Serperior (Analysis)

sandman

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[Overview]

<p>As the sixth fastest Pokemon in VGC 2011 with access to Safeguard, dual screens, and other useful moves, Serperior would seem to have a niche in the VGC 2011 metagame. However, Prankster users make Serperior's superb Speed almost useless, and with no impressive attacking stats to fall back on to make good use of its Speed, Serperior often finds itself a dead weight once it's finished setting up or is Taunted. Overall, Serperior isn’t too threatening or helpful, but still does a great job of setting up screens and has just enough other options to get by.</p>


[SET]

name: Dual Screens
move 1: Light Screen
move 2: Reflect
move 3: Glare / Safeguard / Taunt
move 4: Leaf Blade / Leaf Storm
item: Light Clay / Mental Herb
nature: Jolly / Timid
evs: 252 HP / 4 Atk / 252 Spe

[Set Comments]


<p>Thanks to its fantastic Speed, Serperior sets up screens before most Pokemon can attack, making it a great dual screen user. After setting up screens, Serperior can proceed to use Glare or Taunt on your opponent's Pokemon, making them more vulnerable to attacks. Alternatively, it can set up Safeguard, which is a great move to protect your team from Amoonguss and other status abusers. To show how helpful screens are, assuming both Archeops and Tornadus run max Attack, a neutral nature, and Reflect is up, Tornadus will never KO Serperior with Flying Gem boosted Acrobatics without a critical hit, while Archeops only has a 7% chance to KO Serperior. Leaf Blade is a great move with its high critical hit rate, and has the added bonus of hitting Jellicent on its softer physical side for super effective damage. Leaf Storm, used twice, will outdamage Leaf Blade, and Serperior may not be attacking that often anyway.</p>


[ADDITIONAL COMMENTS]


<p> Mental Herb gives you at least one turn of setup, lifting the effects of Taunt and Encore, while Light Clay will make Serperior's screens last longer. An alternative EV spread of 100 HP / 156 Atk / 252 Spe can be used if Serperior's offensive abilities with the recommended spread are too unusable. 156 EVs in Special Attack guarantees a KO on Terrakion with Leaf Storm and most Pokemon weak to it. The EVs in Attack will also make for a stronger Leaf Blade, making Serperior less of an offensive slouch. 100 EVs in HP will still guarantee surviving a neutral nature Tornadus's Acrobatics with Reflect up, but you have a much higher chance of being KOed by Archeops.</p>


<p>Although generally not as good as the moves above, Gastro Acid and Dragon Tail can work well in certain situations. Gastro Acid, while being a situational move, is a lot of fun to use on Conkeldurr who abuse Flame Orb plus Guts. Some other uses include hitting Eelektross and Musharna, who often depend on their abilities to protect themselves from their partner's spread attacks. Although otherwise useless, Dragon Tail can be used to stop Trick Room.</p>


<p>Giga Drain is an option over the aforementioned attacks for restoring Serperior's health. However, it is only recommended if using the second spread, because with only 4 EVs in Special Attack, Serperior can't even guarantee a reliable 2HKO on Terrakion, so the HP recovered will hardly be worth Leaf Blade's higher critical hit rate and power.</p>


<p>Most sweepers will benefit from dual screens, making them much harder to take down. Because Serperior is able to hit Jellicent and Terrakion for super effective damage, partners such as
Terrakion or Hydreigon, who would normally have trouble with those two, work well and help to cover Serperior's Fire weakness. Thundurus is also a great partner, being able to outspeed Archeops and KO both Archeops and enemy Tornadus with Thunderbolt. Sweepers that possess some bulk such as Hydreigon and Eelektross become even more menacing when behind screens.</p>

[SET]

name: Calm Mind

move 1: Calm Mind
move 2: Giga Drain
move 3: Hidden Power Ice / Taunt
move 4: Rest / Protect
item: Chesto Berry / Life Orb
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[Set Comments]


