Revenankh [QC: 0/3]

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Quality Control: QC1 / QC2 / QC3
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[OVERVIEW]
  • Solid bulk and an amazing ability in Triage allows Revenankh to be a very consistent answer to top metagame threats such as Ash Greninja, Mega Crucibelle and Krilowatt.
  • Is a very reliable status spreader due to its unique access to Glare, Toxic and Will-O-Wisp. This allows Revenankh to have flexibility when choosing the best status to inflict.
  • Can use the somewhat matchup reliant Bulk Up set to attempt to sweep unprepared teams using its unresisted STAB combination, priority and natural bulk.
  • Revenankh's only decent Attack stat, along with its low base power STAB moves means that its unboosted damage output can be underwhelming.
  • Revenankh has both trouble breaking and is also forced out by common Pokemon such as Tomohawk, Jumbao and Clefable.
  • Very slow without Drain Punch so anything that resists it can quite easily revenge kill it.
[SET]
name: Dual Status
move 1: Drain Punch
move 2: Moonlight
move 3: Glare / Will-O-Wisp
move 4: Toxic / Will-O-Wisp
item: Leftovers
ability: Triage
nature: Careful
EVs: 252 HP / 172 Def / 84 SpD

[SET COMMENTS]
Moves
========
  • Drain Punch receives +3 priority from Triage which allows Revenankh to pick off weakened Pokemon as well threaten some faster Pokemon such as Greninja, Naviathan and Heatran.
  • Moonlight is also effected by Triage which allows Revenankh to be a much more consistent check to Pokemon such as Stratagem, Mega Crucibelle and Ash Greninja
  • Glare allows Revenankh to provide speed control support to its team by paralysing faster threats such as Greninja and Mega Crucibelle as well as Pokemon like Tapu Lele and Tornadus-T who might try to switch in and force Revenankh out.
  • Toxic provides Revenankh with a way to deal with bulkier Pokemon such as Arghonaut, Tomohawk, Pyroak and Jumbao.
  • Will-O-Wisp can be used to cripple physical attackers such as Landorus-T, Mega Scizor and Tapu Bulu.
Set Details
========
  • Leftovers allows Revenankh to heal a small amount of health at the end of each turn increasing its overall longevity.
  • 252 HP to maximise Revenankh's overall bulk so it can come in multiple times throughout the game to check Pokemon like Heatran and Stratagem.
  • 172 EVs in Defense allow Revenankh to avoid the 2HKO from Assault Vest Colossoil, +1 Mega Crucibelle, Choice Band Syclant while threatening Drain Punch or healing with priority Moonlight. This also allows Revenankh to act as a decent spinblocker to Colossoil.
  • 84 EVs in Special Defense along with a Careful Nature allows Revenankh it to be a reliable check to Pokemon such as Krilowatt, Heatran and Syclant and Ash Greninja.
Usage Tips
========
  • Revenankh can best support the team by spreading status while also acting as a solid check to some of the metagame's top threats.
  • Use Toxic against defensive Pokemon such as Tomohawk, Pyroak and Arghonaut to weaken them and pave the way for sweepers/wallbreakers to take apart the opposing team.
  • Glare is best used against Pokemon that rely on their speed to function such as Tornadus-T, Tapu Lele and Hawlucha as it severely hampers their ability to revenge kill, sweep and apply pressure.
  • Due to Revenankh's primary healing option, Moonlight, gaining +3 priority, you can, if necessary, afford to perform other actions such as using a status move, attacking or doubling out. This is because if Revenankh is taking less than half when switching in then Revenankh is never in 2HKO range because it can heal up and outspeed the next attack, which is a property most other slow defensive Pokemon don't have.
Team Options
========
  • Celesteela is an excellent defensive partner for Revenankh as it is an extremely reliable check to top Fairy, Psychic and Flying types as well as Pajantom, all of which threaten Revenankh with their STAB options. Other Steels such as Heatran, Magearna, Mega Scizor and Ferrothorn can perform this role too.
  • Powerful Dark types such as Greninja and Colossoil can pressure Ghost and Psychic types with the former being able to outspeed the majority and the latter able to threaten with priority in the form of Sucker Punch and trapping with Pursuit. Greninja also has the added benefit of being able to beat Gliscor, one of the more consistent Revenankh checks as it is immune to status.
  • Mega Crucibelle can take care of some Flying-types such as Tornadus-T and Mega Pinsir while also pressuring Fairy-types such as Jumbao and Clefable with its powerful STAB moves. Revenankh can also threaten some of Mega Crucibelle's Steel-Type checks such as Naviathan and Kartana with priority Drain Punch.
  • Pokemon with access to Heal Bell such as Cyclohm and Chansey can remove status ailments such as Toxic poison so you can trade Toxic on Pokemon such as Arghonaut or opposing Revenankhs without worrying about it permanently jeopardising Revenankh's longevity.
  • Pokemon that can deal with Necturna's Shell Smash set are excellent options as this set can use Revenankh as set up fodder due to its immunity to Drain Punch and its access to Substitute. Some examples of answers would be Haze Tomohawk and Choice Scarf Kitsunoh.
  • Hazard setters such as Syclant, Mega Crucibelle and Greninja can all pair well with Revenankh due to its ability to spinblock effectively against Assault Vest Colossoil.
[SET]
name: Bulk Up
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Moonlight
move 4: Bulk Up
item: Leftovers / Life Orb
ability: Triage
nature: Adamant
EVs: 252 HP / 172 Def / 84 SpD

