UU Reuniclus

Twilight

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[SET]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the most threatening Psychic-types in the tier. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith; the former two are especially important, as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong and Doublade, as well as hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind Reuniclus's coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine more easily while still giving neutral coverage against Steel-types; however, this makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily. The given Speed investment allows Reuniclus to outspeed and beat Rhyperior instead of just being 2HKOed by Earthquake. Trick Room is an option over Shadow Ball or Recover to take advantage of Reuniclus's low Speed tier to give it the opportunity to clean up late-game; however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room, Reuniclus should use a Quiet nature with zero Speed investment.

Incineroar makes for a fantastic partner because it can check Ghost-types like Polteageist and Chandelure, bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Gastrodon, and threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can break past walls such as Gigalith and Rotom-W that give Incineroar troubles. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click Psychic more freely; the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in KO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic that Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into offensive Galarian Weezing for it. Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them. Haxorus also appreciates Reuniclus wearing down their shared check in Escavalier. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn. Rotom-W is a great partner that can bring Reuniclus in safely with Volt Switch to give it ample opportunities to wallbreak, as well as breaking walls such as Milotic and Incineroar for Reuniclus.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast / Shadow Ball
move 4: Recover
item: Leftovers
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power. Psyshock can be used to break past Pokemon like Milotic more easily; however, it is generally inferior to the additional power Psychic provides, which helps it KO foes like Chandelure and Haxorus after Stealth Rock damage and does significantly more damage to foes like Doublade. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Copperajah, and Umbreon. Shadow Ball allows Reuniclus to break past Doublade and beat other Psychic-types like opposing Reuniclus and Necrozma better; however, it leaves Reuniclus unable to break past Incineroar and Pangoro well. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provides Reuniclus with passive recovery. Life Orb is an alternative option that gives Reuniclus additional power behind its attacks, noticeably allowing it to OHKO foes like Doublade with Shadow Ball after a Calm Mind boost. Magic Guard prevents Reuniclus from being worn down by residual damage, particularly allowing it to still sweep late-game while badly poisoned. Maximum Defense investment with a Bold nature allows Reuniclus to check and set up on foes like Cobalion and allows it to beat defensive Incineroar more easily.

Wallbreakers like Machamp, Lucario, and Darmanitan are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out, and it can remove Steel-types like the aforementioned Escavalier. Cobalion, Sylveon, and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus from foes like Pangoro and Incineroar, while the former can further support it with Stealth Rock. Galarian Weezing can also set Toxic Spikes, helping Reuniclus break through Haze Milotic more easily. Gigalith is another entry hazard user that can support Reuniclus, and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also check and remove defensive Incineroar, allowing Reuniclus to spam its STAB more, and in return, Reuniclus can pivot into Fighting-types for Gigalith. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break without Shadow Ball. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes. Milotic is able to check Swords Dance Incineroar and revenge killers such as Doublade and Chandelure for Reuniclus.

[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Hilomilo, 313384], [Estarossa, 461329]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
Last edited:

pokemonisfun

Formerly pokeisfun
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I wanted to alert you to an AV Reuniclus set that is very viable for stall, posted in a team here by Bad feeling. The set is very viable, particularly for stall, and can counter or check strong wall breakers like Choice Specs Sylveon (which loses it's breaking power after a Knock Off), Choice Specs Toxtricity (which is OHKOd), and Growth Venusaur (which is nearly OHKOd and can die to Life Orb or SR). I wouldn't say these moves should be set in stone - Shadow Ball for example is often very helpful to damage Ghost and Psychic Pokemon while Future Sight isn't that helpful as stall struggles to abuse it (struggles to abuse Future Sight with another attack).
 