<p>With good defenses and Speed, Serperior is a noteworthy candidate for Calm Mind, needing little help from its teammates to set up. After a Calm Mind or two, Serperior's offensive abilities improve significantly, and enable it to bring down most Pokemon with Giga Drain and Hidden Power. Unlike Lilligant, Virizion, and Volcarona, Serperior initially outspeeds crucial threats such as Tornadus and Terrakion and doesn't have a crippling 4x weakness to Flying- or Rock-type moves. Hidden Power helps make up for Serperior's poor coverage, hitting its would-be counters for super effective damage. Rest plus Chesto Berry is one instant recovery, while Life Orb gives Serperior more power but reduces its survivability.</p>


[Additional Comments]


<p>Hidden Power Ice generally gives the best coverage, hitting Flying-types, such as Tornadus, and Dragon-types for super effective damage, but Hidden Power Fire can be used to hit Steel-types. Rock is mainly for Volcarona, who is 4x weak to it, and while it does get coverage against Flying-types for super effective damage, Ice is generally the better choice. Taunt is usually not used, but it has some potential use against Amoonguss and Trick Room users, should they not carry Mental Herb. After a Calm Mind, Serperior's Special Attack will only be as high as a neutral natured Jellicent's, so getting off more than one Calm Mind should be your goal, and is safer when Serperior has Rest and Chesto Berry.</p>


<p>Although Serperior's defenses are above average, the Calm Mind set is still vulnerable to attacks, and with two Pokemon attacking at once, Serperior will likely be forced to use Rest sooner, rather than later. Thundurus checks most Flying-types, doing huge damage with its STAB
Thunderbolt. A Rage Powder user draws attention away from Serperior, giving it more time to stat up.</p>

[Optional Changes]

<p> A Swords Dance or Coil set could work, but Serperior's physical movepool is very lacking, with nothing of note outside of Leaf Blade, Dragon Tail, and Return. Serperior can set up Sunny Day and gets Growth, but again, it doesn't have much to work with. A SubSeed set could work but Whimsicott probably does it better, and Subseed isn't as effective in doubles as it is in singles to begin with. Double Team is not banned in VGC, and Serperior is arguably one of the fastest and bulkiest users. After a few Double Teams, the Calm Mind set becomes hard to stop.</p>

[Checks and Counters]

<p>Whimsicott is annoying with Encore, and the other two Prankster users can carry Taunt, which seriously impedes Serperior from doing anything useful, but must watch for Serperior carrying Mental Herb. Most Flying-types carry Acrobatics with a Flight Gem, and can kill Serperior without Reflect up. Other good checks include Chandelure, Darmanitan, and any other Pokemon that resists Serperior's attacks and can get through its bulk. Putting aside the threat of Serperior's Taunt and Safeguard, Amoonguss's bulk and typing make it hard for Serperior to do anything noteworthy to the giant mushroom. Bouffalant and Sawsbuck are hard counters with their Sap Sipper ability, raising their Attack stats each time they're hit by a Grass-type attack, while shrugging off anything else Serperior throws at them. Sawsbuck should be a bit wary of Hidden Power, though.</p>


 

Alakapimp

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There are way too many slashes on the first set, I think it could be cleaned up to:

move 1: Light Screen
move 2: Reflect
move 3: Glare / Taunt
move 4: Leaf Blade / Leaf Storm

With other things just mentioned in OC.
 
Serperior

Wouldn't it also be a good idea to maybe slash in Giga Drain for the last move slot to give a decent recovery option? They gave it a boost in power from Gen 4 so it would also be more enticing for attacking options.
 

Huy

INSTANT BALLS
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QC Approved 2/2

Everything tested out great for me. Definitely one of the better screen setters.
 
I think a Careful nature would be helpful on the Screens set.
+Sp.Def -Sp.Atk would let Serperior survive longer, and the loss of Sp.Atk would be negligible if Leaf Blade is used in the last slot.
 
@KickAsh If you don't run maximum speed then there is no point to having a Serperior. You don't want to lower defense or special defense ,so you cut down on the attack stat you are not using.
 

