Gen 5 Scraggy (PU Mini) [DONE]

LpZ

capy
is a Tiering Contributor
RUPL Champion
:BW/Scraggy:
[OVERVIEW]

Scraggy is one of the most dangerous setup sweepers in the tier, packing an unresisted STAB combination, great special bulk, and Bulk Up, threatening virtually every team and cementing itself as a top-tier Pokemon. Scraggy's bulk and resistance to Stealth Rock are useful tools that help it check many special attackers like Zebstrika, Beheeyem, and Vanilluxe and set up in front of defensive staples like Stunfisk, Bronzor, Audino, Klang, and Mawile. However, even though Scraggy is a difficult Pokemon to stop once it has boosted a few times and threatens an immense portion of the meta, it can still come up short due to it relying on Shed Skin to decrease its Rest turns, as it is vulnerable to being whittled down while sleeping, leaving it unable to sweep. Its Attack is lackluster before Scraggy sets up, letting checks such as Swanna and Torterra can easily come in on it with little risk.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch
move 4: Rest
item: Eviolite
ability: Shed Skin
nature: Careful
evs: 252 HP / 236 SpD / 20 Spe

[SET COMMENTS]
Bulk Up turns Scraggy into a potential sweeping demon, boosting its initially lackluster Attack stat and decent Defense to alarming levels. Drain Punch is the go-to Fighting-type STAB move, as it provides a secondary source of recovery while having decent damage output once boosted. Crunch is Scraggy's Dark-type STAB move of choice, boasting decent damage output and a way of hitting Fighting resistances at least neutrally. Rest gives it the longevity it needs to accumulate Bulk Up boosts. Shed Skin is the ability of choice as it allows Scraggy to act as a status absorber and potentially wake up sooner after it uses Rest. 20 Speed EVs let it outspeed base 50 Pokemon such as Klang, Audino, and Mawile.

Scraggy serves as a great sweeper on stall and balance teams with its great sweeping potential and ability to check to Dark- and Psychic-types. It also proves its worth on offensive teams, being able to clean or weaken foes while acting as a special sponge. Beheeyem is a good partner for Scraggy due to its ability to handle Fighting-types; additionally, Scraggy can use Beheeyem checks such as Klang, Mawile, and Bronzor as set up fodder. Scraggy appreciates faster teammates like Choice Scarf Dodrio and Purugly that can pressure some of Scraggy's most common checks. Choice Scarf Dodrio also offensively checks Fighting-types and Vileplume, Pursuit traps Swoobat, which can heavily damage Scraggy with STAB Air Slash, and baits in Steel-types for Scraggy. On the other hand, Purugly can check threats like Swanna with Fake Out and Return while using U-turn to bring Scraggy on the field more easily, as it baits in Steel-types that Scraggy can set up on; furthermore, it isn't weak to Stealth Rock, which affords it more longevity than Dodrio.

[CHECKS AND COUNTERS]

**Fighting-types**: Monferno and Machoke can take Scraggy's hits with relative ease and threaten it back with their Fighting-type STAB moves, 2HKOing it even after a Bulk Up boost. However, they have to be careful of being continuously damaged if they lack recovery.

**Flying-types**: Swanna is able to check Scraggy with its strong Hurricane and access to Roost. Pelipper has the same tools in Hurricane and Roost, but it trades Swanna's power and speed for bulk, allowing it to directly switch into Scraggy more easily. Dodrio can't switch into it directly due to its frailty, but its Brave Bird can OHKO Scraggy. Jumpluff is another offensive check that can't switch in directly because of its lack of recovery and weakness to Stealth Rock, but it can deal with Scraggy with Flying Gem-boosted Acrobatics or Encore, which prevents Scraggy from snowballing. Choice Specs Swoobat 2HKOs Scraggy with Air Slash; however, it needs to be wary of Crunch.

**Torterra and Vileplume**: Both of these Grass-types make use of their great physical bulk and access to Swords Dance and consistent recovery to set up alongside and outlast Scraggy. Choice Band Torterra can hit Scraggy really hard even after a Bulk Up, but it is more prone to getting worn down.


