Facility Safari Zone: HeliosAflame

:sv/ninetales-alola::lucky egg:
blizzard ~ blizzard ~ blizzard
if my opponent is using a protective move then use revive(meowscarada) the first time and hyper potion (meowscarada) the second time
[once] if my opponent is using a steel attack and I am not slower than my opponent then use double team
start of step, if ninetales hp is 35 or lower then use hyper potion(ninetales-a)
throw ultra ball
 
Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion

Evasion (1):
:poke doll: Poke Doll
:Ninetales-Alola:Ninetales-Alola :lucky egg:Lucky Egg
HP: 80/85 EN: 60/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3
:Meowscarada:Meowscarada
HP: 0/90 EN: 0/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc

:pmd/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".

The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).
Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.


:Kommo-o:Kommo-o :Power Weight:Power Weight
EP: 110/110 FT: 0 MD: 1
9/9/6/8/85 | 3/4
Type: Dragon/Fighting
Abilities: Bulletproof, Soundproof, Overcoat
C/R: 0/1
Trek 3 Round 1

1712993568382.png


Summon Snow
-9 en
snow (4t)

Step 1
revive (meow)
+45hp, +35 en

protect (not failed)

Step 2
double team
-8 en
eva +1 (4t)

metal claw
70% acc, auto miss

Step 3
hyper potion (meow)
+60 hp

protect (not failed)

End of Round
snow ticked down

:Ultra Ball:Ultra Ball 4-7: 4
FT: 0+4 = 4 < 110​

Team Helios
Items (3):
:metronome: Metronome
:lucky egg: Lucky Egg
:charcoal: Charcoal
Balls (2):
:luxury ball: Luxury Ball
:heal ball: Heal Ball

Medicines (4):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion


Evasion (1):
:poke doll: Poke Doll
:Ninetales-Alola:Ninetales-Alola :lucky egg:Lucky Egg
HP: 80/85 EN: 43/100
5/6/6/7/109 | 3/2
Type: Ice/Fairy
Abilities: Snow Cloak, Snow Warning
C/R: 3/3
+1 Eva (3t)
:Meowscarada:Meowscarada
HP: 90/90 EN: 35/100
8/5/5/5/142 | 3/3
Type: Grass/Dark Ice
Abilities: Overgrow, Protean
C/R: 3/3
+10% Acc

:pmd/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".

The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).
Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.


:Kommo-o:Kommo-o :Power Weight:Power Weight
EP: 110/110 FT: 4 MD: 2
9/9/6/8/85 | 3/4
Type: Dragon/Fighting
Abilities: Bulletproof, Soundproof, Overcoat
C/R: 0/1​
wild dragon to order
helios to order
fort to ref​
 
Last edited:
:pmd/kommo-o:
Aura Sphere ~ Aura Sphere ~ Aura Sphere
IF ice attack, THEN use Protect.
IF fairy attack, THEN use Protect.
IF ninetales evasion stage < 2, THEN use Echoed Voice.
IF stealth rocks are not up, THEN use stealth rock.
 
you should be on fat 4 not 0

:sv/ninetales-alola::lucky egg:
elixir(ninetales-a, meow x 1) ~ disable(protect) + hypnosis ~ blizzard
at the start of my turn, if my opponent is not poisoned, use toxic and push back
End of round: throw great ball wildly
 
Last edited:
Current gamestate, please confirm accuracy before I ref:

HeliosAflame
:sv/ninetales-alola:
Lucky Egg
Snow Cloak, Snow Warning
HP: 80/85
EN: 43/100
5/6/6/7/109
3/2
:sv/meowscarada:
Overgrow, Protean
HP: 90/90
EN: 35/100
8/5/5/5/142
3/3

Wayfinder:
:sv/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Dragon Temple Proving Grounds Trek 3
:sv/kommo-o:
Power Weight
Bulletproof, Soundproof, Overcoat
EP: 110/110
FT: 4
MD: Irritated (1r)
9/9/6/8/85
3/4​
 
Last edited:
HeliosAflame
:sv/ninetales-alola:
Lucky Egg
Snow Cloak, Snow Warning
HP: 80/85
EN: 43/100
5/6/6/7/109
3/2
:sv/meowscarada:
Overgrow, Protean
HP: 90/90
EN: 35/100
8/5/5/5/142
3/3

