Profiles Profile: Glacier Knight



Trainer Name: Glacier
Pokemon:
Mamoswine*, Xatu*, Simisear*, Machamp, Dusknoir, Krillowatt, Cloyster, Weavile, Walrein, Froslass, Jynx, Abomasnow, Syclant, Magcargo, Rotom-W, Tropius, Gallade, Vanilluxe, Piloswine, Lotad, Victrebel, Mr. Mime, Seel, Lapras, Cryogonal, Eevee, Beartic, Delibird, Goldeen, Kabuto, Carracosta, Tomohawk, Octillery, Infernape, Voltorb, Bronzor, Dragalge, Skuntank, Lopunny, Aggron, Mismagius, Pyroak, Aurumoth, Armaldo, Burmy, Joltik, Krokorok, Torkoal, Eelektross, Tangela, Spritzee
W/L/T: 82/46/3
Trainer Counter: 72
Valor Counters: 6

Items:
3x Exp. Share
1x Razor Claw
5x Mental Herb
1x Link Cable
1x Icy Rock
1x Rotom Fridge
1x Expert Belt
1x Eviolite
1x Focus Band
2x Nevermeltice
1x Dawn Stone
1x Rare Candy
1x Everstone
1x King's Rock
1x Hard Stone
1x Leaf Stone
1x Fire Stone
1x Rotom Wash Washer
1x Lucky Egg
4x Amulet Coin
1x Abomasite
1x Lopunnite
1x Aggronite
1x Galladite
1x Cover Fossil
1x Water Stone
1x Poison Barb
1x Odd Incense
1x Miracle Seed
1x Reaper Cloth
1x Dusk Stone
1x Relic Crown
1x Life Orb


10x Heal Balls
5x Sport Balls

1x Glyph of Thunderbolt
1x Glyph of Meteor Mash
1x Glyph of Gyro Ball

1 Charged Stone: Increases the BP of Electric-type attacks by three (3), and reduces the EN of Reflect and Light Screen by one (1).
1 Wand of Five Thunders: Increases the BP of Electric-type attacks by four (4) and the paralysis chance of all Electric-type attacks by a flat ten percent (10%) if it already has a paralysis chance.
1X
Badge of Valor

Berry Pocket:
1x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
5x Figy Berry
5x Wiki Berry
5x Mago berry
5x Tamato Berry
5x Chople Berry
5x Charti Berry
5x Enigma Berry


Token Pocket:
UC: 36.8UC
AT: 4.6


Finished battles
Vs Eternal_Drifter (Won)
Vs Birkal (Won)
Vs Entei999 (Won)
Vs Akela (Won)
Vs IAR (Tie)
Vs RoyalKevin (Won)
Vs RagnarokAlex (Lost)
Vs Classy (Won)
Vs RagnarokAlex (Lost)
Vs SubwayJ (Won)
Vs Flamestrike (Lost)
Vs Lou (Lost)
Vs Quagsires (Won)
Vs The Scarlet Poet (Won)
Vs RoyalKevin (Won)
Vs Classical (Won)
Vs Argetlam (Won)
Vs EspyOwner (Won)
VsTexas Cloverleaf (Won)
Vs KingSerperior (Won)
Vs Dogfish44 (Lost)
Vs Mr. L (Won)
Vs Flamestrike (Lost)
Vs Terrador (Lost)
Vs Dogfish44 (Lost)
Vs ToastTyrant (Won)
Vs Lou (Lost)
Vs Leethoof (Won)
Vs Flamestrike (Won)
Vs Leethoof (Tie)
Vs Engineer Pikachu (Won)
Vs Shuckles my hero (Won)
Vs SevenDeadlySins (Lost)
Vs Terrador (Won)
Vs Ullarwarlord (Lost)
Vs Rediamond (Won)
Vs Texascloverleaf (Won)
Vs Zarator (Lost)
Vs Mrcranger97 (Lost)
Vs Arcanite (Lost)
Vs TexasCloverleaf (Won)
Vs Flamestrike (Lost)
VsLady Salamence (lost)
Vs Elevator Music (won)
Vs Elevator Music (lost)
Vs El Dino (Won)
Vs Shyguy (lost)
Vs Fire Blast (won)
Vs TheWolfe (won)
Vs Lord Jesseus (lost)
Vs Steampowered and Lyris (with Pikapwnd)(Won)
Vs Texas CloverLeaf (lost)
Vs DarthVader317(won)
Vs Alphajolt(lost)
Vs Blazikenmaster(win)
Vs Blazikenmaster(lost)
Vs ToastTyrant13 (Fail)
Avenge the combee battle!(Bugs Prevailed!)
Vs Lou (Lost)
Vs Spenstar (lost)
Engineer's 3k melee! (WON!)
Vs Lou (lost)
Vs Spenstar (he Dq'd)
Vs Leethoof (Lost)
Vs Pikapwnd and Mrcranger (with Dogfish44, DQ Fail)
Vs blue team (Cancelled)
Vs Typon77 (Quagsires is an awful ref)
Objection's 4K Onion_Bubs palooza!


Prize Claim Log (Doggy made me):
 
Last edited:
Team Glacier Knight:



Mamoswine(*) [Truffles] (Male)

Nature: Jolly (+Spe -Spa)

Info on Truffles: Words cannot express the bond that Truffles and Glacier share. Since the beginning, when Glacier was just a little kid in a world of Knights and great expectations, Truffles has been by his trainer's side, and together they have grown and become one soul. Surely a Mamoswine can't be psychic, but it seems as though Truffles always knows how Glacier is feeling, or what needs to be done. Glacier has raised Truffles from runthood, to adolescene, and is proud of his huge wooly buddy. Glacier can trust Truffles to do absolutely anything, and is his rock. Likewise, Glacier is Truffle's rock; if the two were to be seperated, or one had fallen, the Other would be on high alert to remedy the situation.

He was the very first. He is Glacier's very best. The pride and joy of the traveling explorer, Truffles is here to stay, and can rumble with the best of them.


Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.




Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW,Unlocked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 92 (+Spe, +10% Accuracy)
Size Class: 5
Weight Class: 7
Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5 Dream World Ability Unlocked!

Attacks:
Ancient Power
Peck
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Blizzard
Earthquake
Ice Fang
Scary Face
Ice Shard
Amnesia
Mist
Thrash
Double Hit
Flail
Fury Attack

Curse*
Body Slam*
Icicle Spear*
Fissure
Horn Attack
Icicle Crash
Rock Slide
Bite
Sleep Talk
Earth Power
Iron Head
Block
Knock Off
Double-Edge
Take Down
Endeavor
Superpower
Captivate
Defense Curl
Detect
Fury Cutter
Headbutt
Mimic
Mudshot

Freeze-Dry
Whirlwind
Charm

Ice Beam*
Toxic*
Hail*
Dig
Light Screen
Protect
Avalanche
Bulldoze
Rock Tomb
Stone Edge
Secret Power
Facade
Substitute
Stealth Rock
Reflect
Rest
Hidden Power (Grass 7)
Double Team
Sandstorm
Roar
Attract
Giga Impact
Rock Climb
Strength
Frustration
Rain Dance
Natural Gift
Rock Smash
Return
Round
Hyper Beam
Snore
Confide
Swagger

82 Moves (MAXXED)


need:

Piloswine [Snuggles] (Female)

Nature: Sassy (+spd, -spe)

About Snuggles: As you can tell from striking a conversation with him, Glacier is very fond of the Mamoswine family. Snuggles is actually one of Truffles's nieces: Being the litter of 6 swinub, Truffles has a very extensive family. His eldest brother, Hamhock, had twins, but Snuggles was unable to stay with family, due to unknown circumstances shrouded in mystery. Nevertheless, Glacier gladly adopted his best friend's Niece, and loves Snuggles like his own child.