Hilomilo

High-low My-low
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Moderator
[SET]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the premier and most versatile Psychic-types in the tier I'd say threatening instead of versatile, since I think Necrozma or Espeon are arguably more varied in what they can offer. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith, the former two being key Dark-types to hit as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong, Doublade, and to hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind its coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine easier while still giving neutral coverage against Steel-types; however, it makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily. The given Speed investment allows Reuniclus to outspeed Rhyperior allowing it to avoid being 2HKO'd by Earthquake and beating it with Focus Blast in the process if I'm calcing correctly psychic and focus blast both 2HKO, so I'd remove the focus blast mention. Trick Room is an option to take advantage of Reuniclus's low Speed tier making it a decent late-game cleaner; however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room Reuniclus should use a Quiet nature with zero Speed investment.

Incineroar makes for a fantastic partner for its ability to check Ghost-types like Polteageist and Chandelure, it can bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Vaporeon, and it can threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can check Fighting-types like Cobalion that force Incineroar out. I don't know that Reuniclus checks Fighting-types super well considering most can overwhelm it, so I'd maybe bring up that it can break past a few troubling Pokemon for Incineroar like Gigalith and defensive Rotom-W. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click STAB Psychic more freely, the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in OHKO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic, which Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into Galarian Weezing for it. Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast
move 4: Recover
item: Leftovers / Colbur Berry
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power further. Psyshock can be used to break past Pokemon like Milotic easier; however, it is generally inferior to the additional power Psychic provides. Consider some examples of scenarios in which Psychic's better power is particularly important. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Bronzong, and Umbreon. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provide Reuniclus with passive recovery; however, Colbur Berry is an option to give it the opportunity to stay in on Dark-types like Incineroar and Pangoro to hit them with a boosted Focus Blast. Magic Guard prevents Reuniclus from being worn down by residual damage, Toxic being a key one that would otherwise prevent it from sweeping as easily late-game.

Wallbreakers like Chandelure, Lucario, and Machamp are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out and it can remove Steel-types like the aforementioned Escavalier. Cobalion and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus, while the former can further support it with Stealth Rock. Gigalith is another entry hazard user that can support Reuniclus and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also semi-reliably check Incineroar. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes.

This looks great! I'd just sprinkle in some mentions of Darmanitan/Sylveon/Rotom-W where you can.
Excellent work as always. 1/2
 

Estarossa

between heaven and earth
is a Community Contributoris a Contributor to Smogon
[SET]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the premier premier might not be the word given its relatively low usage compared to Gard/Celebi and most threatening Psychic-types in the tier. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith, the former two being key Dark-types to hit as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong, Doublade, and to hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind its coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine easier while still giving neutral coverage against Steel-types; however, it makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily if its not too clunky i'd talk about its unreliable accuracy too, when Milo gets pressured a lot by Reuni anyway. The given Speed investment allows Reuniclus to outspeed Rhyperior allowing it to avoid being 2HKO'd by Earthquake and beating it in the process. Trick Room is an option to take advantage of Reuniclus's low Speed tier making it a decent late-game cleaner; i'd maybe talk about this a little more positively and comment on how its a late game cleaner with a lot of early-to-mid game wallbreaking potential still due to reliable recovery, but then talk about the obvious negatives however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room Reuniclus should use a Quiet nature with zero Speed investment.

Incineroar makes for a fantastic partner for its ability to check Ghost-types like Polteageist and Chandelure, it can bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Vaporeon change this to something more relevant like Gastro/Milo, and it can threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can break past defensive walls such as Gigalith and Rotom-W that give Incineroar troubles. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click STAB Psychic more freely, the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in OHKO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic, which Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into offensive Galarian Weezing for it (seeing as rose doesn't care about switching into defensive). Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them mention how it chip escav away for haxorus to clean. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn. Rotom-W is a great partner that can bring Reuniclus in safely with Volt Switch to give it ample opportunities to wallbreak, as well as breaking walls such as Milotic and Incineroar for Reuniclus.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast / Shadow Ball
move 4: Recover
item: Leftovers
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power further. I'd consider making a comment somewhere in this paragraph about how it deals with Incineroar a lot better due to the additional bulk preventing it really checking you. Psyshock can be used to break past Pokemon like non-haze Milotic easier; however, it is generally inferior to the additional power Psychic provides, which helps it KO foes like Chandelure and Haxorus after Stealth Rock damage and does significantly more damage to foes like Doublade. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Bronzong, you beat Bronzong with either move anyway, consider replacing this with copperajah or something and Umbreon. Shadow Ball allows Reuniclus to break past Doublade and beat other Psychic-types like opposing Reuniclus and Necrozma better; however, it leaves it unable to break past Incineroar and Pangoro well. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provide Reuniclus with passive recovery. Life Orb is an alternative option, which gives Reuniclus additional power behind its attacks, noticeably allowing it to OHKO foes like Doublade with Shadow Ball after a Calm Mind boost. Magic Guard prevents Reuniclus from being worn down by residual damage, Toxic being a key one that would otherwise prevent it from sweeping as easily late-game.

