Sorry for skipping this through. I'm still bugged as to why I did.
Modest (-Atk, -Sp.Atk)
Types:
Normal | Fighting
Abilities:
Scrappy | Prankster | Vital Spirit (HA-Locked):
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
HC: 2/5
MC: 5
Moves:
1). Scratch
2). Fury Swipes
3). Harden
4). Focus Energy
5). Rock Smash
6). Roar
7). Roost
8). Yawn
9). Nature Power
10). Bulldoze
11). Brick Break
12). Grass Knot
13). Haze
14). Rapid Spin
15). Toxic
16). Protect
Brave: (-speed, +Atk)
Type:
Grass | Poison
Abilities:
Overgrow | Chlorophyll (HA)
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 3
Spe: 39 (-10 Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
HC: 0/5
MC: 0
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Leaf Storm
Endure
Light Screen
Power Whip
Magical Leaf
Toxic
Protect
Substitute
Sludge Bomb
Double Team
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Psychic | Fairy
Abilities:
Synchronize | Trace | Telepathy (DW): .
Stats:
HP: 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 1/9
DC: 1/5
MC: 0
Moves:
1). Growl
2). Confusion
3). Double Team
4). Teleport
5). Lucky Chant
6). Magical Leaf
7). Heal Pulse
8). Calm Mind
9). Will-o-Wisp
10). Shadow Sneak
11). Destiny Bond
12). Disable
13). Encore
14). Trick Room
15). Psyshock
16). Reflect
17). Thunderbolt
18). Light Screen
19). Dazzling Gleam
20). Hypnosis
Brave (+atk,-spd)
Type:
Rock | Ground.
Abilities"
Rock Head | Sturdy | Weak Armor:
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-10% Evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 17
EC: 2/6
DC: 2/5
MC: 4
Moves:
1). Mud Sport
2). Tackle
3). Harden
4). Bind
5). Curse
6). Screech
7). Rock Throw
8). Rage
9). Rock Tomb
10). Stealth Rock
11). Rock Polish
12). Smack Down
13). Dragonbreath
14). Sandstorm
15). Block
16). Heavy Slam
17). Explosion
18). Bulldoze
19). Protect
20). Substitute
21). Slam
22). Rock Climb
23). Stealth Rock
24). Toxic
25). Earthquake
Skitty [Top Cat] (M)
Nature: Adamant (+Atk, -SpA)
Type:
Normal
Abilities:
Cute Charm/Normalize/Wonder Skin (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 2/6
MC: 0
AC: 2/5
Attacks (28):
Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Doubleslap
Assist
Charm
Faint Attack
Wake Up Slap
Double-Edge
Heal Bell
Covet
Captivate
Play Rough
Simple Beam
Sucker Punch
Last Resort
Psych Up
Helping Hand
Protect
Substitute
Dig
Safeguard
Wild Charge
Clauncher [Archer] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Water
Abilities:
Mega Launcher
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 38 (44/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
Attacks (18):
Splash
Water Gun
Water Sport
Vicegrip
Bubble
Flail
Bubblebeam
Swords Dance
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Surf
Protect
Double Team
Substitute
Sludge Bomb
Petilil [Celeste] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass
Abilities:
Chlorophyll/Own Tempo/Leaf Guard (H)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
AC: 1/5
Attacks (16):
Absorb
Growth
Leech Seed
Sleep Powder
Mega Drain
Synthesis
Magical Leaf
Stun Spore
Giga Drain
Aromatherapy
Bide
Healing Wish
Worry Seed
Protect
Safeguard
Energy Ball
Solosis [Cosmo] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Psychic
Abilities:
Overcoat/Magic Guard/Regenerator (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17 (20/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Attacks (18):
Psywave
Reflect
Rollout
Snatch
Hidden Power Ground
Light Screen
Charm
Recover
Psyshock
Psychic
Pain Split
Acid Armor
Confuse Ray
Trick
Signal Beam
Protect
Thunder
Shadow Ball
The crowds filtered into the seats and boxes, bringing glasses and parasols. Anticipation for tonight's performance is high enough, since the show was delayed due to a mishap in publicity. Anyway, the curtains are being drawn back, and the lights dimmed..
Maxim leads, equips, orders
King Serperior repeats
I reff
Battle Rules said:4v4 LC Singles (Max of 30 moves)
2 Day DQ for battlers; 4 Day for Ref
Abilities = All
Items = All
Switch = KO
2/5 Recoveries/Chills
1 Substitution
Arena:
Description: This arena is a reasonably popular arena where crowds gather to see a different type of battle. You see, they don't want to see any standard issue stuff like at the ASB Arena, they want battles with flair, creative moves, and intensely close calls. As such, in this arena roleplaying actions are more likely to work. Additionally, the ref can modify the arena as he desires (within reason, no teleporting to another dimension) to either cause pain to the competitors or open up new roleplaying opportunities. For instance, he could have a tent appear over the competitors thus allowing them to use the poles to smack each other or even bring the tent down and muck everything up.
As for the arena itself, it's a fairly simple battlefield. The competitors are on the top of a platform about 50 ft in the air, surrounding a simple moat (though the ref can modify this as he so chooses). This platform is a square measuring about 50 yards on each side. The floor is white, although some grass covers the arena allowing Energy Ball and similar moves to work at full effectiveness. The arena is contained within a cavernous area, but the sun shines through the ceiling giving ample light. All moves are allowed.
Summary:
Roleplaying actions are easier to pull off
Referee can modify the arena within reason
All moves are allowed