Snuggles used to be the baby of the whole team, guarded by her protective Uncle, but evolving has given her some strength and respect. She is still a young one, and wishes to prove herself to Glacier and Truffles that she can handle her own problems and situations. She can be headstrong and stubborn, but is willing to do anything for those two fellows that helped her get out of danger and live a life of adventure on the road.

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW UNLOCKED): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Ancient Power
Peck
Horn Attack
Ice Fang
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Earthquake
Ice Shard
Take Down
Flail
Blizzard
Amnesia
Fury Attack

Icicle Crash
Body Slam
Rock Slide
Super Power
Bite
Stealth Rock

Protect
Bulldoze
Substitute
Hail
Giga Impact
Double Team
Dig
Endeavor
Toxic
Stone Edge
Rock Slide
Reflect

37 moves

Machamp [Richter Karate] (male)

Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

Info on Richter: He could be different from the stereo-typcial "Beat'em up Fighting type", but Richter doesn't care. He knows he was made for Offense, so he works on perfecting that, not trying to better something he is not made for. Richter is a blunt, cut-throat pokemon who is fierce when it comes to not only winning a match but protecting his allies.


Type:
Fighting:
(summary) Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
Steadfast: (DW, UNLOCKED) (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Wide Guard
Low Kick
Leer
Focus Energy
Karate chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Dynamic Punch
Cross Chop
Submisson
Wake-Up Slap
Strength
Knock Off

Light Screen
Thunder Punch
Rolling Kick
Ice Punch
Encore
Bullet Punch
Dual Chop
Heavy Slam
Rock Slide
Helping Hand

Bulk Up
Brick Break
Focus Blast
Poison Jab
Protect
Payback
Earthquake
Smack Down
Mega Kick
Fire Punch
Stone Edge

Double Team
Superpower
Low Sweep

41 Moves


Dragalge (Phoebe Scullivan) (F)
Nature: Quiet
Type: Dragon/Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Poison Point:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Poison Touch:Type: Toggle By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Adaptability (HA Unlocked): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 38 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 9
AC: 5/5

Moves:

Twister
Dragon Tail
Tackle
SmokeScreen
Water Gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Toxic
Sludge Bomb
Double Team
Aqua Tail
Hydro Pump
Dragon Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench
Shock Wave
Icy Wind
Bounce
Iron Tail
Outrage
Draco Meteor
Gunk Shot
Snore

Protect
Hail
Confide
Secret Power
Return
Frustration
Facade
Rest
Attract
Sleep Talk
Round
Giga Impact
Swagger
Waterfall
Thunder
Hyper Beam
Shadow Ball
Rain Dance
Venoshock
Surf
Dive
Thunderbolt
Substitute
Sludge Wave
Scald
Hidden Power (Dark)
Focus Blast


58 Moves (MAXXED, 3MC)

Krillowatt [Reginald Zytophim] (male)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Info on Reginald: Reginald doesn't brag or boast about his power, but everyone knows his true abilities. An amazing counterer, he can take damage and dish it out two fold, and quickly find the cracks in the opponent's armor, which afterwards he uses his wide array of moves to crush them. He is quite capable, and has a bright future.

Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.


Abilities:
Trace:
(Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW Ability is now Unlocked): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC:6/6
MC: 12
DC:5/5

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Imprison
Discharge
Thunder
Bubble Beam
Muddy Water
Shock Wave
Volt Switch
Heart Swap
Hydro Pump
Copy Cat

Counter
Mirror Coat
Metronome (:D)
Signal Beam
Earth Power
Me First

Thunderbolt
Ice Beam
Scald
Safeguard
Toxic
Protect
Substitute
Thunder Wave
Facade
Double Team
Low Sweep
Dive
Torment

37 Moves

Nadine, Solemn Shrineskeep the Necturna (F)
Types: Grass / Ghost

Abilities: Forewarn / Telepathy (H, Unlocked)

Nature: Quiet (+SpA, -Spe)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23

EC: 6/6
MC: 2
AC: 5/5

Attacks: (42 Moves)
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Absorb
Horn Leech
Pain Split
Shadow Ball
Power Whip
Forest's Curse
Natural Gift

Gravity
Future Sight
Leaf Storm
Nightmare
Transform (Sketched)
Leaf Blade

Stone Edge
Will-O-Wisp
Hidden Power (Fire)
Torment
Protect
Knock Off
Seed Bomb
Shadow Ball
Skill Swap
Grass Knot
Trick
Worry Seed
Giga Drain
Psychic
Snatch
Thief
Solarbeam
Rest
Sleep Talk

Skuntank [Clay Kissner] (M)
NATURE: Brave (+1 Atk, -10% Evasion, -15% Speed)

TYPE
Poison
: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

ABILITIES
Stench
: (Innate) This Pokemon has a foul odour that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Keen Eye (DW): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

STATS
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 73 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Toxic
Feint
Slash
Flamethrower
Explosion
Acid Spray
Night Slash

Crunch
Haze
Pursuit
Scary Face
Flame Burst
Foul Play

Snatch

Protect
Taunt
Torment
Poison Jab
Dig
Hone Claws

26 Moves

Jason Jagger the Magcargo (M)

Story so Far
Leaving the Village pt1
Leaving the Village pt 2

Nature: Quiet (+special attack, - speed)

Info on Quicksilver:

Type:

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Magma Armor:
(Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).

Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

(DW UNLOCKED) Weak Armor: (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.



Stats:

HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 5
DC: 5/5

Attacks:
Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst
Earth Power
Body Slam
Lava Plume
Shell Smash
Rock Slide
Flamethrower
Ancient Power

Curse
Heat wave
Smokescreen
Pain Split
Endure
Mimic
Acid Armor
Iron Defense

Protect
Rock Tomb
Over Heat
Double Team
Flame Charge
Gyro Ball
Rock Polish
Stealth Rock
Stone Edge
Mud-slap
Sandstorm
Overheat
Bulldoze
Earthquake

36 Moves

Felix Kirchhoff the Rotom (none)

Nature: Modest (+special Attack, -attack)

Type:
Electric:
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Abilities:
Levitate:
(Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

(fridge rotom stats, for convenience)
Rotom-F
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

MC: 0


Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Ominous Wind
Hex
Discharge
Electro Ball

Sucker Punch
Pain Split
Signal Beam
Spite
Electroweb
Dark Pulse
Swift

Will-o-Wisp
Protect
Toxic
Substitute
Thunderbolt
Snatch
Rest
Volt Switch
Shadow Ball
Thief
Telekinesis
Rain Dance
Thunder
Natural Gift

31 Moves

Xena Xiphosura the Kabuto (F)