[SET COMMENTS]
Moves
========
  • Drain Punch is Revenankh's most potent offensive option as it is increased to +3 priority thanks to Triage which allows Revenankh to overcome its very poor speed. Drain Punch does solid damage to unresisted foes while also healing Revenankh in the process, further increasing its longevity.
  • Shadow Sneak is excellent against faster Psychic and Ghost-type Pokemon such as Mega Latios, Mega Alakazam, Pajantom and Kitsunoh who all threaten Revenankh with their STAB moves.
  • Moonlight provides Revenankh with a reliable recovery option that benefits from Triage allowing Revenankh to heal against faster threats that would otherwise revenge kill it such as Ash Greninja, Krilowatt and Syclant.
  • Bulk Up boosts Revenankh's Attack and Defense stats by one stage allowing Revenankh to perform as a late game win condition.
Set Details
========
  • Leftovers allows Revenankh to heal a small amount of health at the end of each turn increasing its overall longevity. This greatly aids in setting up multiple Bulk Ups as you won't need to spend a turn using Moonlight to heal as much.
  • Life Orb is an option for added power which, after one Bulk Up, notably scores a OHKO on Pajantom and a 56% chance to OHKO Mega Latios after Stealth Rock damage with Shadow Sneak while also letting Revenankh OHKO Volkraken after Stealth Rock damage with Drain Punch. The loss of HP can cause Revenankh to be worn down much more easily and often finds it more difficult to set up multiple Bulk Ups due to loss of the passive recovery that Leftovers provides.
  • 252 HP Evs increase Revenankh's overall bulk allowing it to survive longer and give it more chance to set up with Bulk Up.
  • 172 EVs in Defense and 84 Special Defense with a Careful Nature allows Revenankh to have more set up opportunities against Pokemon such as Assault Vest Colossoil, Mega Crucibelle, Syclant, Krilowatt, Heatran, Ash Greninja and Stratagem.
Usage Tips
========
  • Revenankh is best used as a late game win condition through Bulk Up and priority in Drain Punch and Shadow Sneak.
  • Get Revenankh in on a Pokemon that it can check/counter such as Mega Crucibelle or Krilowatt and proceed to use Bulk Up.
  • Don't try to set up prematurely, as Revenankh is not a Pokemon that can brute force its way through teams. Checks such as Mega Latios, Tomohawk and Tapu Lele must be weakened for Shadow Sneak or removed entirely before a sweep attempt should be made.
Team Options
========
  • Pursuit trappers such as Colossoil and Tyranitar can help deal with the Psychic and Ghost-type Pokemon that can put a stop to Revenankh's sweep. These include Mega Alakazam, Pajantom and Mega Alakazam. Other powerful Dark Types like Hoopa-U and Greninja are good options here too.
  • Members that put pressure on Pokemon like Arghonaut, Tomohawk, Jumbao and Clefable are all greatly appreciated as these Pokemon are hard defensive answers to Revenankh. Pokemon such as Tapu Koko, Mega Crucibelle and Tornadus-T.
  • Mega Crucibelle is also a good option here as it can threaten Flying-types such as Tornadus-T and Mega Pinsir while also threatening Fairy-Types such as Jumbao and Clefable while also being able to U-Turn out against Ferrothorn, a Pokemon that Revenankh can set up against.