[CREDITS]
- Written by: [[LpZ, 476616]]
- Quality checked by: [[Akir, 231726]], [[SergioRules, 265399]]
- Grammar checked by: [[dex, 277988]]
 
Last edited:

Akir

A true villain!
is a Community Contributoris a Tiering Contributoris a Community Leader Alumnusis a Battle Simulator Staff Alumnus
[OVERVIEW]

Scraggy is one of the most dangerous setup sweepers in the entire tier packing an unresisted dual STAB, great special bulk, and Bulk Up, threatening virtually every team and pushing itself to the status of a top-tier Pokémon which needs to be prepared for and requires cautious gameplay. Scraggy's bulk is also a useful tool that helps it check many special attackers like Zebstrika, Simipour (NP Simipour makes this iffy), Beheeyem, and Vanilluxe, complemented by its Stealth Rock resistance, while still having the ability to set up in front of defensive staples in the likes of Stunfisk, Bronzor, Audino, Klang, and Mawile. However, even though Scraggy is a really difficult Pokémon to stop after a few boosts and threatening an immense portion of the meta, it can still come up short due to it usually relying on Shed Skin activating, as it is vulnerable while sleeping, usually giving the opportunity to be whittled down and consequently unable to sweep. Its lackluster Attack while unboosted also lets it down as checks such as Swanna, Pelipper, and Swords Dance Vileplume Torterra can easily come in on it with little risk.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch
move 4: Rest
item: Eviolite
ability: Shed Skin
nature: Careful
evs: 252 HP / 252 SpD / 4 Spe 252 HP / 236 SpD / 20 Spe (the 20 speed lets scraggy outspeed base 50 mons like klang audino mawile)

[SET COMMENTS]
Bulk Up turns Scraggy into a potential sweeping demon, boosting up its originally lackluster Attack stat and decent Defense to alarming levels. Drain Punch is the go-to Fighting-type STAB move as it provides a secondary source of longevity while having decent damage output when boosted by Bulk Up. Crunch is Scraggy's Dark-type STAB move of choice, boasting decent damage output and a way of hitting Fighting resistances at least neutrally. Rest gives it the longevity option it needs to accumulate Bulk Up boosts. Shed Skin is the ability of choice as it allows Scraggy to act as a status absorber and potentially wake up sooner after it uses Rest. (add a line about the 20 speed EVs once the spread is changed, just something about the speed benchmark)

Scraggy is a great fit on basically any archetype. It serves as a great wincon on stall and balanced teams with its sweeping potential while serving as a check to Dark- and Psychic-types. It also proves its worth on offensive teams being able to clean or weaken its opposition for its teammates while acting as a special sponge. Scraggy struggles to break past Fighting-types such as Monferno and Machoke, Beheeyem acts a check to them and also to Swords Dance Vileplume which also poses a threat for Scraggy, with Scraggy using Steel-types that check Beheeyem such as Klang and Bronzor as setup fodders. Scraggy appreciates Normal-types speed control like Scarf Dodrio and Purugly as both serve as solid speed control options with their high speed and priority in Purugly's case (This needs to be reworded i think. this currently says "use a normal type cuz they r fast" and the fact that the given options r normal types is coincidental). Scarf Dodrio also offensively checks aforementioned Fighting-types and Vileplume, Pursuit traps Swoobat which can heavily damage Scraggy with STAB Air Slash, and baits in Steel-types for Scraggy. On the other hand, Purugly can also help checking threats like Swanna with Fake Out and Return while using U-turn to bring Scraggy on the field more easily as it also baits in Steel-types for Scraggy to set up on, it also isn't weak to Stealth Rock which allows it to be used more times throughout a match.

