RU Choice Band Tyrantrum (qc 1/1) (gp 1/1)

Tyrantrum @ Choice Band
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Head Smash
- Outrage
- Earthquake
- Superpower

Tyrantrum has surged in usage because of its access to an extremely powerful, recoil-free Head Smash, and Choice Band pushes Tyrantrum's power to new heights. Both of its STAB attacks are already absolute nukes, with Head Smash 2HKOing bulky Rock-resistant foes like Bronzong and OHKOing a huge part of the metagame. Earthquake lets Tyrantrum KO Doublade, Registeel, and Mega Steelix, the only relevant Pokemon not 2HKOed by a STAB attack, and Superpower hits many bulky Normal-, Steel-, Dark-, and Rock-types hard as well. Dragon Claw can be used over Superpower to provide Tyrantrum with a Dragon-type STAB option that doesn't prevent it from switching for 2-3 turns; (comma -> semicolon) however, this lowers Tyrantrum's wallbreaking potential and is generally not as useful. Tyrantrum works especially well on teams that appreciate its wallbreaking potential, so cleaners like Salazzle, Zygarde-10%, and Swellow are all optimal partners. Tyrantrum also struggles to switch in by itself, so pivots like Mandibuzz and Rotom-C can be effective to make the most out of Tyrantrum's decent defensive typing and average bulk. Tyrantrum is best used against slower, bulkier teams, as it smashes through them with ease.
 
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teachable

Banned deucer.
mention mega lix instead of regi as an eq target, I don't think this thing has switch ins that aren't 2hko'd at all so emphasize that.

1/1
 
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dhelmise

everything is embarrassing
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Tyrantrum @ Choice Band
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Head Smash
- Outrage
- Earthquake
- Superpower

Tyrantrum has seen a surged in usage because of its obscenely access to an extremely (obscene is a very inappropriate word for this) powerful, (AC) recoil-free STAB Head Smash, (AC) and that doesn't have recoil due to its ability, Rock Head. (RP) Choice Band pushes this Tyrantrum's power to new heights. (comma -> Period) Both of its STAB attacks are already absolute nukes, with Head Smash being able to even 2HKOing bulky Rock-resistant foes resists like Bronzong and OHKOing a huge part of the metagame. Earthquake is able to nab lets Tyrantrum KO Pokemon like Doublade, Registeel, and Mega Steelix, which are the only relevant Pokemon in the tier that are not 2HKO'd 2HKOed by a STAB attack, and Superpower is a powerful attack that hits many bulky Normal- (AH), Steel- (AH), Dark- (AH), and Rock-types hard as well. Dragon Claw can be used instead of over Superpower to provide Tyrantrum with a Dragon-type STAB option that doesn't prevent it from switching lock Tyrantrum in for 2-3 turns; (comma -> semicolon) however, this lowers Tyrantrum's but pales in its wallbreaking potential compared to Outrage and is generally is not as useful. Tyrantrum works especially well on teams that appreciate its wallbreaking potential, so cleaners like Salazzle, Zygarde-10%, and Swellow are all optimal partners. Tyrantrum also struggles to switch in by itself appreciates being pivoted into, so pivots like U-turn (implied if it's being used as a pivot) Mandibuzz or and Rotom-C can be effective to make the most out of Tyrantrum's decent defensive typing and average bulk. Tyrantrum is best used against the slower, bulkier teams that are trending in the current metagame, as it smashes through them with ease.
GP 1/1
 

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