[STRATEGY COMMENTS]
Other Options
=============
  • Earthquake or Ice Punch are options on the Dual Status set over Drain Punch to help Revenankh deal with Pokemon such as Heatran, Krilowatt and Mega Crucibelle with Earthquake, and Pajantom, Gliscor and Zygarde with Ice Punch much better. Drain Punch is usually the better option however due to its powerful utility with priority which lets it be a much better answer to Ash-Greninja and Naviathan while also allowing it to score very nice chip damage against set up Pokemon such as Magearna and Syclant.
  • Knock Off is an alternate option on the Dual Status set instead of a status move or over Drain Punch due to its very useful utility in removing items as well as its ability to hit Pajantom, who otherwise completely walls this set while also allowing Revenankh to threaten Shell Smash Necturna. Despite this it is still generally better to keep two status moves on this set so Revenankh can be more flexible with what it can target and Drain Punch is generally more viable for the aforementioned reasons.
  • Shadow Claw is an option on the Bulk Up set mainly because it is Revenankh's most powerful Ghost type option that can be used under Psychic Terrain while also being generally stronger. The loss of priority from Shadow Sneak can be crippling however as now Pokemon such as Mega Latios and Ghostium-Z Pajantom can revenge kill Revenankh with ease.
  • A Choice Band set with Drain Punch, Shadow Sneak, Ice Punch and Trick with Triage and 92 HP / 252 Atk / 164 Spe to maximise damage output and bulk while also allowing Revenankh to outspeed Defensive Tomohawk and Trick it a Choice Band can also be used. This set more aims at using Revenankh's unique priority over raw power which allows it to immediately threaten Pokemon like Colossoil, Greninja, Syclant, Naviathan, Necturna, Mega Alakazam, Pajantom and Mega Medicham with Drain Punch and Shadow Sneak. Trick is also useful against Pokemon such as Clefable, Jumbao and Tomohawk. Despite all this, the Choice Band set does have to compete pretty hard with other Choice Band users such as Tapu Bulu, Zygarde, Syclant and Pajantom which can all hit much harder than Revenankh due to their better attack stats as well as higher Move Base Power.
Checks and Counters
===================
**Flying Types**. Common Pokemon such as Tomohawk, Tornadus and Gliscor can all give Revenankh issues for different reasons. Tomohawk can wall Revenankh and threaten it with Air Slash or Hurricane while also being able to Haze Revenankh's Bulk Up boosts away. Tomohawk does have to worry about Toxic from the Dual Status set, however. Tornadus-T, Mega Pinsir and Z-Fly Landorus-T can resist Revenankh's Drain Punch and threaten to OHKO with powerful Flying-type attacks. Gliscor is immune to status and has a solid defense stat which allows it to stomach hits Revenankh can throw while being able to retaliate with Taunt and/or Toxic.

**Fairy Types**. Clefable and Jumbao take very little from Revenankh's attacks and can fire back super effective Moonblasts in return. More offensive Fairies such as Tapu Lele and Tapu Koko can also give Revenankh trouble with their respective STAB options. Tapu Lele in particular is a huge threat to Revenankh as Psychic Terrain nullifies Revenankh's priority attacks.

