Pet Mod Resetmons (COMPLETED...But stay tuned for the arrival of Slates 8-10 to DragonHaven!)

VOTING IS NOW CLOSED!
Well, three is less than what I'd expected, but I'll still accept the good ol' three...so, have we finally brought the Fairy and Ghost drought to an end? Let's find out, as the winners are....
:golurk:G-Luke's Terrascatter, with four votes!:golurk:
:gengar:Seito Chinchou's Gen6Gar, with three votes!:gengar:
:pheromosa:And PileOfTrubbish's Entophasm, with three votes!:pheromosa:
Well, well, we've fixed the Ghost problem, but....Oh dear.
We...we still have NO Fairy-type Fakemon, even after this slate. And you thought Like A Muse To Flame was bad enough with it's Ice-type drought....
Oh well, there's always the next slate! Welcome to Resetmons, you three winners, I hope you enjoy your stay! So, here's the submissions for the winners again...

Guts Abuser
Name: Terrascatter
Type:
electric.gif
electric.gif

Abilities: Guts
Stats: 110 HP / 110 Attack / 80 Defence / 90 Special Attack / 100 Special Defence / 45 Speed (535 Total)
Movepool: Thousand Waves, Rock Blast, Facade, Baddy Bad, Aqua Ring, Stealth Rock, Heal Block, Yawn
Appearance: WIP
Flavor: N/A
Role: WIP
Name: Gen6Gar
Type:
ghost.gif
poison.gif

Abilities: Levitate
Stats: 60/65/60/130/75/110
Movepool: Sludge Bomb, Hex, Baddy Bad, Heal Block, Defog, Yawn, Mist
Appearance: A slightly outdated Gengar. Still wears Uggs.
Flavor: A slightly outdated Gengar. Still likes Coldplay.
Role: A bit of low-hanging fruit for designing a Ghost, but I don't think the obvious answer is always a bad one. Status STAB + Hex is a solid design space for a reason, and I went with Poison for three reasons. One, paralysis and burns are more annoying. Two, enemy Poisons and Steels provide counterplay. Three, it matches up very well into Chlorofill.
I did avoid going for Merciless, because it really doesn't need the extra damage. The felt both even less creative + overkill, potentially swapping one problem out for another. Corrosion also doesn't do much here other than letting you poison Poisons with your resisted Sludge Bombs, because the lack of Toxic means that Steel types are still immune. Instead, I decided that honestly what this mon wanted most was just Levitate. It helps get rid of a new weakness that it got by becoming Poison, which is actually a really important one for this mon. First, Ghost types in theory should be one of the solutions to Ground's inherent trapping abilities, so having the only or one of the only Ghosts available be weak to Ground would be kind of limiting. On top of that, we incidentally have a Poison Heal mon in the meta that a Ghost type should counter, but that mon is Ground and thus Gen6Gar really don't want to be weak to its STAB.
I included Baddy Bad as a mostly-redundant coverage move that instead serves as a pseudo-replacement for the lack of Wisp in addition to its utility options. I considered Scald but I think that makes it too strong into Grounds and also removes the whole point of Hex abusing status in that matchup.
Name: Entophasm (Ento + Phasm)
Type:
ghost.gif
bug.gif

Abilities: Contrary / Mimicry / Illusion
Stats: 85/95/70/75/91/114 (530)
Movepool: Lunge, Hex, Acrobatics, Sticky Web, Heal Block, Mist, Sludge Bomb, Spirit Break
Appearance: It's a ghostly humanoid insect creature, who I imagine would look very similar to pheramosa. It has a translucent white body, and multiple very long spindly appendages.
Flavor: Its body can turn fully invisible, and it can create tricks and illusion using its ghostly powers, to trick foes.
Role: Funky utility/offensive lead mon. It is unfortunate that this mon's only ghost STAB option is hex, which is a special attack. Illusion in general is an amazing ability. This is a pretty decent pokemon (i think at least). Contrary is also amazing in this meta, with moves like lunge, sticky web, apple acid, the list goes on. Mimicry is an option too i guess, I kinda just added it for flavour.
Thank you for voting! The next slate will be starting very soon...GOOD LUCK!
 
