Pyukumuku Revamp QC: 0/3

Aaronboyer

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[OVERVIEW]
  • As one of only two viable Unaware users in the tier, Pyukumuku has established itself as solid check to several physical attackers such as Mudsdale, Primeape, and non-SubToxic variants of Kangaskhan.
  • With its mono-Water typing and access to reliable recovery options, Pyukumuku provides stall teams with a way to check setup attackers such as Swords Dance Dodrio and Lycanroc while not compounding weaknesses with its teammates.
  • However, Pyukumuku faces competition from Quagsire and Poliwrath, two other bulky Water-types that can check setup attackers with Unaware and Circle Throw, respectively whilst maintaining some sort of offensive presence. Quagsire and Poliwrath also both have access to Scald, unlike Pyukumuku, giving them further utility.
  • Pyukumuku also lacks any attacking moves other than the rare Counter, being fairly easily shut down by Substitute and Taunt users such as Kangaskhan, Froslass, and Oricorio-E.
  • Lastly, Pyukumuku cannot fit on any playstyle viably outside of stall, further hampering its ability to fit onto a multitude of teams unlike Quagsire and Poliwrath.
[SET]
name: Unaware Wall
move 1: Rest
move 2: Recover
move 3: Block
move 4: Spite / Toxic
item: Ghostium Z / Poisonium Z / Leftovers
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========
  • Rest restores all of Pyukumuku’s health and most importantly changes its status condition to being asleep. This gives Pyukumuku a viable, albeit awkward, way of alleviating its status, namely Toxic.
  • Block traps more passive Pokemon such as specially defensive Alolan Sandslash, Mudsdale, and Regirock.
  • Spite gives Pyukumuku a viable method of PP stalling does after trapping them with Block, especially considering the guaranteed turns of sleep Rest provides.
Set Details
========
  • Maximum HP and Defense EVs alongside a Bold nature allows Pyukumuku to check a myriad of physical attackers such as Alolan Sandslash and Choice Scarf Primeape.
  • Unaware ignores an opposing Pokemon’s stat boosts, giving Pyukumuku a niche on stall teams that would otherwise be overwhelmed by setup attackers.
  • Ghostium Z in tandem with Spite fully heals Pyukumuku and gives it a one-time recovery option when it is Taunted and cannot otherwise
  • Poisonium Z, on the other hand, can make available the one-time use of Z-Toxic, giving Pyukumuku a Defense boost to check physical attackers and bypass Taunt users, badly poisoning them. Both Ghostium Z and Poisonium Z prevent Pyukumuku from having its item removed or traded away, which is beneficial for stall teams.
  • Leftovers is yet a third option to use as Pyukumuku’s held item, allowing it to gradually restore its health beyond just Rest and Recover. Notably, Leftovers is the only recommended item to not use of the Z Crystal; however, Leftovers can also be Tricked away unlike a Z Crystal, which can incapacitate Pyukumuku if given a choice item.
Usage Tips
========
  • Pyukumuku should be used primarily as a way to check physical attackers, including ones that setup such as Bulk Up Gurdurr and Swords Dance Alolan Sandslash.
  • Pyukumuku should try to maintain a sufficient amount of health at all times in order to consistently check the physical attackers it aims to check.
  • From Team Preview, one should look to see which Pokemon on the opposing side is susceptible to being trapped by Pyukumuku and removed from play. This may change by running Spite over Toxic or vice versa.
  • If PP stalling with Spite, use the guaranteed sleep turns Rest provides to further drain the PP of an opposing trapped Pokemon.
Team Options
========
  • It can be hard for stall teams to check set up attackers that Pyukumuku has a rough matchup against such as Alolan Raichu and Simisage. Teammates such as Guzzlord and Altaria can help against such foes.
  • Specially defensive walls such as Audino and Articuno complement Pyukumuku well in stall teams as they’re able to take on special attackers that Pyukumuku gets worn down more easily against. They also happen to take on several of the other Electric- and Grass-types Pyukumuku struggles against such as Eelektross and Ludicolo.
  • Entry hazard support from Pokemon such as Regirock and Roselia can help Pyukumuku wear down teams faster, especially if its runs Toxic.
  • Likewise, Pokemon such as Skuntank and the aforementioned Altaria and Articuno can remove entry hazards for Pyukumuku and its team. Pyukumuku directly benefits from having entry hazards removed on its side by no longer having to prematurely use one of its recovery moves, which is important to PP stall foes and keep itself healthy.
[STRATEGY COMMENTS]
Other Options
=============
  • Pyukumuku could use Soak to make Poison- and Steel-types such as Skuntank and Metang susceptible to Toxic. However, these threats can just switch out after seeing Pyukumuku use Soak, and Pyukumuku is strapped for moveslots.
  • Counter is Pyukumuku’s only attacking option, dealing twice as much damage back to physical attackers. However, the strategy takes up an important moveslot and still leaves Pyukumuku open to special attackers.
  • Innards Out may at first seem like an impressive ability, allowing Pyukumuku to inflict recoil against an opposing Pokemon after it’s taken out similar to that of Skuntank’s Aftermath. However, Unaware is Pyukumuku’s defining niche on stall teams, and without it, Pyukumuku can easily be overcome by setup attackers.
Checks and Counters
===================

