Random Battles Threatlist

#1
approved by The Immortal


Welcome to the Random Battles Threatlist, which is a project that aims to categorize Pokemon found in the game mode and give some thoughtful insight when it comes to them. This is a relatively new project (WIP), and will be updated semi-regularly! You're also free to suggest Pokemon to be given a threatlist entry, and we'll try our best to see what we can come up with!


How will Pokemon be sorted out?
They'll be assigned to three categories: Offensive, Defensive, Utility, all of which are fairly self-explanatory and allows for quick analysis. There's also the Threat Level, which broadly assesses how dangerous a Pokemon is in a given match. The threat levels are: Low, Mid, High, and *, which is a special designation for certain Pokemon.



Threatlist Index (Updated 5/11/18)


#242 - Blissey
Category: Defensive
Threat Level: High
Available Moves: Toxic, Flamethrower, Seismic Toss, Soft-Boiled, Wish, Heal Bell, Protect, Thunder Wave, Stealth Rock
Details: Blissey is one of the best defensive Pokemon in the game mode, possessing phenomenal special bulk, reliable healing, and a great ability to boot. More often than not, Blissey can potentially win games outright if the opponent is lacking in physical attackers.



#487 - Giratina
Category: Defensive
Threat Level: High
Available Moves:
Rest, Sleep Talk, Dragon Tail, Roar, Will-O-Wisp, Shadow Ball, Dragon Pulse
Details: Packing extremely high defensive stats, access to Will-o-Wisp and occasional recovery in Rest, Giratina-Altered is difficult for most team compositions to effectively handle. While its offensive presence leaves a lot to be desired, its titanic bulk can overwhelm most teams.



#377 - Regirock
Category: Defensive
Threat Level: Mid
Available Moves
: Stealth Rock, Thunder Wave, Stone Edge, Drain Punch, Curse, Rest, Rock Slide, Toxic
Details: Regirock's phenomenal physical bulk and the looming threat of Curse can make it quite the nuisance for the opponent to handle! It also can utilize Thunder Wave and Toxic to stop Pokemon in their tracks.





#681 - Aegislash
Category : Offensive
Threat Level: High
Available Moves: King's Shield, Swords Dance, Shadow Claw, Sacred Sword, Iron Head, Shadow Sneak, Hidden Power Ice, Shadow Ball, Flash Cannon
Details: Equipped with an extremely potent offensive and defensive typing, ability to change forms at the player's whim, high damage output as well as bulk, Aegislash is a major threat to deal with for any team.



#493 - Arceus
Category: Offensive
Threat Level: High
Available Moves: Swords Dance, Extreme Speed, Shadow Claw, Earthquake, Recover
Details: Arceus has one of the strongest forms of priority in the format, and when coupled with Swords Dance and coverage for Steel- and Ghost-types, Extreme Killer is a definite threat for all teams that can quickly get out of hand.


#493 - Arceus-Bug
Category: Offensive
Threat Level: Medium
Available Moves: Swords Dance, X-Scissor, Stone Edge, Recover, Earthquake, Iron Head
Details: Arceus-Bug may be the worst Arceus of them all, but with Swords Dance and EdgeQuake coverage, Arceus-Bug can still sweep through susceptible teams.


#493 - Arceus-Dark
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Fire Blast, Judgment, Recover, Thunderbolt
Details: Arceus-Dark is a potent threat due to its ability to set up with Calm Mind and use Judgment or one of the coverage moves it gets access to. Having Recover also aids it in late-game matchups where recovery is vital.


#493 - Arceus-Dragon
Category: Offensive
Threat Level: High
Available Moves: Swords Dance, Outrage, Extreme Speed, Earthquake, Recover, Calm Mind, Judgment, Fire Blast, Earth Power
Details: Arceus-Dragon can sweep through teams with either a physical Swords Dance set or a special Calm Mind set, with incredible coverage options such as Fire Blast and Earth Power or Earthquake. Its typing gives some key resistances, allowing it to set up on common types like bulky Water- and Grass-Type Pokemon.


#493 - Arceus-Electric
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Recover, Ice Beam, Grass Knot, Fire Blast, Will-O-Wisp
Details: With just one or two boosts from Calm Mind, Arceus-Electric can quickly overpower teams with its powerful BoltBeam coverage. Complemented with Recover or Will-O-Wisp, this Pokemon can find itself setting up and sweeping relatively easily.


#493 - Arceus-Fairy
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Recover, Will-O-Wisp, Defog, Thunderbolt, Toxic, Fire Blast
Details: Arceus-Fairy is an incredible Defogger with its high Speed and great typing. With a Calm Mind boost, it can also tear through teams with Fire Blast and Judgement.