SLATE NUMBER LUCKY SEVEN: TODAY'S SPECIAL SLATE
"Today, we embarked on the expedition of a lifetime...an expedition to find out what caused the move "Remember" to have reset the world. However, as we left our lab, we were expecting the world to have ignored the pleas of the government and have been reduced to a shell of it's former self. Instead...it appeared that life carried out as normal as if the Great Reset never happened. Everyone was living a Pokémon-free life doing the jobs they would have done with their companions before this Great Reset, and they had strange inventions such as "Cars", "Fireplaces" and "Fine Coffee". We're so confused...how could they have recovered so quickly?! Why are they cheering at our return rather than thanking us that we're here? And why did they think our own Pokémon companions were, in their words, "Aliens from another world, worthy of being locked into Area 51"? In fact, when we told one person about the situation at hand and why we were out here, they told us there was no such thing as a real Pokémon, and that they could only be found in games. We have stopped to camp for the night, and should arrive at the burnt down lab tomorrow. Then...we can find out...why the world is like this."
A diary provided to us by a surviving witness of the Great Reset's aftermath details how it seemingly lived up to it's name. He claims to have found it inside the burnt down lab of the one who caused all this, admist a pile of bones and what appears to be a replica of the Berserk Gene...

It was foretold that the metagame would be complete once more at twenty Pokémon...but twenty one won't hurt one bit, right? It's time to let your creativity fly in designing the candidates for the next three Fakemons to join Resetmons!
Name: The Pokémon's name. (The words that make up the Pokémon's name)
Type: The Pokémon's type combination. The types are
normal.gif
bug.gif
dark.gif
dragon.gif
electric.gif
fairy.gif
fighting.gif
fire.gif
flying.gif
ghost.gif
grass.gif
ground.gif
ice.gif
poison.gif
psychic.gif
rock.gif
steel.gif
water.gif
.
Abilities: Choose up to three abilities to give to the Pokémon. Custom abilities are not allowed!
Stats: HP/Attack/Defence/Special Attack/Special Defence/Speed (Total)
Movepool: List out all of the moves that the Pokémon can learn here. How it learns them doesn't matter. You are only allowed to include any of the 30 moves that were in Slate 0's winning post in your movepool, which is in a separate spoiler below.
Appearance: This is optional: List out what your Pokémon looks like and what body parts it has.
Flavor: List out a description about what you think the Pokémon can do in the wild, or how it serves a purpose in the world.
Role: List out your Pokémon's role in this micrometa: Remember to take the previous winners into account. For example, you can assign it as a Setup Sweeper, or a Pivot.
Scald
Discharge
Sludge Bomb
Hex
Facade
Lunge
Fire Lash
Spirit Break
Apple Acid
Baddy Bad
Glitzy Glow
Brick Break
Acrobatics
Thousand Waves
Rock Blast
Gyro Ball
Frost Breath
Draco Meteor
Recover
Heal Block
Defog
Stealth Rock
Sticky Web
Yawn
Heal Bell
Mist
Baton Pass
Recycle
Leech Seed
Aqua Ring
We currently only have four Fakemon with a Special Attack stat of over 100 at the moment, and one of them was one of the winners of the previous slate...so this Slate's theme is all about Special Attackers and Fairy types! Your submission does not have to be one, but we really need a better reason to run Caleflash...also, like, WE STILL HAVE NO FAIRY-TYPES!!!
Submissions will close next Friday...GOOD LUCK!
 
I'm just throwing shit out the wall right now

Resub
images (1).png
Name: Charmera
Type:
electric.gif
ghost.gif

Abilities: Drought | HA: Multiscale
Stats: 78 HP / 84 Attack / 78 Defence / 109 Special Attack / 85 Special Defence / 100 Speed [534 Total]
Movepool: Fire Lash, Draco Meteor, Acrobatics, Defog, Sludge Bomb, Facade
Appearance: A serpentine dragon with an black neck, forearms and shoulders, sporting a pair black and blue spiky wings. Below its shoulders it has a deep red body that slowly fades to orange as it goes down to its tail. Stomach is a fiery pattern, and it's tail ends in fire.
Flavor: Charmera lurks the countryside, burning everything in its wake, yearning for worthy battle. It is known to spit venom from its mouth and set its tail on fire to strike at victims.
Role: If the typing, name, ability, statline and it's description wasn't enough of an indicator, Charmera is an amalgamation of Charizard and its many iterations. The primary ability comes from Mega Y, it's typing from Mega X, and the statline is Charizard, with the hidden ability that "doubles the damage it can take" which refers to Gigantamax.