**Ghost Types**. Pajantom is completely immune to status and Drain Punch making it a complete stop to the Dual Status set. Shell Smash Necturna can use the Dual Status set as set-up fodder as it is immune to Drain Punch and Substitute avoids status. Kitsunoh can threaten Revenankh with Shadow Strike and Will-O-Wisp. All of these Pokemon have to be wary of Shadow Sneak from Bulk Up Revenankh, however.

**Psychic Types**. Mega Alakazam, Aurumoth, Mega Latios and the aforementioned Tapu Lele all give Revenankh trouble with their resistance to Drain Punch as well as their powerful STAB options. Shadow Sneak still threatens them bar Tapu Lele who is immune thanks to Psychic Terrain. These Pokemon still need to be wary of a potential Shadow Claw on the switch however.

**Poison Types**. Toxapex can hard wall Revenankh while using Haze to remove stat boosts and wearing it down with Toxic. Mollux has to be wary of a potential Earthquake and Glare is annoying for it but it can otherwise wall Revenankh and cripple it with burn or poison. Fidgit can mainly use Revenankh as hazard or Trick Room set up fodder.


[CREDITS]
- Written by: [[Rat With Wings]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:
Great analysis, congratulations.

Choice Band easily deserves a set in my opinion. I personnaly think it's its best set but that's debatable and the set order is overall pretty hard to tell.
Here's is what it would look like:
Revenankh @ Choice Band
Ability: Triage
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Drain Punch
- Shadow Sneak
- Ice Punch
- Trick

Being such a competent RK for a CB user is unique and pretty appealing in my opinion. Even though a common criteria for CB users is wallbreaking capabilities, Revenankh is rarely ever a deadweight since its powerful priorities threaten a lot of offensives teams and if you catch something like Tomohawk with Trick, you're in a very good postion. Besides, Drain Punch hits fairly hard everything than does not resist it and pressures a lot of things like Colossoil, Greninja, Syclant, Naviathan and even Cawmodore with a bit of cheap damages. Shadow Sneak complements Drain Punch well by OHKOing Necturna after Shell Smash (!) and Alakazam-Mega as well as hurting Pajantom, Kitsunoh, Aurumoth and Medicham very badly. Ice Punch is probably the best coverage as it seems more important to hit Lando-T, Torna-T, Jumbao and Gliscor than things like Toxapex, Plasmanta or Mollux with EQ or Arghonaut and Tapu Fini with Power Whip. Finally, Trick ensures that Revenankh will be able to significantly cripples commons walls like Tomohawk, Clefable and Cyclohm.

Since you said that Defensive Rev was able to spinblock quite effectively against AV Colo, maybe hazards setters like Syclant and Greninja could be mentionned under Team options.

I think you need to highlight Tapu Lele as a threat to Bulk Up and potentially Defensive Rev as it completely shuts down the former with Psychic Terrain, and that' why Pursuit support becomes this relevant if you're facing a choiced Lele locked on Psychic. Although uncommon, you could maybe mention Alola-Muk as a partner as it is very suited to trap it and to deal with other Fairy and Psychic-types.

In the C&C section, I think you could add "Poison-types" : Toxapex walls and slowly kills Revenankh with Haze and Toxic, Mollux fears nothing from the defensiive variant if it's not carrying Glare and can burn or poison it with its attacking moves, whereas Figit can use most Revnenankh as a Spike or TR fodder.

Once again, good job.
 

LucarioOfLegends

Master Procraster
is a CAP Contributor
Great analysis, congratulations.