Wallbreakers like Machamp, Lucario, and Darmanitan are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out and it can remove Steel-types like the aforementioned Escavalier. Cobalion, Sylveon, and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus, specifically talk about their ability to pressure Dark-types like Pangoro/Incin for Reuni too, can also mention Toxic Spikes from Weezy to help pressure checks like Haze Milo / NP Celebi / DD Necro while the former can further support it with Stealth Rock. Gigalith is another entry hazard user that can support Reuniclus and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also check and remove Incineroar, probably worth providing a team option somewhere that can actually check SD Incin, since Gigalith loses to it. allowing Reuniclus to spam its STAB coverage more and in return, Reuniclus can pivot into Fighting-types for Gigalith. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break without Shadow Ball. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes.
looks great, 2/2.
 

A Cake Wearing A Hat

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add remove comments
[SET]
name: Life Orb
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Recover
item: Life Orb
ability: Magic Guard
nature: Modest
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
Reuniclus's natural bulk and power, immunity to residual damage thanks to Magic Guard, and access to reliable recovery in Recover make Reuniclus one of the most threatening Psychic-types in the tier. Focus Blast allows Reuniclus to hit foes like Incineroar, Umbreon, and Gigalith,; (RC,ASC) the former two being key Dark-types to hit are especially important, as they can shrug off the rest of its coverage options. Shadow Ball gives Reuniclus the necessary coverage to break past Bronzong, (RC) and Doublade, and to as well as hit other Psychic-types like Necrozma. Life Orb significantly boosts the power behind its Reuniclus's coverage options without the drawback of wearing itself down with recoil. Thunder can be used over Shadow Ball to give Reuniclus a way to break bulky Water-types like Milotic and Mantine easier more easily while still giving neutral coverage against Steel-types; however, it this makes its ability to beat Bronzong and Doublade a lot less reliable and leaves it unable to beat Psychic-types like Gardevoir and Celebi as easily. The given Speed investment allows Reuniclus to outspeed and beat Rhyperior allowing it to avoid being 2HKO'd by Earthquake and beating it in the process instead of just being 2HKOed by Earthquake. Trick Room is an option over Shadow Ball or Recover to take advantage of Reuniclus's low Speed tier to give it the opportunity to clean up late-game; however, it has to rely on Focus Blast as its sole coverage option or drop the utility Recover provides. If opting for Trick Room, (AC) Reuniclus should use a Quiet nature with zero Speed investment.

Incineroar makes for a fantastic partner for its ability to because it can check Ghost-types like Polteageist and Chandelure, it can bring Reuniclus in safely against the likes of Galarian Weezing and bulky Water-types like Gastrodon, and it can threaten Steel-types like Escavalier that can shrug off most of Reuniclus's coverage options. In return, Reuniclus can break past defensive walls such as Gigalith and Rotom-W that give Incineroar troubles. Cobalion and Lucario can break Dark-types like Umbreon and Incineroar, allowing Reuniclus to click STAB Psychic more freely,; (RC,ASC) the former can also set up Stealth Rock for Reuniclus. Other entry hazard users such as Roserade, Golisopod, and Rhyperior are greatly appreciated to put foes such as Doublade and Cobalion in OHKO KO range of its coverage options. Roserade can also pressure the bulky Water-types like Milotic, (RC) which that Reuniclus can struggle to break, and, in return, Roserade appreciates Reuniclus being able to beat Bronzong and safely pivot into offensive Galarian Weezing for it. Late-game cleaners like Doublade and Haxorus appreciate Reuniclus's wallbreaking capabilities to weaken bulky Water-types and remove foes like Galarian Weezing and Incineroar for them. Haxorus also appreciates Reuniclus wearing down their shared check in Escavalier. Choice Scarf Flygon and Noivern can make up for Reuniclus's lackluster Speed tier by removing faster threats such as Chandelure and Pangoro that attempt to revenge kill Reuniclus. Both of these partners can also bring Reuniclus in safely against the likes of Bronzong and Galarian Weezing with U-turn. Rotom-W is a great partner that can bring Reuniclus in safely with Volt Switch to give it ample opportunities to wallbreak, as well as breaking walls such as Milotic and Incineroar for Reuniclus.

