Round 1- Team Plasma vs. The Harbingers: zarator vs. LouisCyphre! (4 vs 4 Doubles)

Status
Not open for further replies.
#1
In what has been touted as one of the most epic matches of Round 1, Team Plasma's zarator will be taking on LouisCyphre of The Harbingers in a deadly clash at the ASB Arena! Let's not waste any time getting started.
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.



Hydreigon* (Tiamat) (F)
Nature: Naive (Special Defense lowered by *; Speed raised by 15%, accuracy boost)
Type: Dragon/Dark
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113
Size Class: 4
Weight Class: 5
Accuracy boost: 15%
Base Rank total: 22

EC: N/A
MC: 0
DC: N/A

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Attacks (65 Moves):

Acrobatics
Assurance
Astonish
Attract
Bite(*)
Body Slam
Bulldoze
Charge Beam
Crunch(*)
Dark Pulse(*)
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage(*)
Dragon Rush
Dragon Tail
Dragonbreath(*)
Earthquake
Earth Power(*)
Facade
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Focus Energy(*)
Frustration
Giga Impact
Head Smash(*)
Headbutt(*)
Hidden Power [Grass, 7 BP]
Hyper Beam
Hyper Voice
Ice Fang
Incinerate(*)
Outrage
Payback
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Roar(*)
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Slam
Stone Edge
Substitute
Sunny Day
Surf
Tackle(*)
Taunt
Thief(*)
Thunder Fang
Thunder Wave(*)
Torment
Toxic
Tri Attack
U-turn
Work Up



Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Abilities:
Frisk: (Can be activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks (64 moves):

Attract
Brick Break
Copycat
Curse(*)
Dig(*)
Double Team
Earthquake
Embargo
Endure
Faint Attack(*)
Fake Out
Featherdance(*)
Flail
Foul Play
Giga Impact
Hex
Hone Claws
Ice Fang
Ice Punch
Imprison
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Leer(*)
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Meteor Mash(*)
Odor Sleuth(*)
Pain Split
Perish Song
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Revenge
Roar
Rock Slide(*)
Safeguard
Scratch(*)
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Snatch
Spite
Substitute
Sunny Day
Superpower
Tackle (*)
Tail Whip
Taunt
Thief
Thunder Fang
Thunderpunch
Torment
Toxic
Trick
U-turn
Will-O-Wisp(*)
Yawn



Sableye (Ibrandul) (M)
Nature: Sassy (Special Defense raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by a
Base Rank total: 16

EC: N/A
MC: 0
DC: 5/5

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (Dream World): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks (83 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confuse Ray
Counter
Dark Pulse
Detect
Dig
Double-edge
Double Team
Dynamicpunch
Embargo
Endure
Facade
Faint Attack
Fake Out
Feint
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Fury Swipes
Gravity
Hidden Power (Fighting, 7 BP)
Hone Claws
Ice Punch
Icy Wind
Incinerate
Knock Off
Leer
Low Kick
Low Sweep
Mean Look
Metal Burst
Mimic
Moonlight
Mud-slap
Nasty Plot
Night Shade
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Psychic
Punishment
Rain Dance
Recover
Rock Tomb
Role Play
Scratch
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Water Pulse
Will-o-wisp
Zen Headbutt



Metagross (Moradin) (N)
Nature: Careful (Special Attack lowered by *; Special Defense raised by *)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 2/5

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW LOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks (43 moves)

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Double-edge
Dynamicpunch
Earthquake
Endure
Explosion
Facade
Gravity
Hammer Arm
Hone Claws
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Protect
Psychic
Pursuit
Rain Dance
Reflect
Rest
Rock Slide
Scary Face
Selfdestruct
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Take Down
Telekinesis
Thunderpunch
Zen Headbutt


Dragonite ♂ - Oros
Nature: Rash (SpA: +1, SpD: -1)
Type: Dragon / Flying
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(DW) Multiscale - (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80

Height Class: 4
Weight Class: 6
BRT: 22

EC: 9 / 9
MC: 0
DC: 5 / 5

47 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Aqua Jet, Bide, Brick Break, Dive, Dragon Claw, Dragon Tail, Earthquake, Extremespeed, Fire Punch, Fly, Outrage, Rock Slide, Sky Drop, Slam, Stone Edge, ThunderPunch, Waterfall, Wrap,
Special Moves - Blizzard, Dragon Pulse, Dragon Rage, Flamethrower, Focus Blast, Heat Wave, Hurricane, Hydro Pump, Ice Beam, Icy Wind, Surf, Thunder, Thunderbolt, Twister
Status Moves - Agility, Endure, Leer, Light Screen, Protect, Rain Dance, Reflect, Rest, Roost, Safeguard, Sleep Talk, Substitute, Sunny Day, Tailwind, Thunder Wave

Eldest of a clutch, Oros made the mistakes that his siblings learned from, teaching him caution and prudence. Honed to figurative keeness, Oros is finally large and in charge. His dramatic jump in strength may have gotten to his head, however, as he still exhibits his same impulsive tendencies. Only now, though, his impulses are more often correct.