Wayfinder:
:sv/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Dragon Temple Proving Grounds Trek 3
:sv/kommo-o:
Power Weight
Bulletproof, Soundproof, Overcoat
EP: 110/110
FT: 4
MD: Irritated (1r)
9/9/6/8/85
3/4
Step 1
Helios uses Elixir

Kommo-o uses Echoed Voice
Crit: 12 (=1/24) no crit
4+6-7=3

Step 2
Ninetales-A uses Toxic
Hit: 77 (<=90/100) yes
-20 EP Kommo-o
7 EN

Kommo-o uses Echoed Voice
Crit: 15 (=1/24) no crit
8+6-7=7

-2 EP Kommo-o (PSN)

Step 3
Ninetales-A uses Disable+Hypnosis
-20 EP Kommo-o
7 EN

Kommo-o is asleep

-2 EP Kommo-o (PSN)

Helios throws a Great Ball
4 Fatigue

HeliosAflame
:sv/ninetales-alola:
Lucky Egg
Snow Cloak, Snow Warning
HP: 70/85
EN: 28/100
5/6/6/7/109
3/2
No combo
:sv/meowscarada:
Overgrow, Protean
HP: 90/90
EN: 55/100
8/5/5/5/142
3/3

Wayfinder:
:sv/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Dragon Temple Proving Grounds Trek 3
:sv/kommo-o:
Power Weight
Bulletproof, Soundproof, Overcoat
EP: 66/110
FT: 8
MD: Irritated (2r)
9/9/6/8/85
3/4
Sealed (Protect), Bad PSN (4 counters)
HeliosAflame to order
 
Last edited:
:sv/ninetales-alola::lucky egg:
dazzling gleam x 3
if my opponent has a decoy then use icicle spear
[once] if my opponent is to use rest on any step and my opponent is not asleep, use disable(rest)
 
HeliosAflame
:sv/ninetales-alola:
Lucky Egg
Snow Cloak, Snow Warning
HP: 70/85
EN: 28/100
5/6/6/7/109
3/2
No combo
:sv/meowscarada:
Overgrow, Protean
HP: 90/90
EN: 55/100
8/5/5/5/142
3/3

Wayfinder:
:sv/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Dragon Temple Proving Grounds Trek 3
:sv/kommo-o:
Power Weight
Bulletproof, Soundproof, Overcoat
EP: 66/110
FT: 8
MD: Irritated (2r)
9/9/6/8/85
3/4
Sealed (Protect), Bad PSN (4 counters)
Step 1
Ninetales-A uses Dazzling Gleam
Crit: 8 (=1/24) no crit
(8+3+6-8+2-1)*2=20
6 EN

Kommo-o uses Iron Head
Crit: 9 (=1/24) no crit
(8+9-6-3)*2=16

-4 EP Kommo-o (PSN)

Step 2
Ninetales-A uses Dazzling Gleam
Crit: 13 (=1/24) no crit
(8+3+6-8+2-1)*2=20
6 EN

Kommo-o uses Iron Head
Crit: 13 (=1/24) no crit
(8+9-6-3)*2=16

-4 EP Kommo-o (PSN)

Step 3
Ninetales-A uses Dazzling Gleam
Crit: 11 (=1/24) no crit
(8+3+6-8+2-1)*2=20
Kommo-o at min EP
6 EN

Kommo-o uses Iron Head
Crit: 3 (=1/24) no crit
(8+9-6-3)*2=16

HeliosAflame
:sv/ninetales-alola:
Lucky Egg
Snow Cloak, Snow Warning
HP: 22/85
EN: 10/100
5/6/6/7/109
3/2
No combo
:sv/meowscarada:
Overgrow, Protean
HP: 90/90
EN: 55/100
8/5/5/5/142
3/3

Wayfinder:
:sv/salamence:
Capture Assist: Volatile Captures
The Pokemon is very distracting for both capture targets, and for explorers attempting capture.
The explorer may choose to throw a Ball "Wildly".
The upper and lower bounds of the explorer's Fatigue Rolls for Balls thrown Wildly are each doubled (x2).