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast / Shadow Ball
move 4: Recover
item: Leftovers
ability: Magic Guard
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Calm Mind Reuniclus is a fantastic late-game cleaner that supplements its bulk and power further. Psyshock can be used to break past Pokemon like Milotic easier more easily; however, it is generally inferior to the additional power Psychic provides, which helps it KO foes like Chandelure and Haxorus after Stealth Rock damage and does significantly more damage to foes like Doublade. Focus Blast allows Reuniclus to break past Dark- and Steel-types like Incineroar, Copperajah, and Umbreon. Shadow Ball allows Reuniclus to break past Doublade and beat other Psychic-types like opposing Reuniclus and Necrozma better; however, it leaves it Reuniclus unable to break past Incineroar and Pangoro well. Recover provides Reuniclus with reliable and instant recovery, which allows it to accumulate multiple Calm Mind boosts safely. Leftovers provide provides Reuniclus with passive recovery. Life Orb is an alternative option, (RC) which that gives Reuniclus additional power behind its attacks, noticeably allowing it to OHKO foes like Doublade with Shadow Ball after a Calm Mind boost. Magic Guard prevents Reuniclus from being worn down by residual damage, Toxic being a key one that would otherwise prevent it from sweeping as easily late-game particularly allowing it to still sweep late-game while badly poisoned. Maximum Defense investment with a Bold nature allows Reuniclus to check and set up on foes like Cobalion and allows it to beat defensive Incineroar more easily.

Wallbreakers like Machamp, Lucario, and Darmanitan are able to pave the path for Reuniclus to sweep, all of which are also able to effectively remove Escavalier, which Reuniclus struggles immensely to break past. Incineroar is a fantastic partner that can pivot into Ghost-types like Chandelure and Doublade that force Reuniclus out, (AC) and it can remove Steel-types like the aforementioned Escavalier. Cobalion, Sylveon, and Galarian Weezing are able to pivot into the Dark-type attacks aimed at Reuniclus from foes like Pangoro and Incineroar, while the former can further support it with Stealth Rock. Galarian Weezing can also set Toxic Spikes, (AC) helping Reuniclus break through Haze Milotic more easily. Gigalith is another entry hazard user that can support Reuniclus, (AC) and, by virtue of its natural bulk and Sand Stream, it can check threats like Chandelure and Gardevoir. Gigalith can also check and remove defensive Incineroar, allowing Reuniclus to spam its STAB coverage more, (AC) and in return, Reuniclus can pivot into Fighting-types for Gigalith. Doublade and Escavalier are able to pivot into and remove Psychic-types such as Gardevoir and Celebi, which Reuniclus is unable to break without Shadow Ball. In return, both appreciate Reuniclus being able to pivot into and beat foes like Mantine and Galarian Weezing. Reuniclus struggles to break past Haze Milotic so partners like Roserade, Heliolisk, and Toxtricity are mandatory. Roserade can also provide Reuniclus with multiple setup opportunities thanks to Sleep Powder as well as further support it with Toxic Spikes or Spikes. Milotic is able to check Swords Dance Incineroar and revenge killers such as Doublade and Chandelure for Reuniclus.

[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Hilomilo, 313384], [Estarossa, 461329]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]

gp 1/1
 

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