Mild Nature (+Spa, -Def)

Types: Rock/Water
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Egg Group: Water 1/Water 3
Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (Can Be Enabled) (Locked): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Scratch
Harden
Absorb
Leer
Mud Shot
Sand Attack
Aqua Jet
Ancient Power

Confuse Ray
Giga Drain
Bubblebeam
Icy Wind
Rapid Spin

Protect
Rock Slide
Smack Down
Scald
Ice Beam

18 Moves

Tomohawk (Nala Jabari) [F]
Nature: Brave (+atk -spe)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Intimidate:
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 110
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 73 (-10%)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
DC: 5/5

Moves
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Hyper Voice
Super Power
Air Slash
Hurricane
Heat Wave
Healing Wish
Rain Dance

Roost
Confuse ray
Stealth Rock
Earth Power
Drain Punch
Snatch

Taunt
Nature Power
Bulldoze
Rock Tomb
Brick Break
Earthquake
Strength
Protect
Sky Drop
Solarbeam
Grass Knot
Fly
Reflect
Safeguard
Tailwind

39 Moves

Natalie Helsinki the Carracosta (F)
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate):
This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP:
100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
BRT Rank: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Rock Slide
Shell Smash
Aqua Tail
Rain Dance
Hydro Pump
Curse

Flail
Knock Off
Rock Throw
Stealth Rock
Earth Power
Iron Defense
Iron Head
Low Kick
Block
Whirlpool

Stone Edge
Protect
Smack Down
Earthquake
Dive
Toxic
Zen Headbutt
Bulldoze
Facade
Scald
Waterfall
Rock Tomb

39 Moves

Ian Regulus the Goldeen (M)

Nature:

Type:

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilties:

Swift Swim (Innate):
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.

Lightningrod (DW LOCKED): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.

Stats:
HP:
90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Attack:
Peck
Tail Whip
Water Sport
Super Sonic
Horn Attack
Water Pulse
Flail
Megahorn
Soak
Agility
Fury Attack
Aqua Ring

Hydro Pump
Mud Slap
Psybeam
Signal Beam
Mud Shot

Scald
Poison Jab
Protect
Ice Beam
Surf

22 Moves


Simisear(*) [Fernando Ortega] (Male)

Nature: Quirky (No changes)

Info on Fernando: Fernando was the third of the three pokemon Glacier first received when beginning his pokemon journey. Fernando was given as a symbol of his Father's fiery passion and skill as the Inferno Knight.


Type:
Fire


Abilities:
Gluttony/Blaze (DW UNLOCKED)

Stats:


HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 101
Size Class: 2
Weight Class: 3
Base Rank Total: 21


EC: 6/6
MC: 0
AC: 5/5 DW unlocked

Attacks:

Scratch*
Leer*
Lick*
Incinerate*
Fury Swipes*
Yawn*
Bite*
Flame Burst*
Amnesia*
Acrobatics
Crunch
Fire Blast
Recycle
Play Nice

Fire Punch*
Low Kick*
Tickle*
Nasty Plot
Heat Wave
Helping Hand
Role Play
Low Kick
Superpower
Covet
Fire Spin

Hone Claws*
Flamethrower*
Solarbeam*
Taunt
Toxic
Low Sweep
Protect
Dig
Overheat
Will-O-Wisp
Rock Slide
Grass Knot

39 Moves (40 Moves)

FLAME ON!
00:04 Deck_Knight I will allow your homosexual Simisear attract. But only as a signature move named "Flame On!". Yes, it must have the exclamation point in the name. No, it cannot be a Pokemon other than Simisear.

Dusknoir [Hazel, who snatches souls] (Female)

Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Info on Hazel: Also finding herself in a state of solitude alongside Twila, Hazel yearns to get stronger. However, at the moment she is already a dastardly opponent, able to conjure up hundreds of nasty tricks, and when those are taken from her, she can use her decent offense to stop the enemy in their tracks.

Type:
Ghost



Abilities:
Pressure/Frisk (UnLocked)


Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21


EC: 9/9
MC: 6
AC: 5/5


Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Thunder Punch
Fire Punch
Ice Punch
Gravity
Bind
Shadow Punch
Hex
Future Sight

Ominous Wind
Pain Split
Skill Swap
Dynamic Punch
Snatch

Ice Beam
Psychic
Payback
Trick Room
Shadow Ball
Toxic
Earthquake
Protect
Telekinesis
Rock Slide

32 Moves

Tulio the Wanderlust [Tropius] (M)

Nature: Quiet (+Sp Atk, -Speed)

Type: Grass/Flying

Abilities:
Chlorophyll/Solar Power/Harvest (locked)


Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 18


EC N/A
MC 0
DC 4/5


Moves:
Leer
Gust
Growth
Razor Leaf
Stomp
Sweet Scent
Whirlwind
Leaf Tornado
Leaf Storm
Air Slash
Solar Beam
Bestow
Natural Gift
Synthesis

Dragon Dance
Leaf Blade
Leech Seed
Razor Wind
Nature Power
Dragon Pulse

Sunny Day
Energy Ball
Protect
Earthquake
Bulldoze

25 Moves

Mr. Mime [Amanda Petrelli] (Female) (OT: Espy Owner)
Nature: Bold: (+1 Defense, -1 Attack)
Type: Psychic/Fairy

Abilities:

Soundproof/Filter/Technician

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 1
Weight Class: 2

EC: 6/6
MC: 14
AC: 5/5

Moves:

Barrier
Confusion
Copycat
Doubleslap
Encore
Guard Swap
Light Screen
Magical Leaf
Meditate
Mimic
Power Swap
Psybeam
Psychic
Quick Guard
Reflect
Safeguard
Substitute
Tickle
Wide Guard
Misty Terrain

Fake Out
Future Sight
Icy Wind
Teeter Dance
Nasty Plot
Endure
Trick
Wonder Room
Hypnosis
Dream Eater
Iron Defense
Focus Blast
Thief
Fling
Magic Room
Grass Knot
Foul Play
Focus Punch
Charge Beam
Brick Break
Infestation
Flash
Calm Mind

Counter
Magic Coat
Skill Swap

Bide
Hidden Power (Fire) (6)
Protect
Psyshock
Snatch
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Shadow Ball
Energy Ball
Toxic
Trick Room
Dazzling Gleam

61 Moves

Shelby Holcomb the Lopunny (Female)
Nature: Jolly (-1 Spa, +15% Spe +28% Accuracy)

Type: Normal

Abilities: Cute Charm / Klutz / Limber (HA Unlocked)

Cute Charm [Passive]: This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Klutz [Toggle]: By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.

Limber [Passive] [DW UnLocked]: This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.