Battle Assist: Flying Boost
The Pokemon can teach other Pokemon the agility of Flying-types.
The explorer's active Pokemon have Gale Wings and Big Pecks, in addition to their other abilities.

Dragon Temple Proving Grounds Trek 3
:sv/kommo-o:
Power Weight
Bulletproof, Soundproof, Overcoat
EP: 11/110
FT: 8
MD: Irritated (3r)
9/9/6/8/85
3/4
Sealed (Protect), Bad PSN (6 counters)
:sv/kommo-o:
Iron Head x3
 
Kommo-o is caught!

Rewards:
HeliosAflame gets a level 1 Salamence, with the option to release it for 2 extra TC, 8 TC, 30 pooled Exp to be distributed as you choose between Salamence, Meowscarada, and Ninetales-A with none of them exceeding Level 3 0 Exp in the process, and spends 8 JC
Fort Colorcastle gets 6 JC and 4 RC
I get 5 JC 3 RC and a Lure Ball
 
Mowtom I intended to capture Kommo-o here but forgot that it was wayfinder rather than last capture that you kept since it had been a few months.
Can I change my last step to change wayfinder instead of keep wayfinder to get Kommo-o instead of salamence?
 
Sure, I don't see why not. It was an honest mistake that doesn't change anything about how the battle progressed.

Don't do this again though.
 
Boasts:
  • Level 2 (3)
  • attachment issues (1)
  • attack limit (1)
  • no comboes (1)
  • no switching (2)
Mark: :garchomp:Garchomp

Backpack
Items (2):
:dowsing-machine:Barometer
:power belt:Power Belt
Balls (1):
:luxury ball: Luxury Ball
Medicines (7):
:ether: Elixir
:revive: Revive
:hyper potion: Hyper Potion
:super potion: Super Potion
2x :energy root: Energy Root
:revival herb: Revival Herb

Evasion (0):

Pokemon:
:ninetales-alola::Archaludon:


:sv/archaludon:
Ga1ahad (Archaludon)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Steel/Dragon
Abilities: Stamina, Sturdy Hidden Ability: Stalwart

HP: 95
Attack: 8
Defen.: 9
Sp.Atk: 9
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4

Movepool
Level 0:
Aura Sphere
Brick Break
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Night Slash
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Thunderbolt

Level 1:
Iron Defense
Metal Claw
Mirror Coat
Rock Smash
Scary Face
Stealth Rock
Steel Roller

Level 2:
Double-Edge
Dragon Cheer
Focus Energy
Foul Play
Metal Burst
Meteor Beam
Solar Beam
Steel Beam
Stone Edge
Take Down
Thunder
:sv/ninetales-alola:
Internet Explorer (Ninetales-Alola)
Level 3 EXP: 0 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Ice/Fairy
Abilities: Snow Cloak Hidden Ability: Snow Warning

HP: 85
Attack: 4 (-)
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 126 (+)
Size: 3
Weight: 2

Movepool
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt

Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball

Level 2:
Aqua Tail
Blizzard
Covet
Disable
Double-Edge
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel
Dragon Temple Proving Grounds
Seated at the base a soaring pillar mountain, this reclusive temple houses several Orders of monks dedicated to perfecting the art of training Dragon-type Pokemon. The temple boasts a long history and asserts itself in the pedigree of many world-renowned Dragon-type trainers, such as Indigo Plateau's very own Lance.

While people do sometimes travel here hoping to join the various Orders of monks, many more pass through the temple to attempt the ascent. The mountain plays host to the Dragon's Might Challenge: A succession of battles, overseen by the different monk Orders, that test the aspirant's aptitude at catching, wielding, and battling Dragon-type Pokemon. Depending on their performance, the monks will judge them worthy of training increasingly more powerful Dragon-type Pokemon.


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 2
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.​

Trek 1: Ordeal of the Fang
The might and savagery of the Dragon-type is exemplified by the ferocious Order of the Fang. In their ordeal, aspirants must balance on wooden stakes, protruding high above the battlefield below. As the aspirant's Pokemon battles the Dragons, more and more stakes will be toppled, until the aspirant has nowhere to stand.