[CREDITS]
- Written by: [[LpZ, 476616]]
- Quality checked by: [Akir, 231726] , [name, id]]
- Grammar checked by: [[name, id]]
add
remove
(my notes)


this is largely good so make the short list of changes and boom, qc 1/2. i also think that this focused too much on sd plume but i hit a better balance in my edits so its all good

sbpc also wants these minis to have a checks and counters section, but the skeleton isnt updated yet so im not sure if it is policy quite yet...so ill revisit if needed
 
Last edited:

LpZ

capy
is a Tiering Contributor
RUPL Champion
add
remove
(my notes)


this is largely good so make the short list of changes and boom, qc 1/2. i also think that this focused too much on sd plume but i hit a better balance in my edits so its all good

sbpc also wants these minis to have a checks and counters section, but the skeleton isnt updated yet so im not sure if it is policy quite yet...so ill revisit if needed
changes and checks and counters section implemented
 

SergioRules

||blimp||
is a Community Contributor
add
remove
comments

[OVERVIEW]

Scraggy is one of the most dangerous setup sweepers in the entire tier packing an unresisted dual STAB, great special bulk, and Bulk Up, threatening virtually every team and pushing itself to the status of a top-tier Pokémon which needs to be prepared for and requires cautious gameplay. Scraggy's bulk and Stealth Rock resistance are also useful tools that help it check many special attackers like Zebstrika, Beheeyem, and Vanilluxe, complemented by its Stealth Rock resistance, while still having the ability to set up in front of defensive staples in the likes of Stunfisk, Bronzor, Audino, Klang, and Mawile. However, even though Scraggy is a really difficult Pokémon to stop after a few boosts and threatening threatens an immense portion of the meta, it can still come up short due to it usually relying on Shed Skin activating, as it is vulnerable while sleeping, usually potentially giving the opportunity to be whittled down and consequently unable to sweep. Its lackluster Attack while unboosted also lets it down as checks such as Swanna and Torterra can easily come in on it with little risk.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch
move 4: Rest
item: Eviolite
ability: Shed Skin
nature: Careful
evs: 252 HP / 236 SpD / 20 Spe

[SET COMMENTS]
Bulk Up turns Scraggy into a potential sweeping demon, boosting up its originally lackluster Attack stat and decent Defense to alarming levels. Drain Punch is the go-to Fighting-type STAB move as it provides a secondary source of longevity while having decent damage output when boosted by Bulk Up. Crunch is Scraggy's Dark-type STAB move of choice, boasting decent damage output and a way of hitting Fighting resistances at least neutrally. Rest gives it the longevity option it needs to accumulate Bulk Up boosts. Shed Skin is the ability of choice as it allows Scraggy to act as a status absorber and potentially wake up sooner after it uses Rest. 20 Speed EVs let it outspeed base 50 Pokemon such as Klang, Audino and Mawile.

Scraggy is a great fit on basically any archetype. It serves as a great wincon on stall and balanced teams with its sweeping potential while serving as a check to Dark- and Psychic-types. It also proves its worth on offensive teams being able to clean or weaken its opposition for its teammates while acting as a special sponge. Scraggy struggles to break past Fighting-types such as Monferno and Machoke, Beheeyem acts a check to them and also to Swords Dance Vileplume which also poses a threat for Scraggy, with Scraggy using Steel-types that check Beheeyem such as Klang and Bronzor as setup fodders. (this feels like a big run-on, I would instead start by saying "Beheeyem is a good partner for Scraggy because..." and then reword the rest, maybe break it into 2 sentences) Scraggy appreciates speed control like Scarf Dodrio and Purugly as both serve as solid options with their high speed and priority in Purugly's case (dodrio has priority too). Scarf Dodrio also offensively checks aforementioned Fighting-types and Vileplume, Pursuit traps Swoobat which can heavily damage Scraggy with STAB Air Slash, and baits in Steel-types for Scraggy. On the other hand, Purugly can also help check threats like Swanna with Fake Out and Return while using U-turn to bring Scraggy on the field more easily as it also baits in Steel-types for Scraggy to set up on, it also isn't weak to Stealth Rock which allows it to be used more times throughout a match.

[CHECKS AND COUNTERS]

**Fighting-types**: Pokemon like Monferno and Machoke can take Scraggy's hits with relative ease and can threaten it back with their STABs, achieving to 2HKO it even after a Bulk Up boost. However, they have to be careful of being continuously damaged if they lack recovery.