Togekiss ♀ - Camille
Nature: Relaxed (Def: +1, Spe -11, Evasion -10%))
Type: Normal / Flying
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hustle - (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
(DW) Super Luck - (Innate) This Pokemon’s natural skill increases its critical hit rate stage by 1 permanently, to a maximum of 5. Critical hit stages are 1/16, 1/8, 1/4, 1/3, and 1/2.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-)

Height Class: 1
Weight Class: 3
BRT: 20

EC: 9 / 9
MC: 0
DC: 5 / 5

38 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Counter, Extremespeed, Fly, Sky Attack
Special Moves - Air Slash, AncientPower, Aura Sphere, Extrasensory, Heat Wave, Fire Blast, Magical Leaf, Psyshock, SolarBeam, Zap Cannon
Status Moves - Bestow, Charm, Double Team, Encore, Endure, Growl, Heal Bell, Light Screen, Magic Coat, Metronome, Mirror Move, Morning Sun, Protect, Psycho Shift, Rain Dance, Reflect, Roost, Safeguard, Sunny Day, Sweet Kiss, Tailwind, Telekinesis, Thunder Wave, Yawn

Easygoing and carefree, Camille makes very little effort in any particular pursuit. She is content to wait for what she wants, and has enough patience for such waiting for often than not.



Alakazam ♂ - Spoons
Nature: Naïve (Spe +18, Accuracy +22%, SpD: -1)
Type: Psychic
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Synchronize - (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus - (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(DW) Magic Guard - (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 138 (+)

Height Class: 3
Weight Class: 3
BRT: 19

EC: 9 / 9
MC: 1
DC: 5 / 5

36 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bide, Counter, Dig, Focus Punch, Knock Off
Special Moves - Confusion, Energy Ball, Focus Blast, Grass Knot, Psybeam, Psychic, Psyshock, Shadow Ball, Zap Cannon
Status Moves - Ally Switch, Disable, Double Team, Encore, Endure, Gravity, Kinesis, Light Screen, Magic Coat, Miracle Eye, Protect, Taunt, Telekinesis, Teleport, Thunder Wave, Torment, Trick Room, Rain Dance, Recover, Reflect, Sunny Day, Snatch

Having grown to peak potential in the care of his new Trainer, Spoons is more comfortable working with his now-familiar team. Finally assured that he won't be merely passed onwards, he sets into developing synergy with his comrades, assisting them in bringing down strong opponents.



Tomohawk ♀ - Pumyra
Nature: Modest (SpA: +1, Atk: -1)
Type: Flying / Fighting
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting Type - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Intimidate - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Prankster - (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
(DW) Justified - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85

Height Class: 5
Weight Class: 3
BRT: 19

EC: 6 / 6
MC: 0
DC: 5 / 5

35 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Aerial Ace, Fury Swipes, Fly, Rock Smash, Sky Drop, Superpower
Special Moves - Air Slash, Aura Sphere, Earth Power, Focus Blast, Grass Knot, Heat Wave, Hidden Power [Ice, 7], Hurricane, Hyper Voice
Status Moves - Double Team, Harden, Focus Energy, Morning Sun, Memento, Nature Power, Protect, Quash, Rain Dance, Rest, Roar, Roost, Safeguard, Stealth Rock, Substitute, Sunny Day, Taunt, Toxic, Whirlwind, Yawn

Finding reprieve in the necessities, Pumyra prefers to live simply and honestly. The falliables of others are of little weight on her mind; one day leads into the next eventually, but not right now. In battle, Pumyra takes her time and etches her advantages to last - no point in anything that doesn't last longer than it takes to create.


zarator selected Switch = KO, and, since LouisCyphre didn't choose a switch style, Switch = KO will be in effect! Now PM me your 'mons and we can get this thing started!
 
