Ok so its been some time since i've posted anything here and that's because ive been busy trying to get better at team building,anyway i asked one of my friends who is very familiar with OU and extremely good at team building so anyway i asked him if we could make a team together. Since HO isn't really my thing ( i prefer semi stall) we made put our brains together and and made a webs team my version was decent but we settled with his version and it was good extremely good,lets hop in to the the team building process shall we?
Team Building Process
So if you know me or seen one of my RMTS you know i love shuckle and in my opinion one of the best mons for hazards due to its bulk and its slow speed allowing you to take advantage of them by using encore.
So as i've stated multiple times I've wanted to build a team around togekiss for a long time so i took that chance to add togekiss to a webs team because why not and the fact it gets T-wave just made thing so much better.
Now i wanted a mon that could take advantage of terrain and a swift hard hitter so i chose Tapu-koko and i also decided to ass choice specs to it so i can go berserk on electric terrain
Just to make my opponent even more mad at the fact that webs can be useful i added my 2nd serene grace mon,jirachi. Honestly i thought it would be fun clicking iron head and get getting flinches 80% of the time not only did i add jirachi just to add jirachi i even gave jirachi scarf!
So i started asking my myself "are there any other mons that hit hard and can take advantage of terrain?" AND POOF rillabom popped into my head not only does it learn grassy glide with in priority in terrain but from what i've seen most web teams are nothing without this mon due to the fact LO SD is a deadly combination.
So anyway i wanted a defensive backbone that was also a hard hitter and a nice shifu check.
THE TEAM:
Shuckle @ Red Card
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sticky Web
- Stealth Rock
- Toxic
- Encore
I know a lot of people dont think red shuckle is a good idea but honestly its gotten to the point where i dont care because its been very useful for me and has helped me win a lot of games.
Spectrier @ Leftovers
Ability: Grim Neigh
EVs: 144 HP / 180 SpA / 184 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Hex
- Calm Mind
- Will-O-Wisp
This indeed is a substitute set and im not a big fan of substitute sets but being able to easily will o wisp and half the damage take is just amazing to me.
Magearna @ Life Orb
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shift Gear
- Calm Mind
- Stored Power
- Aura Sphere
Ive had A LOT of fun with this set and i suggest you try it as well the life orb extra damage makes life so much easier i dont know any better way to explain it.
Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Air Slash
- Thunder Wave
- Roost
OOOO t wave togekiss,thats one way to stop shifu spammers isnt it?
Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Grassy Glide
- High Horsepower
- Knock Off
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Scale Shot
- Swords Dance
- Stone Edge
- Earthquake
Now i would be annoying and replace scale shot with dragon tail and then replace life orb with scarf and just click buttons but since i have above room temperature IQ i wont do that
Threats:
Due to fact cinderace gets stab with everymove and life orb cinderace makes life harder due to HEAVY damage it'll be very rough even tho you can get webs and slow down cinderace its not that simple (ill explain down below,HDB ace could also exist.)
Rain Teams -
In testing i saw that this team really struggled with rain teams and rillaboom was the main mon for for checking/countering rain but in testing i ran into A LOT of sap sipper azumarills which basically just put me into a corner and have no choice but to forfeit or well...... just forfeit,everytime azumarill comes out i switch into spectrier and then will o wisp because no way in hell can they OHKO spectrier while burned and after that i usually click hex or sub. Now to talk about the ough part about getting up webs,so basically urishifu rapidstrike is getting popular due to the fact it benefits from rain and banded urishfu rapidstrike is basically a a goodbye to shuckle yes you could always switch into rillaboom to force switch them out but like .-.
Replays im proud of:
https://replay.pokemonshowdown.com/gen8ou-1258988504
https://replay.pokemonshowdown.com/gen8ou-1258983548
https://replay.pokemonshowdown.com/gen8ou-1258986110
https://replay.pokemonshowdown.com/gen8ou-1258966892 (OST Team,RMT on this soon)
Anyway thanks to my great friend Duelz for the amazing and fun team!