Mega Evolution

Ability:
Scrappy

Typing:
Normal/Fighting

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 156 (+28% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 22



Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 121 (+17% Acc)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5

Moves:

Defense Curl
Splash
Pound
Endure
Baby Doll Eyes
Frustration
Quick Attack
Jump Kick
Dizzy Punch
Agility
Bounce
Entrainment
Healing Wish
Rototiller
Mirror Coat
Magic Coat
Return
High Jump Kick

Fake Out
Encore
Sweet Kiss
Sky Uppercut
CopyCat
Fire Punch
Thunder Punch
Ice Punch
Focus Punch
Drain Punch
Helping Hand
Endeavor
Iron Tail
Switcheroo
Covet

Protect
Thunder Wave
Power Up Punch
Dig
Low Kick
Facade
Rest
Sleep Talk
Heal Bell
Snore
Secret Power
Toxic
Low Sweep
Grass Knot

47 Moves

Hester Grimsbane [F] Mismagius

Nature: Timid (+15% Speed & +17% Accuracy, -1 Attack)

Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities: Levitate

Levitate [Passive]: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 90
ATK: 1 (-)
DEF: 2
SPA: 4
SPD: 4
SPE: 121 (+17% Acc)
SC/WC: 2/1
BRT: 18

EC: 6/6
MC: 0
DC: N/A

90/1/2/4/4/121 | 2/1

Moves [44]:

Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Pain Split
Shadow Ball
Perish Song
Power Gem
Mystical Fire
Magical Leaf
Lucky Chant
Phantom Force
Payback

Destiny Bond
Shadow Sneak
Imprison
Me First
Ominous Wind

Foul Play
Magic Coat
Skill Swap
Snatch
Trick
Hypnosis
Icy Wind

Taunt
Protect
Psychic
Torment
Will-O-Wisp
Dream Eater
Nightmare
Toxic
Thunderwave
Charge Beam
Thunderbolt
Energy Ball
Flash
Dark Pulse
Dazzling Gleam

Freyalise Skovgaard [F] Pyroak

Nature: Brave (+1 Attack, -15% Speed and -10% Evasion)

Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Rock Head/Battle Armor/Chlorophyll [DW UNLOCKED]

Rock Head [Passive]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Battle Armor [Passive]: This Pokemon's thick armor prevents it from taking critical hits.

Chlorophyll [Passive] [UNLOCKED]: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 120
ATK: 4 (+)
DEF: 4
SPA: 3
SPD: 3
SPE: 52 (-10% to Evasion)
SC/WC: 4/5
BRT: 20

EC: 9/9
MC: 3
DC: 5/5

100/4/4/3/3/52

Moves [60]:

Sweet Scent
Bullet Seed
Absorb
Growth
Leafage
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Synthesis
Lava Plume
Double-Edge
Flare Blitz
Wood Hammer
Heat Crash
Zap Cannon
Flame Burst
Petal Dance
Iron Defense
Amnesia

Counter
Blaze Kick
Petal Blizzard
Aromatherapy
Psybeam

Seed Bomb
Worry Seed

Protect
Flamethrower
Grass Knot
Light Screen
Flame Charge
Flash Cannon
Earthquake
Rock Slide
Safeguard
Secret Power
Sand Tomb
Stealth Rock
Sunny Day
Sword's Dance
Toxic
Will-o-Wisp
Roar
Rest
Sleep Talk
Revenge
Return
Low Sweep
Low Kick
Iron Tail
Heat Wave
Earth Power
Bulldoze
Solarbeam
Strength
Overheat
Inferno
Grassy Terrain
Facade
 
Last edited:


Bidziil Stormwaker [Gallade] (M)

Nature: Jolly (-Spa, +Spe and +10% Acc)

Type: Psychic/Fighting

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast:
(Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Inner Focus:
Type Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 9/9
MC: 3
DC: 5/5

Attacks
Leaf Blade
Night Slash
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Slash
Fury Cutter
Psycho Cut
Close Combat
Swords Dance
Feint
False Swipe
Helping Hand
Imprison
Hypnosis
Future Sight
Dream Eater

Disable
Encore
Shadow Sneak
Destiny Bond
Mean Look
Grudge
Misty Terrain

Wish

Ice Punch
Fire Punch
Thunder Punch
Zen Headbutt
Trick
Drain Punch
Magic Coat
Skill Swap
Pain Split
Low Kick
Icy Wind

Protect
Shadow Ball
Thunder Wave
Taunt
Torment
Snatch
Endure
Will-O-Wisp
Low Sweep
Brick Break
Flash
Poison Jab
X-Scissor
Knock Off
Rock Slide
Rain Dance
Light Screen
Reflect

59 Moves


<Lotad> Dodola (F)
Nature: Quiet
+1 SpA, - Speed
Type: Grass/Water
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Swift Swim
:(Innate)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish:(Innate)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo:(Innate)(DW LOCKED)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.



Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 26(-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 6/9
MC: 4
DC: 4/5

Total Moves: 87
Attacks: 22
Absorb
Astonish
Bubblebeam
Growl
Mega Drain
Mist
Natural Gift
Nature Power
Rain Dance
Zen Headbutt
Energy Ball

Counter
Flail
Teeter Dance
Synthesis
Leech Seed

Blizzard
Hidden Power(Fire, 7)
Scald
Protect
Ice Beam

Seed Bomb

Bastille Belladonna [F] Aggron

Type: Steel / Rock

Nature: Adamant (+1 Atk, -1 Spa)

Abilities: Sturdy / Rock Head / Heavy Metal (HA unLocked)

Sturdy [Passive]: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head [Passive]: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Heavy Metal [Passive] [UNLOCKED]: The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:

HP: 100
Atk: 5 (+)
Def: 8
Spa: 1 (-)
Spd: 2
Spe: 50
SC: 4
WC: 8 (Heavy Metal WC 10)
BRT Rank: 21


Mega Aggron
Type: Steel
Abilities: Filter

Filter [Passive]:
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 100
ATK: 6 (+)
DEF: 10
SPA: 1 (-)
SPD: 3
SPE: 50
BRT: 25
SC: 4
WC: 8 (11 with heavy metal)


EC: 9/9
MC: 4
DC: 5/5


Moves:

Tackle
Harden
Mud Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Rock Slide
Metal Burst
Heavy Slam
Iron Defense
Iron Tail

Reversal
Dragon Rush
Curse
Body Slam
Head Smash
Magnet Rise
Superpower
Aqua Tail
Fire Punch
Thunder Punch
Ice Punch

Earthquake
Bulldoze
Thunderwave
Payback
Brick Break
Taunt
Smack Down
Facade
Dig
Sandstorm
Rock Polish
Stealth Rock
Rain Dance
Stone Edge
Rock Tomb
Substitute
Shadow Claw
Counter
Aerial Ace
Attract
Avalanche
Block
Dragon Claw
Endure
Endeavor
Focus Punch

53 Moves




Victreebel (Champ) (M)

Nature
: Hardy (No Changes)

Type: Grass/Poison

Abilities:
Chlorophyll/Gluttony (unlocked)


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 2
Base Rank Total: 19

EC: 9/9
MC: 3
AC: 5/5

Attacks:
Swallow
Spit Up
Stock Pile
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Gastro Acid
Knock Off
Razor Leaf
Wring Out
Leaf Tornado
Leaf Storm
Leaf Blade
Weather Ball
Synthesis
Worry Seed
Giga Drain
Encore
Magical Leaf

Seed Bomb
Sleep Talk
Bug Bite
Sunny Day
Sludge Bomb
Protect
Energy Ball
Grass Knot
Rest
Solarbeam
Toxic
Venoshock
Endure
Bide
Infestation
Thief

