Pet Mod Roulettemons [Finished Mod + Now with Random Battles!]

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
And Ramron wins that slate, just 3 points ahead of Catelax. Sheet will be updated in a few hours once I get home.


As for the next slate...

Herboda
Grass
Heavy Metal/No Second Ability/Thick Fat
79/79/67/97/133/145
Viable Moves: Leaf Blade, Energy Ball, Seismic Toss, Petal Dance, Rock Blast, Play Rough, Petal Blizzard, Steam Eruption, King's Shield, Shadow Force, Power-Up Punch, Light Screen, Freeze-Dry, Dragon Pulse, Bonemerang, Fire Blast, Roar, Aeroblast, V-Create, Bulk Up
Other Moves: Blast Burn, Curse, Vine Whip, Growl, Ingrain, Ice Burn, Rock Throw, Rollout, Wonder Room, Clamp, Fury Attack, Stomp, Incinerate, Hail, Feint Attack, Confusion, Peck, Floral Healing, Rain Dance, Magic Room


Balar
Rock/Flying
Run Away/Aerilate/Magic Guard
123/132/84/74/111/76
Viable Moves: Stone Edge, Power Gem, Drill Peck, Aeroblast, Toxic Spikes, Precipice Blades, Autotomize, Psycho Boost, Vacuum Wave, Diamond Storm, Stealth Rock, U-Turn, Agility, Bug Buzz, King's Shield, Focus Punch, Roar, Wood Hammer, Shadow Ball, Psycho Cut
Other Moves: Giga Impact, Gyro Ball, Grass Whistle, Rock Tomb, Play Nice, Sunny Day, Trump Card, Decorate, Screech, Life Dew, Disarming Voice, Karate Chop, Soak, Conversion 2, Role Play, Psych Up, Embargo, Brutal Swing, Power Swap, Bounce


Earthoon
Steel/Ground
Early Bird/No Second Ability/Ice Scales
121/88/90/162/72/67
Viable Moves: Iron Head, Flash Cannon, Earthquake, Earth Power, X-Scissor, Sacred Sword, Sludge Bomb, Darkest Lariat, Drill Peck, Close Combat, Fiery Dance, Acrobatics, Bullet Punch, Thunder Punch, Seed Bomb, Liquidation, Horn Leech, Pyro Ball, Heat Wave, Baneful Bunker
Other Moves: Hold Back, Reversal, Mystical Fire, Mat Block, Skill Swap, Rototiller, Quick Guard, Burn Up, Mirror Move, Trump Card, Glaciate, Double Slap, Hyperspace Fury, Thief, Role Play, Kinesis, Feint, Aqua Ring, Charge Beam, Blizzard


Porcureon
Ground/Fighting
Technician/Dry Skin/Stamina
160/17/85/86/110/142
Viable Moves: Earthquake, Earth Power, Sky Uppercut, Aura Sphere, Heal Bell, Ice Beam, Fusion Flare, Gunk Shot, Wood Hammer, Calm Mind, Psycho Boost, Energy Ball, Body Press, Sucker Punch, Thousand Arrows, Spirit Shackle, Focus Blast, Spikes, Accelerock, Soft-Boiled
Other Moves: Silver Wind, Doom Desire, Ancient Power, Bubble, Leaf Tornado, String Shot, Tail Whip, Sandstorm, Helping Hand, Gear Up, Mega Punch, Mirror Move, Punishment, Rage, Dragon Breath, Dizzy Punch, Ominous Wind, Tackle, Self-Destruct, Solar Blade


Glacidine
Ice
Galvanize/Sand Force/Liquid Ooze
88/51/66/194/91/110
Viable Moves: Icicle Crash, Ice Beam, Glare, Synthesis, Eruption, Brick Break, Behemoth Bash, Defog, Ice Shard, Aurora Veil, Parting Shot, Gear Grind, Ice Fang, Discharge, Magma Storm, Play Rough, Dragon Hammer, Dragon Tail, Calm Mind, Roar
Other Moves: Karate Chop, Rock Wrecker, Heal Block, Curse, Air Cutter, Astonish, Vice Grip, Magnetic Flux, Harden, Hyper Fang, Force Palm, Prismatic Laser, Screech, Feint, Fell Stinger, Toxic Thread, Noble Roar, Gravity, Teeter Dance, Shell Trap



That's about it! Discussion phase has begun!
 
