growl
Acid
Yawn
Confusion
Disable
Water Pulse
Headbutt
Zen Headbutt
Amnesia
Surf
Slack Off
Psychic
Psych Up
Rain Dance
Heal Pulse

Egg Moves:
Belch
Belly Drum
Block
Stomp

TM Moves:
Mega Punch
Mega Kick
Pay Day
Ice Punch
Hyper Beam
Giga Impact
Thunder Wave
Dig
Light Screen
Safeguard
Rest
Snore
Protect
Icy Wind
Attract
Rain Dance
Sunny Day
Hail
Whirlpool
Facade
Swift
Brick Break
Imprison
Dive
Weather Ball
Mud Shot
Brine
Fling
Drain Punch
Avalanche
Trick Room
Wonder Room
Venoshock
Round
Bulldoze
Razor Shell
Psychic Terrain
Brutal Swing
Body Slam
Flamethrower
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Fire Blast
Amnesia
Tri Attack
Substitute
Sludge Bomb
Psyshock
Endure
Sleep Talk
Iron Tail
Shadow Ball
Future Sight
Trick
Skill Swap
Muddy Water
Iron Defense
Calm Mind
Poison Jab
Focus Blast
Nasty Plot
Zen Headbutt
Grass Knot
Sludge Wave
Foul Play
Stored Power
Scald
Liquidation


(My Profile)


SELF-APPROVED.
 
Initial totals: 17 RC, 10 TC, 38 JC
3 RC, 3 TC, -2 JC
10 RC, 5 TC, 6 JC
2 JC
3 RC, 8 JC
3 RC, 3 TC, -2 JC
15 RC (from first tournament win), -1 JC
4 RC, 4 TC, -4 JC, 1 3* Tornadus
Intermediate totals: 55 RC, 25 TC, 45 JC

Buying a Cleanse Tag, an Eject Pack, and a Macho Brace for 10 RC
Final totals: 45 RC, 25 TC, 45 JC

tornadus.gif

Tornadus [Tigons]

Stage: ★★★☆☆

Type: Flying

Abilities: Prankster / Defiant (Unlocked)

Nature: Quirky

Stats:
HP: 90
Atk: 8
Def: 5
SpA: 9
SpD: 6
Spe: 111
Size Class: 3
Weight Class: 4

Attacks (69):

Physical

Acrobatics
Aerial Ace
Assurance
Astonish
Bite
Body Slam
Brick Break
Brutal Swing
Crunch
Facade
Fling
Fly
Foul Play
Frustration
Giga Impact
Hammer Arm
Iron Tail
Payback
Return
Revenge
Rock Smash
Secret Power
Sky Drop
Smack Down
Strength
Superpower
Thief
Thrash
U-turn

Special
Air Cutter
Air Slash
Dark Pulse
Extrasensory
Focus Blast
Grass Knot
Gust
Heat Wave
Hidden Power (Ground)
Hurricane
Hyper Beam
Icy Wind
Incinerate
Psychic
Round
Sludge Bomb
Sludge Wave
Snore
Uproar
Weather Ball

Status
Agility
Attract
Bulk Up
Confide
Double Team
Embargo
Endure
Leer
Nasty Plot
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Substitute
Swagger
Tailwind
Taunt
Torment
Toxic
 
NB's claim format works irritatingly well for how ugly Smogon's tables are, so it's mine now

TC​
RC​
JC​
Event​
241025Starting Values
+4+6I earn 4 RC and 6 JC.
-3I purchase a :berserk gene:Berserk Gene.
-4-8I meet :donphan:Sintashta the Donphan and :dusknoir:Carthage the Dusknoir, below.
20331Final Values.

I meet :donphan:Sintashta the Donphan, who arrives at Stage 3*.
donphan.gif

Sintashta (Donphan ♂)
★★★ ⭒ ⭒

Quirky nature ( +None, -None )
Typing: Ground
Abilities: Sturdy HA: Sand Veil
Name Etymology:
An early Bronze Age culture that existed in the steppe between eastern Europe and western Asia; and the most likely inventors of the war chariot.