#2
zarator leads off with Ibrandul the Sableye and Moradin the Metagross!
LouisCyphre begins with Pumyra the Tomohawk and Camille the Togekiss!
Dummy007 leads off with...a coin flip!
[Heads = zarator, Tails = LouisCyphre]



That means LouisCyphre orders first! Let's get it started!
 

LouisCyphre

heralds disaster.
#3
Alright, both of you look sharp. I don't want any mistakes I can't blame on myself.

Pumyra - Taunt (Ibrandul) | Heat Wave | Heat Wave
If you failed to Taunt Ibrandul on A1, Taunt him again and push actions down.
If Ibrandul is Taunted and Tyr attempts to Taunt via Mimic, Taunt Tyr that action.

Camille - Heat Wave | Fire Blast (Tyr) | Heat Wave
If Tyr orders Rain Dance, Sunny Day on that action and push actions down.
 
#4
Sableye: Fake Out (Tomohawk) - Taunt (Tomohawk) - Detect (Metagross)
Metagross: Scary Face (Tomohawk) - Agility (evasive) - Zen Headbutt (Tomohawk)

EDIT: Incidentally, Metagross's name is supposed to be Moradin, not Tyr. Just a minor mistake on my part :-/
 
#5
Round 1: The Heat is On!

Rules:
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: 90
Energy: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: none
Other: none



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 100
Energy: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: none


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 110
Energy: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 100
Energy: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Round 1 Begin!

This clash of the titans opens with a very Intimidating glare from Pumyra, which gives Ibrandul the chills while Moradin just lets it pass right through him. The real action begins with a quick Fake Out from Ibrandul, leaving Pumyra stunned just long enough that she can't pull off the Taunt she had been hoping for. Moradin, laughing on the inside, just stares creepily at Pumyra, who decides to play the next round or two a little more cautiously with the threat of a scary-looking robot now revealed. And Camille just roasts everything, using two of her abilities to great effect, scoring a critical hit on Ibrandul and landing a nifty burn on the now-humbled Moradin.

Action 2...is a giant energy-loss extravaganza. Moradin hurries away from the conflict while Ibrandul successfully Taunts Pumyra, meaning Pumyra still doesn't get to pull off her Taunt. Camille even encounters some bad luck, as her Fire Blast, just a second ago aimed right at Moradin, ends up a few feet short due to Moradin's sudden burst of speed.

Ibrandul decides now would be a good time to enhance Moradin's dodging abilities, so he bequeaths upon the supercomputer the gift of Detection. Moradin seems unconcerned at the moment, instead nuking Pumyra with a critical hit Zen Headbutt! However, that detection soon comes into play, as Camille and Pumyra both decide to unleash their inner flamethrower. Moradin easily gets around the flames, but Ibrandul, still concentrating on keeping Moradin alive, is a sitting duck(?) and ends up with a burn for his sluggishness.

Despite zarator's best efforts, it looks like LouisCyphre has the lead going into Round 2. The match is still early, though, so anything can happen!

End Round 1


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: 60
Energy: 70
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: -1 Atk
Other: Burned



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 82
Energy: 83
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 82
Energy: 93
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: -1 Spd
Other: Taunted (4 actions)



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 100
Energy: 78
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Pre-Round:
Intimidate (Tomohawk): -1 Atk (Sableye)


Fake Out Tomohawk (Sableye) [Crit Roll: 8417; no crit]
((4 + 3*1.5 – 3*1.5) * 1) – 1*1.75 = 2.25 damage
Energy Cost: 4

Taunt Sableye (Tomohawk) [Flinched]
Energy Cost: 0

Scary Face Tomohawk (Metagross) [Success]
Tomohawk’s Speed sharply fell!
Energy Cost: 6

Heat Wave (Togekiss) [Hit Roll: 4322, Crit Rolls: 1278, 1087, Burn Rolls: 276, 3935; both hit, crit on Sableye, burn on Metagross]
Metagross: ((10 * 2/3) + 5*1.5 – 4*1.5) * 1.5 = 12.25 damage
Sableye: ((10 * 2/3) + 3 + 5*1.5 – 4*1.5) * 1 = 11.167 damage
Energy Cost: 7

Post-Action:
-2 HP (Metagross)


Agility (Metagross) [Success]
Energy Cost: 6

Taunt Tomohawk (Sableye) [Success]
Tomohawk was Taunted! (6 actions)
Energy Cost: 9

