RitterCat vs. Albinoloon: Rittercat Wins!

Athenodoros

Official Smogon Know-It-All
I am bored....

1v1 singles
3 day DQ
Switch=KO
1 chill/no recovery moves

Reilc Catacombs
A large maze littered with the bones of the past victims from long ago who dared enter the lair of Karnas the legendary Tyranitar. Although imposing, the tyranitar was defaeted by a just trainer and her meinshao- ridding the place of the beast. Even though the tyranitar is dead and gone, his bones are still being eaten at by a possibly terrifying pokemon. Volcarona. This particular volcraona is currently sleeping until another just trainer rids the catacombs of it. However, it will wake up if roused and will go to no end to destroy you if it wakes up. To battle safely in this arena, the trainers and pokemon have to be as quiet as possible to not wake up the beast. If it is woken up, which is highly unlikely, the match will have to be forfeited and the pokemon with the highest HP is the winner.
I'll take it

All abilities
No items
Thus sets up a 1v1 singles in Relic Catacombs. I already have a team from Rittercat, so Albinoloon can just release a Pokemon now. So do so. Then Rittercat sends out a Pokemon, issues instructions, and finally Albinoloon issues instructions before I ref.

Off you go, and good luck.
 
I call upon the champion of mushroomy and magical powers that can smite various objects as well as living organisms that may or may not make you sleepy due to random spores it squirts out of its top...blah...blah...blah... Raff the Foongus!
 
Go Ringo the Deino!

Start off by taunting that fat little poke-ball wannabe to stop any nasty tricks. Then bite it with your fang of ice. Finally, lurk in the shadows and let off a pulse of darkness
 
Your team pretty much counters mine, Ritter. So Raff, do your best and I'll buy you a lolipop!

Raff, this thing is what was scaring me, so let's prove to ourselves that a blind dragon is'nt enough to take us down! First, LOOK DOWN!! And if it doesn't taunt us, spore it. If it does hinder our non-attacking moves, build some momentum and hit it with three rollouts. However, if not taunted, preform a stun spore!

Taunted: rollout - rollout - rollout
Not Taunted: LOOK DOWN - spore - stun spore
 

Athenodoros

Official Smogon Know-It-All

Deino [Ringo] (Male)
Nature: Modest

Type:
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

Stats:

HP: 90
Atk: **(-1)
Def: **
SpA: ***(+1)
SpD: **
Spe: 38

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Ability 1: Hustle

Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Attacks:
Tackle

Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Dark Pulse
Earth Power
Ice Fang
Taunt
Protect
Swagger



Amoongus * (Raff) M
Nature: Bold (Attack reduced by *; defence raised by *)

Type:
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:
HP: 100
Atk: * (-)
Def: *** (+)
SpA: **
SpD: **
Spe: 15

EC: 3/6
MC: 1
DC: 2/5

Abilities:
Effect Spore:(Can be Disabled)This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
Regeneration:(Innate)When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

Attacks:
Absorb (*)
Growth (*)
Astonish (*)
Bide (*)
Ingrain (*)
Faint Attack (*)
Sweet Scent (*)
Spore (*)

Toxic (*)
Venom Shock (*)
Energy Ball (*)

Stun Spore (*)
Gastro Acid (*)
Rollout (*)




Rittercat's Ringo
HP: 90
Energy: 100%
Ability: Hustle (Not Enabled)
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 38




vs.





Albinoloon's Raff
HP: 100
Energy: 100%
Ability: Effect Spore
Atk: *
Def: ***
SpA: **
SpD: **
Spe: 15




-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

And so we all find ourselves in the Relic Catacombs. The two competitors have released their Pokemon, meaning that now it is just a fight to the finish between Raff the Amoongus and Ringo the Deino. We start off the match with Deino calling and Taunting Raff, calling and waving at Raff to incite a rage so that Raff can't help but just attack. Raff tries to stop the taunting by looking down at the ground so that it can't see anything, but it is still annoyed by the calls and jeers, so that it won't be able to attack for quite a time. In responce, Raff starts rolling around the arena, and eventually, after it has gathered enough momentum, eventually Rolls Out over Ringo, squashing it slightly while still gathering momentum around the field.

