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Alakazam-Mega @ Alakazite
Ability: Trace
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Shadow Ball
- Energy Ball

The main star of the team due to its high special attack and speed so it has a potential to sweep, psychic is its main stab which can hit hard when boosted under terrain. It also has good coverage to hit dark and steel types, opposing psychic types, and can deal with mega swampert on rain teams due to how much of a threat it is to this team.

Tapu Lele @ Wiki Berry
Ability: Psychic Surge
EVs: 252 HP / 252 SpA / 4 Def
Modest Nature
IVs: 0 Atk
- Psyshock
- Calm Mind
- Moonblast
- Hidden Power Fire

With its ability it can support mega alakazam and boost its own stab which can hit specially defensive pokemon. It prevents priority moves to protect zam and it's fairy typing helps out against zam's weaknesses. It also carries hp fire to reliably hit steel types and calm mind to possibly pull off a sweep or at least put dents in the opponent's team.

Hawlucha @ Psychic Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drain Punch
- Acrobatics
- Swords Dance
- Substitute

This is the second terrain abuser of the team with its ability and having very good synergy with lele and zam since they can cover each other's weaknesses and checks. It can threaten prominent steel types in the tier. It can serve as a late game cleaner, once pokemon that resist it get taken out, with its high speed and attack However, it can pull off a sweep of it's own by getting a good switch in to be able to set up with a substitute and then swords dance.

Landorus-Therian (M) @ Rockium Z
Ability: Intimidate
EVs: 124 HP / 252 Atk / 4 SpD / 128 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Defog

Another powerful physical attacker that can also help out against steel types. It can act as a breaker with its z move as well as support with defog so mega zam doesn't take too much damage over time. It plays a major role in maintaining momentum and in pivot support with u turn.

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 212 HP / 216 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic
- Recover
- Haze

One of the walls on this team due to its high defenses and reliable recovery. It helps cripple physical attackers for mega zam with scald as well as wear down opposing walls with toxic, and prevent set up with haze all while refusing to die. It can be very annoying to deal with and it provides a reliable switch in to popular threats like greninja.

Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Seismic Toss
- Thunder Wave
- Soft-Boiled
- Stealth Rock

This is the other wall on the team with reliable recovery and being able to cure its own status so it doesn't get worn down. Its main role is to cripple the enemy team with thunder wave and to set up rocks for chip. It's also a very reliable switch in to most pokemon with its absurd bulk and being able to stall with seismic toss and soft-boiled.

Goal: To spread status and chip damage so the terrain abusers can start picking off pokemon from your opponent's team one by one. You can also punch large holes into the opponents team with setup mons like lele and lucha so mega alakazam can clean up and sweep. Hope y'all can find success with this team :)
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why not
is an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributor
Welcome to Smogon! I'm locking your RMT for the time being as the forum rules require that you provide at least 3 lines of descriptions for each Pokemon to explain their roles. Please read the rules carefully and take a look at Team Showcase to see the level of detail we require. PM me with updated descriptions and I'll be happy to unlock this.

edit: Unlocked
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