Carnite: NEUROFORRRRRRCE! ...Ahem. With Fighting STAB and strong coverage varying from Fire to Water to Grass to Ghost to Poison to Fairy, This thing’s goal is to hit as many things as possible Super Effectively. You could use Rock Polish 3 Attacks, All Out Attacker, Scarf user, or even Z-Trick-or-Treat plus Shadow Ball to Neuroforce your foes to death. It also has access to a plethora of utility moves, like Stealth Rock, Rapid Spin, Knock Off, Lunar Dance and Heal Bell, as well as a very high Defense stat, so you could place any one of them onto a set and not feel terrible about it.
Spidath: Mostly useless abilities but great stats and moves. The low down on this things sets is probably going to boil down to 3 Attacks + Glare, possibly a Taunt set as well. Your Special Attack id rather high, so STABs plus Power Gem hits many things hard, but your Attack is high enough that running Superpower over Power Gem to break past certain threats might be a good idea. Fast Glare is a great method of Speed control. Also, Spidath would have the niche of being immune to Aquazelle’s Toxic thanks to Immunity, so it’s not entirely pointless. Your coverage on the special side may be limited, but this thing would definitely be a solid pick on many teams.
Badgius: Two highest stats are Speed and SpD, no recovery apart from Leech Seed, utility is limited to Haze and Aromatherapy, omniboost options aren’t really good on it, we already have a Dark/Ice type combo. Just too many reasons why this probably wouldn’t be great.
Manatic: This thing would be amazing in a Roulettemons Ubers metagame. It has everything it could ever want. Magic Guard with LO is stronger than you’d think, Volt Switch for pivoting, Rapid Spin and Whirlwind for potential utility, Defend Order for a potential Rest stalling set with Magic Guard (which by the way means you can’t Toxic it for any notable effect), and if you feel like it, Transform into the foe! The only way this would be more broken is if instead of Fleur Cannon it got Light of Ruin. That would be straight up insane.
Terroraffe: This thing feels like a meme pick. It has ludicrous Speed and HP, but poor offenses with no way to boost them to the point of being able to deal enough damage to be worth it. Its best utility move is Court Change, which isn’t always reliable (the only reason it’s good on Cinderace is because Cinderace has a place on the team other than being a designated Court Change user). And Metal Burst is worthless because 188 Speed means you’re going first, and that means it fails (Metal Burst is not like Counter/Mirror Coat, it has normal priority). I guess you could run Lagging Tail as a “surprise” maneuver, but that means you’re running Lagging Tail on a Pokemon with 188 Speed.
Spidath: Mostly useless abilities but great stats and moves. The low down on this things sets is probably going to boil down to 3 Attacks + Glare, possibly a Taunt set as well. Your Special Attack id rather high, so STABs plus Power Gem hits many things hard, but your Attack is high enough that running Superpower over Power Gem to break past certain threats might be a good idea. Fast Glare is a great method of Speed control. Also, Spidath would have the niche of being immune to Aquazelle’s Toxic thanks to Immunity, so it’s not entirely pointless. Your coverage on the special side may be limited, but this thing would definitely be a solid pick on many teams.
Badgius: Two highest stats are Speed and SpD, no recovery apart from Leech Seed, utility is limited to Haze and Aromatherapy, omniboost options aren’t really good on it, we already have a Dark/Ice type combo. Just too many reasons why this probably wouldn’t be great.
Manatic: This thing would be amazing in a Roulettemons Ubers metagame. It has everything it could ever want. Magic Guard with LO is stronger than you’d think, Volt Switch for pivoting, Rapid Spin and Whirlwind for potential utility, Defend Order for a potential Rest stalling set with Magic Guard (which by the way means you can’t Toxic it for any notable effect), and if you feel like it, Transform into the foe! The only way this would be more broken is if instead of Fleur Cannon it got Light of Ruin. That would be straight up insane.
Terroraffe: This thing feels like a meme pick. It has ludicrous Speed and HP, but poor offenses with no way to boost them to the point of being able to deal enough damage to be worth it. Its best utility move is Court Change, which isn’t always reliable (the only reason it’s good on Cinderace is because Cinderace has a place on the team other than being a designated Court Change user). And Metal Burst is worthless because 188 Speed means you’re going first, and that means it fails (Metal Burst is not like Counter/Mirror Coat, it has normal priority). I guess you could run Lagging Tail as a “surprise” maneuver, but that means you’re running Lagging Tail on a Pokemon with 188 Speed.