As for its actual offensive role, it's a primiere offensive threat that introduces the ever notorious weather to the metagame, making it's initially low 84 Attack stat be much more threatening when backed by Sun boosted Fire Lash. STAB Draco Meteor also nukes basically any physdef threat that tries to wall it as well. However not all that glitters is not gold. Charmera can't hit anything that resists it's Fire STAB for SE damage, relying on Draco Meteor's raw high damage output to put dents into potential defensive counterplay. Still, a good speed tier, respectful damage output and surprisingly solid defensive utility makes it a good threat for the tier.

kids-drawing-cartoon-illustration-cotton-candy-isolated-on-white-background-vector.jpg

Name: Faefloss
Type:
electric.gif
ghost.gif

Abilities: Fluffy / Cotton Down | HA: Sweet Veil
Stats: 100 HP / 124 Attack / 65 Defence / 90 Special Attack / 101 Special Defence / 40 Speed [520 Total]
Movepool: Brick Break, Spirit Break, Lunge, Baton Pass, Discharge, Yawn, Mist, Frost Breath
Appearance: A pink boxer like animal with pink cotton candy hair, and cotton candy punching gloves.
Flavor: WIP
Role:
Designed to specifically combat Baddy Bad spam, introduce a solid physical wallbreaker and good pivot into a variety of non SE attacks. Fluffy makes it really bulky into alot of physical attacks, but notably not all of them, as Thousand Waves gets past it, while Fire Lash cancels it out. It's also weak to many physical attacks as well, even if it takes less damage. Still, with that in mind, Faefloss is a solid Dark type check in the tier.
 
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My, where have all the submissions gone? This your reminder that you have until Friday to get them in! If we don't have enough submissions by then, we will have no choice but to delay the deadline...GOOD LUCK!
 
:sv/avalugg-hisui:
Name: Thermobeast
Type:
ice.gif
fire.gif

Abilities: Snow Warning / Thermal Exchange
Stats: 96/90/80/100/70/64 (502)
Movepool: Glitzy Glow, Baddy Bad, Fire Lash, Frost Breath, Baton Pass, Rock Blast
Appearance: Big dragon with a body made from ice and red fiery cracks on its body, as well as a tail made of flames.
Flavor: It wreaks havoc in the chilly mountains, melting everything around it and scorching the area.
Role: Bulky support pivot with snow, screens, and alright offense to pressure foes and help its more powerful teammates safely through with Baton Pass.

:sv/lilligant:
Name: Florsoon
Type:
grass.gif
fairy.gif

Abilities: Screen Cleaner / Hydration
Stats: 78/70/74/118/92/101 (533)
Movepool: Spirit Break, Apple Acid, Scald, Defog, Heal Bell, Glitzy Glow
Appearance: Liligant-esc magic humanoid plant person thing.
Flavor: Florsoon are known to heal those around it, using its mystical powers to revitalise them. However, it can also use these mystical powers to release large acidic attacks.
Role: Disruptive offensive special attacking mon with some great utility as well. Apple acid is pretty potent, plus spirit break and burn to weaken offensive mons, glitzy glow for some coverage vs poisons and screens, as well as heal bell to help its team. Defog is here too I guess, always nice to have hazard removal. It also gets screen cleaner to deal with opposing baddy bad and glitzy glow users.

:sv/articuno-galar:
Name: Arcawing
Type:
fairy.gif

Abilities: Magic Bounce
Stats: 95/115/90/65/82/83 (530)
Movepool: Spirit Break, Acrobatics, Fire Lash, Facade, Glitzy Glow, Recover, Defog, Mist, Heal Block
Appearance: Large majestic pink bird, with a similar body type to articuno, but with a bunch of long, flowy ribbons on its body, and giant oversized wings which weigh it down onto the floor.
Flavor: currently still fighting in court for the right to be part flying type, wish them luck!!!
Role: Offensive utility mon that punishes opponents for using things like yawn, stealth rocks, sticky web, etc. Spirit Break acts as good STAB, Fire lash is strong coverage, the defense drop is very good, it also gets recovery and hazard removal. Heal block is here too.
 
