The Team
I have seen that most people use mamoswine as a suicide lead with the focus sash set being the most common one, but back in 5th gen it was used a lot as a wall breaker, revenge killer , dragon check and I wanted to make a team based on this pokemon. So here it is..
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Earthquake
- Ice Shard
- Icicle Crash
- Stone Edge
This is the most underrated pokemon in the ou tier. A massive 130 base att. With a life orb make him a great wall breaker who can finish of a lot of pokemon in the ou tier namely:- garchomp, dragonite, landorus-I, landorus-T, gliscor, mandibuzz etc. it is a standard ev spread maxing out his attack and speed, the 29 hp IV for minimising SR and LO damage. EQ for powerfull STAB, icicle crash for secondary STAB with a chance to flinch, ice shard for priority, and stone edge namely for rotom-W switch ins.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 12 SpD / 244 Spe
Timid Nature
- Flamethrower
- Earth Power
- Substitute
- Toxic
Heatran is an amazing partner to mamoswine as they both eliminate each other's threats, heatran gets rid of fire, steel, grass types for mamoswine whereas mamoswine gets rid of the ground types for heatran. The set is a very standard SubToxic set where sp. Atk is maximized, has enough speed to out speed mega mawile and KO it with flamethrower. Flamethrower is the stab move with earth power for coverage.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Energy Ball
- Defog
Currently both mamoswine and heatran are weak to fighting and water so I needed a pokemon to deal with it. Latios fits perfectly as it resists both water and fighting while forming good synergy with heatran, while acting as my defogger. It is max sp.atk max speed latios. Draco meteor for insane power that can OHKO mostly anything that does not resist it. Psyshock for secondary stab that deals with mega venasaur. Defog for entry hazards. I early on had HP fire for steel types and bisharp, but seeing how my team does quite well against steel types I switched to energy ball for rotom-w, quagsire, azumarill. However this means that bisharp can hard counter this set.
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
- Sleep Powder
I needed a defensive pokemon for this team and my mega slot was open so I chose mega venasaur. It has only two weakness which are easily countered by my team. The evs are mainly in hp and defence while 20 speed evs are for out speeding adament azumarill and mega mawile while being able to 2HKO both. Giga drain is for sustain and sludge bomb for powerfull stab. HP fire is for steel types who wall this set. Sleep powder for affecting the foes momentum by putting a pokemon to sleep.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off
Looking at my team at this point of time, there is one pokemon that 2HKOS my entire team, that is greninja. AV azumarill is a good check to greninja and other special attackers. I carry play rough for powerfull stab, waterfall for secondary stab, aqua jet for priority and knock off for common aegislash and Gengar switch ins.
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Flare Blitz
- Brave Bird
- U-turn
- Roost
For my last spot I needed a good revenge killer which can also blow some holes into the opponent. Talonflame usually cleans up late game when most of the mons are either weak to talonflame or low on health, it also acts as a counter to mega pinsir and mega Heracross.
The ev spread has max Atk and max speed. I opt for a adamant nature because the only thing that I cannot out speed is greninja. Flare blitz is for stab, brave bird for priority, u-turn for retaining switch priority. Initially I had tailwind on this spot but seeing as how I was using talonflame late game, I hardly ever used tailwind so I replaced it with roost.
Review: while this team is suspectable to some specific threats, once those threats are eliminated the team works well. I really wanted to use mamoswine to its fullest potential so I built this team. Any feedback or suggestions are appreciated. :]