[Series SF] Granny Pie vs Yoshiblaze

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Battle Rules
Format:
B4P3 Series
48 Hour DQ, 1 Warning - 72 Hours for refs
Switch = None
Abilities:
All
Items: All
Subsitutions: 2
Megas: Infinite
Z-Moves: 1 per Z-Crystal used
1 Recovery / 2 Chills
Turn Order:
Coin Flip followed by Right of Way.
Arena: ASB Tournament Arena

Series Explanation
- Best of 3 1v1s
- Turn Order is determined by Coin Flip in the first fight, and Right of Way in future fights.
- Right of Way: Granted to the loser of the previous bout.
- Individual fights can end in a tie. In such a case, a tiebreaker will be conducted where Right of Way goes to the victor of the last round that ended in a victory.
- In the tiebreaker, players may use any of the 4 Pokemon that they sent in, even if they were used previously.

Team Granny Pie


Aurumoth [Aurum] (Female)
"The voice of reason is small, but very persistent."
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor
(Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 81 [-]
Size Class: 4
Weight Class: 5 (4 with Light Metal)
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Spotlight
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
X-Scissor
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Hydro Pump
Blizzard
Electroweb
Magic Coat
Roleplay
Icy Wind
Helping Hand
Confusion

Lucario [Scrappy] (Male)
"Be brave! Be the bravest ever!"
Scrappy is GP's first Pokemon, and best friend for life. Scrappy and GP are almost complete mirrors of each other, and seemed destined to be together from their first meeting, that fateful day in the ancient Sinnoh rock quarry... But that's another story for another time! Now it's time for fun! Scrappy is an incredibly energetic Pokemon, as well as very trusting towards anyone he meets. He's a simple Pokemon, really. He does what's fun, he does what's right, and is always working to cheer up his friends when they feel down. He's playful, boisterous, and a self-titled "White Knight". All in all, Scrappy is in it for the fun, and for the good of others, and will always be there to put a smile on your face and defend you from your greatest fears. And for the scarves. Dude, he loves scarves.
Types: Fighting/Steel
Fighting: STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Inner Focus
(Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Steadfast (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Hidden) (Passive) (Unlocked) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Adaptability (Passive) (Mega) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Nature: Naive (+15% Spe, +12% Accuracy (+19% Mega), -1 SpD)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 [-]
Spe: 103.5 (104) [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Stats:
HP: 100
Atk: 6
Def: 3
SpA: 6
SpD: 2 [-]
Spe: 129 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Aura Sphere
Laser Focus
Foresight
Quick Attack
Endure
Counter
Feint
Power-Up Punch
Force Palm
Copycat
Screech
Metal Sound
Reversal
Bone Rush
Me First
Calm Mind
Work Up
Nasty Plot
Final Gambit
Quick Guard
Dragon Pulse
Heal Pulse
Bone Rush
Close Combat
Extremespeed
Bullet Punch
High Jump Kick
Crunch
Vacuum Wave
Blaze Kick
Low Kick
Circle Throw
Swords Dance
Bulk Up
Focus Blast
Earthquake
Iron Tail
Substitute
Protect
Double Team
Poison Jab
Rock Slide
Shadow Claw
Flash Cannon
Psychic
Dark Pulse
Drain Punch
Focus Punch
Ice Punch
Thunder Punch
Zen Headbutt