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Well, well...while five submissions so far is enough to prevent any default winners...two submitters ain't gonna cut it. So, with a heavy heart, we must make the unfortunate decision to delay the deadline...your new deadline is tomorrow on Saturday night, so get those submissions in before it's too late!
 
Wait...did one of the five submissions just vanish?! We can't have a vote like this....this is it. If no more submissions come by tomorrow on Sunday, the second new deadline, we'll have to start the vote anyway. After all...we have to wrap up May somehow.
 
Oh, at this point, we'll be round forever...pack it up,
THE SUBMISSIONS ARE NOW CLOSED!
So....only five submissions this time? Well, no matter how small this voting is, there must still be three winners...and that's where you come in!
Vote on up to five of the below submissions! The top submission in your post will count as two votes instead of one, but you cannot put any of your own submissions as the top one. The TOP THREE submissions with the most votes will join the metagame! Because of this, we are guaranteed to get a new Fairy type, and thus end that ol' drought for good! So, here are your options....
:charizard:G-Luke's Charmera:charizard:
(Who we last saw in Slate 2, now with an extra r!)
:kerfluffle:G-Luke's Faefloss:kerfluffle:
:charmeleon:PileOfTrubbish's Thermobeast:charmeleon:
:lilligant:PileOfTrubbish's Florsoon:lilligant:
:articuno-galar:PileOfTrubbish's Arcawing:articuno-galar:

You have until Monday to cast your votes...GOOD LUCK!
 
My, with Public Domain's newest slate about, we must have picked a poor timing for this slate...voting now lasts until tomorrow, get them in before the end of Tuesday!
 
VOTING IS NOW CLOSED!
Well, this slate's submissions may have been tiny, but the votes certainly weren't! Let's see how this fairy drought will be sorted without a doubt...for the lucky winners of this slate are...
:charizard:G-Luke's Charmera, with four votes!:charizard:
:articuno-galar:PileOfTrubbish's Arcawing, with four votes! :articuno-galar:
And...hold on, we have a tie between Thermobeast and Flaefloss with three votes each! In the event of a tie, the entry that got the deciding vote first will join Resetmons. And that lucky duck happens to be...
:kerfluffle:G-Luke's Faefloss!:kerfluffle:
Congratulations to our three winners, they're now real Fakemon and they're real parts of Resetmons! Florsoon and Thermobeast, you have no-one to blame but the votes, so go home to...whichever region you belonged to. So, here's the submissions of all three winners again...
Name: Charmera
Type:
electric.gif
ghost.gif

Abilities: Drought | HA: Multiscale
Stats: 78 HP / 84 Attack / 78 Defence / 109 Special Attack / 85 Special Defence / 100 Speed [534 Total]
Movepool: Fire Lash, Draco Meteor, Acrobatics, Defog, Sludge Bomb, Facade
Appearance: A serpentine dragon with an black neck, forearms and shoulders, sporting a pair black and blue spiky wings. Below its shoulders it has a deep red body that slowly fades to orange as it goes down to its tail. Stomach is a fiery pattern, and it's tail ends in fire.
Flavor: Charmera lurks the countryside, burning everything in its wake, yearning for worthy battle. It is known to spit venom from its mouth and set its tail on fire to strike at victims.
Role: If the typing, name, ability, statline and it's description wasn't enough of an indicator, Charmera is an amalgamation of Charizard and its many iterations. The primary ability comes from Mega Y, it's typing from Mega X, and the statline is Charizard, with the hidden ability that "doubles the damage it can take" which refers to Gigantamax.
As for its actual offensive role, it's a primiere offensive threat that introduces the ever notorious weather to the metagame, making it's initially low 84 Attack stat be much more threatening when backed by Sun boosted Fire Lash. STAB Draco Meteor also nukes basically any physdef threat that tries to wall it as well. However not all that glitters is not gold. Charmera can't hit anything that resists it's Fire STAB for SE damage, relying on Draco Meteor's raw high damage output to put dents into potential defensive counterplay. Still, a good speed tier, respectful damage output and surprisingly solid defensive utility makes it a good threat for the tier.

