School Year Starts Anew! (2024)
Base Facility: Battle Tree
Format changes: Starting from default Battle Tree rules, this Event has the following changes:
Player Rewards
Player Progress: Missing percent HP of the referee's Pokemon (from both battles) / 400%
The first battle's Pokemon come from the usual Tree Opponent list.
The second battle's Pokemon must come from this list only:
Format changes: Starting from default Battle Tree rules, this Event has the following changes:
- The Event is Level 2
- The battles are 2v2 Double Battles.
- Switching is Off.
- Two players will challenge the Event as a team.
- Each player will bring one Pokemon.
- Event rewards are per player, not per team.
- This Event has only one step per round.
- This Event will use snake posting order, as described in section 2.3b of the Handbook. In the first round:
- Team Wild Pokémon will send out slots 1 and 2 first.
- One player will send and equip.
- The other player will send, equip, and order.
- Team Wild Pokémon will order with both Pokemon.
- The first-send player will order.
- This Tree run only involves two (2) RP segments and two (2) battles
- Each player posts an RP contribution for their own Pokemon. The players may decide who contributes first.
- The Scenario is pre-selected: First Day At School
- The Events must come from the following list:
- Lunchtime: While it is time for lunch, the cafeteria is not open since one of their equipment is broken and they could not make lunch. Help them serve the army of hungry Trainers!
- Agitation: You're trying to focus on your class but a few troublemakers at the back of the class are making this difficult. You'll have to discreetly prevent them from distracting you.
- Surprise test: Despite this being the first day, your teacher wishes to quiz you, and you haven't prepared at all! Find a way to pass this test so you don't get extra classes right off the bat.
- Tardiness: Your next class is on the other side of the building... and in five minutes! Either make it in time or find a way for the teacher to forgive your late arrival.
- Dodgeball: PE class is about Trainer-and-Pokemon dodgeball. A sudden and malicious throw your way catches you off-guard! Your Pokemon only have a split second to come up with something to protect you.
- Shadow Watching: You're walking into the hallways when you suddenly feel watched from behind... Investigate and find the source of the feeling.
- Afterclass Cleaning: It's your turn to clean the classroom once class is dismissed, and you would really like to enjoy your break. Fortunately, your Pokemon are here to help speed up the process!
- Piano Recital: From the courtyard below, a melody can be heard coming from the music room... yet whenever someone enters the classroom, no one's here and the melody has stopped... Find out what's going on.
- Garden Tending: You've been tasked with tending to the school's vast and beautiful flower garden. All you have is a watering can, a pair of clippers... and your Pokemon!
- Performance: Art class designated you as the leading role in an end-of-year school play! Have your Pokemon help you in improving your performance, from memorizing the lines to exuding panache!
Player Progress: Missing percent HP of the referee's Pokemon (from both battles) / 400%
- Victory Reward, for first-time victorious players:
- 1xEXP Record, 1xLo-EXP Record
- Progress Reward, for defeated players or previously-victorious players:
- 50Nostalgia
The first battle's Pokemon come from the usual Tree Opponent list.
