I've wanted to do a team based around DD Salamence for quite a while. I want to know what to do to make this team better. Changes in Red
Azelf@Light Clay
Nature: Jolly
Ability: Levitate
EVs: 252 HP/4 Def/252 Spe
Moves:
-Reflect
-Light Screen
-Stealth Rock
-Taunt
Azelf is my lead. It can set up dual screens to protect my Pokemon from excessive damage. Stealth Rock is obviously to damage opponent's Pokemon when they come in. Taunt keeps opposing Pokemon such as Swampert, Metagross, and Roserade from setting up entry hazards.
Salamence@Life Orb
Nature: Jolly
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Outrage
-Earthquake
-Dragon Dance
-Roost
Salamence is the head of my team. I've always wanted to make a team based around him. I prefer a Naughty nature due to the power and 2HKOs I can get that a Naive nature can't give me. Outrage is for a powerful STAB attack and Earthquake is for KOing Steel-types that Outrage can't hurt signifigantly. Roost is for increased longevity.
Scizor@Choice Band
Nature: Adamant
Ability: Technician
EVs: 152 HP/252 Atk/106 Sp.Def
Moves:
-Bullet Punch
-U-turn
-Superpower
-Pursuit
Scizor is my revenge killer. He can switch into attacks from Latias aimed at Salamence and retaliate with Pursuits or U-turns. Bullet Punch is for priority as well as a powerful STAB attack that is usually his primary attack move. Superpower is that powerful move that I just need to take care of annoying Steel-types that want to wall my fun. New EV spread for increased power.
Magnezone@Choice Scarf
Nature: Naive
Ability: Magnet Pull
EVs: 4 Atk/252 Sp.Atk/252 Spe
Moves:
-Thunderbolt
-Explosion
-Hidden Power Fire
-Flash Cannon
Magnezone is Salamence's best partner, being able to annihilate those obnoxious Steels that want to wall Salamence's sweeping. Thunderbolt is for a STAB attack that can KO Skarmory and hurt other Pokemon. Explosion can be used as a way to take out the ever annoying Blissey and other Pokes that have received previous damage. Hidden Power Grass is used to take out Swampert and Hippowdon, who might otherwise wall this set. Substitute is for protecting Magnezone from status as he does his job. Choice Scarf set used for use with Flash Cannon and HP Fire.
Infernape@Life Orb
Nature: Naive
Ability: Blaze
EVs: 64 Atk/252 Sp.Atk/192 Spe
Moves:
-Fire Blast
-Close Combat
-Grass Knot
-Nasty Plot
Infernape is one of the best wall breakers in the game. After a Nasty Plot boost, he even has the chance the OHKO opposing Salamences. Fire Blast is for a powerful STAB attack that can even leave a burn if it doesn't KO the opponent. Close Combat KOs Blissey and Grass Knot takes out Swampert.
Latias@Choice Scarf
Nature: Jolly
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Outrage
-Earthquake
-Stone Edge
-U-turn
This spot used to be held by Latias, but I had a Pursuit weakness. I then found Flygon and the rest is history. His typing keeps him safe from Electric-type attacks. He is another revenge killer, but he has the ability to U-turn to another Pokemon waiting. Outrage is for STAB attack that KOs DD dragons. Earthquake is for another STAB that eliminates Steel-types. Stone Edge annihilates Gyarados.
Threat List: Possibly coming.