Name: Faefloss
Type:
electric.gif
ghost.gif

Abilities: Fluffy / Cotton Down | HA: Sweet Veil
Stats: 100 HP / 124 Attack / 65 Defence / 90 Special Attack / 101 Special Defence / 40 Speed [520 Total]
Movepool: Brick Break, Spirit Break, Lunge, Baton Pass, Discharge, Yawn, Mist, Frost Breath
Appearance: A pink boxer like animal with pink cotton candy hair, and cotton candy punching gloves.
Flavor: WIP
Role:
Designed to specifically combat Baddy Bad spam, introduce a solid physical wallbreaker and good pivot into a variety of non SE attacks. Fluffy makes it really bulky into alot of physical attacks, but notably not all of them, as Thousand Waves gets past it, while Fire Lash cancels it out. It's also weak to many physical attacks as well, even if it takes less damage. Still, with that in mind, Faefloss is a solid Dark type check in the tier.
Name: Arcawing
Type:
fairy.gif

Abilities: Magic Bounce
Stats: 95/115/90/65/82/83 (530)
Movepool: Spirit Break, Acrobatics, Fire Lash, Facade, Glitzy Glow, Recover, Defog, Mist, Heal Block
Appearance: Large majestic pink bird, with a similar body type to articuno, but with a bunch of long, flowy ribbons on its body, and giant oversized wings which weigh it down onto the floor.
Flavor: currently still fighting in court for the right to be part flying type, wish them luck!!!
Role: Offensive utility mon that punishes opponents for using things like yawn, stealth rocks, sticky web, etc. Spirit Break acts as good STAB, Fire lash is strong coverage, the defense drop is very good, it also gets recovery and hazard removal. Heal block is here too.
Thank you for voting! Now that we have 21 Fakemon in the metagame, this Pet Mod will be taking another break until the newest nine additions enter DragonHaven: Stay tuned!
 
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Alright, here it is, judgement day...the pull request for the next update to the DragonHaven version of Resetmons has been checked and sent: You should expect the fakemon from Slates 5-7 to be useable in your teams in a few days time...or sooner if the merge happens...well, sooner!
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Speaking of Slates 5-7....you really thought they'd enter the game as substitute dolls, their appearance a mystery like many of the Fakemon of Pet Mods? Well, just like the previous batch, we've made sprites for them as well! Horspiral and unnamed electric possum already have sprites made by zxgzxg, and Gen6Gar...is well, Gengar, but the rest are brand new, baked up this morning!
STAY TUNED...SOON, THEY WILL ENTER DRAGONHAVEN!
 
And there she blows, Slates 5-7 are now on DragonHaven! With all types now being represented in the metagame, how will they affect the flow of battle?
To get you started, I've made a sample set for each of the nine new Fakemon joining the metagame, though you are welcome to make your own!
https://pokepast.es/ab9f8a08a757d0c1
Now, duke it out on the server, and see what this metagame is like now! GOOD LUCK!
 
SLATE 8: JUST LIKE ME, (W) TWO
"We've arrived at the burnt down lab today...and scouring through the research notes, we have made an interesting discovery about how the move "Remember" was constructed. In particular, what went into it. We have found evidence that Mewtwo, whose essence had been used as part of the move, had purposefully sabotaged the move's production and it make it so that the move rewrote every other move, and is still somewhere inside the lab, judging from the broken tanks around us. Research papers showed how the scientist struck an alliance with Mewtwo to make his dream come true, even though he knew full well what Mewtwo had done to his own creators at Cinnabar Island, and that once the move "Remember" was completed, he would move on to further projects that would make Pokémon and humans equal to each other. However, the blueprints of the move only asked for 1% of Mewtwo's power...when we found the broken remains of the satellite that caused the "Great Reset", it had so much of Mewtwo's power in it, it was comparable to the memory wipe that affected New Island's visitors. But...why did it do this? Why is it still in the lab? And where is the scientist who started all this? It is clear that, if Mewtwo is still in this lab, it is not coming up here...it appears it wants to challenge us. We'll load our Pokémon with the best anti-Mewtwo sets we can, before heading on inside tomorrow. It appears that the staircase leading to the basement is might be where it is hiding...."
This diary page was gladly given to us by a researcher, who was gifted it by a brave Slunkey that survived the expedition to the burnt down lab. This new evidence shows that Mewtwo was not only with the scientist at the time of the Great Reset, but also the fact that it might have caused it on purpose...Unfortunately, the Slunkey is now too scared to go back into the lab to find more pages.