**Flying-types**: Swanna is able to check Scraggy with its strong Hurricane and access to Roost, Pelipper has the same tools in Hurricane and Roost but it trades Swanna's power and speed for bulk, which allows it to switch in directly on Scraggy with ease. Dodrio can't switch into it directly due to its frailty but its Brave Bird can OHKO Scraggy, if using Choice Band it can also OHKO it at +1 Defense. Jumpluff is another offensive check that can't switch in on it directly because of its lack of recovery stacking up with its and Stealth Rock weakness but it can deal with Scraggy with Flying Gem-boosted Acrobatics or using Encore is also an option to prevent Scraggy from getting out of control. Choice Specs Swoobat 2HKOes Scraggy with Air Slash, it needs to be aware of Crunch, however.

**Torterra and Vileplume**: Both of these Grass-types make use of their great physical bulk, access to Swords Dance, and recovery to check Scraggy, being able to set up alongside it and outlasting Scraggy to good avail. Choice Band Torterra can also do the trick, hitting Scraggy really hard even at +1 Defense, but it is more prone to getting worn down.


[CREDITS]
- Written by: [[LpZ, 476616]]
- Quality checked by: [[Akir, 231726], [SergioRules, 265399]]
- Grammar checked by: [[name, id]]
I feel like a lot of this was just checking GP which is great bc that means this was already pretty good quality
fix the one run-on in the second Set Comments paragraph and this is good to go
SergioRules_Small.gif
 
Last edited:

dex

10 wolf, 3 shepherd, 1 sheep, led leopard
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Team Rater Alumnusis a CAP Contributor Alumnus
GP Check
blue = add
red = delete
green = comments

[OVERVIEW]

Scraggy is one of the most dangerous setup sweepers in the entire tier, (add comma) packing an unresisted dual STAB combination, great special bulk, and Bulk Up, threatening virtually every team and pushing cementing itself to the status of as a top-tier Pokémon which needs to be prepared for and requires cautious gameplay Pokemon (that's just what a top-tier is). Scraggy's bulk and resistance to Stealth Rock resistance are also useful tools that help it check many special attackers like Zebstrika, Beheeyem, and Vanilluxe (remove comma) while still having the ability to and set up in front of defensive staples in the likes of like Stunfisk, Bronzor, Audino, Klang, and Mawile. However, even though Scraggy is a difficult Pokémon Pokemon to stop after a Pokemon and threatens an immense portion of the meta once it has boosted a few times, it can still come up short due to it usually relying on Shed Skin activating to decrease its Rest turns, as it is vulnerable while sleeping, potentially giving the opportunity to be whittled down and consequently unable to sweep to being whittled down while sleeping, leaving it unable to sweep. Its lackluster Attack while unboosted also lets it down as Attack is lackluster before Scraggy sets up, (add comma) letting checks such as Swanna and Torterra can easily come switch in on it with little risk.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch
move 4: Rest
item: Eviolite
ability: Shed Skin
nature: Careful
evs: 252 HP / 236 SpD / 20 Spe

[SET COMMENTS]
Bulk Up turns Scraggy into a potential sweeping demon, boosting up its originally initially lackluster Attack stat and decent Defense to alarming levels. Drain Punch is the go-to Fighting-type STAB move, (add comma) as it provides a secondary source of longevity recovery while having decent damage output when once boosted by Bulk Up. Crunch is Scraggy's Dark-type STAB move of choice, boasting decent damage output and a way of hitting Fighting resistances at least neutrally. Rest gives it the longevity option it needs to accumulate Bulk Up boosts. Shed Skin is the ability of choice as it allows Scraggy to act as a status absorber and potentially wake up sooner after it uses Rest. 20 Speed EVs let it outspeed base 50 Pokemon such as Klang, Audino, (add comma) and Mawile.