Gardevoir [Sonata] (Female)
"But first, lunch! It's Taco Tuesday!"
Sonata wasn't always a good Pokemon. She used to be a part of a gang, the Sirens, luring people and Pokemon to them with their beautiful singing, and then knocking them out with Hyper Voice, Echoed Voice, Sing, Boomburst... If it was a sound move, they used it. They were eventually forced apart by powers greater than theirs, and so Sonata wandered, stealing from Pokemon and Trainers she knocked out or drew the pity of. One day, she came across GP having a Taco Picnic with Scrappy and Abigail. She tried to sneak up on them, hoping to steal their tasty, tasy tacos, as they are her favorite food. Scrappy sensed her with his growing aura abilities, and notified GP of her presence. He smiled, asking her to come out. She did, trying to act natural and look cute instead of looking super suspicious. It fooled Scrappy, but not Abigail. Luckily, Abigail was intrigued by Sonata, hoping to finally meet another semi-sadistic Pokemon. Meanwhile, Scrappy's eyes turned into big, pink hearts at the sight of her, and he quickly reached into the basket to give her a taco. Taken aback, and suspicious of this Crucibelle giving her a weird look, Sonata took a bite of the taco, looking at GP appraisingly. The taco was amazing. Sonata's eyes widened in wonder at this Mexican glory, and she almost literally threw herself into one of GP's Pokeballs. Over time, she's grown a strong relationship with Abigail and Scrappy, Abigail and her being the resident semi-sadists, and Scrappy trying to be her "white knight". Even today, he still shrugs off the depths of her repressed depravity, always saying that "all she needs is some acceptance and friendship!" Maybe he's right. Who knows. Sonata's also developed a sort of rivalry with Aurum, with Aurum seeing Sonata as a troublesome, disobedient child, and Sonata seeing Aurum as an overcontrolling, unwelcome mother. To this day, GP is unable to tell Sonata that the tacos weren't his... They were a gift from his much more talented Mexican friend. T_T
Types: Psychic/Fairy
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Synchronize (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) (Hidden) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Pixilate (Toggle) (Mega) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 6 [+]
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Stats:
HP:
100
Atk: 2 [-]
Def: 3
SpA: 8 [+]
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 3
AC: 5/5
Attacks:
Growl
Healing Wish
Misty Terrain
Stored Power
Moonblast
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Imprison
Hypnosis
Future Sight
Disable
Destiny Bond
Encore
Synchronoise
Confuse Ray
Taunt
Torment
Dazzling Gleam
Protect
Light Screen
Psychic
Psyshock
Shadow Ball
Hyper Voice

Gengar [Yosty the Ghosty] (Male)
"The point about manic depression or bipolar disorder, as it's now more commonly called, is that it's about mood swings. So, you have an elevated mood. When people think of manic depression, they only hear the word depression. They think one's a depressive. They're not."
Yosty is comprised of the spirits of 2 small twin children: David and Daniel. Daniel is fun and excitable, but has a strong sense of duty and loyalty. David is the more responsible of the two, and tends to be the voice of reason in the back of Daniel's mind, as Daniel is usually the dominant ego, but sometimes David comes off as a bit arrogant and "holier than thou". Despite their differences, David and Daniel have learned to cooperate and communicate in one body, and get along quite well. GP has found that they both love playing baritone, and are both quite good at it. (Don't tell Daniel, but David's the better one.)
Types:
Ghost
: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Cursed Body (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Shadow Tag: (Passive) (Mega) Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Nature: Hasty (+15% Spe, +19% Accuracy, -1 Def)
Stats:
HP
: 100
Atk: 3
Def: 2 [-]
SpA: 5
SpD: 3
Spe: 126.5 (127) [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Stats:
HP
: 100
Atk: 3
Def: 2 [-]
SpA: 7
SpD: 3
Spe: 149.5 (150) [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: 0
AC: x/x
Attacks:
Hypnosis
Shadow Punch
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Payback
Dark Pulse
Destiny Bond
Hex
Dream Eater
Nightmare
Perish Song
Disable
Haze
Clear Smog
Smog
Grudge
Shadow Ball
Sludge Bomb
Toxic
Infestation
Psychic
Taunt
Torment
Bide
Explosion
Protect
Pain Split
Endure
Giga Drain