Choice Band easily deserves a set in my opinion. I personnaly think it's its best set but that's debatable and the set order is overall pretty hard to tell.
Here's is what it would look like:
Revenankh @ Choice Band
Ability: Triage
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Drain Punch
- Shadow Sneak
- Ice Punch
- Trick

Being such a competent RK for a CB user is unique and pretty appealing in my opinion. Even though a common criteria for CB users is wallbreaking capabilities, Revenankh is rarely ever a deadweight since its powerful priorities threaten a lot of offensives teams and if you catch something like Tomohawk with Trick, you're in a very good postion. Besides, Drain Punch hits fairly hard everything than does not resist it and pressures a lot of things like Colossoil, Greninja, Syclant, Naviathan and even Cawmodore with a bit of cheap damages. Shadow Sneak complements Drain Punch well by OHKOing Necturna after Shell Smash (!) and Alakazam-Mega as well as hurting Pajantom, Kitsunoh, Aurumoth and Medicham very badly. Ice Punch is probably the best coverage as it seems more important to hit Lando-T, Torna-T, Jumbao and Gliscor than things like Toxapex, Plasmanta or Mollux with EQ or Arghonaut and Tapu Fini with Power Whip. Finally, Trick ensures that Revenankh will be able to significantly cripples commons walls like Tomohawk, Clefable and Cyclohm.

Since you said that Defensive Rev was able to spinblock quite effectively against AV Colo, maybe hazards setters like Syclant and Greninja could be mentionned under Team options.

I think you need to highlight Tapu Lele as a threat to Bulk Up and potentially Defensive Rev as it completely shuts down the former with Psychic Terrain, and that' why Pursuit support becomes this relevant if you're facing a choiced Lele locked on Psychic. Although uncommon, you could maybe mention Alola-Muk as a partner as it is very suited to trap it and to deal with other Fairy and Psychic-types.

In the C&C section, I think you could add "Poison-types" : Toxapex walls and slowly kills Revenankh with Haze and Toxic, Mollux fears nothing from the defensiive variant if it's not carrying Glare and can burn or poison it with its attacking moves, whereas Figit can use most Revnenankh as a Spike or TR fodder.

Once again, good job.
Two things:

92 HP / 252 Attack / 164 Spe with an Adamant Nature outspeeds Defensive Tomohawk and below, allowing Revenankh to Trick the Band onto these mons.

QC is also generally skeptical about the viability of this set, considering you could just use a different Choice Band user like Tapu Bulu, Zygarde, Pajantom, and Kartana and get some much better results due to better Attack and Move Base Power. Priority Drain Punch is a niche that these Pokemon don't have admittedly, but its not exactly the best thing to lock into considering the multitude of resists/immunities to it in the metagame and its low BP for a choice band attacker. No possibility of Moonlight also hurts the set, as Revenankh really needs the reliable recovery to stay alive and Drain Punch isn't usually consistent enough. Willing to put it in Other Options because it is still totally possible to use correctly, but we don't think it is deserving of its own set on the analysis right now.

Otherwise your other checks look good. Only other thing is that Alolan Muk is not viable in the slightest right now, so it should not be mentioned in Pursuit trappers. Colossoil and Tyranitar cover it well enough.

Rat with Wings here is your check.

[OVERVIEW]
  • Solid bulk and an amazing ability in Triage allows Revenankh to be a very consistent answer to top metagame threats such as Ash Greninja, Crucibelle Mega and Krilowatt. That reliable recovery that Traige makes priority is also pretty great too.
  • Has unique access to Glare, Toxic and Will-O-Wisp which allows Revenankh to have flexibility when choosing the best status to inflict. Can you preface the part about choosing the best status by saying its a reliable status setter in this point?
  • Can use the somewhat matchup reliant Bulk Up set to attempt to sweep unprepared teams using its unresisted STAB combination, priority and natural bulk.
  • Revenankh's only decent Attack stat, along with its low base power STAB moves means that its unboosted damage output can be underwhelming.
  • Revenankh has trouble breaking breaking what? more info please, and is forced out by common Pokemon such as Tomohawk, Jumbao and Clefable.
  • Pretty slow without Drain Punch, so anything that resists it can revenge it quite easily.
[SET]
name: Dual Status
move 1: Drain Punch
move 2: Moonlight
move 3: Glare / Will-O-Wisp
move 4: Toxic / Will-O-Wisp
item: Leftovers
ability: Triage
nature: Careful
evs: 252 HP / 128 Def / 128 SpDef