Total Moves: 39
Slider the Voltorb (-)
Timid Nature

Type: Electric

Abilities:
Soundproof/Static/Aftermath(Locked)

HP: 90
Atk: Rank 1
(-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 115 (+)
Size Class: 1
Weight Class: 2
Accuracy Bonus: +30%


EC: 0/6
MC: 0
AC: 0/5

Attacks:
Charge
Tackle
Sonicboom
Spark
Rollout
Screech
Charge Beam
Self Destruct
Eerie Impulse

Magic Coat
Mimic
Foul Play
Endure
Explosion

Taunt
Thunderbolt
Thunder Wave
Torment
Rain Dance

19Moves

Infernape (*) Adrian(M)
*
Nature: Hasty (+18% Accuracy)
*
Type: Fire/fighting
*
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 9/9
DC: 5/5
MC: 0

Abilities

Blaze: (innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Iron Fist: (innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Moves:
Non Damaging

Leer
Taunt
Encore
Nasty Plot
Torment
Slack off
Swagger
Substitute
Protect
will-O-Wisp
Endure
Calm Mind
Focus Energy
Helping Hand
Stealth Rock
Role Play

Damaging

Fake Out
Counter
Thunder Punch
Fury Swipes
Flame Wheel
Ember
Scratch
Acrobatics
Mach Punch
Fire spin
Flare Blitz
Close Combat
Fire Punch
Facade
Punishment
Assist
Focus Punch
Low Kick
Dual Chop
Heat Wave
Feint
Dig
Fire Blast
Grass knot
Brick Break

Ice-Pokemon Team


Weavile [Gavin] (Male)
Nature: Jolly (+speed and accuracy, -spa)

Info on Gavin:

Type:
Dark:
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Pressure [Passive]: This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap) ]

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 and 24% accuracy (+)
SC: 2
WC: 3
BRT: 21


EC: 6/6
MC: 15
DC: 5/5 DW UNLOCKED

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Night Slash
Metal Claw
Slash
Icy Wind
Fling
Punishment
Beat Up
Foul Play

Crush Claw
Ice Punch
Fake Out
Foresight
Counter
Feint
Pursuit
Spite
Low Sweep
Bite
Moonlight
Whirlpool
Assist
Mud-Slap
Fury Cutter
Icicle Crash

Low Kick
Knock Off
Iron Tail
Power-Up Punch
Toxic
Facade
Snarl
Swords Dance
Brick Break
Aerial Ace
Dig
Protect
Snatch
Poison Jab
Strength
Endure
Avalanche
Substitute
Focus Punch
X-Scissor

Hail
Shadow Claw
Reflect
Surf
Strength
Cut
Thief
Retaliate
Swagger
Dream Eater
Psych Up

71 Moves

<Avalugg> [Scully] (F)
Nature: Careful (-Sp.Attack, +Sp.Def)


Type:

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None



About:

Abilities:

Own Tempo (Passive):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.


Ice-Body (Passive):

This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.



Sturdy (HIDDEN ABILITY UNLOCKED, Passive):


This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.


Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 28
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Tackle (*)
Bite (*)
Harden (*)
Powder Snow (*)
Icy Wind (*)
Take Down (*)
Sharpen (*)
Curse (*)
Avalanche
Ice Fang
Rapid Spin
Ice Ball
Skull Bash
Double-Edge
Crunch
Iron Defense

Protect (*)
Gyro Ball (*)
Secret Power (*)
Stone Edge (*)
Double Team (*)
Toxic
Earthquake
Bulldoze
Rock Tomb
Rock Slide
Sleep Talk
Rest
Hail
Facade
Substitute
Rock Polish
Flash

Barrier (*)
Mirror Coat (*)
Mist (*)
Recover (*)

Iron Head
Superpower
Block
Roar

41 Moves

Walrein [Norita, "The Crash-Waker"] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Norita:

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat:
(Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW Unlocked): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.


Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 19


EC: 9/9
MC: 4
DC: 5/5

Attacks (50/72):
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Rest
Snore
Blizzard
Hail
Crunch
Ice Fang
Sheer Cold
Swagger

Curse
Signal Beam
Yawn
Sleep Talk
Aqua Tail
Rollout
Water Pulse
Iron Head
Mimic
Super Fang
Block
Fury Cutter
Aqua Ring

Ice Beam
Earthquake
Hidden Power Psychic 7
Surf
Protect
Iron Tail
Brine
Rock Tomb
Bulldoze
Rock Slide
Avalanche
Roar
Dive
Waterfall
Giga Impact
Frost Breath
Toxic
Rain Dance
Round
Echoed Voice
Facade

50 Moves

Froslass [Glacia, "The Departed"] (Female)

Nature: Hasty (-Def, +spe and +19% Acc)

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Snow Cloak:
(Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Cursed Body (DW UNLOCKED): (Innate)When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3

Spe: 127 (+19% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 4
DC:
5/5

Attacks:
Astonish
Powder Snow
Leer
Double Team
Bite
Icy Wind
Draining Kiss
Ice Shard
Headbutt
Protect
Blizzard
Confuse Ray
Ominous Wind
Wake-Up Slap
Hail
Ice Fang
Crunch
Destiny Bond


Disable
Fake Tears
Hex
Block
Weather Ball
Pain Split
Signal Beam
Snatch
Sucker Punch
Trick
Ice Punch
Spite
Spikes
Bide

Safe Guard
Light Screen
Ice Beam
Substitute
Taunt
Torment
Thunderbolt
Thunder Wave
Shadow Ball
Psychic
Telekinesis
Embargo
Endure
Toxic
Attract
Rain Dance
Avalanche
Frost Breath


50 Moves


Abomasnow [Twiggy "The Beserker"] (Female)
Nature:

Info on Twiggy:

Type: Brave (+1 Atk, -15% Speed, -10% Evasion)

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Warning:
(Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.

(I couldnt find a shiny sprite dammit)
Abilities: Snow Warning/Soundproof (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 26 (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 23


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)

Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 6/6
MC: 12
DC: 5/5

Attacks:
Ice Punch
Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist
Ice Shard
Blizzard
Wood Hammer
Sheer Cold
Ingrain

Seed Bomb
Stomp
Leech Seed
Role Play
Worry Seed
Mud-slap
Iron Tail
Synthesis
Block
Giga Drain
Hail
Ice Beam
Swords Dance
Protect
Shadow Ball
Earthquake
Substitute
Solarbeam
Energy Ball
Focus Blast
Focus Punch
Endure
Rock Tomb
Rock Slide
Rock Smash
Safeguard
Double Team
Brick Break
Outrage
Grass Knot
Frost Breath
Giga Impact
Secret Power
Facade
Water Pulse
Hidden Power (Dark)
Light Screen
Safeguard

51 Moves


Cloyster [Drake "The Fortress"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake: Glacier was enjoying the sights of the seafoam islands as he passed through the southern boundaries of kanto. He was thrilled that a seemingly tropical island contained such icy extents. after going deep within the caverns there was a sudden crash! some belligerent fool in the cavern above was pushing boulders down holes! the sudden crashes caused the floor to break, and without warning Glacier fell into the icy torrents in the lower most floor. with very bad athletic abilities Glacier didnt last long, and quickly fell into unconsciousness.

when he woke up Glacier was inside a small crevice in the seafoam caves. cold and wet, he turned to his side to see a small but valiant shellder. Ever since that fateful rescue, Drake has been close to Glacier's heart. With wit and clever attacks Drake can change the tides o the match, and can even surprise opponents.