Team yoshiblaze



Kecleon [Male] [top kek]
Types: Normal
Abilities:: Color Change / Protean (Unlocked)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 4 (+1)
Def: 3
SpA: 3
SpD: 5
Spe: 34 (40 / 1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: N/A MC: 0 AC: 5/5
Attacks:
Level Up
Synchronoise
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Shadow Sneak
Feint
Fury Swipes
Feint Attack
Psybeam
Ancient Power
Slash
Screech
Sucker Punch
Camouflage
Substitute

Egg
Fake Out
Disable
Foul Play
Recover
Magic Coat
Shadow Claw

TM/HM
Protect
Brick Break
Thunder Wave
Trick Room
Flamethrower
Grass Knot
Thunderbolt
Rock Slide
Dig

Tutor
Drain Punch
Stealth Rock
Ice Punch
Knock Off
Endure
Bind


Itsy Bitsy [Female] [Araquanid]
Types: Bug/Water
Abilities: Water Bubble / Water Absorb (Unlocked)
Nature: Brave (+1 Atk, -10% Evasion, -15% Speed)
Stats:
HP: 100
Atk: 4 (+1)
Def: 3
SpA: 2
SpD: 5
Spe: 36 (42 / 1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
EC: 6/6 MC: 0 AC: 5/5
Attacks:
Level Up
Water Sport
Bubble
Infestation
Spider Web
Bug Bite
Bubble Beam
Bite
Aqua Ring
Liquidation
Lunge
Mirror Coat
Entrainment
Crunch
Wide Guard
Soak

TM/HM
Protect
Substitute
Leech Life
Waterfall
Surf
Rain Dance
Scald
Toxic
Double Team
Frost Breath
Poison Jab
Rest
Sleep Talk

Egg
Aurora Beam
Power Split
Spit Up
Stockpile
Sticky Web

Tutor
Magic Coat


Haxorus [Male] [HAX$]
Types: Dragon
Abilities: Rivalry / Mold Breaker / Unnerve (Unlocked)
Nature: Jolly (+15% Spe, +10% Accuracy, -1 SpA)
Stats:
HP: 100
Atk: 6
Def: 3
SpA: 2 (-1)
SpD: 3
Spe: 112 (97 * 1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Taunt
Dragon Claw
Giga Impact
Outrage
Dragon Dance
Guillotine
Swords Dance
Dragon Pulse

Egg
Counter
Endeavor
Endure
Iron Tail
Reversal
Night Slash

TM/HM
Protect
Substitute
Toxic
Poison Jab
Rock Tomb
Dig
Roar
Double Team
Dragon Tail
Rest
Sleep Talk
Shadow Claw
X-Scissor
Incinerate
Earthquake
Rock Slide
Brick Break
Bulldoze
Facade
False Swipe

Tutor
Superpower
Low Kick
Aqua Tail
Stomping Tantrum
Laser Focus


Gardevoir [Female] [Elizabeth aka Lizzie]
Types: Psychic/Fairy
Abilities:: Synchronize / Trace / Telepathy (Unlocked)
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Stats:
HP: 100
Atk: 2 (-1)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (80 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Mega Gardevoir [Female] [Elizabeth aka Lizzie]
Types: Psychic/Fairy
Abilities:: Synchronize / Trace / Telepathy (Unlocked) / Pixilate (M)
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Stats:
HP: 100
Atk: 2 (-1)
Def: 3
SpA: 7
SpD: 5
Spe: 115 (100 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Future Sight
Imprison
Healing Wish
Stored Power
Wish
Moonblast
Hypnosis
Dream Eater

Egg
Misty Terrain
Destiny Bond
Disable
Shadow Sneak
Mean Look
Skill Swap
Encore

TM/HM
Psyshock
Thunderbolt
Will-O-Wisp
Substitute
Dazzling Gleam
Protect
Torment
Shadow Ball
Focus Blast
Light Screen
Reflect
Endure
Taunt
Energy Ball

Tutor
Icy Wind
Hyper Voice
Pain Split
Magic Coat
Heal Bell
Snatch


Order of Operations:

Heads: Yoshi
Tails: Granny



(tails)

Granny Pie has Right of Way
Yoshiblaze awaits doom
 
Sending in Yosty the Ghosty the Gengar with a Gengarite!