Chou Toshio

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delete


Serperior

[Overview]
<p>Being the Sixth fastest Pokémon in the tier VGC while learning Safe Guard, Screens, and other useful moves, Serperior would seem to have a niche in the VGC 2011. However, Mischievous Heart users make Serperior's superb speed almost useless, and with no impressive attack stats to fall back on to make good use of its speed, Serperior often finds itself to be a dead weight on your team once it's finished setting up or gets taunted. Overall, Serperior isn’t too threatening or helpful, but still does a great job of setting up screens and has just enough other options to get by. </p>

[Set]
name: Dual Screens
move 1: Light Screen
move 2: Reflect
move 3: Glare / Safe Guard / Taunt
move 4: Leaf Blade / Leaf Storm
item: Light Clay / Mental Herb
nature: Jolly / Timid
EVs: 252 Hp / 4 At / 252 Spe

[Set Comments]
<p>Thanks to its fantastic speed, Serperior sets up screens before most Pokémon can attack, making it a great screens passer. After setting up screens, Serperior can then proceed to Glare or Taunt your opponent's Pokémon, making them more vulnerable to attacks. or, Alternatively, it can set up Safe Guard which is a great starting move to protect your team from Amoonguss and other Status users. To show how helpful screens are, assuming both Archeops and Tornadus run max attack, a neutral nature, and Reflect is up, Tornadus will never KO Serperior with Flight Jewel boosted Acrobatics plus Flight Jewel without a critical hit, while Archeops only has a 14% chance to KO Serperior. Leaf Blade is a great move with its high critical hit rate and has the added bonus of hitting Jellicent on its softer physical side for super effective damage. Leaf Storm used twice will out damage Leaf Blade and Serperior may not be attacking that often anyways.</P>

[ADITIONAL COMMENTS]
<p> Mental Herb gives you at least one turn of setup lifting the effects of Taunt and Encore while Light Clay will make your screens last longer. An Alternative ev spread such as 100 Hp / 156 Atk / 252 Spe can be used If Serperior's attack is off setting offensive abilities with the recommended spread are too unusable. 156 EVs in Special Attack guarantees a KO on Terrakion with Leaf Storm and most things Pokemon weak to it. Those evs in Attack will also make for a stronger Leaf Blade, making Serperior less of an offensive slouch. 100 evs in HP will still guarantee surviving a neutral nature Tornadus's Acrobatics with Reflect up, but you have a much higher chance of being KOed by Archeops. </p>

<p> Although generally not as good as the moves above, Gastro Acid and Dragon Tail can work well in certain situation. Gastro Acid, while being a situational move, is a lot of fun to use on Conkeldurr who abuses Flame Orb plus Guts. Some other uses include nullifying hitting Eelektross and Musharna who often depend on their abilities to on work teams that use field attacks protect themselves from their partner's spread attacks. Although otherwise useless, Dragon Tail can be used to stop Trick Room. </p>

<p> Giga Drain is an option over the aforementioned attacks for restoring Serperior's health. Although However, it is recommended to only use it if you're using the second spread because with only 4 evs in SA, Serperior can't even guarantee a reliable 2 KO on Terrakion, so the HP recovered will hardly be worth Leaf Blade's higher critical hit rate and power. </p>

<p>Most sweepers will benefit from the screens, making them much harder to take down. Being able to hit Jellicent and Terrakion for super effective damage, partners such as Hydreigon or Krookodile, who would normally have trouble with those two, work well and help cover Serperior's Fire weakness. Thundurus is also a great partner, being able to outspeed Archeops and KO both Archeops and Tornadus with Thunderbolt. Already resilient sweepers Sweepers that possess some bulk such as Hydreigon and Eelektross become even more problematic when they're behind screens.</P>

[Set]
name: Calm Minder
move 1: Calm Mind
move 2: Giga Drain
move 3: Hidden Power Ice/ Taunt
move 4: Rest / Protect
item: Chesto Berry / Life Orb
nature: Timid
EVs: 252 Hp / 4 Def / 252 Spe

[Set Comments]
<p> With good defenses and Speed, Serperior is a noteworthy candidate for Calm Mind, needing little help from its teammates to set up. After a Calm Mind or two, Serperior's offensive abilities improve significantly, is no longer the offensive slouch it was before and can enable it to bring down most Pokémon with Giga Drain and Hidden Power. Unlike Lilligant, Virizion, and Volcarona, Serperior initially out speeds crucial threats such as Tornadus and Terrakion and doesn't have a crippling 4x weakness to Flying- or Rock-type moves. Hidden Power helps make up for Serperior's poor coverage, hitting its would-be counters for super effective damage. Rest plus Chesto Berry equals one instant recovery while Life Orb gives more power but reduces it survivability. </p>