The second battle's Pokemon must come from this list only:
Eevee
Normal
Run Away, Adaptability, Anticipation
CR -1: 70/6/4/7/4/55 | 1/1
CR 0: 70/8/7/9/7/55 | 1/1
Moves:
Attract
Confide
Double Team
Facade
Growl
Hyper Voice
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Rest
Snore
Synchronoise
Weather Ball
Normal
Run Away, Adaptability, Anticipation
CR -1: 70/6/4/7/4/55 | 1/1
CR 0: 70/8/7/9/7/55 | 1/1
Moves:
Attract
Confide
Double Team
Facade
Growl
Hyper Voice
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Rest
Snore
Synchronoise
Weather Ball
Vaporeon
Water
Water Absorb, Hydration
CR -1: 70/5/4/7/6/65 | 2/3
CR 0: 70/7/6/9/8/65 | 2/3
Moves:
Attract
Confide
Double Team
Facade
Growl
Hyper Voice
Ice Beam
Liquidation
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Surf
Tackle
Tail Whip
Toxic
Waterfall
Acid Armor
Baby-Doll Eyes
Flip Turn
Rest
Snore
Water
Water Absorb, Hydration
CR -1: 70/5/4/7/6/65 | 2/3
CR 0: 70/7/6/9/8/65 | 2/3
Moves:
Attract
Confide
Double Team
Facade
Growl
Hyper Voice
Ice Beam
Liquidation
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Surf
Tackle
Tail Whip
Toxic
Waterfall
Acid Armor
Baby-Doll Eyes
Flip Turn
Rest
Snore
Flareon
Fire
Flash Fire, Guts
CR -1: 70/8/4/6/6/65 | 2/2
CR 0: 70/10/7/8/9/65 | 2/2
Attract
Confide
Double Team
Facade
Fire Fang
Flamethrower
Growl
Hyper Voice
Leer
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Strength
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Dig
Rest
Skull Bash
Snore
Fire
Flash Fire, Guts
CR -1: 70/8/4/6/6/65 | 2/2
CR 0: 70/10/7/8/9/65 | 2/2
Attract
Confide
Double Team
Facade
Fire Fang
Flamethrower
Growl
Hyper Voice
Leer
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Strength
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Dig
Rest
Skull Bash
Snore
Jolteon
Electric
Volt Absorb, Quick Feet
CR -1: 70/4/4/7/5/130 | 2/2
CR 0: 70/7/7/9/8/130 | 2/2
Moves:
Attract
Confide
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Baton Pass
Rain Dance
Rest
Snore
Thunder
Electric
Volt Absorb, Quick Feet
CR -1: 70/4/4/7/5/130 | 2/2
CR 0: 70/7/7/9/8/130 | 2/2
Moves:
Attract
Confide
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Baton Pass
Rain Dance
Rest
Snore
Thunder
Espeon
Psychic
Synchronize, Magic Bounce
CR -1: 70/4/4/7/5/110 | 2/3
CR 0: 70/7/7/10/8/110 | 2/2
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Psychic
Psychic Fangs
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Tackle
Tail Whip
Thunder Wave
Toxic
Zen Headbutt
Baby-Doll Eyes
Confuse Ray
Heal Bell
Rest
Snore
Psychic
Synchronize, Magic Bounce
CR -1: 70/4/4/7/5/110 | 2/3
CR 0: 70/7/7/10/8/110 | 2/2
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Psychic
Psychic Fangs
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Tackle
Tail Whip
Thunder Wave
Toxic
Zen Headbutt
Baby-Doll Eyes
Confuse Ray
Heal Bell
Rest
Snore
Umbreon
Dark
Synchronize, Inner Focus
CR -1: 70/7/5/7/6/65 | 2/3
CR 0: 70/9/8/9/9/65 | 2/3
Attract
Confide
Crunch
Dark Pulse
Double Team
Facade
Feint Attack
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Psychic
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Thunder Wave
Toxic
Baby-Doll Eyes
Rest
Snore
Sucker Punch
Torment
Dark
Synchronize, Inner Focus
CR -1: 70/7/5/7/6/65 | 2/3
CR 0: 70/9/8/9/9/65 | 2/3
Attract
Confide
Crunch
Dark Pulse
Double Team
Facade
Feint Attack
Flash
Growl
Hyper Voice
Mud-Slap
Protect
Psychic
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Thunder Wave