Taunt Sableye (Tomohawk) [Taunted]
Energy Cost: 0

Fire Blast Metagross (Togekiss) [Missed]
Energy Cost: 8

Post-Action:
-2 HP (Metagross)


Detect Metagross (Sableye) [Success]
Damage Blocked: 24.5
Energy Cost: 17

Zen Headbutt Tomohawk (Metagross) [Hit Roll: 4542, Crit Roll: 215, Flinch Roll: 9241; hit, crit, no flinch]
(8 + 3 + 3 + 5*1.5 – 3*1.5) * 1.5 = 25.5 damage
Energy Cost: 5

Heat Wave (Togekiss) [Hit Roll: 7976, Crit Rolls: 2559, 9179, Burn Roll: 1542; both hit, no crits, burn on Sableye]
Metagross: ((10 * 2/3) + 5*1.5 – 4*1.5) * 1.5 = 12.25 ~ PROTECTED damage
Sableye: ((10 * 2/3) + 5*1.5 – 4*1.5) * 1 = 8.167 damage
Energy Cost: 7

Heat Wave (Tomohawk) [Hit Roll: 7677, Crit Rolls: 6268, 9515; both hit, no crits]
Metagross: ((10 * 2/3) + 5*1.5 – 4*1.5) * 1.5 = 12.25 ~ PROTECTED damage
Sableye: ((10 * 2/3) + 5*1.5 – 4*1.5) * 1 = 8.167 damage
Energy Cost: 7

Post-Action:
-2 HP (Metagross, Sableye)

Post-Round:
Tomohawk: 27.75 ~ 28 damage, -7 energy, -1 Speed, Taunted (4 actions)
Metagross: 18.25 ~ 18 damage, -17 energy, Burned
Togekiss: 0 damage, -22 energy
Sableye: 29.5 ~ 30 damage, -30 energy, -1 Atk, Burned


zarator, you're up!
 
#6
Sableye: Rain Dance - Psychic (Tomohawk) - Ice Punch (Tomohawk)
If Togekiss attempts to use Sunny Day, replace your current action with Taunt (Togekiss) and push your actions back
Metagross: Psychic (Tomohawk) - Icy Wind - Psychic (Tomohawk)
If Togekiss attempts to use Fire Blast (Metagross) replace your action with Protect and push your actions back. Don't play this substitution if you played it already in the previous action.
 

LouisCyphre

heralds disaster.
#7
Cool beans.

Pumyra - Hurricane (Ibrandul) | Air Slash (Moradin) | Hurricane (Ibrandul)

Camille - Thunder Wave (Moradin) | Air Slash (Moradin) | Air Slash (Ibrandul)
 
#8
Round 2: Raindrops Keep Flinching on My Head

Rules:
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: 60
Energy: 70
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: -1 Atk
Other: Burned



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 82
Energy: 83
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 82
Energy: 93
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: -1 Spd
Other: Taunted (4 actions)



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 100
Energy: 78
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Round 2 Begin!

In the interest of time, I'll keep this brief. Lou makes excellent use of Action 1, paralyzing Moradin and turning Rain Dance against Ibrandul while sustaining only minor damage from a Psychic. Although Ibrandul crits on Action 2, the dual Air Slashes from Lou's team nearly outdamage it and also cause Moradin to flinch. Action 3 even goes off without a hitch, with Ibrandul flinching. This match has certainly turned in LouisCyphre's favor, but that doesn't mean zarator can't come back!

End Round 2


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: 8
Energy: 54
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: -1 Atk
Other: Burned



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 59
Energy: 71
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned, 20% Paralyzed


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 32
Energy: 74
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: Taunted (1 action)



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 100
Energy: 57
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Rain Dance (Sableye) [Success]
It started to rain! (4 rounds)
Energy Cost: 10

Psychic Tomohawk (Metagross) [Crit Roll: 6803, Drop Roll: 8989; no crit, no drop]
(9 + 3 + 2*1.5 – 3*1.5) * 1.5 = 15.75 damage
Energy Cost: 6

Thunder Wave Moradin (Togekiss) [Success]
Metagross was 25% paralyzed!
Energy Cost: 7

Hurricane Sableye (Tomohawk) [Crit Roll: 6418, Confuse Roll: 3742; no crit, no confuse]
(12 + 3 + 5*1.5 – 4*1.5) * 1 = 16.5 damage
Energy Cost: 7

Post-Action:
-2 HP (Metagross, Sableye)


