[Round 4] Its_A_Random vs Texas Cloverleaf

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Battle Rules said:
Switch = OK
Items: ON
Abilities: ONE
Arena: ASB Tournament Arena
Unlimited Chills/Recoveries
Two substitutions
Two day DQ on actions, three day DQ on ref.
5th Gen Mechanics
Team Its_A_Random

1× Oran Berry
1× Power Band
1× Watmel Berry
1× Quick Claw
1× Heat Rock
1× Ghost Gem
1× Colbur Berry
1× Pamtre Berry
1× Chilan Berry
1× Magnet



Skarmory (F)

Nature: Careful
+1 Special Defense, -1 Special Attack

Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Sturdy
Sturdy (Innate):
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Attacks:
#Level Up#
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter
Spikes
Night Slash

#Egg#
Brave Bird
Endure
Stealth Rock
Whirlwind

#TM/HM#
Roar
Toxic
Sunny Day
Taunt
Protect
Double Team
Sandstorm
Rock Tomb
Torment
Rest
Sky Drop
Rock Slide
X-Scissor
Swagger
Pluck
Substitute
Rock Smash
Fly
Defog

#Event/Tutor#
Iron Head
Roost
Sky Attack
Sleep Talk
Snore
Tailwind

Camerupt (M)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Ability: Solid Rock
Solid Rock (Innate):
This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Earth Power
Rock Slide
Yawn
Flamethrower
Earthquake
Eruption

#Egg#
Body Slam
Endure
Heat Wave

#TM/HM#
Roar
Toxic
Hidden Power (Ice 7)
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Rock Tomb
Rest
Attract
Incinerate
Will-O-Wisp
Explosion
Rock Polish
Bulldoze
Swagger
Substitute
Flash Cannon
Rock Smash

#Event/Tutor#
Iron Head
Sleep Talk
Snore
Stealth Rock

Ampharos (F)

Nature: Modest
+1 Special Attack, -1 Attack

Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ability: Static
Static (Innate):
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Fire Punch
Tackle
Growl
ThunderShock
Thunder Wave
Cotton Spore
Charge
Take Down
Electro Ball
Power Gem
Discharge
Signal Beam
Light Screen
Thunder

#Egg#
Agility
Reflect
Thunderbolt

#TM/HM#
Toxic
Hidden Power (Grass 7)
Hyper Beam
Protect
Rain Dance
Safeguard
Brick Break
Double Team
Rest
Attract
Focus Blast
Endure
Flash
Volt Switch
Thunder Wave
Bulldoze
Swagger
Substitute

#Event/Tutor#
Counter
Heal Bell
Magnet Rise
Sleep Talk
Snore


Team Texas Cloverleaf

Berserk gene
Electric Gem
Grass Gem
Light Clay
Oran Berry
Persim Berry
Rowap Berry
Shell Bell
Watmel Berry
Enigma Berry


Exeggutor (M)
Nature: Quiet, +1 Special Attack, -15% Speed, -10% Evasion
Type: Grass / Psychic
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability: Harvest
Harvest (Innate):
At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5
SpD: 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical
Barrage
Bullet Seed
Explosion
Low Kick
Natural Gift
Seed Bomb
Selfdestruct
Stomp
Wood Hammer

Special
Ancientpower
Confusion
Giga Drain
Grass Knot
Hidden Power Rock (7)
Hyper Beam
Leaf Storm
Psychic
Psyshock
Sludge Bomb
Solarbeam
Uproar

Other
Bide
Double Team
Endure
Gravity
Hypnosis
Leech Seed
Light Screen
Poisonpowder
Protect
Reflect
Refresh
Rest
Sleep Powder
Sleep Talk
Stun Spore
Substitute
Sunny Day
Swagger
Synthesis
Teleport
Toxic
Trick Room

Total Moves: 41

Tomohawk (F)
Nature: Modest, +1 Special Attack, -1Attack
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ability: Prankster
Prankster (Innate):
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical
Aerial Ace
Bulldoze
Fly
Fury Swipes
Rapid Spin
Rock Smash
Scratch
Sky Attack
Sky Drop
Superpower

Special
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power Ice (7)
Hurricane
Hyper Beam
Solarbeam

Other
Confuse Ray
Double Team
Focus Energy
Harden
Haze
Healing Wish
Memento
Morning Sun
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn

Total Moves: 40

Azumarill (M)

Nature: Jolly
+15% Speed, -1 Special Attack, +4% Accuracy

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Huge Power
Huge Power (Innate):
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:
HP: 110
Atk: Rank 2 [5 Huge Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 58 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Tackle
Bubble
Defense Curl
Tail Whip
Water Sport
Water Gun
Rollout
Bubblebeam
Helping Hand
Aqua Tail
Double-Edge
Splash
Charm
Bounce
Superpower
Rain Dance
Aqua Ring