Next, Ringo jumps up and keeps up with Raff's rolling for long enough to stab it with a huge Ice Fang, before falling back behind. It can't quite keep up with the momentum caused by this rolling, and soon Raff barrells round in the direction of Ringo. It bears down on Ringo, and finally Rolls Out over Ringo again, beating it aside again on its way round.

Finally, Ringo remains still in the middle of the area, watching Raff accelerate around the arena. Finally, when it understood the movement of the little rolling thing, it fired off a huge Dark Pulse in a seemingly random direction, but suddenly Raff appears out of no where and absorbs the pulse, hurting it a lot but not slowing it down. Again, it comes round and pelts Ringo hard, this time knocking him back while it Rolls Out over him for a third time.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



Rittercat's Ringo
HP: 72
Energy: 80%



vs.

Albinoloon's Raff
HP: 78
Energy: 85%

 
Great job, Raff! We're ahead!

So, keep on rollin' till Ringo knocks you off your perch, but when he does, fire energy balls!

If not knocked down: rollout - rollout - rollout
If knocked down: replace the following action(s) with energy ball
 
Ahead? Not for long heheheheheheheheheh...
Firstly, enable hustle. Then, imagine its a tasty mushroom and Crunch on it, knocking it over. Then soak up the NVE Energy Balls like a champ and make those mighty fangs frrrrrreeze with ice and chomp once more on that little pokeball wannabe (BAN ME PLEASE). Then let off another resounding Dark Pulse to finish the round strongly
 

Athenodoros

Official Smogon Know-It-All

Rittercat's Ringo
HP: 72
Energy: 80%
Ability: Hustle (Not Enabled)
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 38




vs.





Albinoloon's Raff
HP: 78
Energy: 85%
Ability: Effect Spore
Atk: *
Def: ***
SpA: **
SpD: **
Spe: 15​





-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

The Pokemon haven't had much of a break since the last round (and neither has the ref), so they both look a bit sluggish. Ringo starts off the bidding, though, by beginning to really Hustle with all of its physical attacks to boost their power. Then, he runs after Raff as fast as he can, with a giant pair of jaws out in front of him made of dark energy, threatening a huge Crunch down on Raff. He hits, and because of the boost in power from his extra hustling, he knocks Raff off, stopping his spinning for a while. In return, and because he can't keep using his Roll Out attack, he lets off a huge Energy Ball at Ringo instead, which Ringo absorbs. but it doesn't do much damage to him.

Then, quick as a flash, Ringo jumps up again and delivers an Ice Fang straight to the now stationary Raff, cooling it down so that it is even more sluggish, but still very much able to move, although not all of it hits thanks to the rash acting in his hustling. This gives Raff an opportunityto release another Energy Ball straight at Ringo from point-blanck range, which again does not do much damage, but does slow it down somewhat.

Finally, and just like last round, Ringo finishes off with another huge Dark Pulse at Raff, jettisoning a huge ball of dark energy off towards Raff is it waits by the side, preparing another attack. It hits is hard, but not hard enough to stop it from again letting off another Energy Ball straight at Ringo, which really just starts to tire Raff more than injure Ringo, but it is a nice idea. Going into the next round, Ringo seems to have a clear lead, but it is certainly not a done deal yet. It is now with Rittercat though, to try to cement his good position.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



Rittercat's Ringo
HP: 48
Energy: 65%
Hustle Activated



vs.

Albinoloon's Raff
HP: 38
Energy: 58%


 
Crunch it, Ice Fang it and Dark Pulse it. Taunt whenever the previous Taunt wears off. If it tries to Rollout, knock it down with whichever attacking move is being used that turn (but if Taunting, making it feel the anger is a priority)
 
Well, thanks to hustle, we still have a chance! Let off an absorb to sponge up what little energy we can get, then when he tries to taunt you, make sure he misses by ignoring him and use spore. If Ringo is asleep, seal its doom with a stun spore, however, if you're taunted, ram down the wall of bones with rollout to force Ringo into a coffin of bone.

absorb - spore - stun spore/rollout the wall
 

Athenodoros

Official Smogon Know-It-All

Rittercat's Ringo
HP: 48
Energy: 65%
Ability: Hustle (Enabled)
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 38




vs.