Toxic
Baby-Doll Eyes
Rest
Snore
Sucker Punch
Torment
Leafeon
Grass
Leaf Guard, Chlorophyll
CR -1: 70/7/6/6/4/95 | 2/3
CR 0: 70/9/9/8/7/65 | 2/3
Aerial Ace
Attract
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Flash
Growl
Hyper Voice
Leaf Blade
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Strength
Tackle
Tail Whip
Toxic
X-Scissor
Baby-Doll Eyes
Rest
Secret Power
Snore
Sunny Day
Grass
Leaf Guard, Chlorophyll
CR -1: 70/7/6/6/4/95 | 2/3
CR 0: 70/9/9/8/7/65 | 2/3
Aerial Ace
Attract
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Flash
Growl
Hyper Voice
Leaf Blade
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Sing
Strength
Tackle
Tail Whip
Toxic
X-Scissor
Baby-Doll Eyes
Rest
Secret Power
Snore
Sunny Day
Glaceon
Ice
Snow Cloak, Ice Body
CR -1: 70/6/5/8/5/65 | 2/3
CR 0: 70/8/8/10/8/65 | 2/3
Attract
Avalanche
Confide
Double Team
Facade
Growl
Hyper Voice
Ice Beam
Mirror Coat
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Hail
Icy Wind
Rest
Snore
Ice
Snow Cloak, Ice Body
CR -1: 70/6/5/8/5/65 | 2/3
CR 0: 70/8/8/10/8/65 | 2/3
Attract
Avalanche
Confide
Double Team
Facade
Growl
Hyper Voice
Ice Beam
Mirror Coat
Mud-Slap
Protect
Round
Sand Attack
Shadow Ball
Signal Beam
Sing
Strength
Tackle
Tail Whip
Toxic
Baby-Doll Eyes
Hail
Icy Wind
Rest
Snore
Sylveon
Fairy
Cute Charm, Pixilate
CR -1: 70/4/4/6/6/65 | 2/2
CR 0: 70/6/6/9/9/65 | 2/2
Moves:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Play Rough
Protect
Psychic
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Toxic
Bide
Reflect
Rest
Skull Bash
Snore
Fairy
Cute Charm, Pixilate
CR -1: 70/4/4/6/6/65 | 2/2
CR 0: 70/6/6/9/9/65 | 2/2
Moves:
Attract
Confide
Dazzling Gleam
Double Team
Facade
Flash
Growl
Hyper Voice
Mud-Slap
Play Rough
Protect
Psychic
Round
Sand Attack
Shadow Ball
Sing
Tackle
Tail Whip
Toxic
Bide
Reflect
Rest
Skull Bash
Snore
Doduodrio
Scenario: First Day of School
CR: 0
Pokémon: Armarouge
Background: As a Charcadet, Joan was always the weakest of her siblings. So, she always worked extra hard to get stronger, resulting in her extremely fiery personality. After she stumbled upon a set of Auspicious Armor, she was able to evolve, and she became stronger than ever!
Merit: Fiercely protective, very passionate, and always energetic.
Demerit: Headstrong and stubborn. Can be rather intense at times.
Joan
Species: Armarouge, Gender: Female
Level: 2, EXP: 0 / 10
Nature: Serious (No change)
Typing: Fire / Psychic
Abilities: Flash Fire / (Unlocked) Weak Armor
Profile:
Fiery and passionate, Joan has the energy of a gym trainer in a workout video. When she puts her mind to something, nobody can stop her from achieving it. Some call this stubbornness while she calls it perseverance. Sometimes she really has to take a chill pill though. Joan can be really intense sometimes.
How They Met:
While passing through an area, Joan spotted Doduodrio and challenged him to a battle! Specifically a 1v1 against Sheldon. After thoroughly beating Sheldon (somehow), she decided that Sheldon really needed some help, so she joined the team to help him train.
Name Origins:
Joan of Arc
Fiery and passionate, Joan has the energy of a gym trainer in a workout video. When she puts her mind to something, nobody can stop her from achieving it. Some call this stubbornness while she calls it perseverance. Sometimes she really has to take a chill pill though. Joan can be really intense sometimes.