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earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Herboda: Would be cool if it had recovery, or really any utility at all. As it is, it’s a shitmon (a shame, pure grass with Thick Fat is quite good defensively)

Balar: This thing looks pretty cool as an offensive pivot (stealth rocks!) or speed-boosting sweeper, Magic Guard+Life Orb is always a great combo, and STAB Diamond Storm alongside powerful coverage in Precipice Blades and recoil-free Wood Hammer should let it threaten a fair slice of the meta. It’s slow and has a garbage defensive typing, though. Also RIP on no Brave Bird. I’d vote for this!

Earthoon: Supreme counter to special electrics and pretty powerful with that special attack (albeit with generally low powered moves). Not too keen on this, I guess it would be a fine bulky attacker, but just kind of boring. Fiery Dance is a neat (and virtually its only) coverage move.

Porcureon: Jesus Christ the minmax is real. It even has STAB Body Press+Stamina! And recovery! And Spikes! And Heal Bell! And Snorlax’s Special bulk! And 142 Speed for no reason! For the sake of the other bulky fighting and ground-types, it’s a no. However, I badly want to use this hyper-optimized monster at some point or another tbh.

Glacidine: wtf
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Was going to post about my thoughts on the current slate last night, but I guess I forgot through all the homework. I do have a few things to share though...

First off, something smaller...

So, what I did here was I found the averages of each stat in the current meta, since if I recall correctly, people on the Pet Mods Discord liked seeing that kind of data for other mods. Anyways, the average of each stat is 98/106/99/103/103/95. I haven't been keeping track of anything like this except for the fact that it's more likely for a physical attacker to be balanced in this meta than a special attacker because of how many insane physical walls we have. That might be the reason Defense is on the lower half as well, our crazy physical walls make there less of a need for physically-bulky Pokemon.

I also decided to find exactly how many of each type we have...
2 - Fire
3 - Grass, Psychic, Poison, Dragon, Dark
4 - Bug, Fighting, Flying, Ground, Rock, Ghost, Fairy
5 - Water, Electric, Steel
6 - Normal
8 - Ice

Pretty decent balance here. Ice includes both Mega and Base Chillyte, so if you were to disclude Mega Chillyte it'd be 7. I had no idea that Normal would be the second most represented type. Also, out of our current roster of 43 Pokemon and 1 Mega, 30 of them are single-typed and 14 of them are dual-typed. Not really a big deal, but it's something I can find easily and it's at least interesting to mention.


Other than that, I have a few sprites to share, neither of which were made by me...

Toados (By Leonard).png
Toados (By Leonard, Shiny).png
- This is Toados, by leonard (from big bang theory). He just wanted to make it a nasty swamp toad because of its pure Poison typing and Grassy Surge. Two heads was a detail for the "dos" part of its name. A lot of people in the Pet Mods Discord made a comparison between it and Thanos, so he made the shiny more Thanos-like for that reason.

Ninjoth (By Aquatic).png
Ninjoth (By Aquatic, Shiny).png
- This is Ninjoth by AquaticPanic. This is a ninja moth with icy wings to resemble a cape, and it has other smaller aspects to resemble a ninja as well. For example, it has a facemask (i think that's what they're called?) over its face and katanas for tails. It was also mentioned while we were talking about it that the thing gets Swords Dance which fits that, and also that it gets Tail Slap which seems very painful for something like this.

Big thanks again to both of you for making sprites for this, makes me happy seeing these!


Other than that, voting has begun. I'll likely close it on Sunday.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Alright, so Balar obviously wins that slate. Spreadsheet will be updated in a few minutes.


As for the next slate...