Albinoloon's Raff
HP: 38
Energy: 58%
Ability: Effect Spore
Atk: *
Def: ***
SpA: **
SpD: **
Spe: 15​





-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

It looks like we are now getting into some of the final stages of the battle. Ringo now looks like he is going for the kill, and going essentially all out. However, he stops breifly to Taunt Raff, because when Raff looked down on the last one he avoided the worst of the taunt, meaning it wore off some time ago. Raff tries to ignore it, but he can't pull off ignoring such a provocative move, and so instead he goes for a Spore, but can't seem to get it off because of his desire to hurt Ringo after the taunt!

Ringo now returns to his primary strategy of an fierce all-out attack, and moves up close to Raff. He coats himself in ice and delivers a huge Ice Fang to Raff, which knocks him back but still doesn't stop him attacking. In responce, Raff tries to Absorb Ringo's energy from up close, but Ringo's draconic characteristics stop it from being very effective, and so it doesn't recover much energy for Raff.

However, it does give an opportunity to Ringo to fire off another one of his powerful Dark Pulses at Raff, which hits him from up close and knocks him back against one of the opposing walls. Raff only just manages to get up, and proceeds to start rolling around the cave again. It accelerates slowly, but eventually is moving fast enough to bowl over a Pokemon like Ringo, but instead uses Rollout straight into the wall! It puts huge dents in the wall, and it looks like one more similar blow would topple over the whole building. Also, and over in the corner, the huge Volcarona sleeping quietly stirs a bit, as if sensing the potential disruption. Both Pokemon should be wary, because it does look like it could wake up soon, which could have disastrous consequences!

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



Rittercat's Ringo
HP: 44
Energy: 45%
Hustle Activated



vs.

Albinoloon's Raff
HP: 15
Energy: 51%
Taunted - Three More Actions


 
Okay Ringo, we can win it this round. Don't be worried about any sneaky tricks with walls of bone as it could wake up Volcorona and we have higher HP. So, attack all out with Ice Fang - Dark Pulse - Ice Fang
 

Athenodoros

Official Smogon Know-It-All

Rittercat's Ringo
HP: 44
Energy: 45%
Ability: Hustle (Enabled)
Atk: **
Def: **
SpA: ***
SpD: **
Spe: 38




vs.





Albinoloon's Raff
HP: 15
Energy: 51%
Ability: Effect Spore
Atk: *
Def: ***
SpA: **
SpD: **
Spe: 15​





-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

And so we finally reach the end of the game. Both competitors are desperatly rying to end it all on their terms, and it looks like it comes down to whether or not Ringo can knock out Raff before Raff can get off another Roll Out. He jumps up desperately, and puts everything he has into a huge Ice Fang, but it looks like it hasn't quite beaten Raff, who is beginning to get up again. But wait! It looks like Ringo put so much effort behind that last attack that finally Raff is flinching because of the power, and he is completely unable to move! The gives Ringo the chance that he needs, and he wastes no time in jumping up to deal a final Dark Pulse. This proves to be more that Raff can handle, and he finally falls over, completely unconscious. This leaves Ringo the last Pokemon able to battle, so Rittercat Wins! gg and wp to everyone: it was a nail-biting finish to the last.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



Rittercat's Ringo
HP: 44
Energy: 35%
Hustle Activated



vs.

Albinoloon's Raff
HP: KO
Energy: KO



Prizes:

Athenodoros:
One Ref Token

Albinoloon:
Two Trainer Counters

Raff:
-One MC
-One DC
-One EC

Rittercat:
Two Trainer Counters

Ringo:
-One MC
-One DC
-One EC
-One KO Counter
 

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