Type:
Water/Ice

Abilities:
Shell Armor/Skill Link/Overcoat (Unlocked)


Stats:
HP: 90
Atk: Rank 3
Def: Rank 7 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5

Attacks:
Toxic Spikes
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash
Hydro Pump
Icicle Crash
Spikes
Spike Cannon
Iron Defense

Rock Blast
Bubble Beam
Rapid Spin
Mud shot
Aqua Ring
Explosion
Barrier
Twineedle

Water Pulse
Explosion
Facade
Hail
Blizzard
Substitute
Icy Wind
Double Team
Surf
Teleport
Bide
Brine
Endure
Poison Jab
Snore
Frustration
Swagger
Dive
Rain Dance
Return
Rest
Sleep Talk
Tri Attack
Swift
Torment
Hidden Power Ground 7
Mimic
Signal Beam
Whirlpool
Frost Breath
Payback
Captivate
Avalanche

58 Moves


Syclant [Kelvin, "The Recluse"] (Male)
Nature: Mild (+spa, -def)

Info on Sub-Zero:

Type: Ice/Bug

Abilities:
Compoundeyes/Mountaineer/Technician (unlocked)


Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC: 11
DC: 5/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Hail
Icy Wind
Ice Punch
X-Scissor
Avalanche
Sheer Cold
Freeze-Dry

Tail Glow
Earth Power
Super Power
Counter
Pin Missile
Water Pulse
Signal Beam
Silver Wind
String Shot
Giga Drain
Knock Off
Electro Web

Infestation
Struggle Bug
Venoshock
Frost Breath
Ice Beam
Brick Break
Dig
Protect
Blizzard
Acrobatics
Venoshock
Aerial Ace
Earthquake
Substitute
U-Turn
Rock Slide
Endure
Taunt
Toxic
Quash
Focus Blast
Solar Beam
Swords Dance
Rain Dance
HP Fire 6
Sleep Talk
Rest
Stone Edge

57 Moves

Vanilluxe [Reika, "The Foreigner") (F) (OT: Engineer Pikachu)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Type: Ice
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Ice Body/Snow Warning/Weak Armor (Unlocked)
.

Stats: 71 / 95 / 85 / 110 / 95 / 79

HP: 100
Atk-: ** (2)
Def: *** (3)
SpA+: ***** (5)
SpD: ***
Spe: 79

Size Class: 3
Weight Class: 4
Base Rank Total: 19

Evolution Counter: 9 / 9
Move Counter: 3
AC: 5 / 5

Attacks:
Weather Ball
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt
Hail
Mirror Coat
Mirror Shot
Ice Beam
Blizzard
Acid Armor
Sheer Cold
Freeze-Dry

Ice Shard
Automonize
Imprison
Water Pulse
Magnet Rise
Iron Defense

Light Screen
Double Team
Frost Breath
Rain Dance
Protect
Substitute
Flash Cannon

30 Moves

Jynx [Marilyn, "The Seductress"] (F)
Nature: Timid (+spe -atk)
Type: Ice/Psychic

Abilities:
Oblivious/Forewarn/Dry Skin (Unlocked)


Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+15% acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears
Psychic
Blizzard
Copycat
Perish Song
Fake Out
Wish
Lovely Kiss
Icy Wind
Draining Kiss

Recycle
Endure
Sleep Talk
Skill Swap
Magic Coat
Mimic
Hyper Voice
Role Play
Wish
Trick
Helping Hand
Counter

Ice Beam
Substitute
Protect
Torment
Toxic
Attract
Psych Up
Rest
Psyshock
Grass Knot
Shadow Ball
Energy Ball
Frost Breath
Avalanche
Light Screen
Reflect
Rain Dance
Bide
Dream Eater
Nightmare
Taunt
Calm Mind
Hidden Power Flying 7

53 Moves

Frost the Eevee (Male)

Nature: Brave (+Atk, -Spe and -10% Evasion)

Type:
Normal

Abilities:
Run Away/Adaptibility/Anticipation (LOCKED)


Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Covet
Take Down
Baby-Doll Eyes
Refresh

Wish
Yawn
Synchronoise
Endure
Detect

Shadow Ball
Protect
Substitute
Dig
Return

21 Moves

Theodore the Beartic (Male)

Nature: Adamant (+atk, -spa)

Type:
Ice


Abilities:
Snow Cloak/Slush Rush/Swift Swim (Unlocked)


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 5
Weight Class: 6
Base Rank Total: 13

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Aqua Jet
Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure
Slash
Hail
Rest
Flail
Thrash
Blizzard
Sheer Cold
Icicle Crash
Charm
Swagger
Play Nice

Ice Punch
Encore
Yawn
Night Slash
Focus Punch
Assurance
Play Rough

Low Kick
Sleep Talk
Super Power
Covet

Protect
Dig
Aerial Ace
Shadow Claw
Grass Knot
Substitute
Hone Claws
Stone Edge
Bulldoze
Brick Break
Taunt
Dive
Swords Dance
Facade
Rock Slide
Giga Impact
Rain Dance
Strength
Cut
Return

50 Moves


Nakaya the Cryogonal (No Gender)

Nature: Modest (+spa, -atk)

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Levitate(Trait):
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19

MC: 0

Attacks:
Bind
Ice Shard
Sharpen
Rapid Spin
Icy Wind
Mist
Haze
Aurora Beam
Ice Beam
Acid Armor
Confuse Ray
Recover
Sheer Cold
Solarbeam

Knock Off
Magic Coat
Signal Beam
Iron Defense
Bind
Sleep Talk

Toxic
Rest
Hail
Protect
Double Team
Flash Cannon

26 Moves

Lorelei the Lapras (Female)

Nature: Quiet (+spa, -speed)

Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Hydration (Innate, DW LOCKED):
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Shell Armor (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

MC: 0
DC: 2/5

Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine

Dragon Dance
Future Sight
Refresh
Hyper Voice
Zen Headbutt

Thunderbolt
Psychic
Surf
Protect
Bulldoze
Frost Breath

23 Moves


Sasha Snowdrift the Seel (Female)

Story so Far
Back Alley Ambush (W/ Grexa Vulcron)

Nature: Brave (+atk, -speed)

Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Ice Body (Innate, DW LOCKED):
This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Hydration (Innate): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)


Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 16


EC: 6/6
MC: 2
DC: 5/5

Attacks:
Headbutt
Growl
Aurora Beam
Icy Wind
Water Sport
Encore
Ice Shard
Rest
Aqua Ring
Ice Beam
Aqua Tail
Take Down
Safeguard

Disable
Fake Out
Perish Song
Signal Beam
Icicle Spear

Double Team
Substitute
Dive
Surf
Waterfall

23 Moves

Saint Nick the Delibird (m)

NATURE: Naive (+speed, -spd)

TYPE
Ice
: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

ABILITIES
Vital Spirit
: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Insomnia (DW UNLOCKED): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 87 (+9% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

MC: 0
DC: 5/5

ATTACKS:
Present
Drill Peck

Fake Out
Aurora Beam
Ice Shard
Future Sight
Ice Ball
Rapid Spin

Sky Attack
Bounce
Recycle

Ice Beam
Aerial Ace
Protect
Fly
Brick Break

16 Moves



Bronzor [Grexa Vulcron] (-)
NATURE: Relaxed (+def -speed)

Story so far
Back Alley Ambush (W/ Sasha Snowdrift)

TYPE
Steel
: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid & Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift & throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike & cannot be used as a catch-all for Disabling, Binding, & redirecting opposing attacks.