Air Slash Metagross (Togekiss) [Hit Roll: 6238, Crit Roll: 7879, Flinch Roll: 1536; hit, no crit, flinch]
(8 + 3 + 5*1.5 – 4*1.5) * 2/3 = 8.333 damage
Energy Cost: 5

Air Slash Metagross (Tomohawk) [Hit Roll: 3279, Crit Roll: 4051; hit, no crit]
(8 + 3 + 5*1.5 – 4*1.5) * 2/3 = 8.333 damage
Energy Cost: 5

Psychic Tomohawk (Sableye) [Crit Roll: 426, Drop Roll: 6917; crit, no drop]
(9 + 3 + 3*1.5 – 3*1.5) * 1.5 = 18 damage
Energy Cost: 6

Icy Wind (Metagross) [Flinched]
Energy Cost: 0

Post-Action:
-2 HP (Metagross, Sableye)


Air Slash Sableye (Togekiss) [Crit Roll: 8784, Flinch Roll: 2671; hit, no crit, flinch]
(8 + 3 + 5*1.5 – 4*1.5) * 1 = 12.5 damage
Energy Cost: 9

Hurricane Sableye (Tomohawk) [Crit Roll: 8887, Confuse Roll: 7802; no crit, no confuse]
(12 + 3 + 5*1.5 – 4*1.5) * 1 = 16.5 damage
Energy Cost: 7

Ice Punch Tomohawk (Sableye) [Flinched]
Energy Cost: 0

Psychic Tomohawk (Metagross) [Para Roll: 7577, Crit Roll: 6586, Drop Roll: 2037; no para, no crit, no drop]
(9 + 3 + 2*1.5 – 3*1.5) * 1.5 = 15.75 damage
Energy Cost: 6

Post-Action:
-2 HP (Metagross, Sableye)

Post-Round:
Rain Dance (3 rounds)

Tomohawk: 49.5 ~ 50 damage, -19 energy
Metagross: 22.667 ~ 23 damage, -12 energy
Togekiss: 0 damage, -21 energy
Sableye: 51.5 ~ 52 damage, -16 energy


LouisCyphre, can you keep your momentum going? Let's find out!
 

LouisCyphre

heralds disaster.
#9
Alright, time to dial it back a bit! I'm sure the next opponent is itching to enter play. Dislodging Ibrandul won't be straightforward.

Pumyra - Earth Power (Moradin) | Taunt (Ibrandul) | Earth Power (Moradin)
If Ibrandul uses Recover on action 1, Hurricane him that action and push actions down.
If Ibrandul uses Pain Split on action 2, Taunt him.

KO Sub: If Ibrandul faints, redirect all actions to Moradin on schedule.
KO Sub: If Moradin faints, redirect all actions to Ibrandul on schedule.
KO Sub: If both Plasminions faint, begin to Chill.

Camille - Magical Leaf (Ibrandul) | Air Slash (Ibrandul) | Sunny Day
If Ibrandul uses Pain Split on you, Detect only once and push actions down.
If Ibrandul uses Recover on action 1, Air Slash him that action.

KO Sub: If Ibrandul faints, redirect all actions to Moradin on schedule.
KO Sub: If Moradin faints, redirect all actions to Ibrandul on schedule.
KO Sub: If both Plasminions faint, begin to Chill.

We can't cover all the bases, but you'll manage! We haven't been training to lose like this.
 
#10
Ibrandul: Recover+Recover (Combo, given that Prankster puts Recover at +1 priority the combo should have +2 priority) - Cooldown - Icy Wind
Moradin: Thunderpunch (Togekiss) - Ice Punch (Togekiss) - Explosion+Explosion (combo)

EDIT: Just saying that, if Louis is right (which I'm not sure about, as that's nowhere mentioned in the Data Audit thread), I should have a chance to change my actions
 

LouisCyphre

heralds disaster.
#11
I'm of the opinion that the priority of the combo is found first, then Prankster increases it by 1 if it's a non-damaging combo.

I'll leave the judgment up to the judge.
 
#12
After a little IRC discussion combined with my own interpretation of the combo, Prankster Double Recover should have -1 Priority, as it takes up one action and therefore constitutes one "attack." zarator, you may re-order now if you so choose.
 
#13
Very well then, it looks like I'll need to resort to another one of the aces up my sleeve...