How They Met:
While passing through an area, Joan spotted Doduodrio and challenged him to a battle! Specifically a 1v1 against Sheldon. After thoroughly beating Sheldon (somehow), she decided that Sheldon really needed some help, so she joined the team to help him train.
Name Origins:
Joan of Arc
Statistics:
HP: 90
Atk: 5
Def: 7
SpA: 9
SpD: 6
Spe: 75
Size Class: 3
Weight Class: 4
Hidden Power: None
Moves:
Level 0:
Astonish
Aura Sphere
Calm Mind
Dark Pulse
Dragon Pulse
Energy Ball
Facade
Flamethrower
Flash Cannon
Focus Blast
Leer
Light Screen
Protect
Psychic
Reflect
Rest
Shadow Ball
Sleep Talk
Substitute
Will-O-Wisp
Level 1:
Confuse Ray
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Night Shade
Psybeam
Psychic Terrain
Sunny Day
Taunt
Trick
Weather Ball
Wide Guard
Level 2:
Acid Spray
Armor Cannon
Clear Smog
Disable
Expanding Force
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down
TMan87:
Pokémon: Torkoal
Background: Interestingly born with significant control over fire, this peculiar Pokémon decided to dedicate their life to firefighting instead, using their innate knowledge to prevent forest fires, and eventually even leading a squad of Torkoals and Ninetales sharing the same goal. As the captain, they're on the front lines and one of the heaviest lifters of that squad.
Merit: Would risk life and limb to save a comrade
Demerit: Will hunt down the smallest flame, completely ignoring their own safety in the process
Torkoal [Akitaru Ōbi] (Male)
Level: 2 | EXP: 00
Advanced Techniques:
None
Types:
Abilities: White Smoke, Drought Hidden Ability: Shell Armor [UNLOCKED]
Nature: Serious ( +None, -None )
HP: 85
Attack: 6
Defen.: 10
Sp.Atk: 6
Sp.Def: 5
Speed: 20
Size: 1
Weight: 4
Moves:
Level 0:
Earth Power
Earthquake
Facade
Flamethrower
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Will-O-Wisp
Zen Headbutt
Level 1:
Amnesia
Ancient Power
Captivate
Confide
Curse
Double Team
Ember
Fire Spin
Flame Wheel
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Rapid Spin
Rock Smash
Sandstorm
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Weather Ball
Withdraw
Yawn
Level 2:
After You
Burning Jealousy
Clear Smog
Double-Edge
Fire Blast
Flail
Flare Blitz
Heat Wave
Inferno
Iron Tail
Secret Power
Skull Bash
Solar Beam
Stone Edge
Superpower
Take Down
It is a day of new beginnings. Birds sing softly in the air, and Kricketot happily chitter in the bushes. The autumn season brings with it a well-deserved reprieve from the scorching heat of the summer. All throughout the Paldea region, Pokemon Trainers of all stripes and age groups make their way to Uva Academy, the premier school of the region. The purpose of the Academy was to point students towards a brighter future, and most years the Director sends students off to explore the region in a Treasure Hunt. For now though, new students slowly shuffled towards the academy, as the gates open to welcome all the students to a new year of school. The noise of the bustling city streets of Mesagoza slowly wind down as the students filter into the school, rendering the city into a peaceful silence.
The silence is swiftly broken, as a loud commotion rocks the city streets. Two new students to the academy, for one reason or another, find themselves rushing in a mad rush towards the school. Through fair means or foul, they had taken too long to reach the school, and they needed to get there before they were rendered tardy!
Ding Dong Ding Dong. The bell of the school peals a loud cry, signaling the start of classes, and triggering a panic within the two new students.
The pair manage to reach the bottom of the steps of the school, only to find awaiting them a dread realization. For the steps to the school turn out to be a mountain of over a hundred stairs. Having rushed here, the two are exhausted from their journeys, but the dread of being punished for tardiness drives them to push on.
TMan87 and Doduodrio how will you get past the hundred stairs and make it to class in time?
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