#493 - Arceus-Fighting
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Stone Edge, Shadow Ball, Recover, Toxic, Defog
Details: Arceus-Fighting is a potent sweeper with a good typing, and it can boost up and deal significant damage to a team. It also has good utility options in Toxic and Defog, allowing it to support its teammates.


#493 - Arceus-Fire
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Grass Knot, Thunderbolt, Ice Beam, Recover
Details: With a boost from Calm Mind, Arceus-Fire can run through teams with its powerful Judgement coupled with great coverage options in Ice Beam, Thunderbolt and Grass Knot. However, a Stealth Rock weakness can make this Pokemon easy to whittle down if it does not get Recover.


#493 - Arceus-Flying
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Earth Power, Fire Blast, Substitute, Recover
Details: Arceus-Flying is a threatening sweeper capable of cleaning through damaged teams with Calm Mind. It can use Substitute to avoid status moves like Toxic, which lets it set up on bulky walls.


#493 - Arceus-Ghost
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Focus Blast, Recover, Swords Dance, Shadow Force, Brick Break, Will-O-Wisp, Roar, Defog
Details: Arceus-Ghost is a menacing wallbreaker capable of breaking through susceptible teams after a Swords Dance or a Calm Mind using its powerful Ghost- and Fighting-type moves. Its good defensive typing allows it to set up on a significant portion of the metagame.


#493 - Arceus-Grass
Category: Offensive
Threat Level: High
Available Moves: Judgment, Recover, Calm Mind, Ice Beam, Fire Blast
Details: Arceus-Grass is a capable sweeper after a Calm Mind boost with great coverage in Fire Blast and Ice Beam. Its Grass typing, however, leaves it weak to several common types, sometimes making it difficult for it to set up.


#493 - Arceus-Ground
Category: Offensive
Threat Level: High
Available Moves: Swords Dance, Earthquake, Stone Edge, Recover, Extreme Speed, Ice Beam
Details: Arceus-Ground is powerful physical sweeper with Swords Dance capable of blowing holes in opposing teams with its strong EdgeQuake coverage.


#493 - Arceus-Ice
Category: Offensive
Threat Level: Medium
Available Moves: Calm Mind, Judgment, Thunderbolt, Fire Blast, Recover
Details: After a boost from Calm Mind, Arceus-Ice's BoltBeam coverage allows it to clean through most of the metagame. However, its Ice typing leaves it weak to Stealth Rock and several common types, making it difficult for it to set up.


#493 - Arceus-Poison
Category: Offensive
Threat Level: Medium
Available Moves: Calm Mind, Defog, Fire Blast, Recover, Sludge Bomb, Thunder Wave, Will-O-Wisp
Details: Arceus-Poison serves as a decent Calm Mind sweeper with access to two helpful status-inducing moves, Thunder Wave and Will-O-Wisp. This helps make up for its lack of attacking move availability.


#493 - Arceus-Psychic
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Defog, Focus Blast, Judgment, Recover, Thunderbolt, Will-O-Wisp
Details: Arceus-Psychic serves as a reliable Calm Mind sweeper, with coverage in Focus Blast and Thunderbolt and access to Will-O-Wisp to aid in wearing down physical attackers.


#493 - Arceus-Rock
Category: Offensive
Threat Level: High
Available Moves: Earthquake, Extreme Speed, Recover, Stone Edge, Swords Dance
Details: Arceus-Rock has very little variation in move availability, but it makes up for that by having a strong STAB Stone Edge and access to Swords Dance. Arceus-Rock is one of the Arceus formes that also has occasional access to its STAB Z-Move.


#493 - Arceus-Steel
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Earthquake, Iron Head, Judgment, Recover, Stone Edge, Swords Dance, Thunderbolt, Will-O-Wisp
Details: Arceus-Steel's movepool and versatility allow it to be viable as both a physical and a special sweeper, and both versions are able to deal great amounts of damage. A large availability of moves allows Arceus-Steel to be more of a threat around the board.


#493 - Arceus-Water
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Judgment, Recover, Substitute, Thunderbolt, Will-O-Wisp
Details: Serving as a Calm Mind sweeper, Arceus-Water is able to do a great deal of damage with Judgment and has access to Thunderbolt for coverage. Will-O-Wisp is often helpful in late-game matchups and to put a dent in strong physical attackers.



#257 - Blaziken-Mega
Category: Offensive
Threat Level: High
Available Moves: Flare Blitz, High Jump Kick, Protect, Swords Dance, Substitute, Stone Edge, Knock Off
Details: With the stat bonuses from Mega Evolving, Mega Blaziken maximizes its power with Swords Dance and, along with the ability Speed Boost, can sweep teams very easily.