Ibrandul: Endure - Icy Wind - Icy Wind
Moradin: Thunderpunch (Togekiss) - Ice Punch (Togekiss) - Explosion+Explosion (combo)
 
#14
You guys both knew Moradin was paralyzed, right? I forgot to put it in the End of Round section, but it was in the flavor and calcs. I just want to be sure it didn't affect either of your actions.
 
#17
Round 3: boom goes the dynamite...

Rules:
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: 8
Energy: 54
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: -1 Atk
Other: Burned



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 59
Energy: 71
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned, 20% Paralyzed


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 32
Energy: 74
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: Taunted (1 action)



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 100
Energy: 57
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Round 3 Begin!

Ibrandul opens the round by bracing himself for the pain that is certain to come as LouisCyphre goes for the first KO of the match. Pumyra pays him no heed, however, and simply blasts Moradin with a power from deep within the Earth, somewhat denting his sturdy exterior. Camille, on the other hand, goes in for the kill on Ibrandul, and almost succeeds. Ibrandul, despite his low health, remains standing tall and confident- at least, until his burn kicks in and causes him to faint!

With spirits now lifted, Pumyra taunts Moradin at the loss of its fallen comrade. Moradin looks mad: very, very mad. Then, naturally, hax strikes again, as Camille's Air Slash simply causes Moradin to flinch, removing any prospects he might have hand for retribution this action.

Pumyra again splits the earth under Moradin, leaving another wound in his impressive exoskeleton. Camille takes the momentary lapse in action to literally turn up the heat in the arena; it seems that the Sun has increased its output of UV rays in response to some kind of weird flying dance. Moradin chuckles and readies himself for the attack known to most as ASB's single most costly action: an Explosion + Explosion combo, which I like to call "boom goes the dynamite." Moradin's cockiness suddenly turns to despair, however, as his circuitry locks up at the last second, preventing the detonation of a lifetime. Luckily for zarator, Moradin would have energy-KO'd himself without doing any damage had the attack succeeded, so that "untimely" paralysis actually benefited him in the long run.

With LouisCyphre now up 4-3, this match is beginning to move into LouisCyphre's favor. Can zarator turn things around with his next Pokemon? The answer is

End Round 3


Sableye (Ibrandul) (M)
Nature: Sassy

Stats:
HP: -2
Energy: 39
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Boosts: none
Other: none



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 13
Energy: 65
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned, 10% Paralyzed


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 32
Energy: 50
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 86
Energy: 38
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Endure (Sableye) [Success]
Energy Cost: 15

Earth Power Metagross (Tomohawk) [Crit Roll: 4046; no crit]
(9 + 5*1.5 – 4*1.5) * 1.5 = 15.75 damage
Energy Cost: 7

Magical Leaf Sableye (Togekiss) [Crit Roll: 5882; no crit]
(6 + 5*1.5 – 4*1.5) * 1 = 7.5 damage
Energy Cost: 4 (it says 5 in the DAT, but I’m pretty sure it’s a typo)

ThunderPunch Togekiss (Metagross) [Full Para Roll: 5064, Crit Roll: 4316, Para Roll: 4338; hit, no crit]
(8 - 3 + 5*1.5 – 4*1.5) * 1.5 = 14.25 damage
Energy Cost: 6

Post-Action:
-2 HP (Sableye, Metagross)
Sableye fainted!


Taunt (Tomohawk) [Success]
Metagross was Taunted! (6 actions)
Energy Cost: 10

Air Slash (Togekiss) [Hit Roll: 7663, Crit Roll: 4152, Flinch Roll: 144; hit, no crit, no flinch]
(8 + 3 + 5*1.5 – 4*1.5) * 2/3 = 8.333 damage
Energy Cost: 5

Ice Punch Togekiss (Metagross) [Flinched]
Energy Cost: 0

Post-Action:
-2 HP (Metagross)


Earth Power Metagross (Tomahawk) [Crit Roll: 8839; no crit]
(9 + 5*1.5 – 4*1.5) * 1.5 = 15.75 damage
Energy Cost: 7

Sunny Day (Togekiss) [Success]
The Sun began to shine! (4 rounds)
Energy Cost: 10

boom goes the dynamite {Explosion + Explosion combo} (Metagross) [Para Roll: 573; fully paralyzed]
Metagross’s paralysis stage fell! (15%)
Energy Cost: 0

Post-Action:
-2 HP (Metagross)

Post-Round:
Sun {3 rounds}
Tomahawk: 0 damage, -24 energy
Togekiss: 14.25 ~ 14 damage, -19 energy
Metagross: 45.833 ~ 46 damage, -6 energy, 10% paralyzed


zarator, your Pokemon and actions, please!
 
