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Professor Lamb vs. The Royal Guard! Can the lamb defeat the lion!?

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Okay Beldum, nice job. Now, how about you Chill again and then go for another Take Down and try to make it hit. Then, smash Marluxia by using Iron Head!

Chill~Take Down~Iron Head
 
PRE-ROUND


Professor Lamb:

374.png

Beldum
HP: 69
EN: 34
Speed: 30
Status ailments: Leech Seed (5 actions)
Buffs/debuffs: None
Other: 4 chills remaining

The Royal Guard:


152.png

Marluxia
HP: 51
EN: 17
Speed: 45
Status ailments: None
Buffs/debuffs: None
Other: 2 chills remaining

Round 8: The Fall of Marluxia

Join the Imperium of Man and defend the universe from those filthy xenos. Glory to the Emperor.

Good evening, ladies and gentlemen! I'm afraid the angry marines just gave my heretical colleague a bolt round to the head, so I'll be filling in as the announcer from hereon out.

K.O.!

At first blush, this round looked to be more of the same - Marluxia setting up again with an intimidating Growl, which does nothing thanks to Beldum's clear body, while the professor's tired little dumbbell takes on another Chill. Royal's exhausted Chikorita continues this setup with a mournful swan song played on his grasswhistle...but fails! Beldum takes the opportunity to bash Marluxia with Take Down, and this time, hits!

...Finally, Marluxia growls, once again doing nothing, to which...Oh? What's this? The Chikorita has collapsed! He's down!

The professor has won the stallwar and brought the game to one and one, but Beldum is still battered and weary...can they turn this fight around? Find out after these messages!

Also, venerate our immortal God-Emprah of Man. (See, guys? I'm not a heretic! Please don't kill me!)
Order: Chikorita, Beldum

Action 1
Marluxia used Growl!
-(Hit chance: Irrelevant = Hit)
Beldum's Clear Body prevents stat loss!
Beldum used Chill!
Beldum recovered 12 energy!
Beldum's life was drained! (+3 HP Chikorita, -3 HP Beldum, -1 action leech seed)
Numbers: +3 HP Chikorita, -3 HP Beldum, -4 energy Chikorita, +12 energy Beldum

Action 2
Marluxia used Grasswhistle!
-(Hit chance (Hit <= 5500): 5748 = miss)
Marluxia's attack missed!
Beldum used Take Down!
-(Hit chance (Hit <= 8500): 3646 = hit)
-(Crit chance (Crit <= 625): 7089 = no)
-(BAP: 7 + (4/1.5^) = 7 + 2.6666^ = 7 + 3 = 10)
-(Energy cost: 6 + (4/2.5) = 6 + 1.6 = 6 + 2 = 8
-(damage: (10 + 3 - 3) * 1 = 10 damage)
Beldum is hurt by recoil!
-(Recoil: 10 * 0.25 = 2.5 = 3 damage)
Beldum's life was drained! (+3 HP Chikorita, -3 HP Beldum, -1 action leech seed)
Numbers: -7 HP Chikorita, -6 HP Beldum, -9 energy Chikorita, -8 energy Beldum

Action 3
Marluxia used Growl!
-(Hit chance: Irrelevant = Hit)
Beldum's Clear body prevents stat loss!
Marluxia has exhausted himself!
Marluxia fainted!
Beldum's life was drained! (-3 HP Beldum, -1 action leech seed)
Numbers: -3 HP Beldum, -4 energy Chikorita

END ROUND 8

Professor Lamb:

374.png

Beldum
HP: 57
EN: 38
Speed: 30
Status ailments: Leech Seed (2 actions)
Buffs/debuffs: None
Other: 4 chills remaining

The Royal Guard:


152.png

Marluxia
HP: KO
EN: 0
Speed: 45
Status ailments: Faint
Buffs/debuffs: None
Other: none

Order
Royal sends out a new pokemon and orders
Lamb orders
I ref
 
You did well Marluxia, now rest. lets send out our firey type, Axel! lets turn up the heat!

Lets see how our friend here likes some good old fashioned fire!

Fire Blast-Will-o-Wisp-Fire Blast
 
Uh-oh, Beldum, watch out for that fire! We're going to try to get as much damage as we can on this guy, so here's the game plan: use Take Down to do some damage to this newcomer, and then Chill for a bit. After that, use Zen Headbutt to do some more damage! Let's go!

