Profiles Profile: Chinchou111

Name: Chinchou111
Pokemon: Staryu, Lapras, Purrloin, Venusaur, Venonat, Gengar, Croagunk, Volkritter, Froakie, Embirch, Necturna, Lotad, Lileep, Snover, Rotom
CC: 8
UC: 22
x2 Oran Berry
x2 Leppa Berry
x2 Cheri Berry
x2 Chesto Berry
x2 Pecha Berry
x2 Rawst Berry
x2 Aspear Berry

x1 Exp. Share
x1 Amulet Coin
x1 Lucky Egg

x1 Red Card
x1 Venusaurite


Battles:
1. (None)
2. (None)
3. (None)
 
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Pokémon:

Staryu (-)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type: Water
Abilities: Illuminate, Natural Cure, Analytic (Locked)

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98+
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 3/6
MC: 0
DC: 2/5

Moves:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Bubblebeam
Minimize
Hydro Pump

Aurora Beam
Barrier
Supersonic

Protect
Rain Dance
Thunder
Scald
Substitute
Dazzling Gleam
Dive

Gravity
Pain Split

Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Hydro Pump
Sheer Cold

Avalanche
Fissure
Foresight
Future Sight
Whirlpool

Zap Cannon
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Bide
Skull Bash
Rest
Endure
Giga Impact
Bulldoze
Sleep Talk
Substitute
Surf
Dive

Block
Drill Run
Heal Bell
Icy Wind
Iron Head
Iron Tail
Zen Headbutt

Lily [Purrloin] (F)
Nature: Hasty (+15% Spe, +13% Acc, -1 Def)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Prankster (HA locked): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1-
SpA: Rank 2
SpD: Rank 2
Spe: 76+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Scratch
Growl
Assist
Sand Attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws

Charm
Encore
Foul Play
Pay Day
Yawn

Taunt
Protect
Double Team
Aerial Ace
Dark Pulse

Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.[/S]

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 69-
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Mega Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:


Mega Ability:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 69-
Size Class: 5
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Double-Edge
Petal Dance
Synthesis
Worry Seed
Solar Beam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Razor Wind
Skull Bash
Sludge

Roar
Toxic
Venoshock
Hidden Power [Ice]
Hyper Beam
Light Screen
Protect
Earthquake
Reflect
Sludge Bomb
Bide
Bulldoze
Grass Knot
Substitute

Bind
Block
Frenzy Plant
Giga Drain
Knock Off
Mimic
Outrage

Ancient Power
Dig
Weather Ball

Atlas [Venonat] (M)
Nature: Timid (+15% Spe, +6% Acc, -1 Atk)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Compound Eyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens: (Passive) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52+
Size Class: 2
Weight Class: 3
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tackle
Disable
Foresight
Supersonic
Confusion
Poison Powder
Leech Life
Stun Spore
Psybeam

Agility
Baton Pass
Morning Sun
Rage Powder
Toxic Spikes

Hidden Power [Ground]
Solar Beam
Sludge Bomb
Infestation
Substitute

Gengar (M)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare

Disable
Haze
Perish Song
Reflect Type
Smog

Toxic
Venoshock
Hidden Power [Ground]
Taunt
Protect
Thunderbolt
Thunder
Sludge Bomb
Bide
Torment
Focus Blast
Energy Ball
Endure
Will-O-Wisp
Explosion
Substitute
Dazzling Gleam

Counter
Giga Drain
Pain Split

Sludge Wave

Croagunk (M)
Nature: Lonely (+1 Atk, -1 Def)
Type:

: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance. LOCKED

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Feint Attack
Revenge
Swagger
Sucker Punch
Venoshock
Poison Jab
Sludge Bomb

Bullet Punch
Counter
Cross Chop
Fake Out
Me First

Toxic
Protect
Earthquake
Dig
Sludge Wave
Endure

Bounce
Drain Punch

Volkritter (F)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.

Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse

Fire Blast
Torment
Scald
Will-O-Wisp
Surf

Frogadier (F)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean: (Toggle) When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 112+
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 8/9
MC: 0
AC: 5/5

Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Substitute
Bounce
Double Team
Hydro Pump

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes

Hidden Power [Fire]
Taunt
Ice Beam
Blizzard
Protect
Dig
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Dark Pulse
Dive

Embirch (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52-
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Aromatherapy
Blaze Kick
Counter
Psybeam
Seed Bomb

Sunny Day
Solarbeam
Flamethrower
Overheat
Rock Slide

Necturna (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Anticipation: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 6+
Def: Rank 4
SpA: Rank 3
SpD: Rank 4-
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves:
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Forest's Curse
Shadow Ball
Power Whip

Gravity
Future Sight
Leaf Blade
Leaf Storm
Soak (Sketch)

Hidden Power [Fire]
Hyper Beam
Protect
Solarbeam
Torment
Stone Edge
Infestation
Grass Knot
Nature Power

Giga Drain
Skill Swap
Snatch
Synthesis
Trick

Lotad (M)
Nature: Rash (+1 SpA, -1 SpD)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Passive) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. LOCKED

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3+
SpD: Rank 1-
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves:
Astonish
Growl
Absorb
Bubble
Nature Power
Mist
Natural Gift
Mist
Mega Drain
Bubblebeam

Counter
Leech Seed
Razor Leaf
Teeter Dance
Water Gun

Ice Beam
Protect
Rain Dance
Energy Ball
Surf

Megan [Lileep] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Suction Cups: (Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted. LOCKED

Stats:
HP: 100
Atk: Rank 3+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 20-
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Ancient Power
Brine

Barrier
Endure
Mega Drain
Mirror Coat
Recover

Protect
Solarbeam
Smack Down
Rock Slide
Infestation

Snover (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Abilities:
Snow Warning: (Trigger) Unless otherwise commanded by the trainer, this Pokemon summons a massive hailstorm upon its entry into battle (or when a Pokemon mega evolves into a Pokemon with this ability) that lasts 4 rounds (6 with Icy Rock), expending 10 EN to do so.
Soundproof: (Passive) (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.) LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 34-
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist
Ice Shard
Blizzard

Avalanche
Bullet Seed
Double-Edge
Leech Seed
Skull Bash

Ice Beam
Light Screen
Protect
Grass Knot
Substitute

Rotom (-)
Nature: Modest (+1 SpA, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: N/A
MC: 0
AC: N/A

Moves:
Charge
Discharge
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave

Protect
Thunder
Shadow Ball
Rest
Volt Switch

Dark Pulse
Electroweb
Pain Split
Signal Beam
Snatch
 
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