Attitude and Motive:
Nervous and risk-adverse to the point of compulsion. In the same way, also annoyingly picky with food.

History:
Sintashta is a former circus Pokemon who became increasingly afraid of performing as he grew up and started getting larger. His size, and his complex regarding such, caused him to become increasingly more awkward and clumsy. His anxiety came to a head in his first performance after evolving, where he broke a support pylon and brought the entire tent down upon the crowd. Amidst the chaos of his roof-wrecking performance, he fled the scene in tears. Indeed, he hasn't yet learned if his former troupe came to harm, or if they're searching for him.
HP: 95
Attack: 9
Defen.: 9
Sp.Atk: 5
Sp.Def: 5
Speed: 50
Size: 3
Weight: 5


Moves
Ancient Power
Assurance
Attract
Body Slam
Brutal Swing
Bulldoze
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double-Edge
Double Team
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fire Fang
Fissure
Flail
Focus Energy
Frustration
Fury Attack
Giga Impact
Growl
Gyro Ball
Headbutt
Head Smash
Heavy Slam
Hidden Power [Water]
High Horsepower
Horn Attack
Hyper Beam
Ice Shard
Iron Tail
Knock Off
Last Resort
Magnitude
Mud-Slap
Natural Gift
Odor Sleuth
Play Rough
Poison Jab
Protect
Rapid Spin
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Slam
Sleep Talk
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Thunder Fang
Toxic
Water Gun
I also meet :dusknoir:Carthage the Dusknoir, who arrives at Stage 3*.
dusknoir.gif

Carthage (Dusknoir ♂)
★★★ ⭒ ⭒

Hardy nature ( +None, -None )
Typing: Ghost
Abilities: Pressure HA: Frisk
Name Etymology:
A major merchantile and maritime empire of the classical world, founded in northern Africa in 800 BCE.

Attitude and Motive:
Taciturn and prone to stubbornness. Often demanding of others if he feels they owe him a debt.

History:
A stoic guardian of an ancient ruin who was tasked, much like many of his kind, to guard a specific tomb in a catacomb from would-be robbers and despoilers. He sat for centuries, idle and inert, until the forces of time and erosion caused the ceiling to cave in. Being a ghost, he easily rose through the rubble to the now-sunken street above, built right over his former home. With nothing left to guard and a whole new era to see, he accepted an offer to travel with a trainer.
HP: 80
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5


Moves
Ally Switch
Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Bulldoze
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Curse
Darkest Lariat
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Earthquake
Embargo
Endure
Facade
Feint Attack
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Future Sight
Giga Impact
Gravity
Grudge
Haze
Helping Hand
Hex
Hidden Power [Fairy]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Infestation
Leer
Mean Look
Mega Kick
Mega Punch
Memento
Metronome
Natural Gift
Night Shade
Ominous Wind
Pain Split
Payback
Power-Up Punch
Protect
Psychic
Psych Up
Pursuit
Rain Dance
Rest
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Strength
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
 
DescriptionRCTCJCOther
Starting Counters21650
The Ever vs. Shadowpea: Semi-Random House of Horrors+3+3-2
Wa-lou-eve-i+2+1-2
headline smasher is down for maintenance+2+1-2
Obtuse+2+6
Dodododododododododododododododo+3+6
Wait, This Is a 1* Battle? (cherrybeans vs nightblitz42)+3+5
Emblem Battle Format Test (epicdrill vs Maxim)+4+6
[GT1 R2] Dogfish44 vs Maxim+4+6
Doduodrio vs TheEver+4+3-2
[GT1 R2] epicdrill vs. TheEver+4+3-2* - 4* Promotion (Tourment Win #2)
Realgam Tower: TheEver-8* - 4* Promotion for 2 participants
[GT1 R2] LouisCyphre vs nightblitz42+4+6
Battle Tree Challenge: TMan87+4+6
Intermediate Counters373173
Purchasing :pyroak: 3* Pyroak, :naviathan: 3* Naviathan, :ferrothorn: 3* Ferrothorn, :conkeldurr: 3* Conkeldurr, :salamence: 3* Salamence, :metagross: 3* Metagross, :drapion: 3* Drapion-28-14
Purchasing :razor-claw: Razor Claw-4
Promoting :pangoro: Pangoro, :stratagem: Stratagem, and :silvally: Silvally to 4**
Final Counters51773

pyroak.png

Chant
Pyroak
★★★☆☆

Types: Fire/Grass
Abilities: Rock Head/Battle Armor/Contrary (Unlocked)
Nature: Serious