Take Down~Chill~Zen Headbutt
 
PRE-ROUND

Professor Lamb:

374.png

Beldum
HP: 58
EN: 38
Speed: 30
Status ailments: Leech Seed (2 actions)
Buffs/debuffs: None
Other: 4 chills remaining

The Royal Guard:
embirch2.png

Axel
HP: 90
EN: 100
Speed: 43
Status ailments: None
Buffs/debuffs: None
Other: Anti-speed nature (-10 evasion)

Round 9: Scorching the Steel

SCREAMING PURPLE GUY'S HOUSE OF TEQUILA! HE SCREAMS! ALL THE TIME! AND HE ONLY SELLS TEQUILA! IT'S AWESOME!

K.O.!

Royal has answered the fall of Marluxia by sending out Axel, his mighty Embirch! Locking onto the professor's Beldum, the tree of fire lets out a mighty Fire Blast, which not only deals a crippling blow, but also a burn! Beldum tries its best to regain its bearings as it attempts a feeble Take Down, but barely scratches its nemesis.

The aftermath of those blows ended up being a bit of a mistake for Royal's next action, having Axel use Will-o-Wisp on an already burned foe. Beldum tries to make do with what it has by Chilling as its leech seeds burn away.

Axel has had enough of this remnant of a stallwar and engulfs Beldum in another all-engulfing Fire Blast...leaving a blackened dumbbell, exhausted and unable to continue.

This fight just had two turnabouts in a row, and now it's 2-1 Royal. Can the Professor's final warrior save the day?!
Order: Embirch, Beldum

Action 1
Axel used Fire Blast!
-(Hit Chance (Hit <= 8500): 5584 = Hit)
-(Crit Chance (Crit <= 625): 7417 = no)
-(Burn Chance (Burn <= 1000: 28 = Burn)
-(Damage: (12 + 3 + 3 - 2) * 1.5 = 24 damage!)
Beldum was burned!
Beldum used Take Down!
-(Hit Chance (Hit <= 9500): 6205 = Hit)
-(Crit Chance (Crit <= 625): 3404 = No)
-(Damage: ((7 + (4/1.5)) + 3 - 2 - 3) * 1 = (7 + 3) + 3 - 5 = 13 - 5 = 8 damage)
Beldum was hurt by recoil!
-(Recoil: 8 * .25 = 2 damage)
-(Energy cost: 6 + (4/2.5) = 6 + 1.6 = 8 energy)
Beldum was hurt by its burn! (-2 HP Beldum)
Beldum's life was drained! (-3 HP Beldum, +3 HP Embirch, -1 action Leech Seed)
Numbers: -30(!) HP Beldum, -5 HP Embirch, -8 energy Beldum, -7 energy Embirch

Action 2
Axel used Will-o-wisp!
-(Hit Chance: Irrelevant = Miss)
Beldum is already burned!
Beldum used Chill!
Beldum recovered 12 energy!
Beldum was hurt by its burn! (-2 HP Beldum)
Beldum's life was drained! (-3 HP Beldum, +1 HP Embirch, -1 action Leech Seed)
Beldum's Leech Seeds withered away!
Numbers: -5 HP Beldum, +3 HP Embirch, +12 energy Beldum, -6 energy Embirch

Action 3
Axel used Fire Blast!
-(Hit Chance (Hit <= 8500): 2049 = Hit)
-(Crit Chance (Crit <= 625): 2171 = No)
-(Burn Chance: Irrelevant = No)
-(Damage: (12 + 3 + 3 - 2) * 1.5 = 24 damage!
Beldum fainted!
Numbers: -24 HP beldum, -7 energy Embirch
END ROUND 9

Professor Lamb:

374.png

Beldum
HP: KO
EN: 42
Speed: 30
Status ailments: Faint
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 88
EN: 80
Speed: 43
Status ailments: None
Buffs/debuffs: None
Other: Anti-speed nature (-10 evasion)​

Order
Lamb sends out new pokemon and orders
Royal orders
I ref
 
Ah, well you did a good job Beldum. Now, go Frillish! I first want you to use Double Team to create three clones. Then, use Confuse Ray to get Axel confused! After that, use Bubblebeam to do some nice damage!

Double Team (three clones)~Confuse Ray~Water Pulse
 
And so it begins... Axel we're gonna set up for some serious damage next round! use your grassy goodness to grow, then get some HP drain going with Leech Seed! wrap it up with another use of Growth!

Axel:Growth-Leech Seed-Growth
 
Okay, just to let you know, I had completely forgotten about Beldum's Clear Body, so I had to make a few retcons in the fight, but the only real change in the end is that Royal's embirch has two less HP now.

