I've never played pokemon competitively before and this is my first team. It seems to do okay, but there is a lot it doesn't do as well.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 Spe/200 Atk/58 SpA
Hasty Nature (+Spe, -Def)
- Counter
- Hypnosis
- Explosion
- Shadow Ball
This is my psuedo physical wall and my lead. If the enemy leads with a Physical Sweeper I use Counter and get an easy kill. If he leads with a Special Sweeper I can outrun, I use Hypnosis and hope he switches in a Physical Sweeper. If I can't outrun it, I just switch out to Blissey.
Blissey compliments this build quite nicely. The enemy will switch in a Physical Sweeper that knows a fighting type move, and then I'll switch in Gengar and take no damage from it. Then he'll use a physical move to try and kill Gengar, and I'll use counter and own his face in.
200 Atk EVs give me a 100% chance of killing a max Def Blissey. Speed is maxed out for obvious reasons, and the rest goes into SpA.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 Def/ 176 SpD/80 SpA
Calm Nature (+SpD, -Atk)
- Wish
- Protect
- Toxic
- Flamethrower
Your basic WishBliss. There's not much I can say about this other than that it combos well with Gengar.
Gyarados @ Leftovers
Ability: Intimidate
EVs: 216 HP/176 Def/100 Spe/16 Atk
Adamant Nature (+Atk, -SpA)
- Dragon Dance
- Taunt
- Waterfall
- Earthquake
I don't have a true physical wall, but this and Gengar do pretty well together. Again, your basic Bulky Gyarados.
Dugtrio @ Choice Band
Ability: Arena Trap
EVs: 252 Atk/ 252 Spe/6 HP
Jolly Nature (+Spe, -SpA)
- Earthquake
- Aerial Ace
- Stone Edge
- Sucker Punch
Dugtrio and Gyarados go together like Blissey and Revenge Gengar. Throw out Gyarados, let the opponent switch to a pokemon with an Electric attack, then switch in Dugtrio and take no damage. This pokemon has more speed than virtually everything that's not Choice Scarf'd, and if it is Choice Scarf'd it can't do any damage to me, so it doesn't really matter.
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/252 Spe/6 HP
Adamant Nature (+Atk, -SpA)
- Close Combat
- Extreme Speed
- Crunch
- Swords Dance
I can't afford to be stalled with Toxic Spikes, Spikes, and Stealth Rock, so this is my stall breaker, and he's a damn good one. After a Sword's Dance, Close Combat will OHKO Skarmory. He is also the only pokemon on my team with a priority move. I think every team should have at least one.
Garchomp @ Life Orb
Ability: Sand Veil
252 Atk/252 Spe/6 HP
Jolly Nature (+Spe, -SpA)
- Swords Dance
- Dragon Claw
- Earthquake
- Fire Fang
He's pretty much just filler. I know there's a lot of things my team lacks (hazer/rapid spinner immediately come to mind), but given my inexperience with pokemon, I'm not sure what to use in my last slot that works in my team and yet can perform one of those functions.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 Spe/200 Atk/58 SpA
Hasty Nature (+Spe, -Def)
- Counter
- Hypnosis
- Explosion
- Shadow Ball
This is my psuedo physical wall and my lead. If the enemy leads with a Physical Sweeper I use Counter and get an easy kill. If he leads with a Special Sweeper I can outrun, I use Hypnosis and hope he switches in a Physical Sweeper. If I can't outrun it, I just switch out to Blissey.
Blissey compliments this build quite nicely. The enemy will switch in a Physical Sweeper that knows a fighting type move, and then I'll switch in Gengar and take no damage from it. Then he'll use a physical move to try and kill Gengar, and I'll use counter and own his face in.
200 Atk EVs give me a 100% chance of killing a max Def Blissey. Speed is maxed out for obvious reasons, and the rest goes into SpA.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 Def/ 176 SpD/80 SpA
Calm Nature (+SpD, -Atk)
- Wish
- Protect
- Toxic
- Flamethrower
Your basic WishBliss. There's not much I can say about this other than that it combos well with Gengar.
Gyarados @ Leftovers
Ability: Intimidate
EVs: 216 HP/176 Def/100 Spe/16 Atk
Adamant Nature (+Atk, -SpA)
- Dragon Dance
- Taunt
- Waterfall
- Earthquake
I don't have a true physical wall, but this and Gengar do pretty well together. Again, your basic Bulky Gyarados.
Dugtrio @ Choice Band
Ability: Arena Trap
EVs: 252 Atk/ 252 Spe/6 HP
Jolly Nature (+Spe, -SpA)
- Earthquake
- Aerial Ace
- Stone Edge
- Sucker Punch
Dugtrio and Gyarados go together like Blissey and Revenge Gengar. Throw out Gyarados, let the opponent switch to a pokemon with an Electric attack, then switch in Dugtrio and take no damage. This pokemon has more speed than virtually everything that's not Choice Scarf'd, and if it is Choice Scarf'd it can't do any damage to me, so it doesn't really matter.
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/252 Spe/6 HP
Adamant Nature (+Atk, -SpA)
- Close Combat
- Extreme Speed
- Crunch
- Swords Dance
I can't afford to be stalled with Toxic Spikes, Spikes, and Stealth Rock, so this is my stall breaker, and he's a damn good one. After a Sword's Dance, Close Combat will OHKO Skarmory. He is also the only pokemon on my team with a priority move. I think every team should have at least one.
Garchomp @ Life Orb
Ability: Sand Veil
252 Atk/252 Spe/6 HP
Jolly Nature (+Spe, -SpA)
- Swords Dance
- Dragon Claw
- Earthquake
- Fire Fang
He's pretty much just filler. I know there's a lot of things my team lacks (hazer/rapid spinner immediately come to mind), but given my inexperience with pokemon, I'm not sure what to use in my last slot that works in my team and yet can perform one of those functions.