Since it's been a month since the last slate, I think that's more than enough time to begin the eighth slate of many! Let's see what you can come up with after a month's absense...BRING IT ON!
Name: The Pokémon's name. (The words that make up the Pokémon's name)
Type: The Pokémon's type combination. The types are
normal.gif
bug.gif
dark.gif
dragon.gif
electric.gif
fairy.gif
fighting.gif
fire.gif
flying.gif
ghost.gif
grass.gif
ground.gif
ice.gif
poison.gif
psychic.gif
rock.gif
steel.gif
water.gif
.
Abilities: Choose up to three abilities to give to the Pokémon. Custom abilities are not allowed!
Stats: HP/Attack/Defence/Special Attack/Special Defence/Speed (Total)
Movepool: List out all of the moves that the Pokémon can learn here. How it learns them doesn't matter. You are only allowed to include any of the 30 moves that were in Slate 0's winning post in your movepool, which is in a separate spoiler below.
Appearance: This is optional: List out what your Pokémon looks like and what body parts it has.
Flavor: List out a description about what you think the Pokémon can do in the wild, or how it serves a purpose in the world.
Role: List out your Pokémon's role in this micrometa: Remember to take the previous winners into account. For example, you can assign it as a Setup Sweeper, or a Pivot.
Scald
Discharge
Sludge Bomb
Hex
Facade
Lunge
Fire Lash
Spirit Break
Apple Acid
Baddy Bad
Glitzy Glow
Brick Break
Acrobatics
Thousand Waves
Rock Blast
Gyro Ball
Frost Breath
Draco Meteor
Recover
Heal Block
Defog
Stealth Rock
Sticky Web
Yawn
Heal Bell
Mist
Baton Pass
Recycle
Leech Seed
Aqua Ring
I think it's about time we introduced a little fun into this metagame...and by fun, I mean unique abilities such as weather or terrain setting abilities or even form changing abilities! However, that is only a suggestion... ... ... ...Oh, who am I kidding, we need more walls! After all, Crossover Chaos had two defensive slates in it...why not this one? (That does not nessecarily mean your submission has to be a wall, though)
Submissions will close next Tuesday...GOOD LUCK!
 
Name: Grubble
Type:
electric.gif
ghost.gif

Abilities: Swarm | HA: Grassy Surge
Stats: 87 HP / 91 Attack / 86 Defence / 71 Special Attack / 110 Special Defence / 65 Speed (510 Total)
Movepool: Apple Acid, Gyro Ball, Lunge, Baton Pass, Leech Seed, Stealth Rock, Facade, Rock Blast
Appearance: It is a Grub like Pokemon covered in a Grass like carpet.
Flavor: n/a
Competitive: Grubble adds another bulky Steel into the tier, and also crucially adds Grassy Terrain. Unlike in standard, this won't protect you from Ground moves, but it will provide extra healing. Fire moves are a lot more common in this metagame so it has to be careful on how it goes about checking threats as well, but it's defensive merits are definitely appreciated.

Name: Pristycle
Type:
electric.gif
ghost.gif

Abilities: Snow Warning / Unnerve | HA: Trace
Stats: 108 HP / 73 Attack / 71 Defence / 83 Special Attack / 86 Special Defence / 89 Speed (510 Total)
Movepool: Frost Breath, Glitzy Glow, Brick Break, Recover, Yawn, Heal Bell, Heal Block, Defog, Mist
Appearance: Floating Glowing Diamond-like Icicle
Flavor: n/a
Competitive: Pristycle mainly serves to offer alternative weather options in the face of Charmera, while also being an excellent support Pokemon. It's movepool is filled with support options to help it do it's job, while Frost Breath ensures it's not passive.