PRE-ROUND

Professor Lamb:
592.png

Frillish
HP: 90
EN: 100
Speed: 40
Status ailments: None
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 88
EN: 80
Speed: 43
Status ailments: None
Buffs/debuffs: None
Other: Anti-speed Nature (-10 evasion)

Round 10: I can't believe this fight took long enough to last ten rounds

Who's that pokemon?!

"IT'SH PEEKUHCHEWWWWW!"

It's GIRUGAMESH!

"GOD DAMN IT! RAAAAAAAAAAH-"


Welcome back, ladies and gents! The professor's last pokemon has just taken the field's moat - a female Frillish with an oddly male body. Axel takes advantage of this turn events by using Growth to double his size! Frillish, only slightly intimdated, swims around at blinding speed, and just like Larvitar before her, pulls a Foreigner and fills the Embirch's eyes with that Double (Team)-vision.

With a one in four chance of hitting the real Frillish, Axel takes on Marluxia's mantle and chucks a volley of Leech Seeds...which surprisingly, hits true! The professor's jellyfish is quite pissed off at this and fires a blinding Ray of Confusion, which proves pretty effective, intensly confusing her nemesis!

Axel tries to Grow even larger, but is so disoriented that he trips over his own foot, giving himself a few scuffs instead. Frillish, on the other hand, smacks the Embirch with a Pulse of Water, only adding insult to injury (or is it the other way around?)

It looks like Axel doesn't quite have the advantage that some people in the audience had predicted. Has Royal's smooth sailing finally turned for the worse?
Order: Embirch, Frillish

Action 1
Axel used Growth!
Axel's attack and special attack rose! (1 round)
Frillish used Double Team!
Frillish created three clones!
Numbers: -12 EN Frillish, -6 EN Embirch

Action 2
Axel used Leech Seed!
-(Hit chance (Hit <= 9000): 8362 = Hit)
-(Hit real target chance (Hit <= 2500): 158 = Wow, luck's a bitch, isn't it?)
Frillish was seeded! (6 actions)
Frillish's clones vanished!
Frillish used Confuse Ray!
-(Hit chance: Irrelevant = Hit)
-(Confusion chance (1-3333, slight; 3334-6666, severe; 6667-10000, intense): 9735 = But at least you got revenge.)
Axel was intensely confused! (4 actions)
Frillish's life was drained! (-3 HP Frillish, +2 HP Embirch, -1 action Leech Seed)
Numbers: -3 HP Frillish, +2 HP Embirch, -4 EN Frillish, -9 EN Embirch

Action 3
Axel is confused!
-(Hit self chance (Don't hit self <= 5000): 8183 = Hit self)
Axel hit himself in his confusion! (-1 action Confusion)
-(Damage: (4 + 3 - 2) + (1 * 1.75) = 7 - 2 + 1.75 = 7 - 2 + 2 = 7 damage)
Frillish used Water Pulse!
-(Hit Chance: Irrelevant = Hit)
-(Crit Chance: Irrelevant due to battle armor = no)
-(Confusion chance: Irrelevant = no)
-(Damage: (6 + 3 + 3 - 2) = 10 damage)
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch, -1 action Leech Seed)
Numbers: -3 HP Frillish, -14 HP Embirch, -3 EN Frillish, -3 EN Embirch

END ROUND 10


Professor Lamb:
592.png

Frillish
HP: 84
EN: 81
Speed: 40
Status ailments: Leech Seed (4 actions)
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 76
EN: 62
Speed: 43
Status ailments: Confusion (3 actions)
Buffs/debuffs: +1 Atk (1 round), +1 SpA (1 round)
Other: Anti-speed Nature (-10 evasion)​

Order
Royal
Lamb
Me
 
Great job Frillish! Now, time to do some major damage! Use Water Pulse, followed by Night Shade, and then Water Pulse again!

Water Pulse~Night Shade~Water Pulse
 
Royal, I hadn't posted the round yet. Which set of orders do you want me to use? Keep in mind that using the latter will allow the professor to change orders as well.
 
Alright then, Bullet Seed it is!

PRE-ROUND

Professor Lamb:
592.png

Frillish
HP: 84
EN: 81
Speed: 40
Status ailments: Leech Seed (4 actions)
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 76
EN: 62
Speed: 43
Status ailments: Confusion (3 actions)
Buffs/debuffs: +1 Atk (1 round), +1 SpA (1 round)
Other: Anti-speed Nature (-10 evasion)

Round 11: I can't believe this fight took long enough to last eleven rounds

Visit Sandford, the best village in Britain. We see to it that it stays that way, even if we have to eliminate a few undesirables in the name of the greater good.