#18
Sending out Hydreigon

Hydreigon: Taunt (Togekiss) - Acrobatics (Tomohawk) - Dragon Pulse (Tomohawk)
If Tomohawk attempts to Taunt, Protect the first time and U-turn the second time
If Togekiss attempts to use Thunder Wave, Protect unless you are under the effects of Taunt or unless you've been forced to U-turn because of the substitution above.
If Tomohawk dies, change all your remaining actions to Stone Edge (Togekiss), but still check for substitutions.

Metagross: Psychic (Tomohawk) - Psyshock (Tomohawk) - Psychic (Tomohawk)
If Togekiss attempts to use a damaging Fire-type attack against Metagross on A1, replace your action with Protect and push your actions back.
If Hydreigon uses Protect on A1 and the aforementioned substitution isn't called in play, use Explosion+Explosion.
 

LouisCyphre

heralds disaster.
#19
Alright then. You heard the man!

Pumyra - Earth Power (Moradin) | Taunt (Tiamat) | Aura Sphere (Tiamat)

Camille - Magic Coat | Thunder Wave (Tiamat) | Aura Sphere (Tiamat)
 
#20
Round 4: Substitutions are Subpar

Rules:
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


Hydreigon* (Tiamat) (F)
Nature: Naive

Stats
HP: 100
Energy: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113 (15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Boosts: none
Other: none



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: 13
Energy: 65
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: Burned, 10% Paralyzed


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 32
Energy: 50
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 86
Energy: 38
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Round 4 Begin!

Let me summarize this round in four words: TWO. SUBSTITUTIONS. ARE. INSUFFICIENT. Oh, and Moradin finally fainted, so zarator has to send out Mask now. THE END.

End Round 4


Hydreigon* (Tiamat) (F)
Nature: Naive

Stats
HP: 50
Energy: 78
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113 (15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Boosts: none
Other: Taunted (4 actions), 20% Paralyzed



Metagross (Moradin) (N)
Nature: Careful

Stats:
HP: -3
Energy: 65
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Boosts: none
Other: none


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 17
Energy: 23
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 86
Energy: 14
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Magic Coat (Togekiss) [Success]
Energy Cost: 10

Taunt Togekiss (Hydreigon) [MAGIC COATED]
Hydreigon was Taunted! (6 actions)
Energy Cost: 9

Earth Power Metagross (Tomohawk) [Crit Roll: 9987; no crit]
(9 + 5*1.5 – 4*1.5) * 1.5 = 15.75 damage
Energy Cost: 11
Metagross fainted!

Psychic Tomohawk (Metagross) [dead]


Protect (Hydreigon) [Taunted]
Energy Cost: 7

Taunt Hydreigon (Tomohawk) [Already Taunted]
Energy Cost: 10

Thunder Wave Hydreigon (Togekiss) [Success]
Hydreigon was 25% paralyzed!
Energy Cost: 7


Aura Sphere Hydreigon (Tomohawk) [Crit Roll: 1172; no crit]
(9 + 3 + 5*1.5 – 2*1.5) * 1.5 = 24.75 damage
Energy Cost: 6

Aura Sphere Hydreigon (Togekiss) [Crit Roll: 623; crit]
(9 + 3 + 5*1.5 – 2*1.5) * 1.5 = 24.75 damage
Energy Cost: 7

Dragon Pulse Tomohawk (Hydreigon) [Full Para Roll: 7841, Crit Roll: 4916; no para, no crit]
(9 + 3 + 5*1.5 – 3*1.5) * 1 = 15 damage
Energy Cost: 6

Post-Round:
Sun {2 rounds}
Tomohawk: 15 damage, -27 energy
Togekiss: 0 damage, -24 energy
Hydreigon: 49.5 ~ 50 damage, -22 energy, Taunted (4 actions), 20% paralyzed
Metagross: 15.75 ~ 16 damage, -0 energy


zarator is forced to send out Mask, so you're up, Lou!
 

LouisCyphre

heralds disaster.
#21
You have both exceeded my expectations by several times. I am proud to call you members of my team.

Pumyra - Quash (Mask) | Aura Sphere (Tiamat) | Heat Wave
If Mask uses Snatch and Camille is using Tailwind that action, Rest that action instead.
If Camille flinches on action 1, Quash (Mask) again and push actions down.