[Additional Comments]
<p>Hidden Power Ice generally gives the best coverage, hitting Flying-types such as Tornadus and Dragons for super effective damage, but Fire can be used to hit Steel-types for super effective damage. Rock is mainly for Volcarona, who is 4x weak to it, plus hitting and while it does get coverage against Flying-types for super effective damage, but Ice is generally the better choice. Taunt is usually not used, its only real use being stopping Amoonguss from using spore if it isn't holding a Mental Herb, but is listed for that purpose and can attempt to prevent Trick Room but it has potential use against Amoongus and Trick Room setters should they not carry Mental Herb. After a Calm Mind, Serperior's Special Attack will only be as high as a neutral natured Jellicent's, so getting more than one Calm Mind off should be your goal, and is safer when you have Rest and Chesto berry. </p>

<p> Although Serperior's defenses are above average, the Calm Mind set is still vulnerable to attacks, and with two Pokémon attacking at once, Serperior will likely be forced to use rest a lot sooner sooner, rather than later. Thundurus, outspeeding all flying types but Swoobat and Tornadus, puts pressure on your opponent's Flying-types to switch out or try to attack Serperior and take a Thunder Bolt. An Anger Powder user draws attention away from Serperior, giving it more time to stat up.</p>

[Optional Changes]
<p> A Swords Dance or Coil set could work, but Serperior's physical movepool is very lacking, with nothing of note outside of doesn’t have as many options as the Calm Mind without Hidden Power and Serperior’s absence of any useful physical moves besides Leaf Blade, Dragon Tail and Return. Serperior can setup Sunny Day, and gets Growth, but again, not much to work with. A Subseed set could work but Whimsicott probably does it better, and Subseed isn't as effective in doubles as it is in singles to begin with. Double Team is not banned in VGC and Serperior is arguably one of the fastest and bulkiest users. After a few Double Teams, the Calm Mind set becomes hard to stop. </p>

[Counters]
<p>Whimsicott is annoying with Encore, and the other two Mischievous Heart users can carry Taunt, which Serperior can't do much back to after wards seriously impedes Serperior from doing anything useful. Most Flying-types carry Acrobatics plus Flight Jewel, and can kill Serperior without Reflect up. Other good choices include Chandelure, Darmanitan, and any other Pokemon anything that resists Serperior's attacks and can get through its bulk. Besides Putting aside the threat of Serperior's Taunt and Safe Guard, Amoonguss's bulk and typing make it hard for Serperior to do anything else noteworthy to the giant mushroom. Bouffalant and Sawsbuck are hard counters with their ability Sap Sipper ability, raising their Attack stats each time they're hit by a Grass-type attack, while shrugging off anything else Serperior throws at them. except Sawsbuck who still won’t like Hidden Power should be a bit weary of Hidden Power though. </p>

[Dream World]

<p>Serperior's Dream World ability, Contrary, will be spectacularly useful alongside Leaf Storm once if released. Contrary converts Leaf Storm's SpA drop into a SpA boost, which effectively makes Leaf Storm a Nasty Plot boost and 140 Base Power STAB attack combined.</p>





1/2
 

Oglemi

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Couple of things:

1. sixth isn't capitalized in the Overview

2. Get rid of the accent on the e in Pokemon

3. [SET] needs to be capitalized

4. EVs under the [SET] tag needs to be lower-case

5. EVs within the analysis itself needs to be capitalized

6. It's HP, not Hp.

7. The tags are <p> and </p> and there are no spaces between them and the write-up. So it should look like <p>Blah blah blah.</p>

8. Special Attack is SpA, but you only abbreviate it in conjuction with the rest of the EV spread. If just saying "You could add so many EVs in this stat" then you spell out the word. So it would look like "You could add so many EVs in Special Attack."