Gengar:
[Mega-Evolve this time, you twat] Curse --> Hypnosis --> Nightmare
IF Araquanid is to use Substitute, AND is not under the effects of Taunt, THEN use Taunt, and push back.
IF Araquanid is under the effects of P/E, AND NOT A1, THEN Chill, and push back.
IF Araquanid is to use Hydro Vortex, THEN use Protect, and push back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 100
En: 100
4/3/2/5/36
Other:
Item: Waterium-Z​


Round 1!

DATA:

ACTION 1!

Gengar used Curse! (-9en)
-30hp

Araquanid used Aqua Ring! (-8en)
-5hp
+4hp

ACTION 2!

Araquanid used Magic Coat! (-10en)
-5hp
+4hp

Gengar used Hypnosis! (-7en)
Hit: 68 (magic coat'd)
Duration: 3/3 (2a)

Gengar feel asleep!

ACTION 3!

Gengar used Nightmare! (-6en)
nope

Araquanid used Liquidation! (-6en)
Crit: 5 (no)
Effect: 5 (no)
Damage: (18+3+3)+2= 26hp
-5hp
+4hp


- - -


Hp: 44
En: 78
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 97
En: 76
4/3/2/5/36
Other: Aqua Ring (3a), Cursed
Item: Waterium-Z​

Yoshiblaze
Granny Pie
 
Last edited:
Liquidtion | Waterfall | Surf
IF Gengar uses Hypnosis or Taunt, THEN Magic Coat and push back actions.
IF Gengar uses Endure, THEN Infestation and push back actions
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 44
En: 78
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 97
En: 76
4/3/2/5/36
Other: Aqua Ring (3a), Cursed
Item: Waterium-Z
Round 2!
DATA:

ACTION 1!

Gengar used Protect! (-7en)

Araquanid used Liquidation! (-6en)
Crit: 22 (no)
Effect: 8 (no)
Damage: (18+3+3)+2= 26hp (-10.4en)

-5hp araquanid
+4hp araquanid

ACTION 2!

Gengar used Pain Split! (-32en)
+25hp

-25hp araquanid

Araquanid used Waterfall! (-5en)
Crit: 13 (no)
Damage: (16+3+3+2)= 24hp

-5hp araquanid
+4hp araquanid

ACTION 3!

Gengar used Toxic! (-6en)
Araquanid is badly poisoned
fsr

Araquanid used Surf! (-6en)
Crit: 21 (no)
Damage: (18+3+3+2)= 26hp

-5hp araquanid
+4hp araquanid
-1hp araquanid

- - -


Hp: 19
En: 23
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 68
En: 59
4/3/2/5/36
Other: Cursed, Toxic (1hp)
Item: Waterium-Z
Granny Pie
Yoshiblaze
I Ref
 
Last edited:
Wait a sec. I know that Magic Coat basically recreates the status move, factoring in accuracy. Like, on the cartridges, I've had Leech Seeds been Magic Bounced, Rebounded, and Magic Coated back to me and miss. A roll of a 68 should have missed Gengar, coming from Araquanid's accuracy. However, I've never been in a situation like this on ASB, so I'll let you explain the reasoning behind this.

Until then, orders.

Gengar:
Endure --> Hex --> Hex
IF you are under the effects of Infestation, THEN use Pain Split, and push back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Yoshiblaze
Granny Pie

The next round should KO barring a miss.

I am operating under the premise that hypnosis being magic coated uses only one rng roll (the one from the attacker), as I'd find it weird if a roll if done to see if it hits the magic coat and another to see if the reflection hits the mon. And if one roll is to be used, I feel its more logical if the attacking mon's roll is used, since it is the one...uh...attacking.

But can you test it out? It should be doable. Just spam will-o-wisp with a wide lens victini against a hydration alomomola on rain and you should be able to get some in. If any miss, you are right. If not, things go as planned.

Can you do that? I honestly can't, so if you can't test it out, I will just proceed with what we have.
 
But can you test it out? It should be doable. Just spam will-o-wisp with a wide lens victini against a hydration alomomola on rain and you should be able to get some in. If any miss, you are right. If not, things go as planned.
I always thought it made a check on the Magic Coat user, much like how Protected moves always hit, except Magic Coated moves always hit the Magic Coat, and then is accuracy checked. In any case, I'm on it.
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
the net result of this all iiiiiisssss

...Gengar loses 6 energy. And everything as is. Your fault for ordering nightmare.


Hp: 19
En: 23
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 68
En: 59
4/3/2/5/36
Other: Cursed, Toxic (1hp)
Item: Waterium-Z
Round 3!
DATA:

ACTION 1!

Gengar used Endure! (-15en)

Araquanid used Soak! (-7en)
-4hp
-2en
-1hp

ACTION 2!

Gengar used Hex! (-7en)
Crit: 4 (no)
Damage: (13+2.5)= 15.5hp

Araquanid used Toxic! (-7en)
Hit:35 (yes)
-4hp
-2en
-1hp

Gengar is poisoned!

ACTION 3!

Gengar used Hex! (-11en)
Crit:21 (no)
Damage: 15.5hp

Araquanid used Mirror Coat! (-13.75en)
Damage: 15.5*1.5= endure'd

Gengar lost 1hp due to toxic!

Gengar fainted!

- - -


Hp: KO
En: KO
3/2/7/3/150
Other:
Item: Mega Stone


Hp: 19
En: 24
4/3/2/5/36
Other: Cursed, Toxic (2hp)
Item: Waterium-Z​

Granny Pie for right of way
 
Sending in Scrappy the Lucario with a Lucarionite!

Lucario:
[Mega-Evolve] Focus Blast --> Drain Punch --> Focus Blast
IF Keclon is under the effect of D/E when you are to attack, THEN use Earthquake, and push back.
IF Kecleon is Psychic-type or Ghost-type when you are to attack, THEN use Crunch odd instances, Dark Pulse even instances, pushing back.
 

Frosty

=_=
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Hp: 100
En: 100
6/3/6/2/129
Other:
Item: Mega Stone


Hp: 100
En: 100
4/3/3/5/34
Other:
Item: Everstone Expert Belt​

Round 1!​

DATA:

ACTION 1!


Lucario used Focus Blast! (-7en)
Hit: 10 (yes)
Crit: 12 (no)
Effect: 4 (no)
Damage: (12+5+1.5)*1.5= 27.75hp

Kecleon used Disable! (-6en)

ACTION 2!

Lucario used Drain Punch! (-11en)
Crit: 12 (no)
Damage: (8+5+4.5)*1.5= 26.25hp

Kecleon used Drain Punch! (-12en)
PROTEAN
Crit: 2 (no)
Damage: (8+3+2+1.5)*1.5= 21.75hp
+10.875hp

ACTION 3!

Lucario used Struggle! (-5en)
Crit: 2 (no)
Damage: (5+4.5)= 9.5hp
-3.8hp

Kecleon used Drain Punch! (-15en)
Crit: 4 (no)
Damage: 21.75hp
+10.875hp

- - -


Hp: 53
En: 77
6/3/6/2/129
Other: Focus Blast Disabled (4a)
Item: Mega Stone


Hp: 58
En: 68
4/3/3/5/34
Other: Fighting Typed
Item: Everstone Expert Belt​

Yoshiblaze
Granny Pie
I Ref
 
hmmmm how to not die (we're probably gonna)

Fire Blast x3
IF Lucario uses a damaging Ground-type combo, THEN Protect and push back actions
IF Lucario is under the effect of D/E, THEN Dig
 

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