**Substitute and Taunt Users**: Substitute and Taunt users such as Poliwrath, Froslass, and Oricorio-G all shut down Pyukumuku from being able to use any of its moves. Taunt also forces Pyukumuku out, to prevent it from taking Struggle recoil.

**Electric- and Grass-types**: Electric- and Grass-type Pokemon such as Alolan Raichu, Eelektross, Simisage, Victreebel, and Ludicolo are all able to force Pyukumuku out with their super effective attacks.

**Poison- and Steel-types**: Poison- and Steel-types fully wall Pyukumuku variants running Toxic, as they are immune to being poisoned. Several of these Pokemon have additional methods of beating Pyukumuku one versus one. Skuntank for instance can use Crunch or Acid Spray to eventually get Defense or Special Defense drops, while Alolan Dugtrio can set up a Substitute freely against Pyukumuku and threaten to Toxic it.

**Wallbreakers**: Wallbreakers such as Stoutland, Choice Specs Aurorus, and Guzzlord are all able to overcome Pyukumuku’s naturally high defensive stats and 2HKO it. Guzzlord is especially worrisome, as after it knocks out Pyukumuku and acquires a Beast Boost, it can begin to steamroll over a stall team.

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

TJ

champagne poetry
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[OVERVIEW]
  • As one of only two viable Unaware users in the tier, Pyukumuku has established itself as solid check to several physical attackers such as Mudsdale, Primeape, and non-SubToxic variants of Kangaskhan.
  • With its mono-Water typing and access to reliable recovery options, Pyukumuku provides stall teams with a way to check setup attackers such as Swords Dance Dodrio and Lycanroc while not compounding weaknesses with its teammates.
  • However, Pyukumuku faces competition from Quagsire and Poliwrath, two other bulky Water-types that can check setup attackers with Unaware and Circle Throw, respectively (what set up attackers? be specific) whilst maintaining some sort of offensive presence. (i wouldnt say that quag/ defensive poli have offensive presences.. just mention that they are less passive)Quagsire and Poliwrath also both have access to Scald, unlike Pyukumuku, giving them further utility.
  • Pyukumuku also lacks any attacking moves other than the rare Counter, being fairly easily shut down by Substitute and Taunt users such as Kangaskhan, Froslass, and Oricorio-E.
  • Lastly, Pyukumuku cannot fit on any playstyle viably outside of stall, further hampering its ability to fit onto a multitude of teams unlike Quagsire and Poliwrath.
this overview doesn't really tell me why i should use pyuku over things like quag/defensive poliwrath. Pyuku's block/ spite niche is huge and should definitely be mentioned somewhere in this overview..