The greater goo-SHUT IT!

Wow, did we time that commercial or what? We've come to find some intense fighting this round - It starts off innocuously enough; actually, it was a repeat of the last action - Axel lost his balance and fell on his ass, and then the Professor's Frillish shot him with another Water Pulse. But here's where the nasty part comes in - Royal then orders his Embirch to start barraging Frillish with Bullet Seeds, and connects them all, doing massive damage to her like she was some giant enemy crab! All the while, Frillish tries to regain her bearings and cause her nemesis pain with Night Shade.

But this bloodbath isn't over yet - oh no siree, it isn't. Axel decides to drain away some of his foe's life with Giga Drain...and while it didn't hit Frillish's weak point like Bullet Seed did, it was still a pretty hearty load of damage. Oh man, Frillish is REALLY looking pissed now, and smacks Axel with another Water Pulse!

Blood has been spilled, ladies and gentlemen. Blood, has, been, spilled. And most of it was Frillish's. That little jellyfish is in dire need of a miracle, folks...will the outcome be decided within the next round?
Order: Embirch, Frillish

Action 1
Axel is confused!
-(Hit self chance (Don't hit self <= 5000): 5584 = Hit self)
Axel hurt himself in his confusion! (-1 action confusion)
-(Damage: 7 - 2 + 1.75 = 7 - 2 + 2 = 7 damage)
Frillish used Water Pulse!
-(Hit chance: Irrelevant = hit)
-(Crit chance: Irrelevant = no)
-(Confuse chance: Irrelevant = no)
-(Damage: 6 + 3 + 3 - 2 = 10 damage)
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch, -1 action Leech Seed)
Numbers: -3 HP Frillish, -14 HP Embirch, -7 EN Frillish, -3 EN Embirch

Action 2
Axel is confused!
-(Hit self chance (Don't hit self <= 5000): 1353 = don't hit self)
Axel used Bullet Seed! (-1 action confusion)
-(Hit chance: Irrelevant = hit)
-(Crit chance (Crit <= 625): 8607 = no)
-(Number of hits (1-2500, 2 hits; 2501-5000, 3 hits; 5001-7500, 4 hits; 7501-10000, 5 hits): 8924 = 5 hits!)
-(Damage: ((15 + 3 + 3 - 3) * 1.5) + 1.75 = (18 * 1.5) + 1.75 = 27 + 2 = 29 damage!)
Frillish used Night Shade!
-(Hit chance: Irrelevant = hit)
-(Damage: 10)
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch, -1 action Leech Seed)
Numbers: -32(!) HP Frillish, -7 HP Embirch, -5 EN Frillish, -6 EN Embirch

Action 3
Axel is confused!
-(Hit self chance (Don't hit self <= 5000): 3272 = don't hit self)
Axel used Giga Drain! (-1 action confusion)
-(Hit chance: Irrelevant = Hit)
-(Crit chance (Crit <= 625): 6420 = no)
-(Damage: ((8 + 3 + 3 - 3) * 1.5) + (1.75) = (1 * 1.5) + 1.75 = 16.5 + 1.75 = 17 + 2 = 19 damage)
-(Damage absorption: 19 / 2 = 9.5 = +10 HP Embirch)
Frillish used Water Pulse!
-(Hit chance: Irrelevant = hit)
-(Crit chance: Irrelevant = no)
-(Confuse chance: Irrelevant = no)
-(Damage: 6 + 3 + 3 - 2 = 10 damage)
Frillish's life was drained! (-3 HP Frillish, + 3 HP Embirch, -1 action Leech Seed)
Numbers: -22(!) HP Frillish, +3 HP Embirch, -3 EN Frillish, -11 EN Embirch

END ROUND 11


Professor Lamb:
592.png

Frillish
HP: 27
EN: 66
Speed: 40
Status ailments: Leech Seed (1 action)
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 58
EN: 42
Speed: 43
Status ailments: Confusion (snaps out on A1)
Buffs/debuffs: None
Other: Anti-speed Nature (-10 evasion)​

Order
Lamb
Royal
Me
 
Oh dear! Frillish, you really need to heal up, so use Recover to get some of your HP back! Then, use Water Pulse, followed by Night Shade!