[SET COMMENTS]
Moves
========
  • Drain Punch receives +3 priority from Triage which allows Revenankh to pick off weakened Pokemon as well threaten some faster Pokemon such as Greninja, Naviathan and Heatran.
  • Moonlight is also effected by Triage which allows Revenankh to be a much more consistent check to Pokemon such as Stratagem. I want more examples here
  • Even a weakened Revenankh can come in on threats such as Crucibelle Mega and heal off damage to avoid being 2HKO'd. Honestly don't know why this is here. Its just generally confusing and I'm not sure where it fits into moves. If its for Moonlight then make it actually inside the Moonlight point and link to the move better. If not cut it.
  • Glare allows Revenankh to provide speed control support to its team by paralysing faster threats such as Greninja and Crucibelle-Mega as well as Pokemon like Tapu Lele and Tornadus-T who might try to switch in and force Revenankh out.
  • Toxic provides Revenankh with a way to deal with bulkier Pokemon such as Arghonaut, Tomohawk, Pyroak and Jumbao.
  • Will-O-Wisp can be used to cripple physical attackers such as Landorus-T, Scizor Mega and Tapu Bulu.
Set Details
========
  • Leftovers allows Revenankh to heal a small amount of health at the end of each turn increasing its overall longevity.
  • 252 HP to maximise Revenankh's overall bulk so it can come in multiple times throughout the game to check Pokemon like Heatran and Stratagem.
  • 128 EVs in Defence allow Revenankh to avoid the 2HKO from Assault Vest Colossoil's Earthquake while also taking less damage from Crucibelle and Kartana while threatening Drain Punch or healing with Moonlight. This also allows Revenankh to act as a decent spinblocker to Colossoil.
  • 128 EVs in Special Defence along with a Careful Nature allows Revenankh to avoid the 2HKO from Base Choice Specs Greninja's Hydro Pump while also taking less from Pokemon such as Krilowatt, Heatran and Syclant.
Usage Tips
========
  • Revenankh can best support the team by spreading status while also acting as a solid check to some of the metagame's top threats.
  • Use Toxic against defensive Pokemon such as Tomohawk, Pyroak and Arghonaut to weaken them and pave the way for sweepers/wallbreakers to take apart the opposing team.
  • Glare is best used against Pokemon that rely on their speed to function such as Tornadus-T, Tapu Lele and Hawlucha as it severely hampers their ability to revenge kill, sweep and apply pressure. Glare can also prove to be extremely useful against defensive Pokemon that need to stay healthy as they now have a 1/4 chance to miss out on healing per turn. Wouldn't you use Toxic against these defensive mons nine times out of ten? I know there are some specific mons where this is the best course of action, like Clef or Magearna, but you shouldn't be Glaring defensive mons on the 25% chance that they will lose a turn, when they might just shrug off next turn's attack and heal anyways.
  • Due to Revenankh's primary healing option, Moonlight, gaining +3 priority, you can, if necessary, afford to perform other actions such as using a status move, attacking or doubling out. This is because if Revenankh is taking less than half when switching in then Revenankh is never in 2HKO range because it can heal up and outspeed the next attack, which is a property most other slow defensive Pokemon don't have.
Team Options
========
  • Celesteela is an excellent defensive partner for Revenankh as it is an extremely reliable check to top Fairy, Psychic and Flying types as well as Pajantom, all of which threaten Revenankh with their STAB options. Other Steels such as Heatran, Magearna, Scizor-Mega and Ferrothorn can perform this role too.
  • Powerful Dark types such as Greninja and Colossoil can pressure Ghost and Psychic types with the former being able to outspeed the majority and the latter able to threaten with priority in the form of Sucker Punch and trapping with Pursuit. Greninja also has the added benefit of being able to beat Gliscor, one of the more consistent Revenankh checks as it is immune to status.
  • Crucibelle-Mega can take care of some Flying-types such as Tornadus-T and Pinsir-Mega while also pressuring Fairy-types such as Jumbao and Clefable with its powerful STAB moves. Revenankh can help with Steel types in return.
  • Pokemon with access to Heal Bell such as Cyclohm and Chansey can remove status ailments such as Toxic poison so you can trade Toxic on Pokemon such as Arghonaut or opposing Revenankhs without worrying about it permanently jeopardizing Revenankh's longevity.
  • Pokemon that can deal with Necturna's Shell Smash set are excellent options as this set can use Revenankh as set up fodder due to its immunity to Drain Punch and its access to Substitute. Some examples of answers would be Haze Tomohawk and Choice Scarf Kitsunoh.
[SET]
name: Bulk Up
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Moonlight
move 4: Bulk Up
item: Leftovers / Life Orb
ability: Triage
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Moves
========
  • Drain Punch is Revenankh's most potent offensive option as it is increased to +3 priority thanks to Triage which allows Revenankh to overcome its very poor speed. Drain Punch does solid damage to unresisted foes while also healing Revenankh in the process, further increasing its longevity.
  • Shadow Sneak is excellent against faster Psychic and Ghost-type Pokemon such as [Latios-Mega and Alakazam-Mega as well as Pajantom and Kitsunoh] who all threaten Revenankh with their STAB moves. Dislike how this is worded, would be cleaner if you just kept them all together instead of adding an "as well as" in the middle.
  • Moonlight provides Revenankh with a reliable recovery option that benefits from Triage allowing Revenankh to heal against faster threats that would otherwise revenge kill it. ...Like?
  • Bulk Up boosts Revenankh's Attack and Defence stats by one stage allowing Revenankh to perform as a late game win condition.
Set Details
========
  • Leftovers allows Revenankh to heal a small amount of health at the end of each turn increasing its overall longevity. This greatly aids in setting up multiple Bulk Ups as you won't need to spend a turn using Moonlight to heal as much.
  • Life Orb is an option for added power which, after one Bulk Up, notably scores a OHKO on Pajantom and a 56% chance to OHKO Latios Mega after Stealth Rock damage with Shadow Sneak while also letting Revenankh OHKO Volkraken after Stealth Rock damage with Drain Punch. The loss of HP can cause Revenankh to be worn down much more easily and often finds it more difficult to set up multiple Bulk Ups due to loss of the passive recovery that Leftovers provides.
  • 252 HP Evs increase Revenankh's overall bulk allowing it to survive longer. Also gives it more chances to set up Bulk Up.
  • 252 Atk Evs and an Adamant nature maximise Revenankh's damage output.
Usage Tips
========
  • Revenankh is best used as a late game win condition through Bulk Up and priority in Drain Punch and Shadow Sneak.
  • Get Revenankh in on a Pokemon that it can check/counter such as Crucibelle-Mega or Krilowatt and proceed to use Bulk Up.
  • Don't try to set up prematurely, as Revenankh is not a Pokemon that can brute force its way through teams. Checks such as Latios Mega and Tapu Lele must be weakened for Shadow Sneak or removed entirely before a sweep attempt should be made. Mention Defensive Tomohawk, since Prankster Haze is absolutely something that needs to be removed before a sweep.
Team Options
========
  • Pursuit trappers such as Colossoil and Tyranitar can help deal with the Psychic and Ghost-type Pokemon that can put a stop to Revenankh's sweep. These include Alakazam-Mega, Pajantom and Latios-Mega. Other powerful Dark Types like Hoopa-U and Greninja are good options here too.
  • Members that put pressure on Pokemon like Arghonaut, Tomohawk, Jumbao and Clefable are all greatly appreciated as these Pokemon are hard defensive answers to Revenankh. What Pokemon put pressure on these defensive answers? Need examples.
  • Crucibelle-Mega is also a good option here as it can threaten Flying-types such as Tornadus-T and Pinsir-Mega while also threatening Fairy-Types such as Jumbao and Clefable while also being able to U-Turn out against Ferrothorn, a Pokemon that Revenankh can set up against.