ABILITIES
Levitate
: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.
Heatproof: (Innate) This Pokémon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW): (Innate) The Pokémon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokémon's Weight Class, rounded up.

STATS
HP: 90
Atk: Rank 1
Def: Rank 4 (+)
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4 (5)
Base Rank Total: 19

EC: 6/6
MC: 8
DC: 5/5

ATTACKS
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Safeguard

Skill Swap
Stealth Rock
Trick
Gravity
Wonder Room

Protect
Light Screen
Reflect
Trick Room
Substitute

19 Moves

_____________________________________


Dexter the Castform (M)


Nature: Modest (+special attack, -attack)

Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Forecast:
(Innate) Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18


MC: 0


Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Hail
Weather Ball
Hydro Pump
Fire Blast
Blizzard

Clear Smog
Disable
Ominous Wind
Hex
Amnesia

Icy Wind
Mimic
Thunder Wave
Tail Wind
Endure
Swift

Ice Beam
Flamethrower
Thunder
Energy Ball
Solar Beam
Protect
Shadow Ball
Scald
Sandstorm
Thief
Substitute
Return

35 Moves

Xatu(*) [Twila] (Female)




Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Twila: A somber period of being unused turned Twila cold, and she vowed to become stronger and more of an asset. Training solo she now has returned, and is proving to be quite a force to be reckoned with. Her hidden Abilities shine bright, and her Support is bare none the best on the team. And she still yearns for more power......
Type:
Psychic:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Synchronize:
(Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW Unlocked): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5 DW unlocked

Attacks:

Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*
Tailwind
Psycho Shift
Future Sight
Ominous Wind
Stored Power
Power Swap

Roost*
Haze*
Quick Attack*
Heat Wave
Signal Beam
Zen Headbutt
Sky Attack
Sucker Punch
Foul Play

Light Screen*
Psychic*
Aerial Ace*
Toxic
Protect
Thunder Wave
Reflect
Flash
Giga Drain
Substitute

31 Moves


Reffed Battles:
C$FP vs The Shiny Umbreon http://www.smogon.com/forums/showthread.php?p=3692703#post3692703
Dogfish44 vs LupusAter http://www.smogon.com/forums/showthread.php?p=3692129#post3692129
Texas Cloverleaf vs Objection http://www.smogon.com/forums/showthread.php?t=3448893
Steampowered vs Quantum derp http://www.smogon.com/forums/showthread.php?t=3448954
Rewindman vs Lyris1035 http://www.smogon.com/forums/showthread.php?p=3687452#post3687452
Rewindman vs Leethoof http://www.smogon.com/forums/showthread.php?p=3687379#post3687379
Little Battler vs Alchemator http://www.smogon.com/forums/showthread.php?p=3691268#post3691268
Travellog vs Lyris1035 http://www.smogon.com/forums/showthread.php?p=3695581#post3695581
Toasttyrant13 vs elevator_music http://www.smogon.com/forums/showthread.php?p=3910418#post3910418
Metal Bagon vs RagnorakAlex http://www.smogon.com/forums/showthread.php?t=3459581
Rediamond vs Shuckles My Hero http://www.smogon.com/forums/showthread.php?t=3459570
Zarator vs UllarWarLord http://www.smogon.com/forums/showthread.php?p=4021251&posted=1#post4021251
Flamestrike vs The Royal Guard http://www.smogon.com/forums/showthread.php?p=3997350#post3997350
Lou vs Pwnemon
Lou vs Terrador http://www.smogon.com/forums/showthread.php?t=3459670
Eternal_Drifter vs Lupus Ater http://www.smogon.com/forums/showthread.php?t=3475112
Still Reffing Battles:
Simon's 1K! Simonsays vs Deck_Knight
Glacier's 1K!


Battle Pike Reffings
Dogfish44
King Serperior
Metal Bagon
Aweshucks
Ziposaki
Pwnemon
Elevator_Music
Rickheg
Imanalt
Texas CloverLeaf

Frosty vs Pwnemon Grass Qualifier
 
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Normal Form

Lucille Flamel - Aurmoth (F)

Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Illusion (H, Unlocked)
Nature: Gentle (+1 Spd, -1 Def)

Stats:
HP: 100
Atk: 5
Def: 3 (-)
SpA: 5
SpD: 3 (+)
Spe: 94
Size Class: 4
Weight Class: 5
Total: 23

EC: 9/9
AC: 5/5
MC: 6

Attacks (25)
Level up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-O-Wisp
Tail Glow
Dragon Dance
Quiver Dance
Wish

Egg:
Fell Stinger
Hydro Pump
Counter
Disable
Bug Buzz

TM:
Psyshock
Light Screen
Protect
Psychic
Shadow Ball
Focus Blast

Tutor:
Icy Wind
Role Play
Magic Coat


Anita Locaris [F] Armaldo

Type: Rock/Bug

Rock: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities: Battle Armor/Swift Swim [HA Unlocked]

Nature: Adamant (+1 Atk, -1 Spa)

Stats:

HP: 100
ATK: 6 (+)
DEF: 4
SPA: 2 (-)
SPD: 3
SPE: 45
SC/WC: 3/4
BRT: 20

EC: 6/6
MC: 0
DC: 5/5

Moves [25]:

Scratch
Harden
Mud Sport
Water Gun
Fury Cutter
Smack Down
Metal Claw
Protect
Ancient Power
Bug Bite
Slash
Crush Claw
Brine
X-Scissor

Cross Poison
Aqua Jet
Rapid Spin
Sand Attack
Curse
Aqua Tail

Rock Slide
Dig
Hone Claws
Aerial Ace
Sword's Dance

Beatrice Psychidae [F] Burmy

Nature: Brave (+1 Atk, -15% Speed and -10% Evasion)

Type: Bug

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities: Shed Skin/Overcoat (HA Locked)

Shed Skin [Passive]: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Overcoat [Passive]: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attack by one (1).

Stats:

HP: 90
ATK: 3 (+)
DEF: 2
SPA: 2
SPD: 2
SPE: 31 (-10% Evasion)
SC/WC: 1/1
BRT: 12

EC: 0/4
MC: 16
DC: 0/5

Moves:

Protect
Tackle
Bug Bite
Hidden Power (Rock)

Electroweb
Snore
String shot

[7 Moves]

Telsa BachiBachi [M] Joltik

Nature: Quirky (No Stat Changes)

Type: Bug/Electric

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Electric: Electric STAB; immune to paralysis status.