The battlefield starts with 200 stakes.

When a Pokemon takes damage from an attack: Destroy that many stakes.

When the last stake is destroyed: The explorer loses the battle.
Camouflage: Grass | Nature Power: Dragon Hammer | Secret Power: Inflict the condition created by Ingrain on the defender

Wild Items:

1x:poison barb:Poison Barb
1x:metal coat:Metal Coat
1x:expert belt:Expert Belt

A Druddigon is napping in the sunlight on the battle platform. As Ninetales approaches, the cold temperature jolts it awake. It's here to rescue its climate from your vile clutches!
:ss/druddigon: :expert belt:
Druddigon @ Expert Belt steps forward.
:sv/druddigon:
Druddigon
Level 2

Typing: Dragon
Abilities: Rough Skin, Sheer Force Hidden Ability: Mold Breaker

Con.Reward: ---

Field Assist: Collector
The Pokemon keeps the area clean by picking up interesting human debris.
Between Treks: The explorer may select one of the prior Trek's Wild Items. Add a fresh copy of the selected item to their backpack.​
Capture Assist: Overprepared
The Pokemon prefers to help explorers that are prepared for a wide variety of situations.
The explorer's Fatigue Rolls are Lucky if they brought seven or more (+7) different kinds of Poke Ball in their initial backpack.​

EP: 80
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 48
Size: 4
Weight: 5


Movepool
Level 0:
Aerial Ace
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Hone Claws
Iron Head
Leer
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic

Level 1:
Bite
Chip Away
Confide
Cut
Double Team
Dragon Rage
Dual Wingbeat
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt

Level 2:
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Revenge
Scale Shot
Secret Power
Superpower
Articuno-Galar joins you to "assist"!
:sv/articuno-galar:
Articuno-Galar
Level 1

Typing: Psychic/Flying
Abilities: Competitive

Con.Reward: ---

Battle "Assist": Contempt
The Pokemon's icy glare unnerves the explorer's own Pokemon.
Wild Pokemon have Unnerve and Pressure, in addition to their other abilities.​

EP: 110
Attack: 6
Defen.: 6
Sp.Atk: 9
Sp.Def: 7
Speed: 95
Size: 3
Weight: 4


Movepool
Level 0:
Air Slash
Brave Bird
Calm Mind
Facade
Hyper Voice
Hypnosis
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute

Level 1:
Agility
Air Cutter
Ancient Power
Confusion
Double Team
Dual Wingbeat
Gust
Helping Hand
Psybeam
Rain Dance
Recover
Scary Face
Snowscape
Steel Wing
Sunny Day
Swift
Tailwind
Trick

Level 3:
Freezing Glare (sig)
HeliosAflame sends out and issues orders.
 
Summer is too hot. I could use an icicle to cool things down
sending out ninetales-a with barometer.
:sv/ninetales-alola::dowsing-machine:
toxic ~ blizzard ~ blizzard
Show me what I was meant to sub for I guess
throw ultra ball
 
Team Helios -
:ninetales-alola: :dowsing-machine: | Snow Cloak, Snow Warning | OK
HP: 85/85 | EN: 100/100 | ATK 4 | DEF 12 | SPA 6 | SPD 7 | SPE 126 | S/W 3/2 | Chill 3 | Rcv 3 | CT 1

Dragon Temple - 200 Stakes
:druddigon: :expert belt: | Rough Skin, Mold Breaker, Sheer Force, Pressure, Unnerve | OK
EP: 80/80 | ATK 9 | DEF 7 | SPA 5 | SPD 7 | SPE 48 | S/W 4/5 | Chill 0 | Rcv 1
The Chronicle - Round 1
[Snow Warning] Ninetales whipped up a snowstorm!
-9 EN
Druddigon breaks the mold!
Druddigon is exerting its Pressure!
Step 1
Ninetales used Toxic!
-7 EN
Hit: Yes (Nature)
Druddigon is badly poisoned! [-20 EP]

Druddigon used Sunny Day!
Druddigon is forecasting Sun...