[STRATEGY COMMENTS]
Other Options
=============
  • Earthquake or Ice Punch are options on the Dual Status set over Drain Punch to help Revenankh deal with Pokemon such as Heatran, Krilowatt and Crucibelle-Mega with Earthquake, and Pajantom, Gliscor and Zygarde with Ice Punch much better. Drain Punch is usually the better option however due to its powerful utility with priority which lets it be a much better answer to Ash-Greninja and Naviathan while also allowing it to score very nice chip damage against set up Pokemon such as Magearna and Syclant.
  • Knock Off is an alternate option on the Dual Status set instead of a status move or over Drain Punch due to its very useful utility in removing items as well as its ability to hit Pajantom, who otherwise completely walls this set. Also makes it not SS Nect food. Despite this it is still generally better to keep two status moves on this set so Revenankh can be more flexible with what it can target and Drain Punch is generally more viable for the aforementioned reasons.
  • Shadow Claw is an option on the Bulk Up set mainly because it is Revenankh's most powerful Ghost type option that can be used under Psychic Terrain while also being generally stronger. The loss of priority from Shadow Sneak can be crippling however as now Pokemon such as Latios-Mega and Ghostium-Z Pajantom can revenge kill Revenankh with ease.
  • - Add Choice Band here.
Checks and Counters
===================
**Flying Types**. Common Pokemon such as Tomohawk, Tornadus and Gliscor can all give Revenankh issues for different reasons. Tomohawk can wall Revenankh and threaten it with Air Slash or Hurricane while also being able to Haze Revenankh's Bulk Up boosts away. Tomohawk does have to worry about Toxic from the Dual Status set, however. Tornadus-T, along with other offensive Flying-types what are these, can resist Revenankh's Drain Punch All the Pokemon on this point resist Drain Punch, why is it mentioned so late. and threaten to OHKO with powerful Flying-type attacks. Gliscor is immune to status and has a solid defence stat which allows it to stomach hits Revenankh can throw while being able to retaliate with Taunt and/or Toxic.