Name: Penguini
Type:
electric.gif

Abilities: Clear Body | HA: Misty Surge
Stats: 93 HP / 90 Attack / 101 Defence / 73 Special Attack / 74 Special Defence / 119 Speed (550 Total)
Movepool: Scald, Frost Breath, Brick Break, Defog, Mist, Aqua Ring, Baton Pass, Recycle, Facade
Appearance: Penguin Chef!
Flavor: n/a
Competitive: Penguini exists to fulfill several roles that are surprisingly lacking. A bulky Water type currently isn't around, and we have no Terrain setters. Pen will address both of those issues. It's ability choice will definitely determine exactly how it gets used, as you can either opt for Clear Body and neutralize the sheer amount of stat dropping that occurs in this mod, or you can opt for Misty Surge to stop the sheer amount of status that is spread in this mod. Also gives us another form of hazard removal and a Ring passer (closest thing we got to Wish passing). It being one of the fastest available Pokémon also plays a factor into its success, allowing it to be able to EV it's stat spread to better take on certain threats.
 
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So, here we are on midnight of the day the submissions are supposed to close, and...wait, only one person submitted entries so far? No, this can't be like my other Pet Mod...unfortunatley, due to lack of submissions, we have no choice but to delay the deadline...your new deadline is Wednesday the 15th of July, (Or at least until we get another submission!) get your submissions in before it's too late!
 
I actually had ideas chat we’re so back
— —
Resub!
Name: Morterror (Mortar + Terror)
Type: Rock/Ghost
Abilities: Sand Stream // Magician
Stats: 92/100/90/95/106/37 (520)
Movepool: Rock Blast, Hex, Stealth Rock, Yawn, Recover, Gyro Ball, Spirit Break, Baton Pass, Brick Break
Flavor:
Pokedex A:
Morterror are often found lurking around recent demolition sites, especially those of popular or beloved buildings, using the rubble to build a hard shell that protects their soft bodies.
Pokedex B: Despite their menacing appearance, Morterror are calm, understanding creatures, and will only attack if continually provoked.
Extra: Morterror prefer to spend their time socializing with other ghost and rock types, building small structures from scraps of demolished infrastructure. They’re incredibly friendly, and getting a brick from a Morterror’s brick-built shell is a sign of great trust.
Role: Bulky Special Wall + Sand Setter / Niche anti-boots Magician / Hazards Setter

Resubbing morterror, but adjusted it’s stats to fall more in line with prior winners (-5 HP, -20 Spdef). Still serves its secondary purpose as a form of item control.
— —
Name: Storque (Stork + Torque)
Type: Steel/Flying
Abilities: Filter // Steelworker
Stats: 95/95/70/85/85/40 (470)
Movepool: Gyro Ball, Acrobatics, Facade, Defog, Recover, Baton Pass, Stealth Rock, Lunge, Discharge
Flavor:
Pokedex A:
Storque are known to get territorial with groups of Bombirdier. When a fight breaks out between the two, the area is often covered in sharp rocks and scrap metal
Pokedex B: Storque use their incredibly high bite strength to rip metal chunks off of scraps. While these scraps are most commonly used during territory disputes, they are additionally seen as a main component of Storque nests
Role: Bulky Pivot / Banded Wallbreaker
Other: We have one steel type and one flying type, so i thought i’d bump them both up to two! Something about two birds and one stone idk storque is neutral to rock
Gets discharge to hit our one steel type for neutral (but NOT Supereffective) damage, as well as to spread paralysis.
— —
Name: Gustarak [pronounced ‘Just-a-rock’]
Genderless
Type:
Grass
Abilities: Grassy Surge / Sturdy // Shell Armor
Stats: 100/65/50/70/115/30 (430)
Movepool: Rock Blast, Thousand Waves, Apple Acid, Stealth Rock, Recycle, Leech Seed, Heal Block
Role: General Purpose Special Wall / Bulky Grass Type
Flavor: What if sudowoodo was some moss pretending to be a rock instead? You get Gustarak
I tried just shuffling sudos stats around but with only 3 attacking moves (and 2 being physical) that just wasnt going to work out. So it looks like you get a free +20 BST, Gustarak. Good for you.
 