Kinetela
Psychic/Fighting
Soundproof/Oblivious/Merciless
144/107/67/89/94/99
Viable Moves: Zen Headbutt, Psychic, Sky Uppercut, Aura Sphere, Aeroblast, Bulk Up, Eruption, Earth Power, Soft-Boiled, Super Fang, Beak Blast, Roost, Megahorn, Detect, Anchor Shot, Ice Punch, Hydro Pump, Taunt, Final Gambit, Heal Order
Other Moves: Helping Hand, Belch, Struggle Bug, Giga Impact, Harden, Power Swap, Charm, Secret Power, Aqua Ring, Life Dew, Slam, Shell Trap, Fly, Speed Swap, Uproar, Fury Cutter, Foresight, Sharpen, Growl, Barrage


Spinfly
Normal/Flying
Vital Spirit/Libero/Snow Cloak
57/98/121/56/125/143
Viable Moves: Strength, Hyper Voice, Drill Peck, Aeroblast, Dragon Tail, Shadow Ball, Heal Order, Earthquake, Outrage, Flash Cannon, Revelation Dance, Calm Mind, Synthesis, Brave Bird, Psystrike, Head Charge, Aqua Tail, Drum Beating, Power-Up Punch, Morning Sun
Other Moves: Slash, Lucky Chant, Dive, Eerie Impulse, Psybeam, Camoflauge, Hyperspace Fury, Lovely Kiss, Fairy Lock, Grass Whistle, Acid Armor, Topsy-Turvy, Crush Grip, Rock Smash, Metronome, Double Slap, Future Sight, Submission, Rollout, Force Palm


Oysteat
Water/Normal
No Guard/Immunity/Dark Aura
108/84/106/55/162/85
Viable Moves: Waterfall, Surf, Strength, Hyper Voice, Extrasensory, Snipe Shot, Strength Sap, Pain Split, Power-Up Punch, Psystrike, Switcheroo, Mind Blown, Bulk Up, Relic Song, Volt Tackle, Multi-Attack, Coil, Aqua Tail, Moongeist Beam, Scald
Other Moves: Rolling Kick, Dragon Rush, Dive, Guard Swap, Jaw Lock, Last Resort, Leaf Tornado, Bide, Confuse Ray, Thunder Shock, Foresight, Double Slap, Recycle, Work Up, Take Down, Dragon Rage, Flying Press, Simple Beam, Feather Dance, Fire Spin


Glacitile
Ice
Normalize/Honey Gather/Hustle
161/88/104/51/78/118
Viable Moves: Icicle Crash, Ice Beam, Dragon Darts, Fusion Bolt, Spacial Rend, Earth Power, Sludge Wave, Haze, Beak Blast, Heal Bell, Stealth Rock, Thunder Wave, Psychic Fangs, Snipe Shot, Ice Shard, Techno Blast, Overdrive, Pyro Ball, Refresh, Soft-Boiled
Other Moves: Fell Stinger, Topsy-Turvy, Smart Strike, Stuff Cheeks, Feather Dance, Echoed Voice, Magnet Rise, Headbutt, Future Sight, Constrict, Aqua Ring, Icy Wind, Water Gun, Dragon Breath, Lucky Chant, Foresight, Magic Powder, Iron Tail, Bug Bite, Bone Club


Demoon
Ghost/Rock
Super Luck/Blaze/Wonder Guard
52/137/54/150/127/80
Viable Moves: Shadow Bone, Shadow Ball, Stone Edge, Power Gem, Hone Claws, Flamethrower, Fire Lash, X-Scissor, Stun Spore, Parting Shot, Steel Beam, Double-Edge, Icicle Crash, Apple Acid, Encore, Superpower, Drill Run, Leech Seed, Oblivion Wing, Court Change
Other Moves: Luster Purge, Fire Pledge, Smart Strike, Sweet Kiss, Wake-Up Slap, Clamp, Spotlight, Reversal, Thunder Shock, Flail, Defense Curl, Ally Switch, Toxic Thread, Magic Room, Metronome, Feather Dance, Storm Throw, Supersonic, Payback, Fury Cutter

That's about it! Discussion phase has begun!
 
Wonder Guard on a super powerful mixed attacker with Court Change certainly seems balanced. Nothing unfair here, nope.
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Kinetala: Seems to be some sort of Taunt-based Stallbreaker (Taunt+Softboiled+STABs or Bulk Up). Should be fine, but Scarf Final Gambit is looking kind of dumb.

Spinfly: A protean attacker with good speed and bulk, but pretty low power. Feels kind of boring, but should be balanced. Will primarily use a 3 Attacks+Heal set I'd reckon.

Oysteat: Finally, a nipple-mon. In all seriousness, feels pretty boring. Has huge bulk, poison immunity, Strength Sap for recovery, and STAB Multi-Attack to grant it some degree of offensive presence (and Scald). I bet Coil could work. I would vote for this, but I would also vote for the other 2 with I've reviewed so far... But spriting a nipple oyster makes this significantly more appealing over the other two.