Scraggy is a great fit on basically any archetype. It Scraggy serves as a great wincon sweeper on stall and balanced teams with its great sweeping potential while serving as a and ability to check to Dark- and Psychic-types. It also proves its worth on offensive teams, (add comma) being able to clean or weaken its opposition for its teammates foes while acting as a special sponge. Beheeyem is a good partner for Scraggy due to its ability to handle the Fighting-types which threaten Scraggy while it; (add semicolon) additionally, Scraggy can use Beheeyem checks such as Klang, Mawile, (add comma) and Bronzor as set up fodder. Scraggy appreciates speed control faster teammates like Choice Scarf Dodrio and Purugly as both serve as solid options with their high speed and access to priority that can pressure some of Scraggy's most common checks. Choice Scarf Dodrio also offensively checks aforementioned Fighting-types and Vileplume, Pursuit traps Swoobat, (add comma) which can heavily damage Scraggy with its STAB Air Slash, and baits in Steel-types for Scraggy. On the other hand, Purugly can also help check threats like Swanna with Fake Out and Return while using U-turn to bring Scraggy on the field more easily, (add comma) as it also baits in Steel-types for that Scraggy to can set up on; (comma->semicolon) furthermore, (add comma) it also isn't weak to Stealth Rock, (add comma) which allows it to be used more times throughout a match affords it more longevity than Dodrio.

[CHECKS AND COUNTERS]

**Fighting-types**: Pokemon like Monferno and Machoke can take Scraggy's hits with relative ease and can threaten it back with their STABs Fighting-type STAB moves, achieving to 2HKOing it even after a Bulk Up boost. However, they have to be careful of being continuously damaged if they lack recovery.

**Flying-types**: Swanna is able to check Scraggy with its strong Hurricane and access to Roost. (comma->period) Pelipper has the same tools in Hurricane and Roost, (add comma) but it trades Swanna's power and speed for bulk, which allows allowing it to directly switch in directly on into Scraggy with ease more easily. Dodrio can't switch into it directly due to its frailty, (add comma) but its Brave Bird can OHKO Scraggy. Jumpluff is another offensive check that can't switch in directly because of its lack of recovery and weakness to Stealth Rock, (add comma) weakness but it can deal with Scraggy with Flying Gem-boosted Acrobatics or using Encore, (add comma) to prevent which prevents Scraggy from getting out of control snowballing. Choice Specs Swoobat 2HKOs Scraggy with Air Slash; (comma->semicolon) however, it needs to be aware wary of Crunch, (remove comma) however.

**Torterra and Vileplume**: Both of these Grass-types make use of their great physical bulk (remove comma) and access to Swords Dance (remove comma) and consistent recovery to check Scraggy, being able to set up alongside it and outlasting set up alongside and outlast Scraggy. Choice Band Torterra can also hit Scraggy really hard even at +1 Defense after a Bulk Up, but it is more prone to getting worn down.


[CREDITS]
- Written by: [[LpZ, 476616]]
- Quality checked by: [[Akir, 231726], [[SergioRules, 265399]]
- Grammar checked by: [[dex, 277988]]

stag stamp.gif

1/1, lmk on discord if there are any changes here that get in the way of some of the meaning since some were fairly extensive
 
Last edited:

LpZ

capy
is a Tiering Contributor
RUPL Champion
GP Check
blue = add
red = delete
green = comments

[OVERVIEW]

Scraggy is one of the most dangerous setup sweepers in the entire tier, (add comma) packing an unresisted dual STAB combination, great special bulk, and Bulk Up, threatening virtually every team and pushing cementing itself to the status of as a top-tier Pokémon which needs to be prepared for and requires cautious gameplay Pokemon (that's just what a top-tier is). Scraggy's bulk and resistance to Stealth Rock resistance are also useful tools that help it check many special attackers like Zebstrika, Beheeyem, and Vanilluxe (remove comma) while still having the ability to and set up in front of defensive staples in the likes of like Stunfisk, Bronzor, Audino, Klang, and Mawile. However, even though Scraggy is a difficult Pokémon Pokemon to stop after a Pokemon and threatens an immense portion of the meta once it has boosted a few times, it can still come up short due to it usually relying on Shed Skin activating to decrease its Rest turns, as it is vulnerable while sleeping, potentially giving the opportunity to be whittled down and consequently unable to sweep to being whittled down while sleeping, leaving it unable to sweep. Its lackluster Attack while unboosted also lets it down as Attack is lackluster before Scraggy sets up, (add comma) letting checks such as Swanna and Torterra can easily come switch in on it with little risk.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch
move 4: Rest
item: Eviolite
ability: Shed Skin
nature: Careful
evs: 252 HP / 236 SpD / 20 Spe

