[OVERVIEW]
Quagsire's primary function in the RU tier is to discourage and prevent sweeps from physical setup sweepers such as Cloyster, Mimikyu, Snorlax, and Cobalion with Unaware, while also possessing the typing and bulk to stand up against those like Darmanitan and Metagross which pose a more immediate threat. Though much better equipped against attackers on the physical side, it is also able to stop and force out setup variants of Raikou and Salazzle by virtue of its typing. As a Water / Ground type, Quagsire faces competition from the likes of Seismitoad and Gastrodon, the former having access to support options like Stealth Rock and Knock Off, and the latter having much better special bulk, making it completely outclassed outside of its ability and thus limits Quagsire to more defensive teams. Its sole weakness to Grass leaves it vulnerable against offensive threats such as Roserade, Xurkitree, and Celebi. Despite its niche as a wielder of the Unaware ability to help it keep physically based foes in check for its team, it is still easily overwhelmed by some physical powerhouses such as Obstagoon, Durant, and Life Orb Mienshao, and its poor Special Defense causes it to fold rather easily to strong special attackers such as Chandelure and Gardevoir.
Vileplume in particular forms an incredible defensive core with Quagsire for its ability to take Grass-type attacks, including Xurkitree's Energy Ball, while Quagsire tanks the Fire-type attacks that would decimate Vileplume. Snorlax and Umbreon can help keep Chandelure and its Energy Ball in check. Crobat and Darmanitan make good teammates that deal with Grasses such as Roserade, Celebi, and Dhelmise. Hazard control from teammates such as Crobat, Flygon, and Togekiss helps Quagsire have more confidence switching into attacks throughout the game. Because Quagsire can be defeated by Toxic, it also appreciates cleric support from teammates like Diancie.
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[SET]
name: Unaware Wall
move 1: Earthquake
move 2: Recover
move 3: Toxic
move 4: Haze / Curse
item: Leftovers
ability: Unaware
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Earthquake serves as Quagsire's STAB attack, which allows it to deal damage alongside its utility. ok actually this move is p self-explanatory unless you think there's something relevant to be said Recover lets it keep itself healthy throughout the match, and can be used in tandem with Toxic to stall out enemies. It also notably increases the pool of Pokemon it is able to stand up to, as the likes of Obstagoon and Life Orb Mienshao become unable to break Quagsire after a single boost. Recover lets Quagsire keep itself healthy throughout the match, and can be used in tandem with Toxic to stall out enemies. Haze is an option that allows Quagsire to also make its teammates safe from setup and not just itself, which is particularly useful against setup variants of Reuniclus emphasize the fact that haze is p much abt reuniclus because otherwise stall just kinda folds, otherwise u want curse. Alternatively, Quagsire is able to take advantage of physical attackers with Curse in a way that lets it act as a win condition and not just a passive wall. It also increases the pool of Pokemon it is able to stand up to, as the likes of Obstagoon and Life Orb Mienshao become unable to break Quagsire after a single boost. Once revealed to the opponent, the fear of being overpowered by Curse Quagsire can manipulate their strategy into one that takes down Quagsire before it can bully the physical attackers, which you can use to predict double switches with teammates accordingly. For example, after your opponent realizes they won't break through physically, reading a swap into the opponent's special wallbreaker or Grass-type could allow you to freely get in a pivot or breaker of your own, like Darmanitan.
Vileplume in particular forms an incredible defensive core with Quagsire for its ability to take Grass-type attacks, including Xurkitree's Energy Ball, while Quagsire tanks the Fire-type attacks that would decimate Vileplume. Snorlax and Umbreon can help keep Chandelure and its Energy Ball in check. Crobat and Darmanitan make good teammates that deal with Grasses such as Roserade, Celebi, and Dhelmise. Hazard control from teammates such as Crobat, Flygon, and Togekiss helps Quagsire have more confidence switching into attacks throughout the game. Because Quagsire can be defeated by Toxic, it also appreciates cleric support from teammates like Diancie.
[STRATEGY COMMENTS]
Other Options
=============
Scald allows Quagsire to further threaten physically inclined foes with Burn status on top of keeping them from sweeping, but as it has no actual targets, its other moves are more consistently useful. For a more independent stall approach, Rest can be used in place of Recover to ensure that Quagsire is not beaten or forced out by Toxic status, though this could allow it to be exploited during those two inactive turns.
Checks and Counters
===================
**Grass-types and Grass coverage**: Just about any Grass-type can OHKO Quagsire with a STAB attack. Other Pokemon such as Gardevoir and Xurkitree are able to similarly defeat it if they carry a Grass move.
**Toxic**: Quagsire sets without Rest are shut down by Toxic status, putting it on a timer for the match unless it has cleric support.
**Crobat**: Unaffected by both Toxic and Earthquake, Crobat can switch into Quagsire rather freely and be safe.
**Special Attackers**: As Quagsire has low Special Defense, it does not stand up well against special attackers such as? and cannot be expected to safely switch in, with the exception of Raikou and Salazzle.
**Wallbreakers**: Powerful breakers such as Obstagoon, Durant, and Life Orb Mienshao are capable of 2HKOing Quagsire on the switch and will win 1v1 without Curse boosts. Of note, Durant's Superpower stat drops are also ignored because of Unaware, so its damage is not mitigated.
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[CREDITS]
- Written by: [[Nohtori, 491989]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]