Name: Espinas (-Zenith)
Type: Grass / Poison
Stats: 85 / 105 / 101 / 111 / 80 / 68 | 550
Mega Stats: 85 / 145 / 101 / 131 / 80 / 108 | 650
Ability: Rough Skin / Toxic Debris /
Comatose
Mega Ability:
Punishing Pierce (When the opponent fails a move against this Pokemon, it uses Horn Attack against them.)
Movepool: Absorb, Attract, Barb Barrage, Body Slam, Bulk Up, Bulldoze, Bullet Seed, Calm Mind, Confide, Covet, Curse, Cut, Endure, Facade, Flame Burst, Fire Spin, Frenzy Plant, Fury Cutter, Giga Drain, Giga Impact, Grass Knot, Grassy Terrain, Growth, Gunk Shot, Horn Attack, Horn Leech, Ingrain, Leaf Storm, Magical Leaf, Mega Drain, Megahorn, Mud-Slap, Petal Blizzard, Pin Missile, Poison Jab, Poison Sting, Poison Tail, Power Whip, Protect, Psych Up, Rest, Round, Sludge Bomb, Snore, Solar Beam, Spiky Shield, Stun Spore, Substitute, Sunny Day, Swagger, Sweet Scent, Swift, Tera Blast, Thunder Wave, Toxic, Toxic Spikes, Twineedle, Uproar, Venoshock, Weather Ball, Work Up, Worry Seed
Nerve Gas | Poison | 80 BP | 100% Acc | 10 PP | 30% chance to paralyze the target.
Weight: 130.4 (260.8) kg
Role: Stallbreaker
Reasoning: poison/grass has a surprisingly great mu into most of the defensive mons in the meta allowing this mon to come in frequently and setup on them. phys has better stabs (gunk) and bulldoze to hit poisons but special has its custom which can spread para which shores up base's lower spe. mega mostly just adds more stats, the abil is a goofy flavor one
Name: Power Aya
Type: Flying / Fighting
Stats: 80 / 100 / 60 / 100 / 60 / 130 | 530
Ability: Quick Feet / Skill Link /
Domain Expansion (This Pokemon and its allies' Psychic-type moves have their power multiplied by 1.5.)
Movepool: Aerial Ace, Agility, Air Slash, Arm Thrust, Aura Sphere, Bone Rush, Brave Bird, Brick Break, Bulldoze, Chip Away, Double Team, Double-Edge, Dual Wingbeat, Extreme Speed, Facade, Flame Charge, Focus Blast, Frustration, Growl, Hidden Power, High Jump Kick, Hurricane, Hyper Voice, Light Screen, Mach Punch, Meteor Assault, Nuzzle, Protect, Rapid Spin, Reflect, Rest, Return, Roar, Roost, Safeguard, Sky Attack, Sleep Talk, Sludge Wave, Substitute, Switcheroo, Taunt, Thief, Thunder Wave, Thunderbolt, Torment, Tri Attack, Volt Switch, Whirlwind, Wild Charge
Twister | Flying | Physical | 25 BP | 100% Acc | 10 PP | Wind | Hits 2-5 times in one turn.
Weight: 50 kg
Role: Offensive Pivot, Physical Wallbreaker, Special Wallbreaker
Reasoning: fastest mon with pivoting atm. clicks big but unreliable/selfchipping stabs and pairs very well with crow who knows thanks to its ability which boosts future sight dmg (its useless otherwise lol). twister is the secret whatsappdos buff we needed but did not deserve
Name: Coldsteel the Hedgeheg
Type: Steel
Stats: 70 / 120 / 75 / 45 / 85 / 115 | 510
Ability: teleports behind you (This Pokemon loses 1/8 max HP and switches out when the opponent switches out.)
Movepool: Aerial Ace, Agility, Assurance, Avalanche, Baton Pass, Beat Up, Bite, Blizzard, Brick Break, Captivate, Chilling Water, Confide, Counter, Crush Claw, Curse, Cut, Dark Pulse, Double Team, Double-Edge, Doom Desire, Embargo, Endure, Facade, Fake Out, False Swipe, Feint, Feint Attack, Flash Cannon, Foul Play, Frustration, Fury Cutter, Fury Swipes, Giga Impact, Hail, Hone Claws, Hyper Beam, Ice Beam, Ice Punch, Ice Shard, Ice Spinner, Icy Wind, Iron Head, Iron Tail, Knock Off, Laser Focus, Lash Out, Leer, Mega Punch, Metal Claw, Meteor Mash, Nasty Plot, Natural Gift, Night Slash, Nightmare, Payback, Poison Jab, Protect, Psych Up, Psycho Cut, Punishment, Pursuit, Quick Attack, Rain Dance, Reflect, Rest, Retaliate, Return, Revenge, Reversal, Scary Face, Scratch, Screech, Secret Power, Shadow Ball, Shadow Claw, Slash, Sleep Talk, Snarl, Snatch, Snore, Snowscape, Spite, Steel Beam, Strength, Substitute, Swift, Swords Dance, Take Down, Taunt, Teleport, Tera Blast, Thief, Torment, Toxic, Trailblaze, Upper Hand
cold sword | Steel | Physical | 100 BP | 95% Acc | 10 PP | Slicing, Contact | Combines Ice in its effectiveness.
Weight: 3.4 kg
Role: Offensive Pivot, Physical Wallbreaker
Reasoning: weird momentum piece where forcing mons out gives you guaranteed switches at the cost of some chip. the opp can also take advantage of this of course by spamming switches until you die which is pretty funny. cold sword helps catch some mons like hamburger/grapplevine/whatsappdos while not really affecting its resists (fisher 8x resists it which is also pretty funny)
Name: Ursaluna-Crescentmoon
Stats: 109 / 93 / 82 / 111 / 117 / 43
Abilities: Mind's Eye /
Shining Moon (User ignores its own SpA drops and target's SpD boosts; heals 1/16 in Meteor Shower.)
Movepool Changes:
Crescent Shine: now Normal-type
Description: mon was made too much for shower imo so it gets a second abil which allows it to spam crescent shine stab a lot. also the first part of shining moon has basically no effect so it gets a slightly better one to pressure cm mons. to compensate a bit though it it now gets outsped by stuff like evil registeel/sligma forcing it to run investment for those

Name: Mewtwo-Mega-XY
Stats: 96 / 110 / 75 / 104 / 80 / 105 | 570
Movepool Changes:
- Aura Sphere
Psystrike: now lowers the user's Atk/Def by 1
Description: idk why i kneecapped its mixed capabilities when i made this lower spa. also i forgot aura sphere existed oops. also its getting a bit of a offense buff bc it feels weak rn