Types:
Normal | Fighting
Abilities:
Scrappy | Prankster | Vital Spirit (HA-Locked):
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/6
HC: 2/5
MC: 5
Moves:
1). Scratch
2). Fury Swipes
3). Harden
4). Focus Energy
5). Rock Smash
6). Roar
7). Roost
8). Yawn
9). Nature Power
10). Bulldoze
11). Brick Break
12). Grass Knot
13). Haze
14). Rapid Spin
15). Toxic
16). Protect

Type:
Grass | Poison
Abilities:
Overgrow | Chlorophyll (HA)
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 3
Spe: 39 (-10 Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
HC: 0/5
MC: 0
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Leaf Storm
Endure
Light Screen
Power Whip
Magical Leaf
Toxic
Protect
Substitute
Sludge Bomb
Double Team

Type:
Psychic | Fairy
Abilities:
Synchronize | Trace | Telepathy (DW): .
Stats:
HP: 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 1/9
DC: 1/5
MC: 0
Moves:
1). Growl
2). Confusion
3). Double Team
4). Teleport
5). Lucky Chant
6). Magical Leaf
7). Heal Pulse
8). Calm Mind
9). Will-o-Wisp
10). Shadow Sneak
11). Destiny Bond
12). Disable
13). Encore
14). Trick Room
15). Psyshock
16). Reflect
17). Thunderbolt
18). Light Screen
19). Dazzling Gleam
20). Hypnosis

Type:
Rock | Ground.
Abilities"
Rock Head | Sturdy | Weak Armor:
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-10% Evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 17
EC: 2/6
DC: 2/5
MC: 4
Moves:
1). Mud Sport
2). Tackle
3). Harden
4). Bind
5). Curse
6). Screech
7). Rock Throw
8). Rage
9). Rock Tomb
10). Stealth Rock
11). Rock Polish
12). Smack Down
13). Dragonbreath
14). Sandstorm
15). Block
16). Heavy Slam
17). Explosion
18). Bulldoze
19). Protect
20). Substitute
21). Slam
22). Rock Climb
23). Stealth Rock
24). Toxic
25). Earthquake

Skitty [Top Cat] (M)
Nature: Adamant (+Atk, -SpA)
Type:
Normal
Abilities:
Cute Charm/Normalize/Wonder Skin (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 2/6
MC: 0
AC: 2/5
Attacks (28):
Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Doubleslap
Assist
Charm
Faint Attack
Wake Up Slap
Double-Edge
Heal Bell
Covet
Captivate
Play Rough
Simple Beam
Sucker Punch
Last Resort
Psych Up
Helping Hand
Protect
Substitute
Dig
Safeguard
Wild Charge

Clauncher [Archer] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Water
Abilities:
Mega Launcher
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 38 (44/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
Attacks (18):
Splash
Water Gun
Water Sport
Vicegrip
Bubble
Flail
Bubblebeam
Swords Dance
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Surf
Protect
Double Team
Substitute
Sludge Bomb

Petilil [Celeste] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass
Abilities:
Chlorophyll/Own Tempo/Leaf Guard (H)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
AC: 1/5
Attacks (16):
Absorb
Growth
Leech Seed
Sleep Powder
Mega Drain
Synthesis
Magical Leaf
Stun Spore
Giga Drain
Aromatherapy
Bide
Healing Wish
Worry Seed
Protect
Safeguard
Energy Ball

Solosis [Cosmo] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Psychic
Abilities:
Overcoat/Magic Guard/Regenerator (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17 (20/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Attacks (18):
Psywave
Reflect
Rollout
Snatch
Hidden Power Ground
Light Screen
Charm
Recover
Psyshock
Psychic
Pain Split
Acid Armor
Confuse Ray
Trick
Signal Beam
Protect
Thunder
Shadow Ball
The crowds filtered into the seats and boxes, bringing glasses and parasols. Anticipation for tonight's performance is high enough, since the show was delayed due to a mishap in publicity. Anyway, the curtains are being drawn back, and the lights dimmed..
Maxim leads, equips, orders
King Serperior repeats
I reff
Last edited: