[Series R1] Flamestar vs Gale Wing Srock

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Battle Rules
Format:
B4P3 Series
48 Hour DQ, 1 Warning - 72 Hours for refs
Switch = None
Abilities:
All
Items: All
Subsitutions: 2
Megas: Infinite
Z-Moves: 1 per Z-Crystal used
1 Recovery / 2 Chills
Turn Order:
Coin Flip followed by Right of Way.
Arena: ASB Tournament Arena

Flamestar
Cloyster [Female] [Emo]
Types: Water/Ice
Abilities:: Shell Armor / Skill Link / Overcoat (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
90
Atk: 4 (+)
Def: 8
SpA: 2 (-)
SpD: 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 2/5
Attacks: (35 l 75)
Level Up

Tackle
Water Gun
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Shell Smash
Hydro Pump
Spike Cannon
Toxic Spikes
Icicle Crash
Iron Defense
Ice Shard
Whirlpool
Brine
Egg
Rock Blast
Aqua Ring
Twineedle
Avalanche
Screech
Razor Shell
TM/HM
Explosion
Substitute
Facade
Toxic
Frustration
Return
Hidden Power Fire
Poison Jab
Smart Strike
Rest
Sleep Talk
Payback
Bide
Swagger
Infernape [Male] [Harambe]
Types: Fire/Fighting
Abilities:: Blaze / Iron Fist (H)
Nature: Hasty (+15% Spe, -1 Def, +18% Acc)
Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 124 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (76 l 102)
Acrobatics
Assist
Blast Burn
Blaze Kick
Brick Break
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Wheel
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Ice
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud Slap
Nasty Plot
Natural Gift
Overheat
Protect
Punishment
Quick Guard
Retaliate
Return
Roar
Rock Smash
Rock Tomb
Role Play
Rollout
Scratch
Shadow Claw
Snore
Stealth Rock
Strength
Submission
Sunny Day
Swift
Swords Dance
Taunt
Thunder Punch
Torment
Toxic
U-turn
Vacuum Wave

Types: Rock/Electric (M)
Abilities: Magnet Pull/Sturdy/Galvanize (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 7
AC: 5/5
Attacks: (31 l 57)
Level Up

Tackle
Defense Curl
Charge
Rock Polish
Rollout
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Discharge
Double-Edge
Stone Edge
Heavy Slam
Steamroller

Egg
Focus Punch
Counter
Endure
Wide Guard
Magnet Rise
Block
Flail
Curse
TM/HM
Earthquake
Brick Break
Rock Tomb
Gyro Ball
Bulldoze
Substitute
Confide
Return
Frustration
Slowbro [Female] [Chill Pill]
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4
SpA: 4
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
Attacks: (29 l 118)
Physical (2)

Headbutt
Tackle
Special (14)
Belch
Confusion
Fire Blast
Focus Blast
Future Sight
Ice Beam
Icy Wind
Psychic
Psyshock
Scald
Shadow Ball
Snore
Surf
Water Gun
Status (13)
Attract
Curse
Disable
Growl
Heal Pulse
Mud Sport
Rain Dance
Slack Off
Sleep Talk
Trick Room
Withdraw
Wonder Room
Yawn
Reflect
Light Screen
Sunny Day
Mega Form
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked) / Shell Armor (Megability)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 8
SpA: 5
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 5


Gale Wing Srock

Chandelure [Sophia] (Female)
Nature: Bold (+1 Def, -1 Atk)
Type: Ghost/Fire

Abilities:
Flash Fire: (Passive)
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) (HA) (UnLocked) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 6
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Level Up:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Inferno
Shadow Ball
Pain Split
Hex
Overheat

Egg / Prev Gens:

Acid
Acid Armor
Clear Smog
Endure
Power Split
Telekinesis

Tutor:
Heat Wave
Shock Wave
Snore
Trick

TM:
Flame Charge
Solar Beam
Protect
Substitute
Flamethrower
Toxic
Taunt
Psychic
Double Team
Trick Room
Fire Blast
Energy Ball
Incinerate
Embargo
Dark Pulse
Hyper Beam
Thief
Hidden Power (Ground)
Rest
Sleep Talk
Sunny Day
Safeguard

Joy | Colossoil (F)
________________________

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Rebound / Guts / Pressure

Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.

Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Pressure (UnLocked HA) - (Passive, MoldBreaker affects - No) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

[Stats]
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [94/94] [6 CC] [Maxed]

Level Up ( 21 / 21 )
Bite(9,3) | Body Slam(11,9) | Bubble Beam(7,4) | Leer(0,4) | Rapid Spin(4,6) | Tackle(8,6) | Dig(11,9) | Muddy Water(9,6) | Bounce(11,13) | Peck(4,3) | Drill Run(11,5) | Horn Attack(7,5) | Rototiller(+1 Atk +1 SpA, 8) | Crunch(11,5) | Megahorn(12,8) | Horn Drill(25,16) | Pursuit(7,4) | Magnitude(18,5) | Stockpile(0,8) | Swallow(+30HP, 17) | Spit Up(30,15)​

Egg ( 15 / 15 )
Double-Edge(17,10) | Fake Out(4,4) | Foul Play(13,6) | Mud Shot(9,3) | Water Spout(15,8) | Encore(0,10) | Sucker Punch(11,5) | Sand Tomb(7,4) | Fire Fang(7,5) | Thunder Fang(7,5) | Mud Bomb(10,4) | Fissure(28,13) | Flail(20,13) | Screech(0,6) |
Tutor ( 8 / 8 )
Iron Tail(10,7) | Snatch(3+m) | Aqua Tail(9,7) | Super Power(12,8) | Dive(8,10) | Knock Off(13,6) | Ancient Power(6,4) | Roll Out(4 + 4 + n*3, 4 + n) |
Prev Gen TM/HM ( 3 / 3 )
Endure(0,15) | Natural Gift(10,7) | Captivate​

TM/HM ( 47 / 47 )
Earthquake(13,6) | Dark Pulse(11,5) | Sludge Bomb(9,7) | Taunt(0,9) | Quash(0,4) | Rock Slide(8,6) | Protect(0,7+d/2.5) | Substitute(0,12) | Sleep Talk(3+m) | Payback(10,6) | Dragon Tail(6,5) | Poison Jab(8,6) | Brick Break(8,6) | Smack Down(5,4) | U-Turn(7,5) | Giga Impact(19,13) | Bulldoze(9,4) | Facade(14,8) | Thief(9,3) | Stone Edge(10,7) | Rain Dance(0,10) | Rest(+12,15) | Retaliate(14,8) | Double Team(4*C) | Rock Tomb(6,4) | Snarl(9,4) | Roar(9,6) | Hidden Power(6,4)[Ice] | Rock Smash(4,3) | Embargo(0,4) | Sandstorm(0,9) | Toxic(0,7) | Sunny Day(0,10) | Confide(0,5) | Earth Power(12,6) | Sludge Wave(10,7) | Return(10,7) | Frustration(10,7) | Swagger(0,7) | Snore(5,3) | Attract(0,6) | Secret Power(7,5) | Round(12,8) | Echoed Voice(20,15) | Strength(8,6) | Brutal Swing (9,4) | Smart Strike (7,5)

Recon | Greninja (M)
_______________________________

Recca is the cool counterpart of the Flame of Recca. He doesn't have the power of dragons within him, but he has the potential of all the type elements in the nature within him and he can initiate them at will. Although his attitude was hasty and his powers were uncontrollable by him and it was Fletchner who taught him how to control his own powers. That is the reason why Recca became a loyal friend of Fletcher.

[Nature]
Naive (+15% Speed, +23% Accuracy, -1 SpD)

[Type]
Water / Dark

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

[Abilities]
Torrent / Protean

Torrent
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (✓) (Unlocked)
(Toggle, MoldBreaker affects - No)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0

[Attacks] [59/74]

Level Up ( 23 / 23 )
Pound | Growl | Bubble | Quick Attack | Lick | Water Pulse | Smoke Screen | Round | Fling | Smack Down | Substitute | Bounce | Double Team | Hydro Pump | Night Slash | Role Play | Mat Block | Shadow Sneak | Spikes | Water Shuriken | ExtraSensory | Feint Attack | Haze

Egg ( 5 / 6 )
Camouflage | Mind Reader | Mud Sport | Toxic Spikes | Water Sport

Gen 6 TM/HM/Tutor ( 36 / 40 )
Dig(8,10) | Rock Slide(8,6) | Blizzard(11,8) | Grass Knot(6+tw,4+tw/2) | Taunt(10) | Rock Tomb (6,5) | U-Turn(7,5) | Rain Dance(0,10) | Dive(8,10) | Surf(9,7) | Protect(6+D/2.5) | Thief(6,4) | Hydro Cannon (18,10) | Gunk Shot (15,8) | Icy Wind (9,5) | Low Kick | Hidden Power (9,4) [Fairy] | Hyper Beam (18,10) | Ice Punch (11,6) | Aerial Ace (9,4) | Scald (11,6) | Acrobatics (14,7) | Giga Impact | Dark Pulse (11,6) | Waterfall (11,6) | Ice Beam (12,7) | Toxic (7) | Rest (15) | Snatch (3+m) | Sleep Talk | Snore (5,3) | Facade (17,7) | Frustration (13,7) | Water Pledge (11,6) | Power Up Punch (7,4) | Spite (6) | Brutal Swing (9,4) | Rock Smash | Secret Power |

Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.

