This is my friend first team so it is not very good
Glimmora (F) @ Focus Sash
Ability: Toxic Debris
Tera Type: Dragon
EVs: 252 Def / 76 SpD / 180 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Stealth Rock
- Spiky Shield
- Earth Power
+Glimmora only purpose here is to set up stealh rock and toxic spikes
Drifblim (F) @ Leftovers
Ability: Aftermath
Tera Type: Electric
EVs: 124 HP / 196 Def / 188 SpD
Bold Nature
IVs: 0 Atk
- Baton Pass
- Destiny Bond
- Minimize
- Will-O-Wisp
+Spams minimize and baton pass to manaphy OR uses destiny bond
Manaphy @ Salac Berry
Ability: Hydration
Tera Type: Ground
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Baton Pass
- Acid Armor
- Tail Glow
- Ice Beam
+same as Drif , use Tail glow and Acid Armor then baton pass to Shaymin the Carry
Annihilape (F) @ Choice Scarf
Ability: Inner Focus
Tera Type: Fighting
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Final Gambit
+this guy only purpose of course is just to KO one opponent pokemon
Shaymin-Sky @ Choice Scarf
Ability: Serene Grace
Tera Type: Electric
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Energy Ball
- Psychic
+THE CARRY
Blissey @ Leftovers
Ability: Healer
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpD
Careful Nature
IVs: 0 Atk
- Protect
- Soft-Boiled
- Seismic Toss
- Thunder Wave
+Just to stall
Glimmora (F) @ Focus Sash
Ability: Toxic Debris
Tera Type: Dragon
EVs: 252 Def / 76 SpD / 180 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Stealth Rock
- Spiky Shield
- Earth Power
+Glimmora only purpose here is to set up stealh rock and toxic spikes
Drifblim (F) @ Leftovers
Ability: Aftermath
Tera Type: Electric
EVs: 124 HP / 196 Def / 188 SpD
Bold Nature
IVs: 0 Atk
- Baton Pass
- Destiny Bond
- Minimize
- Will-O-Wisp
+Spams minimize and baton pass to manaphy OR uses destiny bond
Manaphy @ Salac Berry
Ability: Hydration
Tera Type: Ground
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Baton Pass
- Acid Armor
- Tail Glow
- Ice Beam
+same as Drif , use Tail glow and Acid Armor then baton pass to Shaymin the Carry
Annihilape (F) @ Choice Scarf
Ability: Inner Focus
Tera Type: Fighting
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Final Gambit
+this guy only purpose of course is just to KO one opponent pokemon
Shaymin-Sky @ Choice Scarf
Ability: Serene Grace
Tera Type: Electric
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Energy Ball
- Psychic
+THE CARRY
Blissey @ Leftovers
Ability: Healer
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpD
Careful Nature
IVs: 0 Atk
- Protect
- Soft-Boiled
- Seismic Toss
- Thunder Wave
+Just to stall