#Egg#
Aqua Jet
Encore
Belly Drum
Perish Song

#TM/HM#
Protect
Substitute
Toxic
Light Screen
Dig
Return
Brick Break
Double Team
Rest
Giga Impact
Bulldoze
Dive
Waterfall
Focus Punch
Surf

#Event/Tutor#
Ice Punch
Knock Off
Sleep Talk
Endure
Dizzy Punch

Total Moves: 41


Order of Operations:

Heads: IAR
Tails: Texas


(tails)

Texas Cloverleaf sends out pokemon with item
Its_A_Random sends out pokemon with item and orders
Texas gives orders
I ref
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Well then, I guess it is time to roll! Camerupt @ Watmel Berry, you are in! Do not let me down when I need you the most!"

Incinerate (Berry) > Heat Wave (Berry) > Flamethrower (Berry)
IF
(Protective Move) is used successfully, AND you are not Taunted, THEN use Focus Energy on the first instance, Chill on the second instance, pushing actions back.
IF Tomohawk is in the invulnerable stages of Fly when you act, AND you are not Taunted, THEN use Stealth Rock on the first instance, Chill on the second instance, pushing actions back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
dear lord this is late


Hp: 100
En: 100
4/3/5/3/34
Other:
Item: Watmel Berry


Hp: 110
En: 100
1/3/5/3/85
Other:
Item: Rowap Berry​

Round 1!

I gotta be honest. I didn't think Camerupt would be used against Tomohawk.

But what do I know?​

DATA:

ACTION 1!

Tomohawk used 20hp substitute! (-18en)

Camerupt used Incinerate! (-3en)
Crit: 16 (no)
Damage: 4+3+3+4 = 14hp

Note: Substitutes don't have items iirc

ACTION 2!

Tomohawk used Hurricane! (-7en)
Hit: 63 (yes)
Crit: 9 (no)
Effect: 9 (no)
Damage: (12+3+3) = 18hp

Camerupt used Heat Wave! (-6en)
Hit: 16 (yes)
Crit: 16 (no)
Damage: 10+3+3+4 = sub faded

ACTION 3!

Tomohawk used Focus Blast! (-7en)
Hit: 76 (yes)
Crit: 10 (no)
Effect: 8 (no)
Damage: 12+3+3 = 18hp

Camerupt used Flamethrower! (-6en)
Crit: 7 (no)
Burn: 1 (yes)
Damage: 10+3+3+4 = 20hp
-5hp due to rowap berry

Tomohawk is burned!
Tomohawk lost 2hp due to burn!

- - -


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)​

- - -

Texas Cloverleaf's turn!
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Incinerate got buffed to 6 BAP fyi in gen 6, show the burn in the Other section maybe?

edit: oops, waste of hp then :////

Go Azumarill @ Enigma Berry
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Well I guess we will have to be aggressive here! Come on out, Ampharos @ Magnet! It is time to punch holes into this opponent!"

Switch Phase: Camerupt > Ampharos

Thunderbolt > Discharge > Thunderbolt
IF
(Non-Combo) (Damaging Evasive Move) is issued, THEN use Counter that action.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
2/3/5/3/55
Other:
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)



Hp: 110
En: 100
5/3/1/3/58
Other:
Item: Enigma Berry

Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Round 2!
ACTION 1!

Azumarill used Bounce! (-10en)
Hit: 90 (miss)
But it missed!

Ampharos used Counter! (-6en)
But it failed!

ACTION 2!

Azumarill used Encore! (-10en)

Ampharos used Counter! (-6en)
But it failed!

ACTION 3!

Azumarill used Light Screen! (-10en)
Screen = Up!

Ampharos used Counter! (-6en)

- - -


Hp: 100
En: 82
2/3/5/3/55
Other: Encored (0a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)


Light Screen for 5a


Hp: 110
En: 70
5/3/1/3/58
Other:
Item: Enigma Berry


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Texas Cloverleaf's turn!
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
fuck

Dig ~ Dive ~ Dig

If Agility (boosting) and no double team clones and no substitute Focus Punch combo that action
If Counter, Toxic the first time, Surf any others and push back
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 82
2/3/5/3/55
Other: Encored (0a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)


Light Screen for 5a


Hp: 110
En: 70
5/3/1/3/58
Other:
Item: Enigma Berry


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Round 3!

This will be a looooooooooooooooooooooooooooooooooooooooooooooooong battle.
DATA:

ACTION 1!

Azumaril dug a hole!

Ampharos used Magnet Rise! (-5en)
Ampharos is floating!

Azumarill used dig! (-10en)
But it missed!