[SET]
name: Unaware Wall
move 1: Rest
move 2: Recover
move 3: Block
move 4: Spite / Toxic
item: Ghostium Z / Poisonium Z / Leftovers (honestly prefer lefties over all these but if other qc are fine with this, then ok)
ability: Unaware
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========
  • Rest restores all of Pyukumuku’s health and most importantly changes its status condition to being asleep. This gives Pyukumuku a viable, albeit awkward, way of alleviating its status, namely Toxic.
  • Block traps more passive Pokemon such as specially defensive Alolan Sandslash, Mudsdale, and Regirock.
  • Spite gives Pyukumuku a viable method of PP stalling does after trapping them with Block, especially considering the guaranteed turns of sleep Rest provides. (could mention some targets it likes to pp stall here)
Set Details
========
  • Maximum HP and Defense EVs alongside a Bold nature allows Pyukumuku to check a myriad of physical attackers such as Alolan Sandslash and Choice Scarf Primeape.
  • Unaware ignores an opposing Pokemon’s stat boosts, giving Pyukumuku a niche on stall teams that would otherwise be overwhelmed by setup attackers. (list examples such as gurdurr here)
  • Ghostium Z in tandem with Spite fully heals Pyukumuku and gives it a one-time recovery option when it is Taunted and cannot otherwise
  • Poisonium Z, on the other hand, can make available the one-time use of Z-Toxic, giving Pyukumuku a Defense boost to check physical attackers and bypass Taunt users, badly poisoning them. Both Ghostium Z and Poisonium Z prevent Pyukumuku from having its item removed or traded away, which is beneficial for stall teams.
  • Leftovers is yet a third option to use as Pyukumuku’s held item, allowing it to gradually restore its health beyond just Rest and Recover. Notably, Leftovers is the only recommended item to not use of the Z Crystal; however, Leftovers can also be Tricked away unlike a Z Crystal, which can incapacitate Pyukumuku if given a choice item.
Usage Tips
========
  • Pyukumuku should be used primarily as a way to check physical attackers, including ones that setup such as Bulk Up Gurdurr and Swords Dance Alolan Sandslash. (yeah you already mentioned these ones, pick different examples)
  • Pyukumuku should try to maintain a sufficient amount of health at all times in order to consistently check the physical attackers it aims to check. (example? this is very generic and basic info)
  • From Team Preview, one should look to see which Pokemon on the opposing side is susceptible to being trapped by Pyukumuku and removed from play. This may change by running Spite over Toxic or vice versa.
  • If PP stalling with Spite, use the guaranteed sleep turns Rest provides to further drain the PP of an opposing trapped Pokemon.
this is all very basic info and it doesn't really tell me how to use pyuku. i know that you are capable of expanding. what are some things that pyuku users should watch out for?

Team Options
========
  • It can be hard for stall teams to check set up attackers that Pyukumuku has a rough matchup against such as Alolan Raichu and Simisage. Teammates such as Guzzlord and Altaria can help against such foes. (guzzlord gets bopped by z focus and simisage beats altaria with appropriate coverage move ?_?)
  • Specially defensive walls such as Audino and Articuno complement Pyukumuku well in stall teams as they’re able to take on special attackers that Pyukumuku gets worn down more easily against. (such as...?) They also happen to take on several of the other Electric- and Grass-types Pyukumuku struggles against such as Eelektross and Ludicolo.
  • Entry hazard support from Pokemon such as Regirock and Roselia can help Pyukumuku wear down teams faster, especially if its runs Toxic. (what does pyuku do in return for these pokemon? tbh idt pyuku really needs entry hazard support.. i really dont understand this point)
  • Likewise, Pokemon such as Skuntank and the aforementioned Altaria and Articuno can remove entry hazards for Pyukumuku and its team. Pyukumuku directly benefits from having entry hazards removed on its side by no longer having to prematurely use one of its recovery moves, which is important to PP stall foes and keep itself healthy. (again, what does pyuku do for these mons)
[STRATEGY COMMENTS]
Other Options
=============
  • Pyukumuku could use Soak to make Poison- and Steel-types such as Skuntank and Metang susceptible to Toxic. However, these threats can just switch out after seeing Pyukumuku use Soak, and Pyukumuku is strapped for moveslots.
  • Counter is Pyukumuku’s only attacking option, dealing twice as much damage back to physical attackers. However, the strategy takes up an important moveslot and still leaves Pyukumuku open to special attackers. (like?)
  • Innards Out may at first seem like an impressive ability, allowing Pyukumuku to inflict recoil against an opposing Pokemon after it’s taken out similar to that of Skuntank’s Aftermath. However, Unaware is Pyukumuku’s defining niche on stall teams, and without it, Pyukumuku can easily be overcome by setup attackers.
Checks and Counters
===================