9. In a list of 3 things or more, you need a comma for the second to last item. Like this example from the OO section: "Leaf Blade, Dragon Tail, (add comma) and Return.
 

cosmicexplorer

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remove
add

[Overview]
<p>Being the sixth fastest Pokemon in VGC 2011 while learning Safe Guard Safeguard, Screens dual screens, and other useful moves, Serperior would seem to have a niche in the VGC 2011 metagame. However, Mischievous Heart Prankster users make Serperior's superb speed almost useless, and with no impressive attack stats to fall back on to make good use of its speed, Serperior often finds itself a dead weight on your team once it's finished setting up or gets is Taunted. Overall, Serperior isn’t too threatening or helpful, but still does a great job of setting up screens and has just enough other options to get by.</p>

[SET]
name: Dual Screens
move 1: Light Screen
move 2: Reflect
move 3: Glare / Safe Guard Safeguard / Taunt
move 4: Leaf Blade / Leaf Storm
item: Light Clay / Mental Herb
nature: Jolly / Timid
evs: 252 HP / 4 Atk / 252 Spe

[Set Comments]
<p>Thanks to its fantastic speed, Serperior sets up screens before most Pokemon can attack, making it a great dual screen passer user. After setting up screens, Serperior can proceed to use Glare or Taunt on your opponent's Pokemon, making them more vulnerable to attacks. Alternatively, it can set up Safe Guard Safeguard, which is a great starting move to protect your team from Amoonguss and other Status status abusers. To show how helpful screens are, assuming both Archeops and Tornadus run max Attack, a neutral nature, and Reflect is up, Tornadus will never neither will KO Serperior with Flight Jewel Gem-boosted Acrobatics without a critical hit, while Archeops only has a 7% chance to KO Serperior. Leaf Blade is a great move with its high critical hit rate, and has the added bonus of hitting Jellicent on its softer physical side for super effective damage. Leaf Storm, used twice, will out damage Leaf Blade, and Serperior may not be attacking that often anyways.</P>

[ADITIONAL COMMENTS]
<p> Mental Herb gives you at least one turn of setup lifting the effects of Taunt and Encore while Light Clay will make your Serperior's screens last longer. An alternative EV spread such as of 100 HP / 156 Atk / 252 Spe can be used if Serperior's offensive abilities with the recommended spread are too unusable unwanted. 156 EVs in Special Attack guarantees a KO on Terrakion with Leaf Storm and most Pokemon weak to it. Those The EVs in Attack will also make for a stronger Leaf Blade, making Leaf Blade more powerful, helping Serperior to be less of an slouch offensively slouch. 100 EVs in HP will still guarantee surviving Serperior will survive a neutral nature Tornadus's Acrobatics with Reflect up, but you have a much higher chance of being KOed by Archeops.</p>

<p> Although generally not as good as the moves above, Gastro Acid and Dragon Tail can work well in certain situations. Gastro Acid, while being a situational move, is a lot of fun to use on can neutralize Conkeldurr who that abuses Flame Orb plus with Guts. Some other uses include hitting Eelektross and Musharna, who often depend on their abilities to protect themselves from their partner's spread attacks. Although otherwise useless, Dragon Tail can be used to stop Trick Room.</p>

<p> Giga Drain is an option over the aforementioned attacks for restoring Serperior's health. However, it is recommended to only use it if you're using the second spread, because with only 4 EVs in Special Attack, Serperior can't even guarantee a reliable 2 HKO on Terrakion, so the HP recovered will hardly be worth Leaf Blade's higher critical hit rate and power.</p>

<p>Most sweepers will benefit from the dual screens, making them much harder to take down. Being able to hit Jellicent and Terrakion for super effective damage, partners such as Hydreigon or Krookodile, who would normally have trouble with those two, work well and help to cover Serperior's Fire weakness. Thundurus is also a great partner, being able to out speed Archeops and KO both Archeops and Tornadus with Thunderbolt. Sweepers that possess some bulk such as Hydreigon and Eelektross become even more problematic when they're behind screens.</Pp>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Giga Drain
move 3: Hidden Power Ice/ Taunt
move 4: Rest / Protect
item: Chesto Berry / Life Orb
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[Set Comments]
<p> With good defenses and Speed, Serperior is a noteworthy candidate for Calm Mind, needing little help from its teammates to set up. After a Calm Mind or two, Serperior's offensive abilities improve significantly, and enable it to bring down most Pokemon with Giga Drain and Hidden Power. Unlike Lilligant, Virizion, and Volcarona, Serperior initially out speeds crucial threats such as Tornadus and Terrakion and doesn't have a crippling 4x weakness to Flying- or Rock-type moves. Hidden Power helps make up for Serperior's poor coverage, hitting its would-be counters for super effective damage. Rest plus Chesto Berry equals is one instant recovery, while Life Orb gives Serperior more power but reduces it s survivability.</p>