Stats
HP: 105
Atk: 5
Def: 8
SpA: 6
SpD: 7
Spe: 60
Size Class: 4
Weight Class: 5

Attacks (102)
Absorb
Amnesia
Aromatherapy
Aromatic Mist
Attract
Blaze Kick
Block
Brutal Swing
Bulldoze
Bullet Seed
Burn Up
Confide
Counter
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Heat Crash
Heat Wave
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Head
Iron Tail
Lava Plume
Leaf Storm
Leaf Tornado
Leafage
Leech Seed
Light Screen
Low Kick
Low Sweep
Magical Leaf
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solar Beam
Solar Blade
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Water Sport
Wild Charge
Will-O-Wisp
Wood Hammer
Zap Cannon
Zen Headbutt
naviathan.png

Aganti
Naviathan
★★★☆☆

Types: Water/Steel
Abilities: Guts/Heatproof/Light Metal (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 8
Def: 7
SpA: 7
SpD: 5
Spe: 97
Size Class: 6
Weight Class: 9

Attacks (85)
Anchor Shot
Attract
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brine
Brutal Swing
Bubble Beam
Calm Mind
Confide
Crunch
Dive
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Drill Peck
Echoed Voice
Endure
Facade
Feather Dance
Feint
Flash Cannon
Focus Energy
Frustration
Giga Impact
Gust
Hail
Haze
Heavy Slam
Hidden Power (Fire)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icicle Crash
Icicle Spear
Icy Wind
Iron Defense
Iron Head
Iron Tail
Liquidation
Metal Claw
Metal Sound
Metronome
Muddy Water
Peck
Protect
Psychic Fangs
Rain Dance
Refresh
Rest
Retaliate
Return
Rock Smash
Round
Scald
Scary Face
Screech
Secret Power
Self-Destruct
Slack Off
Sleep Talk
Snore
Splash
Strength
Substitute
Surf
Swagger
Taunt
Thunder Fang
Thunder Punch
Toxic
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wide Guard
Wild Charge
ferrothorn.png

Oscar
Ferrothorn
★★★☆☆

Types: Grass/Steel
Abilities: Iron Barbs/Anticipation (Unlocked)
Nature: Serious

Stats
HP: 85
Atk: 7
Def: 9
SpA: 4
SpD: 8
Spe: 20
Size Class: 2
Weight Class: 5

Attacks (71)
Acid Spray
Aerial Ace
Assurance
Attract
Body Press
Brutal Swing
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endure
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Heavy Slam
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Revenge
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed
conkeldurr.png

Conrad
Conkeldurr
★★★☆☆

Types: Fighting
Abilities: Guts/Sheer Force/Iron Fist (Unlocked)
Nature: Serious

Stats
HP: 100
Atk: 10
Def: 7
SpA: 4
SpD: 5
Spe: 45
Size Class: 3
Weight Class: 4

Attacks (79)
Attract
Bide
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Chip Away
Close Combat
Comet Punch
Confide
Counter
Defog
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Fairy)
High Horsepower
Hyper Beam
Ice Punch
Leer
Low Kick
Low Sweep
Mach Punch
Mega Kick
Mega Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Secret Power
Slam
Sleep Talk
Smack Down
Smelling Salts
Snore
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up
salamence.png

Icarus
Salamence
★★★☆☆

Types: Dragon/Flying
Abilities: Intimidate/Moxie (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 10
Def: 6
SpA: 8
SpD: 6
Spe: 100
Size Class: 4
Weight Class: 5

Attacks (77)
Aerial Ace
Air Slash
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Defense Curl
Defog
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Focus Energy
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power (Steel)
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Incinerate
Iron Defense
Iron Tail
Leer
Natural Gift
Outrage
Protect
Rage
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Thrash
Thunder Fang
Toxic
Twister
Zen Headbutt
metagross.png