#386 - Deoxys
Category: Offensive
Threat Level: High
Available Moves
: Psycho Boost, Stealth Rock, Spikes, Fire Punch, Superpower, Extreme Speed, Knock Off, Taunt
Details: Utilizing its great offensive stats and high Speed, Deoxys proves to be a strong hitter as well as a quick entry hazard setter. Access to taunt and dual hazards give it some diverse options in a game.



#386 - Deoxys-Attack
Category: Offensive
Threat Level: High
Available Moves:
Psycho Boost, Superpower, Ice Beam, Knock Off, Extreme Speed, Fire Punch, Stealth Rock
Details: With its phenomenal mixed attacking stats often backed by Life Orb, Deoxys-Attack can rip through teams with its coverage and access to STAB Psycho Boost. It also sets up Stealth Rock and provides a lot of momentum.



#798 - Kartana
Category: Offensive
Threat Level: High
Available Moves: Leaf Blade, Sacred Sword, Smart Strike, Knock Off, Swords Dance
Details: With its enormous Attack, paired with Swords Dance and Beast Boost, Kartana can quickly get out of hand as a powerful wallbreaker that forces switches. It also packs great coverage between its STAB attacks and Sacred Sword.



#645 - Landorus
Category: Offensive
Threat Level: High
Available Moves: Calm Mind, Rock Polish, Earth Power, Focus Blast, Psychic, Sludge Wave, Stealth Rock, Knock Off, Rock Slide
Details: Thanks to Sheer Force and a wide array of moves at its disposal, Landorus is a high priority threat that can overwhelm most Pokemon in the tier, and should be dealt with as soon as possible to prevent it spiraling out of control.


#716 - Xerneas
Category: Offensive
Threat Level: High
Available Moves: Geomancy, Moonblast, Focus Blast, Thunderbolt, Hidden Power Fire, Psyshock, Rock Slide, Close Combat
Details: Arguably the scariest Pokemon in the entire format, Xerneas is the biggest threat that any team can face in almost every situation, and its mere presence in the battlefield shakes the entire game altogether.





#132 - Ditto
Category: Utility
Threat Level: *
Available Moves: Transform
Details: Ditto is a unique tool in Random Battles, due to its ability to copy the opposing Pokemon and outpace it with Choice Scarf. It can also acquire information, or even potentially sweep on its own right. Underestimate at your own risk.


#413 - Wormadam-Trash
Category: Utility
Threat Level: Mid
Available Moves: Stealth Rock, Toxic, Gyro Ball, Protect
Details: While only possessing modest bulk and a limited movepool, Wormadam-Trash's defensive typing and access to Stealth Rock and Toxic can make it difficult for your opponent's team if left unchecked.
 
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#2
Imo xern should mention that it doesn’t always get geo and this can defang it plus remove real game winning ability (somewhat)

Some suggestions of my own #itshoenntime:



#382 - (Primal) Kyogre
Category: Offensive
Threat Level: High
Available Moves: Water Spout, Origin Pulse, Scald, Thunder, Ice Beam
Available Moves (Primal): Water Spout, Origin Pulse, Scald, Thunder, Ice Beam, Calm Mind, Rest, Sleep Talk
Details: Both standard and Blue Orb Kyogre are among the hardest offensive threats to stop in Randoms, with their extremely powerful Water-type STAB, good coverage, common Choice items (standard), and defensive presence moves (Blue Orb).


#346 - Cradily
Category: Defensive
Threat Level: Medium
Available Moves: Stealth Rock, Toxic, Recover, Giga Drain, Seed Bomb, Rock Slide, Curse
Details: Stealth Rock, Toxic, solid bulk, and reliabile recovery make Cradily a formidable team player, with Curse and usable offense to punish those who dismiss it as overly passive. It’s unique type combination gives it many unique defensive niches, but it is pressured by weaknesses to Fighting and Ice, an inability to scratch most Steel-types, and staying power largely reliant upon rolling Recover.


#292 - Shedinja
Category: Utility
Threat Level: *
Available Moves: Swords Dance, X-Scissor, Shadow Claw, Shadow Sneak, Will-O-Wisp, Baton Pass
Details: Most teams have at least one answer to Shedinja. Its utility, though, is as threatening a win condition once answers are scouted and eliminated. This threat looms over the opponent, giving easy chances for Shedinja to burn/pass Attack boosts/chip opponents or even sweep, and for Shedinja’s teammates to create pressure. It risks being neutered by hazards (if the team lacks removal) or untimely Toxic, however.
 
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