As always if you have any suggestions dont be shy!
Pokepaste: https://pokepast.es/641745609f603a30
Team Building Process
So if you know me or seen one of my RMTS you know i love shuckle and in my opinion one of the best mons for hazards due to its bulk and its slow speed allowing you to take advantage of them by using encore.
So as i've stated multiple times I've wanted to build a team around togekiss for a long time so i took that chance to add togekiss to a webs team because why not and the fact it gets T-wave just made thing so much better.
Now i wanted a mon that could take advantage of terrain and a swift hard hitter so i chose Tapu-koko and i also decided to ass choice specs to it so i can go berserk on electric terrain
Just to make my opponent even more mad at the fact that webs can be useful i added my 2nd serene grace mon,jirachi. Honestly i thought it would be fun clicking iron head and get getting flinches 80% of the time not only did i add jirachi just to add jirachi i even gave jirachi scarf!
So i started asking my myself "are there any other mons that hit hard and can take advantage of terrain?" AND POOF rillabom popped into my head not only does it learn grassy glide with in priority in terrain but from what i've seen most web teams are nothing without this mon due to the fact LO SD is a deadly combination.
So anyway i wanted a defensive backbone that was also a hard hitter and a nice shifu check.
THE TEAM:
Shuckle @ Red Card
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sticky Web
- Stealth Rock
- Toxic
- Encore
I know a lot of people dont think red shuckle is a good idea but honestly its gotten to the point where i dont care because its been very useful for me and has helped me win a lot of games.
Spectrier @ Leftovers
Ability: Grim Neigh
EVs: 144 HP / 180 SpA / 184 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Hex
- Calm Mind
- Will-O-Wisp
This indeed is a substitute set and im not a big fan of substitute sets but being able to easily will o wisp and half the damage take is just amazing to me.
Magearna @ Life Orb
Ability: Soul-Heart
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shift Gear
- Calm Mind
- Stored Power
- Aura Sphere
Ive had A LOT of fun with this set and i suggest you try it as well the life orb extra damage makes life so much easier i dont know any better way to explain it.
Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Air Slash
- Thunder Wave
- Roost
OOOO t wave togekiss,thats one way to stop shifu spammers isnt it?
Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Grassy Glide
- High Horsepower
- Knock Off
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Scale Shot
- Swords Dance
- Stone Edge
- Earthquake
Now i would be annoying and replace scale shot with dragon tail and then replace life orb with scarf and just click buttons but since i have above room temperature IQ i wont do that
Threats:
Due to fact cinderace gets stab with everymove and life orb cinderace makes life harder due to HEAVY damage it'll be very rough even tho you can get webs and slow down cinderace its not that simple (ill explain down below,HDB ace could also exist.)
Rain Teams -
In testing i saw that this team really struggled with rain teams and rillaboom was the main mon for for checking/countering rain but in testing i ran into A LOT of sap sipper azumarills which basically just put me into a corner and have no choice but to forfeit or well...... just forfeit,everytime azumarill comes out i switch into spectrier and then will o wisp because no way in hell can they OHKO spectrier while burned and after that i usually click hex or sub. Now to talk about the ough part about getting up webs,so basically urishifu rapidstrike is getting popular due to the fact it benefits from rain and banded urishfu rapidstrike is basically a a goodbye to shuckle yes you could always switch into rillaboom to force switch them out but like .-.
Replays im proud of:
https://replay.pokemonshowdown.com/gen8ou-1258988504
https://replay.pokemonshowdown.com/gen8ou-1258983548
https://replay.pokemonshowdown.com/gen8ou-1258986110
https://replay.pokemonshowdown.com/gen8ou-1258966892 (OST Team,RMT on this soon)
Anyway thanks to my great friend Duelz for the amazing and fun team!
Pokepaste: https://pokepast.es/641745609f603a30
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