**Substitute and Taunt Users**: Substitute and Taunt users such as Poliwrath, Froslass, and Oricorio-G all shut down Pyukumuku from being able to use any of its moves. Taunt also forces Pyukumuku out, to prevent it from taking Struggle recoil. (poliwrath isnt a very common substitute user at all.. remove for something else.) (Froslass also sets up spikes freely while oricorio-g can use pyuku as set up fodder or inflict poison with toxic)

**Electric- and Grass-types**: Electric- and Grass-type Pokemon such as Alolan Raichu, Eelektross, Simisage, Victreebel, and Ludicolo are all able to force Pyukumuku out with their super effective attacks. (mention that alolan raichu/ eel are also able to get momentum on it via volt switch.. also please mention Oricorio-E somewhere)

**Poison- and Steel-types**: Poison- and Steel-types fully wall Pyukumuku variants running Toxic, as they are immune to being poisoned. Several of these Pokemon have additional methods of beating Pyukumuku one versus one. Skuntank for instance can use Crunch or Acid Spray to eventually get Defense or Special Defense drops, while Alolan Dugtrio can set up a Substitute freely against Pyukumuku and threaten to Toxic it. (skunk could even cripple it with toxic/taunt or defog vs it)

**Wallbreakers**: Wallbreakers such as Stoutland, Choice Specs Aurorus, and Guzzlord are all able to overcome Pyukumuku’s naturally high defensive stats and 2HKO it. Guzzlord is especially worrisome, as after it knocks out Pyukumuku and acquires a Beast Boost, it can begin to steamroll over a stall team. (? i hope pyuku isnt your guzz check..)

[CREDITS]
- Written by: [[Aaronboyer, 239454]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
please tag me again once you have implemented this check so that I can look over it again.
 

Laurenbee

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Upon further review, me and a few other qc members have decided to reject this. This analysis simply doesn't tell me valuable information on why I'd ever want to use this thing over Quagsire which actually plays a significant part in why we considered Pyukumuku for a revamp in the first place. Throughout the whole analysis not once was its niche fleshed out and explained. It gets like one sentence in usage tips but is super broad and doesn't give me a clue as to what I should do with this set besides "yeah this has block and spite, look for targets to use it on". From the perspective of a new reader, I don't have a clue as to use Pyukumuku or why I should ever consider it over Quagsire, especially when you don't give any examples of targets Pyukumuku can beat that other bulky water types cannot. Besides that, most of this analysis is pretty mediocre — set details is twice the size as usage tips, and a lot of questionable metagame is being shown here. Guzzlord and Altaria are in no way answers to Alolan Raichu and there's like three Simisage mentions for whatever reason. Entry hazard setters are listed as team options which is like what? Pyukumuku doesn't thrive off of entry hazards at all compared to other Pokemon, that's not worth a bullet when it's just generic information. Checks and counters also need fleshing out since there's no explicit mention of how exploitable Pyukumuku is against taunt/sub users, no Pompom mentions at all, Poliwrath is mentioned as a substitute user... I could go on but the point is that we wanted to revamp this Pokemon primarily to establish a niche over other bulky water-types and there's simply none of that here and it reads out as a clunkier version of the on-site analysis which is the opposite of what we want. If you have any questions, you know where to find us.

mz edit: and he's dropping
 
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