[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Psychic/Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)

Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.​

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4

Base Rank Total: 21

HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [133/133] [ 8 CC / Battle ]

Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)​

Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |

Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |​



"Alright Eevees! We'll be reffing this match between the gorgeous Gale and the fantastic Flame! Now let's do a roll call!!!: Mist!"

"Monsoon!""Storm!"

"Summer!""Solis!"

"Luna!""Autumn!"

"Winter!""Valentine!!!"


"Glad we're all here, now LET'S JAM!!!"

HEADS: Flame | TAILS: GWS


Flamestar gets RoW!​
 
Slowbro @ Slowbronite

Attract ~ Shadow Ball ~ Future Sight

[NON-CONSECUTIVE] IF target under successful P/E THEN Reflect first instance, Trick Room second instance, pushing back each time.
[NON-CONSECUTIVE] IF Encore THEN Shadow Ball
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Oblivious/Own Tempo/Regenerator
100/100
2/4/4/4/30
Status: OK!
//VS//​
#Mega
Steadfast/Justified/Inner Focus
100/100
7/3/4/4/95
Status: OK!
Battle Cals said:
=======
yknow how I roll

843 + 3134 + 4887 + 6198 + 1028 + 4471 + 1666 + 310 + 8574 + 6852 + 766 + 5990 + 3707 + 1005 + 5929 + 8543 + 9594 + 8695 + 5433 + 1194 = 88819

1ST ACTION

GALLADE uses Safeguard
-10en

SLOWBRO uses Attract
Safeguard'd
-6en

2ND ACTION

GALLADE uses Leaf Blade
Crit: 843 (1250) CRITICAL HIT!!!
Damage: (9[BAP]+3[CRIT]+10[Atk]-6[Def])*1.5=24
-7en

SLOWBRO uses Shadow Ball
Crit: 3134 (625)
Effect: 4887 (2000)
Damage: (8[BAP]+6[SpA]-6[SpD])*1.5=12
-6en

3RD ACTION

GALLADE uses Thunder Punch
Crit: 4887 (625)
Effect: 6198 (1000)
Damage: (8[BAP]+10[Atk]-6[Def])*1.5=18
-6en

SLOWBRO uses Future Sight
-7en

TL;DR
-42HP -19EN
-12HP -23EN
=======
#Mega
Oblivious/Own Tempo/Regenerator
58/81
2/4/4/4/30
Status: OK!
//VS//​
#Mega
Steadfast/Justified/Inner Focus
88/77
7/3/4/4/95
Status: FUTURE SIGHT INCOMING!

Gale Wing Srock
Flamestar
Ref!
 

Rajny | Gallade (M) #Galladite
________________________
Leaf Blade ~ Grass Knot ~ Thunderbolt

IF Slowbro is under P/E move, THEN use Wish on the first instance, Chill on the future instance.
IF Light Screen is up, THEN use Brick Break that action instead and push back.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Oblivious/Own Tempo/Regenerator/Shell Armor
58/81
2/8/5/4/30
Status: OK!
//VS//​
#Mega
Steadfast/Justified/Inner Focus
88/77
7/3/4/4/95
Status: FUTURE SIGHT INCOMING!
Battle Cals said:
=======
yknow how I roll

3078 + 5140 + 7448 + 6676 + 9590 + 3658 + 7633 + 6122 + 3525 + 4838 + 789 + 8797 + 4320 + 8319 + 5815 = 85748


SLOWBRO Mega Evolved!

1ST ACTION

GALLADE uses Leaf Blade
Damage: (9[BAP]+10[Atk]-11[Def])*1.5=12
-7en

SLOWBRO uses Shadow Ball
Crit: 3078 (625)
Effect: 5140 (2000)
Damage: (8[BAP]+7.5[SpA]-6[SpD])*1.5=14.25
-6en

FUTURE SIGHT
Damage: (12[BAP]+6[SpA]-6[SpD])=12

2ND ACTION

GALLADE uses Grass Knot
Damage: (10[BAP]+6[SpA]-6[SpD])=15
-6.5en

SLOWBRO uses Psyshock
Crit: 7448 (625)
Damage: (8[BAP]+3[STAB]+7.5[SpA]-4.5[Def])=14
-5en

3RD ACTION

GALLADE uses Thunderbolt
Effect: 6676 (1000)
Damage: (9[BAP]+6[SpA]-6[SpD])*1.5=13.5
-7en

SLOWBRO uses Shadow Ball
Crit: 9590 (625)
Effect: 3658 (2000)
Damage: (8[BAP]+7.5[SpA]-6[SpD])*1.5=14.25
-6en

TL;DR
-43HP -19EN
-55HP -21EN
=======
#Mega
Oblivious/Own Tempo/Regenerator/Shell Armor
15/62
2/8/5/4/30
Status: OK!
//VS//​
#Mega
Steadfast/Justified/Inner Focus
33/56
7/3/4/4/95
Status: OK!

