Epikhairz
Anything goes
The other Fire-type preview I am procrastinating is here~ It might be a little rushed sorry
[Pros]
<ul>
<li>Levitate makes Rotom-H immune to what would otherwise be a x4 weakness to Ground</li>
<li>Able to absorb paralysis and burn with new paralysis mechanics this generation</li>
<li>Electric / Fire typing is decent defensively, only possessing weaknesses to Rock and Water</li>
<li>Has equal as well as good Defense and Special Defense stats - 107</li>
<li>Checks common powerhouses such as Talonflame and Scizor</li>
<li>Access to Volt Switch keeps the momentum on your side</li>
<li>Has more resistances than any other non-Steel type in the game</li>
</ul>
[Cons]
<ul>
<li>Weak to Stealth Rock</li>
<li>Slow - base 86 Speed is not impressive</li>
<li>Pitiful HP stat of 50</li>
<li>No reliable recovery - Pain Split is Pokebank and not even that reliable</li>
<li>Its only good Fire STAB is Overheat, which drops its Special Attack after every use</li>
</ul>
[Set Recommendations]
<p>name: Specially Defensive<br />
move 1: Overheat<br />
move 2: Volt Switch<br />
move 3: Thunder Wave / Will-O-Wisp<br />
move 4: Thunderbolt / Hidden Power Ice / Rest<br />
ability: Levitate<br />
item: Leftovers / Chesto Berry<br />
evs: 248 HP / 8 Def / 252 SpD<br />
nature: Calm</p>
<p>name: Choice<br />
move 1: Overheat<br />
move 2: Volt Switch<br />
move 3: Thunderbolt<br />
move 4: Trick / Hidden Power Ice<br />
ability: Levitate<br />
item: Choice Specs / Choice Scarf<br />
evs: 252 SpA / 4 SpD / 252 Spe<br />
nature: Timid / Modest</p>
[Pros]
<ul>
<li>Levitate makes Rotom-H immune to what would otherwise be a x4 weakness to Ground</li>
<li>Able to absorb paralysis and burn with new paralysis mechanics this generation</li>
<li>Electric / Fire typing is decent defensively, only possessing weaknesses to Rock and Water</li>
<li>Has equal as well as good Defense and Special Defense stats - 107</li>
<li>Checks common powerhouses such as Talonflame and Scizor</li>
<li>Access to Volt Switch keeps the momentum on your side</li>
<li>Has more resistances than any other non-Steel type in the game</li>
</ul>
[Cons]
<ul>
<li>Weak to Stealth Rock</li>
<li>Slow - base 86 Speed is not impressive</li>
<li>Pitiful HP stat of 50</li>
<li>No reliable recovery - Pain Split is Pokebank and not even that reliable</li>
<li>Its only good Fire STAB is Overheat, which drops its Special Attack after every use</li>
</ul>
[Set Recommendations]
<p>name: Specially Defensive<br />
move 1: Overheat<br />
move 2: Volt Switch<br />
move 3: Thunder Wave / Will-O-Wisp<br />
move 4: Thunderbolt / Hidden Power Ice / Rest<br />
ability: Levitate<br />
item: Leftovers / Chesto Berry<br />
evs: 248 HP / 8 Def / 252 SpD<br />
nature: Calm</p>
- It can use its better status absorbing capabilities to function as a defensive Pokemon
- Overheat is the main Fire STAB and hits hard even without investment
- Volt Switch keeps the momentum on your side and is an essential move on this set
- Thunder Wave cripples the many special attackers that Rotom-H checks
- Will-O-Wisp can be used on physically offensive juggernauts - especially Ground-types who are immune to Volt Switch and Thunder Wave (e.g. Garchomp)
- Thunderbolt is a more spammable STAB attack that's stronger than Volt Switch
- Hidden Power Ice gets rid of normal counters like Garchomp and Gliscor on the switch
- Rest is only to be used with Chesto Berry (and vice-versa) and gives Rotom-H a one-shot recovery
- Rapid Spin support from Pokemon like Forretress and Starmie to get rid of Stealth Rock
- Water- and Grass-types to help get rid of Ground-types - Starmie works, as does Azumarill and Mega Venusaur
- Wish support from Pokemon like Vaporeon and Florges for more reliable recovery
<p>name: Choice<br />
move 1: Overheat<br />
move 2: Volt Switch<br />
move 3: Thunderbolt<br />
move 4: Trick / Hidden Power Ice<br />
ability: Levitate<br />
item: Choice Specs / Choice Scarf<br />
evs: 252 SpA / 4 SpD / 252 Spe<br />
nature: Timid / Modest</p>
- Extremely powerful or fast, depending on the item
- Overheat is a powerful Fire STAB that puts holes in the metagame
- Volt Switch keeps momentum on your side
- Thunderbolt is a secondary STAB useful for getting rid of Flying-types like Talonflame
- Trick will cripple any defensive Pokemon that will usually wall this entire set, like Blissey
- Hidden Power Ice can be used instead to get rid of Dragons such as Garchomp, who otherwise wal this entire set as well
- Rapid Spin support from Pokemon like Forretress and Starmie to get rid of Stealth Rock
- Water- and Grass-types to help get rid of Ground-types - Starmie works, as does Azumarill and Mega Venusaur
- Dugtrio can trap some common threats like Tyranitar which causes trouble thanks to Arena Trap
- Blissey (fears Trick)
- Assault Vest Tyranitar
- Garchomp (fears Hidden Power Ice
- Dragonite (especially Lum Berry variants)
- Choice Scarf users
- Rotom-W
- Mold Breaker Excadrill with Earthquake
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