**Fairy Types**. Clefable and Jumbao take very little from Revenankh's attacks and can fire back super effective Moonblasts in return. More offensive Fairies such as Tapu Lele and Tapu Koko can also give Revenankh trouble with their respective STAB options. Tapu Lele in particular is a huge threat to Revenankh as Psychic Terrain nullifies Revenankh's priority attacks.

**Ghost Types**. Pajantom is completely immune to status and Drain Punch making it a complete stop to the Dual Status set [with Drain Punch as its only attacking option.] Bolded is redundant. Shell Smash Necturna can use the Dual Status set as set-up fodder with its Substitute Shell Smash sweeper set as it is immune to Drain Punch and Substitute avoids status. Kitsunoh can threaten Revenankh with Shadow Strike and Will-O-Wisp while also being immune to Toxic and Glare if it opts for Limber. None of the sets really use Limber nowadays. Frisk or Iron Fist is usually better. All of these Pokemon have to be wary of Shadow Sneak from Bulk Up Revenankh, however.

**Psychic Types**. Alakazam-Mega, Aurumoth, Latios-Mega and the aforementioned Tapu Lele all give Revenankh trouble with their resistance to Drain Punch as well as their powerful STAB options. Shadow Sneak still threatens them bar Tapu Lele who is immune thanks to Psychic Terrain. All have to watch for the niche Shadow Claw on the switch in tho.

[CREDITS]
- Written by: [[, ]] Put your name in the credits :DDD
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

General thing, but word Megas like Mega Alakazam, not Alakazam-Mega. Also Defense is spelled with an "s", not a "c".


Implement Wenderz amcheck above as well as this one, then I'll look it over again for the stamp.
 

G-Luke

Sugar, Spice and One For All
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Rat With Wings If you are still interested in writing this analysis, can you reword to fit like a "cautionary tale" type of vibe like Voodoom (essentially stating that its unviable and why whilst explaining the set)
 

snake

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This analysis is so outdated by this point and needs to be rewritten anyway before it goes up, so I'm going to reassign it. If you want to take it again, you're welcome to, but we need to get a Revenankh analysis up
 
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