Completed saberslasher vs city (L1 B3P1)

TMan87

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Rules said:
L1 B3P1 battle idk

Team saberslasher11
:sv/quagsire:
QuagSEER (Quagsire)
Level 1 EXP: 00 / 10

Introducing QuagSEER, the self-proclaimed deity among Pokémon, renowned for his membership as the general of the esteemed Wooper Army. Embracing his divine status, QuagSEER revels in the glory of Wooper Wednesdays, a cherished tradition among his amphibious brethren. When not engaged in divine affairs, he frequents the gym, sculpting his physique with fervor, favoring exercises that enhance his formidable Ice Punches. Despite his divine stature, QuagSEER harbors a vehement distaste for those who dare to favorite Clodsire over quagsire.

Bashful nature ( +None, -None )
Typing: Water/Ground
Abilities: Damp, Water Absorb Hidden Ability: Unaware (Locked)

HP: 95
Attack: 6
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 35
Size: 3
Weight: 4

Movepool
Level 0:
Avalanche
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Toxic
Waterfall

Level 1:
Amnesia
Ancient Power
Captivate
Confide
Counter
Curse
Defense Curl
Double Kick
Double Team
Eerie Impulse
Encore
Flash
Hail
Haze
Helping Hand
High Horsepower
Infestation
Mega Punch
Mist
Mud-Slap
Power-Up Punch
Rain Dance
Recover
Rock Smash
Safeguard
Sandstorm
Scary Face
Seismic Toss
Slam
Sludge Bomb
Snowscape
Spikes
Stealth Rock
Swagger
Toxic Spikes
Water Gun
Water Pulse
Whirlpool
Yawn
:sv/blaziken:
blazy (Blaziken)
Level 1 EXP: 00 / 10

Blazy harbors a deep-seated fear of earthquakes, resulting in lingering PTSD. Despite this, he nurtures a lofty aspiration: to one day outspeed Trick Room. He takes delight in unleashing his signature move, Blaze Kick, with unbridled enthusiasm.
Bashful nature ( +None, -None )
Typing: Fire/Fighting
Abilities: Blaze Hidden Ability: Speed Boost (Locked)

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Aura Sphere
Blaze Kick (sig)
Brave Bird
Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Vacuum Wave
Will-O-Wisp
Work Up

Level 1:
Agility
Captivate
Coaching
Confide
Counter
Curse
Cut
Detect
Double Kick
Double Team
Dual Chop
Echoed Voice
Ember
Feather Dance
Fire Spin
Growl
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Peck
Power-Up Punch
Rock Climb
Rock Smash
Role Play
Sand Attack
Scratch
Seismic Toss
Sunny Day
Swagger
Swift
solly (Absol)
View attachment 624961
Level 1 EXP: 00 / 10
Meet Solly, the shiny feline Pokémon who exudes an air of cool confidence wherever she roams. She struts about with an undeniable swagger. Her favorite move, Feint, is executed with finesse, catching opponents off guard with her swift and precise strikes. But what truly sets Solly apart is her iconic drippy glasses, a fashion statement that she never leaves home without. With every flick of her tail and confident purr, Solly proves that she's not just a cool cat - she's the epitome of style and charm in the Pokémon world.
Bashful nature ( +None, -None )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified (Locked)

HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Standard Held Items:
:muscle band: Muscle Band x1
:razor claw: Razor claw x1
Berries:
:oran Berry: Oran Berry x1
Team cityscapes
:berserk gene: Berserk Gene
:choice specs: Choice Specs
:lucky egg: Lucky Egg
:pomeg berry: Pomeg Berry
:lopunny::fidgit::emolga:
lopunny.png

Lopunny (F) **Tiara

Level: 1
EXP: 0 / 10

Type: Normal

Abilities: Cute Charm, Klutz, Limber (Locked)

HP: 85
Atk: 6
Def: 6
SpA: 4
SpD: 7
Spe: 105
Size: 2
Weight: 3
Serious Nature

Moves:
[Level 0]
Aura Sphere
Circle Throw
Dizzy Punch
Facade
Fake Tears
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Play Rough
Protect
Quick Attack
Rest
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

[Level 1]
Agility
Baby-Doll Eyes
Brutal Swing
Captivate
Charm
Confide
Cosmic Power
Cut
Defense Curl
Double Hit
Double Kick
Double Team
Encore
Fake Out
Flatter
Helping Hand
Mega Punch
Mirror Coat
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Rototiller
Shock Wave
Sunny Day
Swagger
Sweet Kiss
Swift
Switcheroo
Teeter Dance
Water Pulse
fidgit.png

Fidgit **The Narrator

Level: 1
EXP: 0 / 10

Type: Poison/Ground

Abilities: Persistent, Vital Spirit, Frisk (Locked)

HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 105
Size: 2
Weight: 4
Quirky Nature

Moves:
[Level 0]
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

[Level 1]
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard
emolga.png

Emolga **Kandria

Level: 1
EXP: 0 / 10

Type: Electric/Flying

Abilities: Static, Motor Drive

HP: 80
Atk: 6
Def: 5
SpA: 6
SpD: 5
Spe: 103
Size: 1
Weight: 1
Bashful Nature

Moves:
[Level 0]
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge

[Level 1]
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle
Time for some heated action! I'll be keeping an eye on the Lopunny, I wonder what magic city can work...