ACTION 2!

Azumarill dove underwater!

Ampharos used Charge! (-7en)
+1 SpD
I sense pain approaching

Azumarill used Dive! (-9en)
But it missed!

ACTION 3!

Azumarill dug a hole!

Ampharos used Bulldoze! (-5en)
Crit: 13 (no)
Damage: 12-1.5 = 10.5hp
Azumarill's speed was lowered one stage!

Azumarill used Dig! (-10en)
See above.

- - -


Hp: 100
En: 65
2/3/5/3/55
Other: Charge (5a), +1SpD, Magnet Rise (3a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)


Light Screen for 2a


Hp: 99
En: 40
5/3/1/3/58
Other:
Item: Enigma Berry


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)
Its_A_Random's turn!
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"No stalling now, time to rip this foe apart!"

Thunderbolt > Discharge > Thunderbolt
IF
Azumarill has Double Team clones up when you act, THEN use Discharge that action.
IF Azumarill is in the invulnerable stages of (Damaging Evasive Move) when you act, THEN use Bulldoze on the first instance, Chill on the second instance.
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
It seems we have no choice...

that damn ampharos though, of course i'd get matched up with a mon that i have no answer to the battle after i remove my gastrodon

Aqua Tail ~ Waterfall ~ Aqua Tail
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 65
2/3/5/3/55
Other: Charge (5a), +1SpD, Magnet Rise (3a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)


Light Screen for 2a


Hp: 99
En: 40
5/3/1/3/58
Other: -1Spe
Item: Enigma Berry


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

- - -

Round 4!
DATA:

ACTION 1!

Ampharos used Thunderbolt! (-6en)
Crit: 8 (no)
Effect: 8 (no)
Damage: (10*0.5+3+3+3)*1.5+4 = 25hp

Azumaril eats Enigma Berry (+10hp)

Azumarill used Aqua Tail! (-6en)
Hit: 55 (yes)
Crit: 9 (no)
Damage: 9+3+3 = 15hp

ACTION 2!

Ampharos used Discharge! (-5en)
Crit: 14 (no)
Effect: 3 (yes)
Damage: (8*0.5+3+3+3)*1.5+4= 23.5hp

Azumaril eats Enigma Berry (+10hp)

Full Paralysis: 26 (no)
Azumaril used Waterfall! (-5en)
Crit: 3 (no)
Damage: 8+3+3 = 14hp

ACTION 3!

Ampharos used Thunderbolt! (-6en)
Crit: 4 (no)
Damage: (10+3+3+3)*1.5+4 = 33.5hp

Full Paralysis: 95 (no)
Azumarill used Aqua Tail! (-6en)
Hit: 94 (yes)
Crit: 9 (no)
Damage: 9+3+3 = 15hp

- - -


Hp: 56
En: 48
2/3/5/3/55
Other: Charge (2a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)





Hp: 37
En: 23
5/3/1/3/58
Other: -1Spe
Item:


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Texas Cloverleaf's turn!
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Waterfall ~ Aqua Jet+Aqua Tail ~ cool down (Waterfall)

If non-consecutive Protective/Evasive, Chill and push back
If Double Team clones are present, Surf that action and push back
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Please note Paralysis in the calculations, & note that Azumarill's Speed Stage should be zero.

"We are in the clear Ampharos, just take this thing out in one hit."

Electro Ball > Thundershock > Electro Ball
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 56
En: 48
2/3/5/3/55
Other: Charge (2a)
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)





Hp: 37
En: 23
5/3/1/3/14
Other: 15% Paralysed
Item:


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Round 5!
DATA:

ACTION 1!

Ampharos used Electro Ball! (-8en)
Crit: 8 (no)
Damage: (12+3+3+3)*1.5+4= 35.5hp
NOTE: I think one of us miscalc'd...

Full Paralysis: 58 (no)
Azumaril used Waterfall! (-5en)
Crit: 3 (no)
Damage: 8+3+3= 14hp

ACTION 2!

Full Paralysis: 61 (no)
Azumaril used Aqua Jet + Waterfall! (-15.5en)
Crit: 12 (no)
Damage: 9+2+3+3 = 17hp

Ampharos used thundershock! (-2en)
Azumarill fainted!

- - -


Hp: 25
En: 38
2/3/5/3/55
Other:
Item: Magnet


Hp: 57
En: 85
4/3/5/3/34
Other:
Item: Watmel Berry (1/4)





Hp: KO
En: KO
5/3/1/3/14
Other: 15% Paralysed
Item:


Hp: 68
En: 68
1/3/5/3/85
Other: Burn
Item: Rowap Berry (2/3)

Texas Cloverleaf sends out
Its_A_Random gives orders
etc
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top