Abilities: Compoundeyes/Unnerve/Swarm (Hidden Ability Locked)

Compoundeyes [Passive]: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Unnerve [Passive]: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Swarm [Passive, Locked]: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:

HP: 90
ATK: 2
DEF: 2
SPA: 2
SPD: 2
SPE: 65
SC/WC: 1/1
BRT: 13

EC: 0/6
MC: 0
DC: 0/5

Moves [19]:

String Shot
Leech Life
Spider Web
Thunderwave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid

Camouflage
Disable
Pursuit
Feint Attack
Cross Poison

Thunderbolt
Protect
Volt Switch
Thief
X-Scissor

Heidi Helsmasher [Female Krokorok]

Nature: Jolly (-1 Special Attack, +15% Speed, +19% Acc)

Type: Ground/Dark

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities: Intimidate/Moxie/Anger Point (H)

Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Anger Point (Locked): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.

Stats:

HP: 90
ATK: 3
DEF: 2
SPA: 1 (-)
SPD: 2
SPE: 86 (+13% Acc)
SC/WC: 2/3
BRT: 14

EC: 4/9
MC: 0
DC: 3/5

Moves (39):

Leer
Rage
Bite
Sand Attack
Torment
Sand Attack
Assurance
Mud-Slap
Embargo
Swagger
Earthquake
Dig
Crunch
Foul Play
Scary Face
Sandstorm
Thrash

Fire Fang
Thunder Fang
Counter
Pursuit
Me First
Knock Off
Aqua Tail
Low Kick
Focus Punch

Taunt
Protect
Substitute
Bulldoze
Rock Slide
Stone Edge
Brick Break
Facade
Torment
Hone Claws
Toxic
Low Sweep
Shadow Claw

Cruella La Croix [Female Elektross]
Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)

Type: Electric

Electric: Electric STAB; immune to paralysis status.

Abilities: Levitate

Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 100
ATK: 4
DEF: 3
SPA: 5 (+)
SPD: 3
SPD: 43 (-10% Eva)
SC/WC: 4/4
BRT: 19

EC: 9/9
MC: 0

Moves (28):

Tackle
Thunderwave
Spark
Charge Beam
Headbutt
Bind
Acid
Acid Spray
Discharge
Crunch
Thunderbolt
Wild Charge
Gastro Acid
Coil
Zap Cannon
Crush Claw
Thrash
Ion Deluge

Magnet Rise
Knock Off
Giga Drain
Bounce

Protect
Substitute
Toxic
Flash Cannon
Acrobatics
Brick Break

Hemlock [Male Tangela]

Story So Far
A brutish new rival
Small buds grow into large flowers
The Boulder Behemoth and the good Human

Nature: Sassy (+1 Special Defense, -15% Speed and -10% Evasion)

Type: Grass

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Chlorophyll/Leaf Guard/Regenerator (H)
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (Locked): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
ATK: 2
DEF: 4
SPA: 4
SPD: 3 (+)
SPE: 52 (-10% Eva)
SC/WC: 2/3
BRT: 17

EC: 3/6
MC: 10
DC 3/5

Moves (19):

Ingrain
Constrict
Sleep Powder
Vine Whip
Absorb
Growth
Poison Powder
Bind
Mega Drain

Leech Seed
Confusion
Rage Powder
Endeavor
Leaf Storm

Protect
Substitute
Reflect
Grass Knot
Sludge Bomb

Nana Halbred [Female Torkoal]

Story so Far:
Roleplaying in the badlands
Confusing a firesquid

Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)

Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: White Smoke/Shell Armor (H)

White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Shell Armor (Unlocked): This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
ATK: 3
DEF: 5
SPA: 4 (+)
SPD: 3
SPE: 17 (-105 Eva)
SC/WC: 1/4
BRT: 18

MC: 0
DC: 5/5

Moves (28):

Inferno
Heat Wave
Protect
Flail
Shell Smash
Ember
Smog
Withdraw
Rapid Spin
Fire Spin
Curse
Smokescreen
Flame Wheel
Lava Plume
Body Slam
Iron Defense

Endure
Flame Burst
Eruption
Clear Smog
Skull Bash

Will-O-Wisp
Sludge Bomb
Rock Slide
Earthquake
Substitute
Gyro Ball
Bulldoze

Neville Parfume [Male Spritzee]

Nature: Relaxed (+1 Defense, -15% Speed and -10% Evasion)

Type: Fairy

Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Healer/Aroma Veil (H)

Healer: This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil (Unlocked): This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.


Stats:

HP: 100
ATK: 2
DEF: 3 (+)
SPA: 3
SPD: 3
SPE: 20 (-10% Eva)
SC/WC: 1/1
BRT: 14

EC: 6/6
MC: 0
DC 5/5

Moves (34):

Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Skill Swap
Psychic
Disarming Voice
Misty Terrain

Captivate
Disable
Refresh
Wish
Heal Bell
Magic Coat
Covet
Helping Hand

Protect
Thunderbolt
Flash Cannon
Dazzling Gleam
Reflect
Toxic
Light Screen
Torment
Energy Ball
Trick Room
Rest
Sleep Talk
Substitute


Ghale is a wannabe seductress who uses her mischevious nature to strike her opponents right where it hurts the most.

Merry Christmas! HAPPY SPOOKY SCARY HALLOWEEN

♪♪♪

Ghale [♀] [Necturna]

[Type]
Grass / Ghost​

[Abilities]
Forewarn​

Telepathy (✓)​

[Stats and Nature]
Nature: Jolly [+ Speed, - Special Attack]
HP: 100
Atk: 5
Def: 4
SpA: 2 (-)
SpD: 5
Speed: 94 (+10% Accuracy)

Base Stat Total: 23

Size Class: 3
Weight Class: 3​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves]
Absorb
Bind
Curse
Energy Ball
Facade
Forest's Curse
Giga Drain
Giga Impact
Grass Knot
Gravity
Hex
Horn Leech
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leech Life
Leer
Ominous Wind
Pain Split
Payback
Poison Fang
Power Whip
Protect
Psychic
Rest
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Soak
Solar Beam
Stone Edge
Substitute
Sunny Day
Super Fang
Synthesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Trick
Vine Whip
Will-o-Wisp
[Raid moves]

Dispel
Shadow Mend​
Leethoof the Aipom [M]

Nature: Adamant (+1 Attack, -1 Special Attack)

Abilities: Run Away/Pick Up/ Skill Link [UNLOCKED]

Run Away [Passive]: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Pick Up [Passive]: This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Skill Link [Passive, Unlocked]: This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:

HP: 90
ATK: 4 (+)
DEF: 2
SPA: 1 (-)
SPD: 2
SPE: 85
SC/WC: 1/2
BRT: 14


Moves:

Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech

Fake Out
Pursuit
Bounce
Counter
Switcheroo

Taunt
Protect
Fling
Thunderwave
Acrobatics

[19 moves above, 21 Below]

U-Turn
Low Sweep
Shadow Claw
Covet
Endure
Return
Frustration
Focus Punch
Hone Claws
Substitute
Snatch
Thunder Punch
Ice Punch
Fire Punch
Seed Bomb
Role Play
Low Kick
Knock Off
Gunk Shot
Foul Play
Agility
 
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Link of all my battles I havent claimed from yet (putting them all here so I can group them all up and then claim my UC from reffing and stuff at once)
 
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