[SET]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe
[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the most threatening Psychic-types in the tier. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith; the former two are especially important, as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong and Doublade, as well as hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind Reuniclus's coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine more easily while still giving neutral coverage against Steel-types; however, this makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily. The given Speed investment allows Reuniclus to outspeed and beat Rhyperior instead of just being 2HKOed by Earthquake. Trick Room is an option over Shadow Ball or Recover to take advantage of Reuniclus's low Speed tier to give it the opportunity to clean up late-game; however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room, Reuniclus should use a Quiet nature with zero Speed investment.
Incineroar makes for a fantastic partner because it can check Ghost-types like Polteageist and Chandelure, bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Gastrodon, and threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can break past walls such as Gigalith and Rotom-W that give Incineroar troubles. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click Psychic more freely; the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in KO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic that Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into offensive Galarian Weezing for it. Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them. Haxorus also appreciates Reuniclus wearing down their shared check in Escavalier. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn. Rotom-W is a great partner that can bring Reuniclus in safely with Volt Switch to give it ample opportunities to wallbreak, as well as breaking walls such as Milotic and Incineroar for Reuniclus.
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast / Shadow Ball
move 4: Recover
item: Leftovers
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power. Psyshock can be used to break past Pokemon like Milotic more easily; however, it is generally inferior to the additional power Psychic provides, which helps it KO foes like Chandelure and Haxorus after Stealth Rock damage and does significantly more damage to foes like Doublade. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Copperajah, and Umbreon. Shadow Ball allows Reuniclus to break past Doublade and beat other Psychic-types like opposing Reuniclus and Necrozma better; however, it leaves Reuniclus unable to break past Incineroar and Pangoro well. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provides Reuniclus with passive recovery. Life Orb is an alternative option that gives Reuniclus additional power behind its attacks, noticeably allowing it to OHKO foes like Doublade with Shadow Ball after a Calm Mind boost. Magic Guard prevents Reuniclus from being worn down by residual damage, particularly allowing it to still sweep late-game while badly poisoned. Maximum Defense investment with a Bold nature allows Reuniclus to check and set up on foes like Cobalion and allows it to beat defensive Incineroar more easily.
Wallbreakers like Machamp, Lucario, and Darmanitan are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out, and it can remove Steel-types like the aforementioned Escavalier. Cobalion, Sylveon, and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus from foes like Pangoro and Incineroar, while the former can further support it with Stealth Rock. Galarian Weezing can also set Toxic Spikes, helping Reuniclus break through Haze Milotic more easily. Gigalith is another entry hazard user that can support Reuniclus, and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also check and remove defensive Incineroar, allowing Reuniclus to spam its STAB more, and in return, Reuniclus can pivot into Fighting-types for Gigalith. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break without Shadow Ball. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes. Milotic is able to check Swords Dance Incineroar and revenge killers such as Doublade and Chandelure for Reuniclus.
[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Hilomilo, 313384], [Estarossa, 461329]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe
[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the most threatening Psychic-types in the tier. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith; the former two are especially important, as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong and Doublade, as well as hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind Reuniclus's coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine more easily while still giving neutral coverage against Steel-types; however, this makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily. The given Speed investment allows Reuniclus to outspeed and beat Rhyperior instead of just being 2HKOed by Earthquake. Trick Room is an option over Shadow Ball or Recover to take advantage of Reuniclus's low Speed tier to give it the opportunity to clean up late-game; however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room, Reuniclus should use a Quiet nature with zero Speed investment.
Incineroar makes for a fantastic partner because it can check Ghost-types like Polteageist and Chandelure, bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Gastrodon, and threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can break past walls such as Gigalith and Rotom-W that give Incineroar troubles. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click Psychic more freely; the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in KO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic that Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into offensive Galarian Weezing for it. Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them. Haxorus also appreciates Reuniclus wearing down their shared check in Escavalier. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn. Rotom-W is a great partner that can bring Reuniclus in safely with Volt Switch to give it ample opportunities to wallbreak, as well as breaking walls such as Milotic and Incineroar for Reuniclus.
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast / Shadow Ball
move 4: Recover
item: Leftovers
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA
[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power. Psyshock can be used to break past Pokemon like Milotic more easily; however, it is generally inferior to the additional power Psychic provides, which helps it KO foes like Chandelure and Haxorus after Stealth Rock damage and does significantly more damage to foes like Doublade. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Copperajah, and Umbreon. Shadow Ball allows Reuniclus to break past Doublade and beat other Psychic-types like opposing Reuniclus and Necrozma better; however, it leaves Reuniclus unable to break past Incineroar and Pangoro well. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provides Reuniclus with passive recovery. Life Orb is an alternative option that gives Reuniclus additional power behind its attacks, noticeably allowing it to OHKO foes like Doublade with Shadow Ball after a Calm Mind boost. Magic Guard prevents Reuniclus from being worn down by residual damage, particularly allowing it to still sweep late-game while badly poisoned. Maximum Defense investment with a Bold nature allows Reuniclus to check and set up on foes like Cobalion and allows it to beat defensive Incineroar more easily.
Wallbreakers like Machamp, Lucario, and Darmanitan are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out, and it can remove Steel-types like the aforementioned Escavalier. Cobalion, Sylveon, and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus from foes like Pangoro and Incineroar, while the former can further support it with Stealth Rock. Galarian Weezing can also set Toxic Spikes, helping Reuniclus break through Haze Milotic more easily. Gigalith is another entry hazard user that can support Reuniclus, and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also check and remove defensive Incineroar, allowing Reuniclus to spam its STAB more, and in return, Reuniclus can pivot into Fighting-types for Gigalith. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break without Shadow Ball. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes. Milotic is able to check Swords Dance Incineroar and revenge killers such as Doublade and Chandelure for Reuniclus.
[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Hilomilo, 313384], [Estarossa, 461329]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
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