Only Fort Colorcastle and the current referee should post in this thread.
Pokemon Profiles:
Moai (Gigalith)
Level 2 EXP: 06 / 10
Quirky nature ( +None, -None )
Typing: Rock
Abilities: Sturdy, Sand Stream Hidden Ability: Sand Force
HP: 90
Atk: 10
Def: 9
SpA: 5
SpD: 6
Speed: 25
Size: 4
Weight: 6
Movepool
Level 0:
Autotomize
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic
Level 1:
Confide
Curse
Double Team
Harden
Iron Defense
Mud-Slap
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Stealth Rock
Swagger
Weather Ball
Wide Guard
Level 2:
Magnitude
Meteor Beam
Rock Blast
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
Missile (Garchomp)
Level 2 EXP: 6 / 10
Serious nature ( +None, -None )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin
HP: 100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Speed: 102
Size: 4
Weight: 4
Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic
Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool
Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
Backpack
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.
While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.
Habitat Info:
Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.
The battlefield starts with 200 stakes.
When a Pokemon takes damage from an attack: Destroy that many stakes.
When the last stake is destroyed: The explorer loses the battle.
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender
Wild Items:
Fort Colorcastle's mark appeared!
Miasmaw
Level 2
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes
Con.Reward: ---
Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.
EP: 80
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4
Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor
Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt
Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
Miasmaw @ Poison Barb steps forward! It hisses at you, eager to see you fall in the pit below.
Fort Colorcastle sends out and issues orders.
Pokemon Profiles:
Moai (Gigalith)
Level 2 EXP: 06 / 10
Quirky nature ( +None, -None )
Typing: Rock
Abilities: Sturdy, Sand Stream Hidden Ability: Sand Force
HP: 90
Atk: 10
Def: 9
SpA: 5
SpD: 6
Speed: 25
Size: 4
Weight: 6
Movepool
Level 0:
Autotomize
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic
Level 1:
Confide
Curse
Double Team
Harden
Iron Defense
Mud-Slap
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Stealth Rock
Swagger
Weather Ball
Wide Guard
Level 2:
Magnitude
Meteor Beam
Rock Blast
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
Missile (Garchomp)
Level 2 EXP: 6 / 10
Serious nature ( +None, -None )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin
HP: 100
Atk: 9
Def: 7
SpA: 6
SpD: 6
Speed: 102
Size: 4
Weight: 4
Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic
Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool
Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
- Fluffy Tail
- Poke Doll
- Poke Toy
- Super Potion
- Hyper Potion
- Elixir
- Revive
- Luxury Ball
- Quick Ball
Battle Items
- Leftovers
- Poke Doll
- Poke Toy
- Super Potion
- Hyper Potion
- Elixir
- Revive
- Luxury Ball
- Quick Ball
Battle Items
- Leftovers
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.
While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.
Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 2
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.
Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.
The battlefield starts with 200 stakes.
When a Pokemon takes damage from an attack: Destroy that many stakes.
When the last stake is destroyed: The explorer loses the battle.
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender
Wild Items:
- 1xPoison Barb
- 1xMetal Coat
- 1xExpert Belt
Fort Colorcastle's mark appeared!
Miasmaw
Level 2
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes
Con.Reward: ---
Field Assist: Forager
The Pokemon can't help but pick up every piece of food they find.
Between Treks: Select two Berries at random from among all Berries. (They can be the same.) Add fresh copies of the selected Berries to the explorer's backpack.
Capture Assist: Accurate Captures
The Pokemon expertly distracts wild Pokemon, making it easier to throw Poke Balls at them.
The explorer may choose to throw a Ball "Carefully".
The upper and lower bounds of the explorer's Fatigue Rolls for balls thrown Carefully is always at least 5.
EP: 80
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4
Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor
Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt
Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
Miasmaw @ Poison Barb steps forward! It hisses at you, eager to see you fall in the pit below.
Fort Colorcastle sends out and issues orders.
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