Recover~Water Pulse~Night Shade
 
PRE-ROUND

Professor Lamb:
592.png

Frillish
HP: 27
EN: 66
Speed: 40
Status ailments: Leech Seed (1 action)
Buffs/debuffs: None
Other: None

The Royal Guard:
embirch2.png

Axel
HP: 58
EN: 42
Speed: 43
Status ailments: Confusion (snaps out on A1)
Buffs/debuffs: None
Other: Anti-speed Nature (-10 evasion)

Round 12: It's over for the Professor...

The Porno Factory. Because America doesn't have one yet.

...OR IS IT?!

What looked to be a foregone conclusion has been turned around by fate yet again! Sure, it started ordinarily enough, with Axel finally regaining his bearings and sapping away Frillish's burgeoning HP with Giga Drain. This, and the wilting leech seeds, completely negate Frillish's attempt to Recover the damage.

But as the Embirch renews Frillish's Leech Seeds, the Professor's little jellyfish smacks Axel with another Water Pulse, which disorients her nemesis yet again!

Finally, Axel attempts to cut Frillish's evasion to smack her around with a particularly nasty attack in the future...but ends up tripping over his legs yet again! That has GOT to hurt Royal's pride. Taking advantage of her second wind, Frillish wrecks Axel with Night Shade!

Both pokemon are at Death's door here - Frillish's HP is critically low, while Axel has squandered much of his energy. I have a feeling one or both of these warriors is going down next round!
Order: Embirch, Frillish

Action 1
Axel snapped out of confusion!
Axel used Giga Drain!
-(Hit chance: Irrelevant = Hit)
-(Crit chance (Crit <= 625): 705 = no)
-(Damage: (8 + 3 + 3 - 3) * 1.5 = 11 * 1.5 = 16.5 = 17 damage)
-(Absorption: 17/2 = 8.5 = +9 HP Embirch)
Frillish used Recover!
Frillish recovered 20 HP!
-(Energy Cost: (90/10) + 2 = 9 + 2 = 11
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch, -1 action Leech Seed)
Frillish's leech seeds withered away!
Numbers: +12 HP Embirch, -11 EN Frillish, -15 EN Embirch

Action 2
Axel used Leech Seed!
-(Hit chance (Hit <= 9000): 7479 = Hit)
Frillish was seeded! (6 actions)
Frillish used Water Pulse!
-(Hit chance: Irrelevant = Hit)
-(Crit chance (Crit <= 625): 8611 = no)
-(Confusion chance (Confused <= 2000): 1435 = Confused)
-(Confusion type (1-3333, slight; 3334-6666, severe; 6667-10000, intense): 1525 = Slight confusion (2 actions))
Axel was confused!
-(Damage: 6 + 3 + 3 - 2 = 10 damage)
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch)
Numbers: -3 HP Frillish, -7 HP Embirch, -3 EN Frillish, -9 EN Embirch

Action 3
Axel is confused!
-(Hit self chance (Don't hit self <= 5000): 6044 = hit self)
Axel hurt himself in his confusion! (-1 action Confusion)
-(Damage: 4 + 3 - 2 = 5 damage)
Frillish used Night Shade!
-(Hit chance: Irrelevant)
-(Damage: 10 damage)
Frillish's life was drained! (-3 HP Frillish, +3 HP Embirch)
Numbers: -3 HP Frillish, -12 HP Embirch, -5 EN Frillish, -3 EN Embirch

END ROUND 12

Professor Lamb:
592.png

Frillish
HP: 21
EN: 47
Speed: 40
Status ailments: Leech Seed (4 actions)
Buffs/debuffs: None
Other: 1 recovery left

The Royal Guard:
embirch2.png

Axel
HP: 51
EN: 15
Speed: 43
Status ailments: Confusion (snaps out on A2)
Buffs/debuffs: None
Other: Anti-speed Nature (-10 evasion)​

Order
Royal
Lamb
Me
 
If I remember correctly I'm allowed to switch although my mon will for all intents and purposes is considered fainted. If so I shall switch Vexen out.
 
Alright Frillish, how about you Chill for a bit, and then use Recover again to get back the health you lost. Then, use Double Team to create two clones.

Chill~Recover~Double Team (two clones)
 
Alright Frillish, let's try to take this guy down. First, use Recover to regain the health you lost. Then, Chill for a bit. After that, use Night Shade to do some good damage against Vexen.

Recover~Chill~Night Shade
 
Quick thing: I wasn't supposed to lose actions for last round >.>

Anyway...

Vexen get some damage on this big bad mon.

Leech Seed-Razor Leaf-Blizzard
 
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