[Additional Comments]
<p>Hidden Power Ice generally gives the best coverage, hitting Flying-types such as Tornadus and Dragons for super effective damage , but Hidden Power Fire can be used to hit Steel-types. Rock is mainly for Volcarona, who is 4x weak to it, and while it does get coverage against Flying-types for super effective damage, Ice is generally the better choice. Taunt is usually not used, but it has some potential use against Amoonguss and Trick Room setters users, should they not carry Mental Herb. After a Calm Mind, Serperior's Special Attack will only be as high as a neutral natured Jellicent's, so getting off more than one Calm Mind off should be your goal, and is safer when you have Serperior has Rest and Chesto Berry.</p>

<p> Although Serperior's defenses are above average, the Calm Mind set is still vulnerable to attacks, and with two Pokemon attacking at once, Serperior will likely be forced to use rest Rest sooner, rather than later. Thundurus, outspeeding all flying types but Swoobat and Tornadus, puts pressure on your opponent's Flying-types to switch out or try to attack Serperior and take a checks most Flying-types, doing huge damage with its STAB Thunderbolt. An Anger Powder user draws attention away from Serperior, giving it more time to stat up.</p>

[Optional Changes]
<p> A Swords Dance or Coil set could work, but Serperior's physical movepool is very lacking, with nothing of note outside of Leaf Blade, Dragon Tail, and Return. Serperior can setup Sunny Day, and gets Growth, but again, not it doesn't have much to work with. A Subseed SubSeed set could work but Whimsicott probably does it performs the role better, and Subseed isn't as effective in doubles as it is in singles to begin with. Double Team is not banned in VGC, and Serperior is arguably one of the fastest and bulkiest users. After a few Double Teams, the Calm Mind set becomes hard to stop.</p>

[Counters]
<p>Whimsicott is annoying with Encore, and the other two Mischievous Heart users can carry Taunt, which seriously impedes Serperior from doing anything useful, but must watch out for Taunt if Serperior has a Mental Herb. Most Flying-types carry Acrobatics plus Flight Jewel with a Flight Gem, and can kill Serperior without Reflect up. Other good choices checks include Chandelure, Darmanitan, and any other Pokemon that resists Serperior's attacks and can get through its bulk. Putting aside the threat of Serperior's Taunt and Safe Guard Safeguard, Amoonguss's bulk and typing make it hard for Serperior to do anything noteworthy to the giant mushroom. Bouffalant and Sawsbuck are hard counters with their ability Sap Sipper ability, raising their Attack stats each time they're hit by a Grass-type attack, while shrugging off anything else Serperior throws at them.should be a bit weary of Hidden Power though.</p>
I'm not a member of the GP team, but this check should help a bit.
 
Deletions
Additions/Corrections
(Comments)

[Overview]

<p>Being As the sixth fastest Pokemon in VGC 2011 while learning with access to Safeguard, dual screens, and other useful moves, Serperior would seem to have a niche in the VGC 2011 metagame. However, Prankster users make Serperior's superb Speed almost useless, and with no impressive attacking stats to fall back on to make good use of its Speed, Serperior often finds itself a dead weight once (space) it's finished setting up or is Taunted. Overall, Serperior isn’t too threatening or helpful, but still does a great job of setting up screens and has just enough other options to get by.</p>

[SET]
name: Dual Screens
move 1: Light Screen
move 2: Reflect
move 3: Glare / Safeguard / Taunt
move 4: Leaf Blade / Leaf Storm
item: Light Clay / Mental Herb
nature: Jolly / Timid
evs: 252 HP / 4 Atk / 252 Spe

[Set Comments]