Camille - Tailwind | Air Slash (Mask) | Aura Sphere (Tiamat)
If you flinch on action 1, re-attempt Tailwind and push actions down. (High Priority)
If Tiamat is asleep on actions 2 or 3, Aura Sphere her and push actions down. (Low Priority)

I don't want to see either of you stick around any longer. You both deserve a rest, and you're going to take it, so help me.
 
#24
Ok, now I can finally order.

Kitsunoh: Scratch + Shadow Claw (combo, Tomohawk) - Cooldown - Fake Out (Togekiss)

Hydreigon: Stone Edge (Togekiss) - Head Smash (Togekiss) - Stone Edge (Togekiss)
If you're fully paralyzed on A1 or A2, change all subsequent actions to Head Smash (Togekiss)
 
#25
Round 5: Why Scratch Exists

Rules:
-4v4 Doubles
-ASB Arena
-All Abilities
-No Items
-5 recovers/5 chills
-2 Substitutions
-2 Day DQ for battlers
-2/3 Day DQ for refs

-Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


Hydreigon* (Tiamat) (F)
Nature: Naive

Stats
HP: 50
Energy: 78
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113 (15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Boosts: none
Other: Taunted (4 actions), 20% Paralyzed



Kitsunoh* (Mask) (M)
Nature: Jolly

Stats:
HP: 100
Energy: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Boosts: none
Other: none


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: 17
Energy: 23
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 86
Energy: 14
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Round 5 Begin!

Pumyra starts off craftily, using her pranking (which Firefox doesn't think is a word) abilities to send Mask to the bottom of the priority ladder while Camille boosts her team's speed with a magic wind of power. Tiamat conjures up some rocks and shreds a few of Camille's feathers with them, leaving no serious wounds. Mask, however, takes advantage of his already bottom-tier attacking position to unleash a Shadow Scratch that sends Pumyra packing!

While Mask rests from his combo, Camille drains the last of her energy hitting him with a gust of air. And with that, the round ends, the score now evened up! Can zarator make a comeback, or has LouisCyphre sealed this game already?

End Round 5


Hydreigon* (Tiamat) (F)
Nature: Naive

Stats
HP: 50
Energy: 71
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 113 (15% Accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Boosts: none
Other: Taunted (3 actions), 15% Paralyzed



Kitsunoh* (Mask) (M)
Nature: Jolly

Stats:
HP: 91
Energy: 89
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Boosts: none
Other: none


Tomohawk ♀ - Pumyra
Nature: Modest

Stats:
HP: -3
Energy: 18
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Height Class: 5
Weight Class: 3
BRT: 19
Boosts: none
Other: none



Togekiss ♀ - Camille
Nature: Relaxed

Stats:
HP: 71
Energy: -1
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Height Class: 1
Weight Class: 3
BRT: 20
Boosts: none
Other: none


Quash Kitsunoh (Tomohawk) [Success]
Energy Cost: 5

Tailwind (Togekiss) [Success]
A tailwind blew from behind LouisCyphre’s team! (6 actions)
Energy Cost: 10

Stone Edge Togekiss (Hydreigon) [Para Roll: 6854, Hit Roll: 8083, Crit Roll: 9045; no para, hit, no crit]
(10 + 4*1.5 – 4*1.5) * 1.5 = 15 damage
Energy Cost: 7

Shadow Scratch {Scratch + Shadow Claw combo} Tomohawk (Kitsunoh) [Crit Roll: 5193; no crit]
(15 + 3 + 4*1.5 – 3*1.5) * 1 = 19.5 damage
Energy Cost: 11
Tomohawk fainted!


Cool Down (Kitsunoh) [Success]

Air Slash Kitsunoh (Togekiss) [Hit Roll: 9014, Crit Roll: 8524; hit, no crit]
(8 + 3 + 5*1.5 – 3*1.5) * 2/3 = 9.33 damage
Energy Cost: 5
Togekiss fainted!

Head Smash Togekiss (Hydreigon) [Unnecessary]

Post-Round:
Sun {1 round}. Tailwind [LouisCyphre's team] {5 actions}
Kitsunoh: 9.33 ~ 9 damage, -11 energy
Tomohawk: 19.5 ~ 20 damage, -5 energy
Togekiss: 15 damage, -15 energy
Hydreigon: 0 damage, -7 energy, Taunted (3 actions), Paralyzed (15%)


LouisCyphre automatically sends out Oros and Spoons. zarator, you move first!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top