[SET COMMENTS]
Bulk Up turns Scraggy into a potential sweeping demon, boosting up its originally initially lackluster Attack stat and decent Defense to alarming levels. Drain Punch is the go-to Fighting-type STAB move, (add comma) as it provides a secondary source of longevity recovery while having decent damage output when once boosted by Bulk Up. Crunch is Scraggy's Dark-type STAB move of choice, boasting decent damage output and a way of hitting Fighting resistances at least neutrally. Rest gives it the longevity option it needs to accumulate Bulk Up boosts. Shed Skin is the ability of choice as it allows Scraggy to act as a status absorber and potentially wake up sooner after it uses Rest. 20 Speed EVs let it outspeed base 50 Pokemon such as Klang, Audino, (add comma) and Mawile.

Scraggy is a great fit on basically any archetype. It Scraggy serves as a great wincon sweeper on stall and balanced teams with its great sweeping potential while serving as a and ability to check to Dark- and Psychic-types. It also proves its worth on offensive teams, (add comma) being able to clean or weaken its opposition for its teammates foes while acting as a special sponge. Beheeyem is a good partner for Scraggy due to its ability to handle the Fighting-types which threaten Scraggy while it; (add semicolon) additionally, Scraggy can use Beheeyem checks such as Klang, Mawile, (add comma) and Bronzor as set up fodder. Scraggy appreciates speed control faster teammates like Choice Scarf Dodrio and Purugly as both serve as solid options with their high speed and access to priority that can pressure some of Scraggy's most common checks. Choice Scarf Dodrio also offensively checks aforementioned Fighting-types and Vileplume, Pursuit traps Swoobat, (add comma) which can heavily damage Scraggy with its STAB Air Slash, and baits in Steel-types for Scraggy. On the other hand, Purugly can also help check threats like Swanna with Fake Out and Return while using U-turn to bring Scraggy on the field more easily, (add comma) as it also baits in Steel-types for that Scraggy to can set up on; (comma->semicolon) furthermore, (add comma) it also isn't weak to Stealth Rock, (add comma) which allows it to be used more times throughout a match affords it more longevity than Dodrio.

[CHECKS AND COUNTERS]

**Fighting-types**: Pokemon like Monferno and Machoke can take Scraggy's hits with relative ease and can threaten it back with their STABs Fighting-type STAB moves, achieving to 2HKOing it even after a Bulk Up boost. However, they have to be careful of being continuously damaged if they lack recovery.

**Flying-types**: Swanna is able to check Scraggy with its strong Hurricane and access to Roost. (comma->period) Pelipper has the same tools in Hurricane and Roost, (add comma) but it trades Swanna's power and speed for bulk, which allows allowing it to directly switch in directly on into Scraggy with ease more easily. Dodrio can't switch into it directly due to its frailty, (add comma) but its Brave Bird can OHKO Scraggy. Jumpluff is another offensive check that can't switch in directly because of its lack of recovery and weakness to Stealth Rock, (add comma) weakness but it can deal with Scraggy with Flying Gem-boosted Acrobatics or using Encore, (add comma) to prevent which prevents Scraggy from getting out of control snowballing. Choice Specs Swoobat 2HKOs Scraggy with Air Slash; (comma->semicolon) however, it needs to be aware wary of Crunch, (remove comma) however.

**Torterra and Vileplume**: Both of these Grass-types make use of their great physical bulk (remove comma) and access to Swords Dance (remove comma) and consistent recovery to check Scraggy, being able to set up alongside it and outlasting set up alongside and outlast Scraggy. Choice Band Torterra can also hit Scraggy really hard even at +1 Defense after a Bulk Up, but it is more prone to getting worn down.


[CREDITS]
- Written by: [[LpZ, 476616]]
- Quality checked by: [[Akir, 231726], [[SergioRules, 265399]]
- Grammar checked by: [[dex, 277988]]

View attachment 405857
1/1, lmk on discord if there are any changes here that get in the way of some of the meaning since some were fairly extensive
changes implemented and it should be good to go now, thanks everyone
 

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