Glacitile: Damn the generator must have felt bad about spitting out Glacidine, because here is her infinitely shittier sibling, Glacitile.
I didn't notice it had hustle but hustle icicle crash sounds hernia-inducing so I'll pass regardless

Demoon: Epic name, but uhhhhhhh Wonder Guard. I was waiting for the stupid broken mon this slate!
 
Spinfly: A protean attacker with good speed and bulk, but pretty low power.
Greninja isn’t exactly much more powerful, and this gets Head Charge, Brave Bird, EQ, and Drum Beating for a solid set of attacks. And to top it off, it has high speed and pretty solid bulk. Overall, I’d actually say this mon is pretty good against everything but faster mons and physical walls.
 
Kinetela: This mon looks very mediocre. It shares a typing with Gorilax, but has much poorer bulk overall. To compensate it has better but still middling offensive stats. Its speed is pretty middling too and does it no favours. The best tool it seems to have is a very strong Final Gambit, but even then it seems like a mediocre scarfer due to its Speed tier that only lets it tie with Electritar, as well as just generally being pretty weak. Not that great of a mon.

Spinfly: Super good speed, okay bulk for an offensive mon and an attack stat that's workable when backed with Libero. We've already got a lot of Normal and Flying types, but Libero makes this one a sort of exception. I feel like it would be pretty nice against offenses, even though Electritar or Koatric seem like a shoe-in for any of those types of builds. Its movepool isn't too excellent but is good enough, and its low HP actually limits the number of times it can Brave Bird or Head Charge. I think Flash Cannon could be good on this too, even with uninvested base 56 Special Attack, as with Life Orb it prevents Baloon from checking you, generally does more to Mega Chillyte too, especially variants not running much special defensive investment. It also has Lovely Kiss which I think could contribute to this being pretty annoying. Overall this one doesn't seem broken.... just strong and really annoying to play against. It also feels really redundant in my mind with the other Flying types we have, even though I know Libero makes it somewhat distinctive. Even though it plays a lot different from Pidgeotine (another Normal/Flying with Lovely Kiss and Ground coverage) and Ostria (another flying type who also has Protean), I feel like we could do a lot better than this.

Oysteat: Here's another Aquazelle "check" thanks to Immunity. The more I think about this one the more I realize Oysteat struggles to check much of anything. It can check Eartharoo without Secret Sword, if it can keep its health up, matches up well against special Gladiaster and Chillyte, and has a dicey matchup against Aquazelle since its recovery relies on the foe not being behind a Sub, and the fact that Aquazelle can run recovery of its own and beat it down through attrition. Against Chillvark, Koatric, Electritar, Stuneleon, Toados, Voltecta, physical Gladiaster, NP Skeleray (especially variants with recovery), Crazefly, the matchup ranges from mediocre to awful. A special wall that uses Strength Sap as its main recovery is really quite clunky. As a physical wall it doesn't stand out much either compared to Aquatopus. Its best use would probably be Coil + Resttalk actually, since that set can't be worn down by Aquazelle and gives it a much more defined niche, although it kinda removes the need for Immunity. Might be okay but I'm not crazy abou tit.

Glacitile: Yay another Ice type. Hustle can make it decently strong but besides that it doesn't really stand out much at all. Not gonna spend much time on this one as Roulettemons already has 7 Ice types, and even if it was good we wouldn't need another.

Demoon: Even on something with a number of weaknesses like this I think Wonder Guard makes it too strong. Parting Shot is a big part of this that lets it gain momentum and pivot out of bad matchups. It's got really nutty coverage that makes it a handful to switch in on, and its very existence will limit the viability of Choiced mons in the metagame. Even though most offensive mons have at least something to hit this with, the pressure it could put on more defensive teams feels pretty intense, especially if it gets a Sub up. Pursuit Trapping could work, but the best Pursuit user (Ninjoth) is easily OHKOd by Stone Edge or Superpower, making switching in risky. Any potential Pursuit trapper needs to watch out for Parting Shot too. All these traits combined make this mon just way too strong.

In conclusion I feel like Oysteat and Spinfly might be the best choices but honestly I don't really like any of them that much, so you may just see None from me.
 
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