<p>Thanks to its fantastic Speed, Serperior sets up screens before most Pokemon can attack, making it a great dual screen user. After setting up screens, Serperior can proceed to use Glare or Taunt on your opponent's Pokemon, making them more vulnerable to attacks. Alternatively, it can set up Safeguard, which is a great move to protect your team from Amoonguss and other status abusers. To show how helpful screens are, assuming both Archeops and Tornadus run max Attack, a neutral nature, and (space) Reflect is up, Tornadus will never KO Serperior with Flight Jewel Flying Gem boosted Acrobatics without a critical hit, while Archeops only has a 7% chance to KO Serperior. Leaf Blade is a great move with its high critical hit rate, and has the added bonus of hitting Jellicent on its softer physical side for super effective damage. Leaf Storm, used twice, will outdamage Leaf Blade, and Serperior may not be attacking that often anyways.</P>

[ADITIONAL ADDITIONAL COMMENTS]

<p> Mental Herb gives you at least one turn of setup, (comma) lifting the effects of Taunt and Encore, (comma) while Light Clay will make Serperior's screens last longer. An alternative EV spread of 100 HP / 156 Atk / 252 Spe can be used if Serperior's offensive abilities with the recommended spread are too unusable. 156 EVs in Special Attack guarantees a KO on Terrakion with Leaf Storm and most Pokemon weak to it. The EVs in Attack will also make for a stronger Leaf Blade, making Serperior less of an offensive slouch. 100 EVs in HP will still guarantee surviving a neutral nature Tornadus's Acrobatics with Reflect up, but you have a much higher chance of being KOed by Archeops.</p>

<p>Although generally not as good as the moves above, Gastro Acid and Dragon Tail can work well in certain situations. Gastro Acid, while being a situational move, is a lot of fun to use on Conkeldurr who abuse Flame Orb plus Guts. Some other uses include hitting Eelektross and Musharna, who often depend on their abilities to protect themselves from their partner's spread attacks. Although otherwise useless, Dragon Tail can be used to stop Trick Room.</p>

<p>Giga Drain is an option over the aforementioned attacks for restoring Serperior's health. However, it is only recommended to only use it if using the second spread, (remove space) because with only 4 EVs in Special Attack, Serperior can't even guarantee a reliable 2HKO on Terrakion, so the HP recovered will hardly be worth Leaf Blade's higher critical hit rate and power.</p>

<p>Most sweepers will benefit from dual screens, making them much harder to take down. Being Because Serperior is able to hit Jellicent and Terrakion for super effective damage, partners such as Hydreigon or Krookodile, who would normally have trouble with those two, work well and help to cover Serperior's Fire weakness. Thundurus is also a great partner, being able to outspeed Archeops and KO both Archeops and enemy Tornadus with Thunderbolt. Sweepers that possess some bulk such as Hydreigon and Eelektross become even more problematic menacing when behind (space) screens.</p>

[SET]

name: Calm Mind
move 1: Calm Mind
move 2: Giga Drain
move 3: Hidden Power Ice / Taunt
move 4: Rest / Protect
item: Chesto Berry / Life Orb
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[Set Comments]

<p>With good defenses and Speed, Serperior is a noteworthy candidate for Calm Mind, needing little help from its teammates to set up. After a Calm Mind or two, Serperior's offensive abilities improve significantly, and enable it to bring down most Pokemon with Giga Drain and Hidden Power. Unlike Lilligant, Virizion, and Volcarona, Serperior initially outspeeds crucial threats such as Tornadus and Terrakion and doesn't have a crippling 4x weakness to Flying- or Rock-type moves. Hidden Power helps make up for Serperior's poor coverage, hitting its would-be counters for super effective damage. Rest plus Chesto Berry is one instant recovery, while Life Orb gives Serperior more power but reduces its survivability.</p>

[Additional Comments]

<p>Hidden Power Ice generally gives the best coverage, hitting Flying-types, such as Tornadus, and Dragon-types for super effective damage, (no space) but Hidden Power Fire can be used to hit Steel-types. Rock is mainly for Volcarona, who is 4x weak to it, and while it does get coverage against Flying-types for super effective damage, Ice is generally the better choice. Taunt is usually not used, but it has some potential use against Amoonguss and Trick Room users, should they not carry Mental Herb. After a Calm Mind, Serperior's Special Attack will only be as high as a neutral natured Jellicent's, so getting off more than one Calm Mind should (space) be your goal, and is safer when Serperior has Rest and Chesto Berry.</p>