Flamestar Orders
Gale Wing Srock Orders
I Ref!
 
Probably could’ve won if megaevo’d r1. Oh well.

Future Sight ~ Shadow Ball ~ Scald
IF you are Tormented when you are to act THEN Scald first and third instance, Future Sight second instance
IF damaging Grass-type combination THEN Slack Off
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Blaze/Iron Fist
100/100
5/3/5/4/157
4/2/4/3/125
Status: RAGE (6a)
//VS//​
#ZMove
Flash Fire/Flame Body/Infiltrator
90/100
1/4/6/3/80
Status: OK!
Battle Cals said:
=======
yknow how I roll

4820 + 6659 + 3552 + 3016 + 8293 + 9030 + 7851 + 4570 + 6810 + 3555 + 2099 + 3398 + 1373 + 6896 + 9898 = 81820

1ST ACTION

INFERNAPE uses Dig
-6en

CHANDELURE uses Acid Armor
-7en

INFERNAPE uses Dig
Acid Armor'd
-4en

2ND ACTION

CHANDELURE uses Protect
-7en

INFERNAPE uses Dig
Damage: (8+7.5-6)*1.5+(-4)=10.25
-14en

CHANDELURE -5.7en

3RD ACTION

INFERNAPE uses Dig
-10en

CHANDELURE uses Substitute
-12en

INFERNAPE uses Dig
Crit: 4820 (625)
Damage: (8+7.5-6)*1.5+(-4)=10.25
-8en

TL;DR
-0HP -42EN
-15HP -32EN
=======

Blaze/Iron Fist
100/58
5/3/5/4/157
4/2/4/3/125
Status: RAGE (3a)
//VS//​
#ZMove
Flash Fire/Flame Body/Infiltrator
Substitute: 5/10
75/68
1/4/6/3/80
Status: +2 Def

Gale Wing Srock Orders
Flamestar Orders
I Ref!
 
Last edited:

Chandelure [Sophia] (Female) #Grassium Z
____________________________________
Psychic ~ Hidden Power (Ground) ~ Psychic

IF Infernape is under the effects of D/E move, THEN use Acid Armor on the first instance, Chill on the second instance and Minimize on the third instance and restart the queue.
IF Chandelure is under the effects of Taunt, THEN use Protect on the first instance, Psychic on the future instances, and restart the queue.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Blaze/Iron Fist
100/58
5/3/5/4/157
4/2/4/3/125
Status: RAGE (3a)
//VS//​
#ZMove
Flash Fire/Flame Body/Infiltrator
Substitute: 5/10
75/68
1/4/6/3/80
Status: +2 Def
Battle Cals said:
=======
yknow how I roll

8505 + 7107 + 4921 + 7357 + 4970 + 7078 + 3305 + 4772 + 6906 + 8082 + 9041 + 6056 + 8508 + 268 + 2623 = 89499

1ST ACTION

INFERNAPE uses Dual Chop
Crit: 8505, 7107 (625)
Damage: (4*2+7.5-6)+(-4)=5.5-5=1
-4en

sub borke

CHANDELURE uses Psychic
Crit: 4921 (625)
Effect: 7357 (1000)
Damage: (10+9-6)*1.5=19.5
-6en

2ND ACTION

INFERNAPE uses Mud-Slap
Crit: 4970 (625)
Damage: (4+7.5-4.5)*1.5=10.5
-4en

CHANDELURE uses Hidden Power
Hit: 7078 (7500)
Crit: 3305 (625)
Damage: (6+9-6)*1.5=13.5
-4en

3RD ACTION

INFERNAPE uses Earthquake
Crit: 4772 (625)
Damage: (10+7.5-6)*1.5+(-4)=13.25
-7en

CHANDELURE uses Psychic
Hit: 6906 (7500)
Crit: 8082 (625)
Effect: 9041 (1000)
Damage: (10+9-6)*1.5=19.5
-6en

TL;DR
-53HP -17EN
-25HP -16EN
=======

Blaze/Iron Fist
47/41
4/2/4/3/125
Status: OK!
//VS//​
#ZMove
Flash Fire/Flame Body/Infiltrator
50/52
1/4/6/3/80
Status: +1 Def, -1 Acc

Flamestar Orders
Gale Wing Srock Ordes
I Ref!
 

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