Coin toss: 1-5000: saberslaher | 5001-10000: city
rolled 5726 ==> city
cityscapes sends out and equips
saberslasher11 sends out, equips and orders
cityscapes orders
I ref
 
sending out Blazy the Blaziken :blaziken: holding an Oran berry :oran berry:

Brick break~Brick break~Brick break

on your turn, check IF lopunny is under an protection effect, THEN use bulk up
on your turn, check IF blaziken is under an non-volatile status condition, THEN use facade
on your turn, check IF blaziken has been hit by an physical move, THEN use counter
 
(note: I assume "non-volatile status condition", which is not an existing clause, refers to "any Major status" in the Handbook. Also "hit by physical attack" is not a valid clause either)
Round 1:
lopunny.png
:berserk gene:
Normal | Cute Charm/Klutz
85/100 | 6/6/4/7/105
2/3 | Combo token: 1
Status: OK!​
//VS//
blaziken.png
:oran berry:
Fire/Fighting | Blaze
90/100 | 9/5/8/5/80
3/4 | Combo token: 1
Status: OK!



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
394, 505, 64, 588, 438

Lopunny consumed its Berserk Gene!
Lopunny's Attack rose! (n5t)
Lopunny's Special Attack rose! (n5t)

1st action

Lopunny used Teeter Dance!
Blaziken is confused (3t)
-5 EN

Blaziken used Brick Break!
Crit: 394 (25) No
Damage: (8[BAP]+3[STAB]+3[stat diff])*1.5 = 21
-10.5 ==> 11 HP Blaziken
[Blaziken's Oran Berry]
+12 HP Blaziken | -1 Recovery Blaziken
-6 EN

2nd action

Lopunny used Switcheroo!
There are no items to switch aroond...
-7 EN

Blaziken used Brick Break!
Crit: 505 (25) No
Damage: (8[BAP]+3[STAB]+3[stat diff])*1.5 = 21
-10.5 ==> 11 HP Blaziken
-6 EN

3rd action

Lopunny used THE OL ONE-TWO!
Crit: 588 438 (25) None
Damage: (4*2[BAP]+3[STAB]+1[stat diff])*1+(4) = 16
Lopunny's Attack greatly rose! (n2t)
-20 EN

Blaziken used Brick Break!
Crit: 64 (25) No
Damage: (8[BAP]+3[STAB]+3[stat diff])*1.5 = 21
-10.5 ==> -11 HP Blaziken
-6 EN

FIELD
Nothing

Summary said:
Lopunny HP: 85 ==> 22
Lopunny EN: 100 ==> 68

Blaziken HP: 90 ==> 52
Blaziken EN: 100 ==> 82


lopunny.png

Normal | Cute Charm/Klutz
22/68 | 6/6/4/7/105
2/3 | Combo token: 0
Status: +3 Atk (n2t), +1 SpA (n2t)​
//VS//
blaziken.png

Fire/Fighting | Blaze
52/82 | 9/5/8/5/80
3/4 | Combo token: 1
Status: Confused (1t), 1 recovery left

Both Pokémon hit each other this round, including the rumored Lopunny, though Blaziken is better at it due to STAB! It's confused and facing a +3 Lopunny though, maybe city has a trick or two in reserve?

cityscapes orders
saberslasher11 orders
I ref!
 
Last edited:
lopunny is faster than blaziken, which will slightly affect the hp totals as blaziken will take three hits of confusion. my fault for misremembering oran berry though

lopunny.png

Fake Out ~ Dizzy Punch ~ Dizzy Punch
If Blaziken has Protection, then use Work Up and push back.
If Blaziken has a decoy, then use Double Hit.
If Blaziken is to use Counter, then use Thunderbolt and push back.
 
Round 2:
lopunny.png

Normal | Cute Charm/Klutz
22/68 | 6/6/4/7/105
2/3 | Combo token: 0
Status: +3 Atk (n2t), +1 SpA (n2t)​
//VS//
blaziken.png

Fire/Fighting | Blaze
52/82 | 9/5/8/5/80
3/4 | Combo token: 1
Status: Confused (1t), 1 recovery left



Batlle calcs said:
Rolls are out of 600. Crit is less than, effect is less than.
114, 165, 13, 576, 541, 276, 520, 292, 413, 462

1st action

Lopunny used Fake Out!
Crit: 114 (25) No
Damage: (4[BAP]+3[STAB]+1[stat diff])*1+(12) = 20
-4 EN

Blaziken flinched!

2nd action

Lopunny used Dizzy Punch!
Crit: 165 (25) No
Effect: 13 (120) Yes
Damage: (7[BAP]+3[STAB]+1[stat diff])*1+(12) = 23
Blaziken became confused! (1t)
-5 EN

Blaziken used Brick Break!
Crit: 576 (25) No
Damage: (8[BAP]+3[STAB]+3[stat diff])*1 = 21
-10.5 ==> 11 HP Blaziken KO!
-6 EN

FIELD
Nothing

Summary said:
Lopunny HP: 22 ==> 1
Lopunny EN: 68 ==> 59

Blaziken HP: 52 ==> 0
Blaziken EN: 82 ==> 76


lopunny.png

Normal | Cute Charm/Klutz
1/59 | 6/6/4/7/105
2/3 | Combo token: 0
Status: OK!​
//VS//
blaziken.png

Fire/Fighting | Blaze
0/76 | 9/5/8/5/80
3/4 | Combo token: 1
Status: KO!

Lopunny hangs on with 1 HP and rolls the confusion to take the win home! What a clutch round!

Rewards:
cityscapes saberslasher11 3 RC | 2 TC | -2 JC
Me: 3 RC | 4 JC

Thank you for bringing out the bunny!
 
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