Poison [-2 EP]
Step 2
Ninetales used Blizzard!
-10 EN
Crit: Yes (21)
It's super effective! A critical hit!
(6 + 3 - 7 + 12 + 3)*1.5 = 25.5 ~ 26 DMG
[+9 Frost]

Druddigon used Hone Claws!
Druddigon's ATK and ACC rose! [+1, 5t]
Poison [-2 EP]​
Step 3
Ninetales used Blizzard!
-10 EN
Crit: No (384)
It's super effective!
(6 + 3 - 7 + 12)*1.5 = 21 DMG
[+2 Frost. -10 EP]

Druddigon is Frozen!
-7 Frost
Poison [-2 EP, +2 TOX]
Helios threw an Ultra Ball!
[+7 FT]


Team Helios
:ninetales-alola: :dowsing-machine: | Snow Cloak, Snow Warning | OK
HP: 85/85 | EN: 64/100 | ATK 4 | DEF 12 | SPA 6 | SPD 7 | SPE 126 | S/W 3/2 | Chill 3 | Rcv 3 | CT 1

Sun (4 rds)​
Dragon Temple - 153 Stakes
:druddigon: :expert belt: | Rough Skin, Mold Breaker, Sheer Force, Pressure, Unnerve | OK
EP: 8/80 | FT 7 | ATK 9 | DEF 7 | SPA 5 | SPD 7 | SPE 48 | S/W 4/5 | Chill 0 | Rcv 1​
 
:ss/druddigon: :expert belt:
Metal Claw ~ Metal Claw ~ Metal Claw

[start of turn] If Druddigon is Frozen, use Heat Wave.
[start of turn] If able, use Iron Tail.
[start of turn] If able, use Flash Cannon.
 
Druddigon will go back to napping. Inside a small ball.

Team Helios
:ninetales-alola: :dowsing-machine: | Snow Cloak, Snow Warning | OK
HP: 85/85 | EN: 64/100 | ATK 4 | DEF 12 | SPA 6 | SPD 7 | SPE 126 | S/W 3/2 | Chill 3 | Rcv 3

Sun (4 rds)​
Dragon Temple - 153 Stakes
:druddigon: :expert belt: | Rough Skin, Mold Breaker, Sheer Force, Pressure, Unnerve | OK
EP: 8/80 | FT 7 | ATK 9 | DEF 7 | SPA 5 | SPD 7 | SPE 48 | S/W 4/5 | Chill 0 | Rcv 1​

The Chronicle - Round 2
Helios threw a Pokeball! [7 + 1 = 8]
Druddigon was caught! [8 EP = 8 FT]

Proceed?
 
Trek 2: Ordeal of the Wing
The resilience and fortitude of the Dragon-type is the subject of the Order of the Wing's study. In this trial, aspirants must withstand the withering winds of the mountain alongside their Pokemon, while battling the undeterred native Dragons of the mountain ascent.

The accuracy checks, effect checks, and critical checks of actions of the explorer's Pokemon are Unlucky. (Roll them twice. The check fails if either roll fails.)

The accuracy checks, effect checks, and critical checks of actions of the habitat's Pokemon are Lucky. (Roll them twice. The check fails only if both rolls fail.)
Camouflage: Flying | Nature Power: Twister | Secret Power: Inflict Confusion on the defender for their next turn.

Wild Items:

1x:focus sash:Focus Sash
1x:enigma berry:Enigma Berry
1x :sticky barb:Sticky Barb

:ss/drampa: :focus sash:
Drampa @ Focus Sash steps forward.

:sv/drampa:
Drampa
Level 2

Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

Con.Reward: ---

Capture Assist: Back to Basics
The Pokemon has a disdain for newfangled things, which somehow affects newer Poke Balls.
The explorer can't throw nonstandard Balls.​
The lower bound of Fatigue Rolls for Ultra Balls is six (6).​
Battle Assist: Normal Boost
The Pokemon can teach other Pokemon the versatility of Normal-types.
The explorer's active Pokemon have Normalize and Cute Charm, in addition to their other abilities.​

EP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5


Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
 
Focus sash is cheating.
sending out archaludon, power belt.
:sv/archaludon::power belt:
dragon rage x 3
if my opponent is to use dragon rage, then use mirror coat.

end of step, throw ultra ball.
 
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