<p>Although Serperior's defenses are above average, the Calm Mind set is still vulnerable to attacks, and with two Pokemon attacking at once, Serperior will likely be forced to use Rest sooner, rather than later. Thundurus checks most Flying-types, doing huge damage with its STAB Thunderbolt. A Rage Powder user draws attention away from Serperior, giving it more time to stat up.</p>

[Optional Changes]

<p> A Swords Dance or Coil set could work, but Serperior's physical movepool is very lacking, with nothing of note outside of Leaf Blade, Dragon Tail, and Return. Serperior can set up (set up) Sunny Day, and gets Growth, but again, Thunderbolt. An Anger Powder user draws attention away from Serperior, giving it more time to stat up.</p> it is not much to work with. A SubSeed set could work but Whimsicott probably does it better, and Subseed isn't as effective in doubles as it is in singles to begin with. Double Team is not banned in VGC, and Serperior is arguably one of the fastest and bulkiest users. After a few Double Teams, the Calm Mind set becomes hard to stop.</p>

[Checks and Counters]

<p>Whimsicott is annoying with Encore, and the other two Prankster users can carry Taunt, which seriously impedes Serperior from doing anything useful, (space) but must watch out for Taunt if for Serperior has a carrying Mental Herb. Most Flying-types carry Acrobatics with a Flight Gem, and can kill Serperior without Reflect up. Other good checks include Chandelure, Darmanitan, and any other Pokemon that resists Serperior's attacks and can get through its bulk. Putting aside the threat of Serperior's Taunt and Safeguard, Amoonguss's bulk and typing make it hard for Serperior to do anything noteworthy to the giant mushroom. Bouffalant and Sawsbuck are hard counters with their Sap Sipper ability, raising their Attack stats each time they're hit by a Grass-type attack, while shrugging off anything else Serperior throws at them. Sawsbuck should be a bit weary wary of Hidden Power, (comma) though.</p>


There were a couple of very strange errors that came from not implementing checks carefully enough (like the misplaced Rage Powder sentence), so pay extra attention. Otherwise, it seems ok. GP 2/2.
 

sandman

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Serperior can set up Sunny Day and gets Growth, but again, it doesn't have much to work with.
Changed this sentence back to what it was before the misplaced sentence if thats ok. Otherwise done.
 

Darkmalice

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In the first set:

<p>Most sweepers will benefit from dual screens, making them much harder to take down. Because Serperior is able to hit Jellicent and Terrakion for super effective damage, partners such as Hydreigon or Krookodile, who would normally have trouble with those two, work well and help to cover Serperior's Fire weakness. Thundurus is also a great partner, being able to outspeed Archeops and KO both Archeops and enemy Tornadus with Thunderbolt. Sweepers that possess some bulk such as Hydreigon and Eelektross become even more menacing when behind screens.</p>
Hydriegon and Krookodile do well against Jellicent, both outspeeding it and doing severe damage with Dark Pulse and Crunch respectively, making Water Spout useless at the very least (Krookodile can even OHKO), whilst both always survive Ice Beam. If you want to mention teammates that benefit from having Jellicent removed, mention something like Terrakion or Emboar.
 

sandman

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Changed with Terrkaion, for some reason I was under the impression that serperior outspeed ScarfJellicent.
 
done serperior(analysis)

serperior can run a physical set like dis


serperior choice scarf jolly
dragon tail
return
leaf blade
filler move
252 atk 6 den 252 spe
he will be untouch able cause with high speed and making the other pokemon switch u can he can pull it off
 

cosmicexplorer

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With a Mental Herb, Serperior can take Whimsicott's Taunt and Taunt it back. Pretty niche, but worth a mention.

EDIT:
Most Flying-types carry Acrobatics with a Flight Gem, and can kill Serperior without Reflect up.
This should be Flying Gem, not Flight Gem. PO has it wrong.
 
did anyone notice his DW ability? I mean seriously, it gives him potential as a sweeper with Leaf Storm. Contrary means that instead of a -2 drop from Leaf Storm use, he gets a +2 rise, aloowing him to boost his Speacial Attack while still hitting with a base 140 STAB move.
 

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