SUBMISSIONS ARE NOW CLOSED!
It doesn't seem like any more submissions are coming...we better just go with the six we have. It's better than nothing, but worser than...well, whichever ones don't make the cut!
Vote on up to five of the below submissions! The top submission in your post will count as two votes instead of one, but you cannot put any of your own submissions as the top one. The TOP THREE submissions with the most votes will join the metagame! So, here are your options....
:grubbin:G-Luke's Grubble:grubbin:
:glaceon:G-Luke's Pristycle:glaceon:
:prinplup:G-Luke's Penguini:prinplup:

:gigalith:Crep50's Morterror:gigalith:
(Making it's grand return from the very first slate!)
:skarmory:Crep50's Storque:skarmory:
:sudowoodo:
Crep50's Gustarak:sudowoodo:

You have until Friday to cast your votes...GOOD LUCK!
 
VOTING IS NOW CLOSED!
Sorry we're fashionably late, but the things you'd go to not delay the voting period due to lack of votes....only three people voted, and so joining Resetmons are....
:glaceon:G-Luke's Pristycle, with four votes! :glaceon:
:prinplup:G-Luke's Penguini, with three votes!:prinplup:
:gigalith:And, finally making it's due debut after failing the first slate tryouts, Crep50's Morterror with three votes!:gigalith:

Congratulations, a winner is you, three winners! You are now immortalized into Resetmons, pat yourselves on the back...the rest of you, well, tough luck, kid. As a reminder, here are the original submissions of the three newcomers again:
Name: Pristycle
Type:
electric.gif
ghost.gif

Abilities: Snow Warning / Unnerve | HA: Trace
Stats: 108 HP / 73 Attack / 71 Defence / 83 Special Attack / 86 Special Defence / 89 Speed (510 Total)
Movepool: Frost Breath, Glitzy Glow, Brick Break, Recover, Yawn, Heal Bell, Heal Block, Defog, Mist
Appearance: Floating Glowing Diamond-like Icicle
Flavor: n/a
Competitive: Pristycle mainly serves to offer alternative weather options in the face of Charmera, while also being an excellent support Pokemon. It's movepool is filled with support options to help it do it's job, while Frost Breath ensures it's not passive.

Name: Penguini
Type:
electric.gif

Abilities: Clear Body | HA: Misty Surge
Stats: 93 HP / 90 Attack / 101 Defence / 73 Special Attack / 74 Special Defence / 119 Speed (550 Total)
Movepool: Scald, Frost Breath, Brick Break, Defog, Mist, Aqua Ring, Baton Pass, Recycle, Facade
Appearance: Penguin Chef!
Flavor: n/a
Competitive: Penguini exists to fulfill several roles that are surprisingly lacking. A bulky Water type currently isn't around, and we have no Terrain setters. Pen will address both of those issues. It's ability choice will definitely determine exactly how it gets used, as you can either opt for Clear Body and neutralize the sheer amount of stat dropping that occurs in this mod, or you can opt for Misty Surge to stop the sheer amount of status that is spread in this mod. Also gives us another form of hazard removal and a Ring passer (closest thing we got to Wish passing). It being one of the fastest available Pokémon also plays a factor into its success, allowing it to be able to EV it's stat spread to better take on certain threats.
Resub!
Name: Morterror (Mortar + Terror)
Type: Rock/Ghost
Abilities: Sand Stream // Magician
Stats: 92/100/90/95/106/37 (520)
Movepool: Rock Blast, Hex, Stealth Rock, Yawn, Recover, Gyro Ball, Spirit Break, Baton Pass, Brick Break
Flavor:
Pokedex A:
Morterror are often found lurking around recent demolition sites, especially those of popular or beloved buildings, using the rubble to build a hard shell that protects their soft bodies.
Pokedex B: Despite their menacing appearance, Morterror are calm, understanding creatures, and will only attack if continually provoked.
Extra: Morterror prefer to spend their time socializing with other ghost and rock types, building small structures from scraps of demolished infrastructure. They’re incredibly friendly, and getting a brick from a Morterror’s brick-built shell is a sign of great trust.
Role: Bulky Special Wall + Sand Setter / Niche anti-boots Magician / Hazards Setter

Resubbing morterror, but adjusted it’s stats to fall more in line with prior winners (-5 HP, -20 Spdef). Still serves its secondary purpose as a form of item control.
Thank you for voting! We will be starting the next slate shortly, which is actually going to be the penultimate slate of the metagame, not because we're bored or tired of it, we're definitely amazed and proud of it, but because we're drawing roots from other Pet Mods that had a final slate on them...good luck!
 
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