Perma
Metagross
★★★☆☆

Types: Steel/Psychic
Abilities: Clear Body/Light Metal (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70
Size Class: 4
Weight Class: 9

Attacks (76)
Aerial Ace
Agility
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt
drapion.png

Cross
Drapion
★★★☆☆

Types: Poison/Dark
Abilities: Battle Armor/Sniper/Keen Eye (Unlocked)
Nature: Serious

Stats
HP: 85
Atk: 7
Def: 8
SpA: 5
SpD: 6
Spe: 95
Size Class: 3
Weight Class: 4

Attacks (91)
Acupressure
Aerial Ace
Agility
Assurance
Attract
Bite
Brick Break
Brutal Swing
Bug Bite
Bug Buzz
Bulldoze
Captivate
Confide
Confuse Ray
Cross Poison
Crunch
Cut
Dark Pulse
Dig
Double Team
Earthquake
Endure
Facade
False Swipe
Feint Attack
Fell Stinger
Fire Fang
Flash
Fling
Frustration
Giga Impact
Hidden Power (Grass)
Hone Claws
Hyper Beam
Ice Fang
Infestation
Iron Defense
Iron Tail
Knock Off
Leech Life
Leer
Natural Gift
Night Slash
Payback
Pin Missile
Poison Fang
Poison Jab
Poison Sting
Poison Tail
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Scary Face
Screech
Secret Power
Shadow Ball
Slash
Sleep Talk
Sludge Bomb
Snarl
Snore
Stomping Tantrum
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Throat Chop
Thunder Fang
Torment
Toxic
Toxic Spikes
Twineedle
Venom Drench
Venoshock
Whirlwind
X-Scissor
pangoro.png

Darkest
Pangoro
★★★★☆

Types: Fighting/Dark
Abilities: Iron Fist/Mold Breaker/Scrappy (Unlocked)
Nature: Careful (+2 SpD, -1 SpA)

Stats
HP: 95
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 7 (+)
Spe: 58
Size Class: 4
Weight Class: 5

Attacks (117)
Aerial Ace
Arm Thrust
Attract
Beat Up
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Coaching
Comet Punch
Confide
Covet
Crunch
Cut
Dark Pulse
Darkest Lariat
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Echoed Voice
Embargo
Endeavor
Endure
Entrainment
Facade
False Swipe
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Gunk Shot
Hammer Arm
Helping Hand
Hidden Power (Fairy)
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Infestation
Iron Head
Karate Chop
Knock Off
Laser Focus
Lash Out
Leer
Low Kick
Low Sweep
Me First
Mega Kick
Mega Punch
Night Slash
Outrage
Parting Shot
Payback
Poison Jab
Power Trip
Power-Up Punch
Protect
Quash
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Scary Face
Secret Power
Seismic Toss
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Stomping Tantrum
Stone Edge
Storm Throw
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Taunt
Thief
Throat Chop
Thunder Punch
Torment
Toxic
Uproar
Vital Throw
Work Up
X-Scissor
Zen Headbutt
stratagem.png

Means
Stratagem
★★★★☆

Types: Rock
Abilities: Levitate/Technician/Sniper (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)

Stats
HP: 95
Atk: 4 (-)
Def: 5
SpA: 10 (+)
SpD: 5
Spe: 130
Size Class: 2
Weight Class: 3

Attacks (85)
Accelerock
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Bulldoze
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Incinerate
Laser Focus
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Meteor Beam
Mud Shot
Mud-Slap
Natural Gift
Nature Power
Ominous Wind
Paleo Wave
Power Gem
Protect
Quick Guard
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Smart Strike
Snore
Speed Swap
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Zen Headbutt
silvally.png

Singularity
Silvally
★★★★☆

Types: Normal
Abilities: RKS System
Nature: Naughty (+1 Atk, -1 SpD)

Stats
HP: 95
Atk: 8 (+)
Def: 7
SpA: 7
SpD: 6 (-)
Spe: 95
Size Class: 4
Weight Class: 5

Attacks (86)
Aerial Ace
Air Slash
Bite
Confide
Crunch
Crush Claw
Defog
Double Hit
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Endure
Explosion
Facade
Fire Fang
Flame Charge
Flamethrower
Flash Cannon
Frustration
Giga Impact
Grass Pledge
Hail
Heal Block
Heat Wave
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Ice Beam
Ice Fang
Icy Wind
Imprison
Iron Defense
Iron Head
Laser Focus
Last Resort
Magic Coat
Metal Sound
Multi-Attack
Outrage
Parting Shot
Payback
Poison Fang
Protect
Psychic Fangs
Punishment
Pursuit
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Roar
Rock Slide
Round
Sandstorm
Scary Face
Self-Destruct
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snarl
Snore
Steel Beam
Steel Wing
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Tackle
Tailwind
Take Down
Terrain Pulse
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
U-turn
Work Up
X-Scissor
Zen Headbutt
 
Last edited:
+3 TC, +4 RC, -2 JC from my battle vs TheEver
+6 TC, +9 JC from nightblitz42's Battle Tree challenge

Spending 4 RC to catch Pawniard. Spending 2 TC to raise Pawniard to 3*, evolving Pawniard into a Bisharp, unlocking Hidden Ability, and learning Egg and TM/HM moves

:ss/bisharp:
Bisharp: Rook - Male - Stage 3
Types: Dark/Steel
Abilities: Defiant / Inner Focus / (Unlocked) Pressure
Profile:
Rook is overly cautious and trusts nobody because of past experiences. He's more of a strong and silent type. Rook has a dangerous obsession with sharpening his blades and is always hungry for a fight. Doduodrio hopes to get through to him somehow.

How They Met:
Once, Rook was undefeated and led his own pack of Pawniard. Until one of them evolved into a Bisharp and challenged his leadership. And defeated him, driving him out of the pack. In doing so, his pride was damaged, maybe irreparably so, so when Doduodrio stumbled upon him, he immediately challenged him to a battle. As Rook was still hurt from his duel with the other Bisharp, he lost easily and was caught.

Name Origins:
"Rook" is the name of a chess piece. Fairly straightforward name.
Hidden Power: Flying
Nature: Serious (+10% Spe, -10% Spe)
HP: 80
Atk: 9
Def: 7
SpA: 5
SpD: 5
Spe: 70

Size Class: 3
Weight Class: 4
Aerial Ace
Air Slash
Assurance
Attract
Beat Up
Brick Break
Confide
Cut
Dark Pulse
Dig
Double Team
Embargo
Endure
Facade
False Swipe
Feint Attack
Fling
Focus Blast
Foul Play
Frustration
Fury Cutter
Giga Impact
Grass Knot
Guillotine
Headbutt
Hidden Power Flying
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Laser Focus
Leer
Low Kick
Low Sweep
Mean Look
Metal Burst
Metal Claw
Metal Sound
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Psycho Cut
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Rock Polish
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Scratch
Screech
Secret Power
Shadow Claw
Slash
Sleep Talk
Snarl
Snore
Stealth Rock
Stone Edge
Substitute
Sucker Punch
Swagger
Swords Dance
Taunt
Thief
Throat Chop
Thunder Wave
Torment
Toxic
X-Scissor

TC: 14 + 3 + 6 - 2 = 21
RC: 10 + 4 - 4 = 10
JC: 16 - 2 + 9 = 23
 
Last edited:
P2X7 APPROVED.
TheEver APPROVED.
epicdrill APPROVED.
Maxim APPROVED.
Doduodrio
  • Your battle vs TheEver began 2 days after the economy change. Therefore you should earn +4 RC from that battle instead of +3, bringing your final total to 10 RC.
  • Technically you did mark down "HP Flying" in Bisharp's Statistics tab, but I would appreciate if you also wrote it next to Hidden Power in the movelist.
FIX AND APPROVED.

I'll claim 3 JC for approving TheEver's claim. 36 -> 39 JC.
 
Status
Not open for further replies.
Back
Top